Shadow of the Demon Lord Changeling 1 10 8 -2 11 +1 14 +4 ... · PDF filethe broom with magic...

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Name Ancestry / App. Ancestry Age / App. Age / (App.) Gender Build / Form Religion (if any) Appearance Personality Background Quirk / Hatred / Odd Habit Languages Size Speed Racial Talents Attributes & Characteristics Strength Agility Intellect Will Perception Defense Health Healing Rate Damage Corruption Power Insanity Professions Wealth Novice Path Training Talents Paths Expert Path Character Objectives Story Development Talents Master Path Master Quest Story Development Talents Equipment Armor Defense Properties Weapon Hands Dmg Properties Weapon Hands Dmg Properties Ranged Weapon Hands Dmg Properties Shield Hands Dmg Properties Gear Fortune Talents Shadow of the Demon Lord

Transcript of Shadow of the Demon Lord Changeling 1 10 8 -2 11 +1 14 +4 ... · PDF filethe broom with magic...

Page 1: Shadow of the Demon Lord Changeling 1 10 8 -2 11 +1 14 +4 ... · PDF filethe broom with magic that remains for a number of hours equal to your Power plus the ... Black Tongue. 5. 0.

Name

Ancestry / App. Ancestry

Age / App. Age /

(App.) Gender

Build / Form

Religion (if any)

Appearance

Personality

Background

Quirk / Hatred / Odd Habit

Languages

Size

Speed

Racial Talents

Attributes & Characteristics

Strength Agility IntellectWill

PerceptionDefenseHealth Healing RateDamage CorruptionPowerInsanity

Professions

Wealth

Novice Path

Training

Talents

Paths

Expert Path

Character Objectives

Story Development

Talents

Master Path

Master Quest

Story Development

Talents

EquipmentArmor Defense

Properties

Weapon Hands Dmg

Properties

Weapon Hands Dmg

Properties

Ranged Weapon Hands Dmg

Properties

Shield Hands Dmg

Properties

Gear

Fortune

Talents

Shadow of the Demon Lord

Changeling
1
10
8
-2
11
+1
14
+4
13
+3
Common Tongue
Immune - damage from disease, charmed, diseased
Shadowsight - you see into areas obscured by shadows as if they were lit
Steal Identity - Use action to alter apearance to look like a living creature you can see in short range.
Iron Vulnerability - You are impaired while in contact with iron
History
Science
Backpack
Basic Clothing
2 Torches
1 Week of Rations
Tinderbox
Bottle Labeled “Eye of Newt”
Waterskin
Magic
24
6
4
Small Steel Ball
Magician
Magic - Traditions: Arcana, Forbidden Technomancy
Cantrip - Whenever you discover a tradition, you learn an extra rank 0 spell from that tradition.
Sense Magic - Learn the Sense Magic cantrip
Staff
Two
1d6+1
Finesse
Dagger
Off
1d3
Finesse, Thrown, Range (short)
4 gc, 8 ss, 8 cp
11
15
+5
(13)
Box of 20 Nails
Spell Recovery (1/rest) - Use an action to heal damage equal to your healing rate andregain 1 casting you expended of a spell you learned.
Guidance - When a creature that can hear and understand you makes a challenge roll, usea triggered action to offer that creature guidance. The creature makes the roll with 2 boons.
Witch Fire - You learn the witch fire spell.
Elvish
Witch
3
Counterspell - When a creature you can see attacks you with a spell, you can use a triggeredaction to counter it. The triggering creature makes the attack roll with 1 bane and you make thechallenge roll to resist it with 1 boon.
Flying Broom - You can use an action to touch a broom and expend a casting of a spell. You imbuethe broom with magic that remains for a number of hours equal to your Power plus the rank of thespell whose casting you expended. Until the effect ends, while you sit on the handle, you can move byflying. You can carry one or more passengers whose total Size cannot exceed 1.
Dwarfish
Invention - When you cast a Technomancy spell, you also create a device you can hold inone hand that’s imbued with magical power that lasts until you expend it or until youcomplete a rest. When you make an attack roll or a challenge roll, you can expend thepower from the device to make the roll with 1 boon.
Cloak w/ 20 Hidden Pockets
Technomancer
Page 2: Shadow of the Demon Lord Changeling 1 10 8 -2 11 +1 14 +4 ... · PDF filethe broom with magic that remains for a number of hours equal to your Power plus the ... Black Tongue. 5. 0.

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spellname Casts/day Spent Spellname Casts/day Spent

Tradition Type Rank Tradition Type Type Rank

Requirement Requirement

Target / Area Target / Area

Duration Page Duration Page

Spells Shadow of the Demon Lord

Sense Magic
5
Magician
Utility
0
A sphere with a 5-yard radius centered on a point within your space
55
Arcane Armor
5
Arcana
Utility
0
Must Not Be Wearing Armor
4 hours
You
117
Magic Dart
5
Attack
0
Arcana
1 creature or object - long range
117
Unerring Darts
2
1
Attack
Arcana
1 - 3 creatures or objects - long range
Instant
Instant
117
Technomancy
Jury-Rig
5
Utility
0
Size 2 or small object that’s taken damage you can reach
Instant
142
Magic Wrench
5
0
Technomancy
Attack
1 creature or object - short range
142
Instant
Bolt Thrower
2
Attack
1
Technomancy
A cube, 1 yard on a side, originating from a point you can reachand resting on a solid surface
1 minute
142
Witch Fire
Witch
2
Attack
1
You
75
Concentration, up to 1 minute
Arcane Shield
2
1
Arcana
Utility
You
1 minute
117
Harm
5
0
Attack
Forbidden
1 creature - short range
Instant
128 - 129
Flame Thrower
2
2
Utility
Technomancy
See spell
142 - 143
You
Black Tongue
5
0
Utility
Forbidden
You
1 minute
128
Destroy Magic
Arcana
1
3
Utility
5-yard cube in medium range
Instant
118
Vision’s End
2
Attack
2
130
See spell
One sighted creature - short range
Forbidden
Flying Blades
Technomancy
3
Attack
1
1-3 creatures - medium range
Instant
143
Powered Suit
1
4
Technomancy
Utility
3-yard cube within reach
See spell
143