Simon jarvis portfolio 2015
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Lifehack/Enspiral Foundation; 2015 - XCo-lead (Experience, Design, Strategy)
Highly Flammable Ltd; 2012 - 2015Creative Director
Open Source Open Society (Enspiral Foundation Ltd); 2015Design & Marketing Strategy + Implementation
Victoria University, School of Design;Bachelor or Design Innovation, Industrial Design
Lifehack is a design-led social lab, working with Kiwis in communities around Aotearoa New Zealand to produce interventions in youth mental health and wellbeing.
The role I take in this is as a service designer, with knowledge and experience in prototyping for social and organisational change through using the experimental nature of a social lab. We do all of this while still taking the complex nature of cultures and society into account.
We use rigour and data to drive our work, often using experiment sheets to focus this attention on our work. But also to capture the valuable insights that are often missed in the flurry of work going on.
This kind of structured approach is especial-ly useful when dealing with vast complexity, whether those systems be artificial or organic. It allows you to deconstruct the many different elements and test your assumptions of each.
Moving further into using design process to develop organisations and ideas, Ive run design sprints with the different teams and individuals that we collectively work with. Lifehack takes a people-centered approach to our work, where we believe that whatever we do
open source // open society
OS//OS is a conference bringing together people from different communities across business, education, technology, and government. The idea was to create a conference that spoke to the values of open source and could help align people across sectors in order to create meaningful dialogue around what a more open and accessible future could look like.
My role was to take branding assets and transform them into a strategic campaign to raise awareness of the event as well as attract more potential sponsors and partners.
I built a bootstrap website for the event, designed and executed a facebook + twitter marketing campaign, built and ran a newsletter to our crowd of sponsors and delegates including all design + copy, as well as coordinated with our media and advertising parters and sponsors to run those campaigns along with making sure their needs were met 100%.
Together with one other I wrangled media for the day, as well as interviews running up until the event for our event director and speakers.
Highly Flammable is a performance entertainment company based in Wellington and Auckland, New Zealand. I came on board as creative director to re-establish the brand in order to increase sales and other tangible metrics. My work with Highly Flammable was both brand design/strategy and service design as I redesigned the entire sales flow to be optimised for a better customer experience supported by professionally-designed sales material.
I created a new set of sales books and catalogues, each delineated by the client type (three main types plus a generic catalogue).
Additionally designing new flows of the sales funnel to include design time for bespoke proposals for clients; this built in a sense of higher quality which in turn increased revenue.
Throughout my time at Highly Flammable Ive built EL-wire costumes, fire and pyrotechnic props, theatre props for human statues and much more.
Ctrl P is a robot designed to provide advertising and personal art on a large scale with a small budget. Using layered artwork, Ctrl P translates vector graphics into a multi coloured artwork on any surface. With interchangeable rollers, the colour is easily switched to provide the user with flexibility and precision. By supplying the bot with numerous changeable rollers, we have given the user the opportunity to use different medium and texture to create the finish de-sired as well as providing an environmentally suitable product. Industrial Design is increasing-ly becoming an industry based around eco friendly manufacturing and with this is mind, we have designed a system which allows the user to re fill the canisters rather than a standard spray can which is a one use product.
Traditionally, we feed paper through a printer, providing the user with a potentially expensive project if wanting to go bigger than A3. To solve this solution, we are aspiring to move the printer rather than the paper. Solving the issues of unlimited printing space, we are now only hindered by the payload capacity. Our robot is aimed at anyone with the desire to print large on a budget, but because of the nature of the design, it leans towards a specific user group of artists. With it essentially printing artwork rather than documents, the medium used has a huge affect on the outcome. Naturally, when we see a painted section on the ground, we assume it is art of some sort, thus paying homage to the characteristics and aspects of our robot.
It works something like this:The bot begins by translating vector graph-ics into Gcode (CNC code our printer under-stands), which is then loaded onto a micro sd card and transfered to the robot. once in place, the robot uses an ardunio microcon-troller to read through the Gcode, supplying the roller and stepping motors with signals to drive around the prescribed course.
vimeo video here:
For more info on the project heres the site where we hosted all of the project info, its all CC licenscend as well!
The Tequila Dress is a testament to our nations drinking culture. To start with we have looked at various alcohol(s) under the microscope, inspecting pattern and colour. Tequila caught our eye because of the geometric patterning in something so natural; in addition, the colours of the alcohol mixture were quite stunning.
The geometric patterning given by elements of alcohol on a microscopic level allow for inter-esting creations in their likeness, we have striven to pursue this in an elegant yet informative way. The associations we have currently with alcohol provided us with a clear field to work within, thus giving us some idea of where to head.
The first element we have was using light, to replicate colour and texture shown in the image above. But to introduce an outside variable that could affect this was our main objective.
The second element that we decided to pursue is an accelerometer to measure the move-ment of the user; this increases the interactive nature of the dress, giving the wearer a sense of control. Using a triple axis module, the LEDs on the garment are divided into a matrix and use arrays to call upon for each axis. As the user moves around, the lights move correspond-ingly, however not exactly replicating the wearers movements, they are in fact an abstraction of the users movements.
The Hardware used to create this dress con-sists of the following:
Arduino Lilypad Triple axis accelerometer High Bright LEDs Mid-strength LEDs Resistors Transistors Power Regulator (Accelerometer)
This Garment as designed and created by Shiping Toohey and Simon Jarvis.
Check out the project history over here: http://unter-dem-mikroskop.tumblr.com/
This was short and sweet, get in touch for more info about what Im up to now
[email protected]+64 27 309 1115