Simulating Radio Frequency Propagation via Ray...

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Overview Prediction of radio frequency (RF) energy propagation in the presence of complex outdoor terrain features—urban environments, for example—is of great interest when planning, optimizing and analyzing wireless networks. A tool for fast prediction could improve network coverage, provide estimates of signal strength throughout the environment, estimate time delay of multipath signals, and provide data for power allocation in the deployed transmitters. Such a tool is essential when planning networks that need to be set up quickly for temporary purposes. Simulating Radio Frequency Propagation via Ray Tracing Lee A. Butler U.S. Army Research Laboratory Konstantin Shkurko School of Compung University of Utah Christiaan Gribble Applied Technology Operaon SURVICE Engineering Thiago Ize SCI Ins tute University of Utah Erik Brunvand School of Compung University of Utah References [Bigler et al. 2006] J. Bigler, A. Stephens, & S. G. Parker. Design for Parallel Interactive Ray Tracing Systems. In IEEE Symposium on Interactive Ray Tracing , 2006. [Brunvand & Ize 2011] E. Brunvand & T. Ize. Radio Frequency (RF) Ray Trace Propagation Analysis; Final report. U.S. Army Research Office, 2011. [Damosso 1998] E. Damosso, editor. COST Action 231: Digital mobile radio towards future generation systems; Final report. European Commission, 1998. [Liang & Bertoni 1997] G. Liang & H. L. Bertoni. A new approach to 3D ray tracing for site specific propagation modeling. In IEEE Vehicular Technology Conference , 1997. [Seong-Cheol 1999] K. Seong-Cheol, J. B. J. Guarino, I. T. M. Willis, V. Erceg, S. J. Fortune, R. A. Valenzuela, L. W. Thomas, J. Ling, & J. Moore. Radio propagation measurements and prediction using three-dimensional ray tracing in urban environments at 908 MHz and 1.9 GHz. IEEE Transactions on Vehicular Technology , 48:931 -946, 1999. Ray tracing for RF simulation Optical ray tracing simulates the propagation of visible light in complex 3D environments and also elegantly handles important effects such as direct line-of-sight, reflection, and diffraction. We observe that RF energy is also a form of electromagnetic energy, albeit at a very different frequency than light; thus, ray tracing exhibits potential for simulating physical phenomena in the RF domain. We thus build on optical ray tracing to simulate RF energy propagation in complex urban environments. Specifically, we have created the Manta-RF system, which is based on the open source interactive ray tracing framework Manta [Bigler et al. 2006]. To enable RF prediction, we have made a number of enhancements: a technique for simulating and capturing RF energy information in each volume grid point, a technique for measuring the arrival time of energy at volume grid points in a manner that accounts for wave- based interference, an algorithm for finding all edges in the geometry that could cause diffraction, and a simple but reasonably accurate diffraction model for RF propagation. Validation against several measured datasets, including Rosslyn, VA [Seong-Cheol et al. 1999] and Munich, Germany [Damosso 1998], shows that ray-based simulation offers a high fidelity approach for RF prediction. Importantly, a ray-based solution also offers high performance: simulations involving O(10 8 ) rays complete in less than 10 minutes on a modern laptop. Moreover, these simulations scale gracefully: for a machine with more processors, either similar quality results are computed in less time or higher fidelity results are computed in similar time. Next steps We are actively migrating the Manta-RF implementation to the massively parallel computational environment provided by modern GPUs generally, and NVIDA’s CUDA architecture specifically. Ray tracing scales well with core count, so GPU computing is particularly well-suited to this task. In addition to significantly higher performance, GPU ray tracing with CUDA will facilitate combined simulation and real-time visualization. By fusing these components into a single computational pipeline, GPU ray tracing will allow users to explore numerous what-if scenarios in the time normally required for a single simulation run. However, it also enables a fundamental shift in the analysis process: users can now interact with a visual representation of not just the results, but also of the mechanisms of computation as a simulation proceeds. This approach actively drives understanding—understanding that will allow analysts to direct and refine their simulations more quickly and effectively. no diffraction no diffraction full simulation full simulation full simulation, 50 full simulation, 50× rays rays Comparison of signal loss predictions using Manta-RF and VPL [Liang & Bertoni 1997] against measured data from the Rosslyn, VA dataset (measurement locations shown at left). Transmier LoS transmission Mulpath scaering Diffracon 890 1120 1450 1900 2275 2590 3020 3260 3030 2800 2660 2310 1890 1640 390 600 60 170 0 measurement locations diffraction edges -170 -150 -130 -110 -90 -70 -50 0 300 600 900 1200 1500 1800 2100 2400 2700 3000 3300 Signal Loss Predicon (dB) Measurement Measured Manta-RF VPL SIMULATION LABORATORY VISUAL

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Overview

Prediction of radio frequency (RF) energy propagation in the presence of complex outdoor terrain features—urban environments, for example—is of great interest when planning, optimizing and analyzing wireless networks. A tool for fast prediction could improve network coverage, provide estimates of signal strength throughout the environment, estimate time delay of multipath signals, and provide data for power allocation in the deployed transmitters . Such a tool is essential when planning networks that need to be set up quickly for temporary purposes.

