Slava Taraskin, Unity Ads

25
#MadeWithUnity Mobile Games Monetization: Typical Mistakes & Best Practices

Transcript of Slava Taraskin, Unity Ads

Page 1: Slava Taraskin, Unity Ads

#MadeWithUnity

Mobile Games Monetization:

Typical Mistakes & Best Practices

Page 2: Slava Taraskin, Unity Ads

#MadeWithUnity71%

Page 3: Slava Taraskin, Unity Ads

#MadeWithUnity

Why Ads is Important?

If You’re Lucky, 3% of your Entire Player Base Will Pay

Page 4: Slava Taraskin, Unity Ads

#MadeWithUnity

Ads Can Help Monetize

The Other 97%

Page 5: Slava Taraskin, Unity Ads

#MadeWithUnity

Superstitions and Myths

Typical Mystakes

Page 6: Slava Taraskin, Unity Ads

#MadeWithUnity

Mistake #1:

“I will think about it later!”

Page 7: Slava Taraskin, Unity Ads

#MadeWithUnity

Game Balance

• Test it DURING soft-launch, not AFTER

• Potential “Currency conflict”

• Try as many places as you can

• Frequency??

• Non-currency integrations

Page 8: Slava Taraskin, Unity Ads

#MadeWithUnity

Featuring

Page 9: Slava Taraskin, Unity Ads

#MadeWithUnity

Myth #2:

“Payers will pay less or will pay less”

Page 10: Slava Taraskin, Unity Ads

#MadeWithUnity

Page 11: Slava Taraskin, Unity Ads

#MadeWithUnity

Page 12: Slava Taraskin, Unity Ads

#MadeWithUnity

Myth #3:

“Retention will Drop”

Page 13: Slava Taraskin, Unity Ads

#MadeWithUnity

Page 14: Slava Taraskin, Unity Ads

#MadeWithUnity

CORE LOOP AD LOOP

Page 15: Slava Taraskin, Unity Ads

#MadeWithUnity

CORE & AD LOOP

Building Video Ads Strategically intoGameplay Creates a Positive Experience

Page 16: Slava Taraskin, Unity Ads

#MadeWithUnity

Page 17: Slava Taraskin, Unity Ads

#MadeWithUnity

Video Ads Revenue 101

Page 18: Slava Taraskin, Unity Ads

#MadeWithUnity

Daily Ad Revenue Formula

ARPDAU = # impressions per DAU x eCPM

1000

DAU – Daily Active Users

ARPDAU – Average Revenue per DAU

Page 19: Slava Taraskin, Unity Ads

#MadeWithUnity

Page 20: Slava Taraskin, Unity Ads

#MadeWithUnity

• Some are biased, pushing own demand

• Ad networks don’t talk to each other, therefore the solution is not truly optimized

• Serve ads based on historical data, not real-time

http://venturebeat.com/2016/09/30/why-ad-mediation-needs-disrupting/

Few Words About Mediation

Page 21: Slava Taraskin, Unity Ads

#MadeWithUnity

Page 22: Slava Taraskin, Unity Ads

#MadeWithUnity

Page 23: Slava Taraskin, Unity Ads

#MadeWithUnity

Conclusion:

• Don’t wait – integrate (now with

Brand Ads support)

• Want more money – discuss a deal

• Need an advise – ask me

Page 24: Slava Taraskin, Unity Ads

#MadeWithUnity

Useful Links:

• Report Whitepaper: http://bit.ly/unityadsreport

• Good Examples Doc: http://bit.ly/unityads_examples

• Email: [email protected]

• Skype: vyacheslav.taraskin

Page 25: Slava Taraskin, Unity Ads

#MadeWithUnity