Shadow of the Demon Lord - · PDF fileBlack Tongue 5 Forbidden Utility 0 You 1 minute 128...

2
Name Ancestry / App. Ancestry Age / App. Age / (App.) Gender Build / Form Religion (if any) Appearance Personality Background Quirk / Hatred / Odd Habit Languages Size Speed Racial Talents Attributes & Characteristics Strength Agility Intellect Will Perception Defense Health Healing Rate Damage Corruption Power Insanity Professions Wealth Novice Path Training Talents Paths Expert Path Character Objectives Story Development Talents Master Path Master Quest Story Development Talents Equipment Armor Defense Properties Weapon Hands Dmg Properties Weapon Hands Dmg Properties Ranged Weapon Hands Dmg Properties Shield Hands Dmg Properties Gear Fortune Talents Shadow of the Demon Lord Changeling 1 10 8 -2 11 +1 14 +4 13 +3 Common Tongue Immune - damage from disease, charmed, diseased Shadowsight - you see into areas obscured by shadows as if they were lit Steal Identity - Use action to alter apearance to look like a living creature you can see in short range. Iron Vulnerability - You are impaired while in contact with iron History Science Backpack Basic Clothing 2 Torches 1 Week of Rations Tinderbo x Bottle Labeled “Eye of Newt” Waterskin Magic 24 6 4 Small Steel Ball Magician Magic - Traditions: Arcana, Forbidden Technomancy Cantrip - Whenever you discover a tradition, you learn an extra rank 0 spell from that tradition. Sense Magic - Learn the Sense Magic cantrip Staff Two 1d6+1 Finesse Dagger Off 1d3 Finesse, Thrown, Range (short) 4 gc, 8 ss, 8 cp 11 15 +5 (13) Box of 20 Nails Spell Recovery (1/rest) - Use an action to heal damage equal to your healing rate and regain 1 casting you expended of a spell you learned. Guidance - When a creature that can hear and understand you makes a challenge roll, use a triggered action to offer that creature guidance. The creature makes the roll with 2 boons. Witch Fire - You learn the witch fire spell. Elvish Witch 3 Counterspell - When a creature you can see attacks you with a spell, you can use a triggered action to counter it. The triggering creature makes the attack roll with 1 bane and you make the challenge roll to resist it with 1 boon. Flying Broom - You can use an action to touch a broom and expend a casting of a spell. You imbue the broom with magic that remains for a number of hours equal to your Power plus the rank of the spell whose casting you expended. Until the effect ends, while you sit on the handle, you can move by flying. You can carry one or more passengers whose total Size cannot exceed 1. Dwarfish Invention - When you cast a Technomancy spell, you also create a device you can hold in one hand that’s imbued with magical power that lasts until you expend it or until you complete a rest. When you make an attack roll or a challenge roll, you can expend the power from the device to make the roll with 1 boon. Cloak w/ 20 Hidden Pockets Technomancer

Transcript of Shadow of the Demon Lord - · PDF fileBlack Tongue 5 Forbidden Utility 0 You 1 minute 128...

Name

Ancestry / App. Ancestry

Age / App. Age /

(App.) Gender

Build / Form

Religion (if any)

Appearance

Personality

Background

Quirk / Hatred / Odd Habit

Languages

Size

Speed

Racial Talents

Attributes & Characteristics

Strength Agility IntellectWill

PerceptionDefenseHealth Healing RateDamage CorruptionPowerInsanity

Professions

Wealth

Novice Path

Training

Talents

Paths

Expert Path

Character Objectives

Story Development

Talents

Master Path

Master Quest

Story Development

Talents

EquipmentArmor Defense

Properties

Weapon Hands Dmg

Properties

Weapon Hands Dmg

Properties

Ranged Weapon Hands Dmg

Properties

Shield Hands Dmg

Properties

Gear

Fortune

Talents

Shadow of the Demon Lord

Changeling

110

8-2

11+1

14+4

13+3

Common Tongue Immune - damage from disease, charmed, diseasedShadowsight - you see into areas obscured by shadows as if they were lit

Steal Identity - Use action to alter apearance to look like a living creature you can see in short range.

Iron Vulnerability - You are impaired while in contact with iron

HistoryScience

BackpackBasic Clothing2 Torches1 Week of RationsTinderboxBottle Labeled “Eye of Newt”Waterskin

Magic

24 6 4

Small Steel Ball

Magician

Magic - Traditions: Arcana, Forbidden Technomancy

Cantrip - Whenever you discover a tradition, you learn an extra rank 0 spell from that tradition.Sense Magic - Learn the Sense Magic cantrip Staff Two 1d6+1

Finesse

Dagger Off 1d3Finesse, Thrown, Range (short)

4 gc, 8 ss, 8 cp

11 15+5(13)

Box of 20 Nails

Spell Recovery (1/rest) - Use an action to heal damage equal to your healing rate andregain 1 casting you expended of a spell you learned.

Guidance - When a creature that can hear and understand you makes a challenge roll, usea triggered action to offer that creature guidance. The creature makes the roll with 2 boons.

Witch Fire - You learn the witch fire spell.

Elvish

Witch

3

Counterspell - When a creature you can see attacks you with a spell, you can use a triggeredaction to counter it. The triggering creature makes the attack roll with 1 bane and you make thechallenge roll to resist it with 1 boon.

Flying Broom - You can use an action to touch a broom and expend a casting of a spell. You imbuethe broom with magic that remains for a number of hours equal to your Power plus the rank of thespell whose casting you expended. Until the effect ends, while you sit on the handle, you can move byflying. You can carry one or more passengers whose total Size cannot exceed 1.

Dwarfish

Invention - When you cast a Technomancy spell, you also create a device you can hold inone hand that’s imbued with magical power that lasts until you expend it or until youcomplete a rest. When you make an attack roll or a challenge roll, you can expend thepower from the device to make the roll with 1 boon.

Cloak w/ 20 Hidden Pockets

Technomancer

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spells Shadow of the Demon LordSense Magic 5Magician Utility 0

A sphere with a 5-yard radius centered on a point within your space

55

Arcane Armor 5Arcana Utility 0

Must Not Be Wearing Armor

4 hoursYou

117

Magic Dart 5Attack 0Arcana

1 creature or object - long range117

Unerring Darts 21AttackArcana

1 - 3 creatures or objects - long range

Instant

Instant 117

TechnomancyJury-Rig 5

Utility 0

Size 2 or small object that’s taken damage you can reach

Instant 142

Magic Wrench 50Technomancy Attack

1 creature or object - short range142Instant

Bolt Thrower 2Attack 1Technomancy

A cube, 1 yard on a side, originating from a point you can reachand resting on a solid surface

1 minute 142

Witch FireWitch

2Attack 1

You75Concentration, up to 1 minute

Arcane Shield 21Arcana Utility

You1 minute 117

Harm 50AttackForbidden

1 creature - short rangeInstant 128 - 129

Flame Thrower 22UtilityTechnomancy

See spell 142 - 143You

Black Tongue 50UtilityForbidden

You1 minute 128

Destroy MagicArcana

13Utility

5-yard cube in medium rangeInstant 118

Vision’s End 2Attack 2

130See spellOne sighted creature - short range

Forbidden

Flying BladesTechnomancy 3Attack

1

1-3 creatures - medium rangeInstant 143

Powered Suit 14Technomancy Utility

3-yard cube within reachSee spell 143