Simulating Radio Frequency Propagation via Ray Tracing Lee A. Butler

U.S. Army Research Laboratory

Konstantin Shkurko School of Computing

University of Utah

Christiaan Gribble Applied Technology Operation

SURVICE Engineering

Thiago Ize SCI Institute

University of Utah

Erik Brunvand School of Computing

University of Utah

References

[Bigler et al. 2006] J. Bigler, A. Stephens, & S. G. Parker. Design for Parallel Interactive Ray Tracing Systems. In IEEE Symposium on Interactive Ray Tracing, 2006.

[Brunvand & Ize 2011] E. Brunvand & T. Ize. Radio Frequency (RF) Ray Trace Propagation Analysis; Final report. U.S. Army Research O�ce, 2011.

[Damosso 1998] E. Damosso, editor. COST Action 231: Digital mobile radio towards future generation systems; Final report. European Commission, 1998.

[Liang & Bertoni 1997] G. Liang & H. L. Bertoni. A new approach to 3D ray tracing for site speci�c propagation modeling. In IEEE Vehicular Technology Conference, 1997.

[Seong-Cheol 1999] K. Seong-Cheol, J. B. J. Guarino, I. T. M. Willis, V. Erceg, S. J. Fortune, R. A. Valenzuela, L. W. Thomas, J. Ling, & J. Moore. Radio propagation measurements and prediction using three -dimensional ray tracing in urban environments at 908 MHz and 1.9 GHz. IEEE Transactions on Vehicular Technology, 48:931-946, 1999.

Ray tracing for RF simulation

Optical ray tracing simulates the propagation of visible light in complex 3D environments and also elegantly handles important e�ects such as direct line-of-sight, re�ection, and di�raction. We observe that RF energy is also a form of electromagnetic energy, albeit at a very di�erent frequency than light; thus, ray tracing exhibits potential for simulating physical phenomena in the RF domain. We thus build on optical ray tracing to simulate RF energy propagation in complex urban environments.

Speci�cally, we have created the Manta-RF system, which is based on the open source interactive ray tracing framework Manta [Bigler et al. 2006]. To enable RF prediction, we have made a number of enhancements:

• a technique for simulating and capturing RF energy information in each volume grid point,

• a technique for measuring the arrival time of energy at volume grid points in a manner that accounts for wave-based interference,

• an algorithm for �nding all edges in the geometry that could cause di�raction, and

• a simple but reasonably accurate di�raction model for RF propagation.

Validation against several measured datasets, including Rosslyn, VA [Seong-Cheol et al. 1999] and Munich, Germany [Damosso 1998], shows that ray-based simulation o�ers a high �delity approach for RF prediction. Importantly, a ray-based solution also o�ers high performance: simulations involving O(108) rays complete in less than 10 minutes on a modern laptop. Moreover, these simulations scale gracefully: for a machine with more processors, either similar quality results are computed in less time or higher �delity results are computed in similar time.

Next steps

We are actively migrating the Manta-RF implementation to the massively parallel computational environment provided by modern GPUs generally, and NVIDA’s CUDA architecture speci�cally. Ray tracing scales well with core count, so GPU computing is particularly well-suited to this task.

In addition to signi�cantly higher performance, GPU ray tracing with CUDA will facilitate combined simulation and real-time visualization. By fusing these components into a single computational pipeline, GPU ray tracing will allow users to explore numerous what-if scenarios in the time normally required for a single simulation run. However, it also enables a fundamental shift in the analysis process: users can now interact with a visual representation of not just the results, but also of the mechanisms of computation as a simulation proceeds. This approach actively drives understanding—understanding that will allow analysts to direct and re�ne their simulations more quickly and e�ectively.

no di�ractionno di�raction

full simulationfull simulation

full simulation, 50full simulation, 50×× raysrays

Comparison of signal loss predictions using Manta-RF and VPL [Liang & Bertoni 1997] against measured data from the Rosslyn, VA dataset (measurement locations shown at left) .

Transmitter

LoS transmissionMultipath scattering

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SIMULATION LABORATORYVISUAL