SFCole Ship Layout
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Transcript of SFCole Ship Layout
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The layout of the ship is
to the front of the ship you have the main bridge, behind that is the upper entrance to the hangar bay for
the arwings, below that is the main hangar which stretches the length of the ship which is accessable from
the upper catapault deck via an elevator, in front of the elevator further within the belly of the ship is themechanical room, followed by crew compartments and storage bays making up the front third of the ship,
with the engine room making up the aft-belly of the ship, above the engine room is the machine
shop/maintenance bays for the damaged fighters and vehicles for the crew of the greatfox
I have a few disagreements to this first is based on a few images I have gathered remember this is the
pleades class not the standard cornerian cruiser. From the best I can gather A marks the bridge while Bmarks what appear to be exterior launch and landing strips. C appears to be possible hangar bays and the
circles area appears to possibly be best used as a massive repair, hangar, and storage bay. I have chosen
that the medical bay may should be in the underside of the ship just behind the furthest back hangar bay(the blue dyed circle) which also would be the area of the ship to house the living quarters and mess hall
the enginee room would of course be near the engines and I would say armory is probably on the back of
the bridge structure.
You are welcome to make any changes these were just my thoughts.
A
B
C
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Notes:
Team Star wolf consists of:
Wolf Star-Wolf ODonnell
Peg Rainbow Gale (Real-Name Margaret Hippolyta Mistral)Aza'La'Vos Reptile (Pronounciation A-za La-Vohs)
Tuskoni Razor(back) Kabanov.
Starwolfs home-base is the old Great Fox 2 now rechristened the Lycanthrope. It has a capability of
holding 10 starfighters with the ability to launch any of them in any order or can have up to 20
starfighters packed into the hangers but fighters have to be launched in order.
Starfox team operates out of the Great Fox 3 a Pleiades class cruiser. Pleiades class cruisers are notable
for originally being Luxury liners heavily modified for war uses and modified into Starfighter carriers.Due to the original engines being for a bulky luxury liner and having most of the hull removed for the
refit then armored and shielded the ship is much lighter than originally resulting in a ship that is very
maneuverable for a carrier.in addition the ship has two configurations a multilayer bideck and a more flat
single deck configuration, with both configurations useful in different scenarios.Weapon types and terms.
Capital ship (Cruiser) or Star-Level-Ship AKA Starship
Carrier Cruiser (Star-Carrier) Designed for carrying 1-3 full squadrons of starfighters and alsodesigned with decent defenses and offenses.
Star Cruiser: multipurpose cruiser with one half to 2 squadrons and moderate armament and
defenses designed primarily as exploration vesselsSiege/Battle Cruiser (Battle-Star) Designed to hold no more than 1 squadron but makes up for it
in heavy armaments and defenses these are the battleships of the Cornerian Fleet
Frigates
Specialty: These frigates can range for being hostpital ships, transports, or any other singl usesthese have very little armaments and decent hull ratings designed to survive a battle by shielding and
escorts not by weaponry
Dreadnaughts: these are specificially designed frigate sized ships designed for escort duties ofcapital ships. These are heavily armed having more armaments per square inch of surface than any other
class of ship.
Strike Frigate: these are frigate sized ships that operate purely as missile launching ships lowdefenses and escorted heavily these act as heavy bombardment platforms..
Transports: These are small non military ships used by civilian populations they can range from people
transports to cargo ships and even recreational ships such as luxury liners. Size range from one to 3person transport starfighter sized ships to ships designed to transport large amounts of people and or
cargo and can be larger even than Cruiser size starships.
Star-fighters: small fighter ships designed for space combat often flown in squadrons and capable of
providing a wide range of duties based on the type of fighters design and formation of the flight groupranging from escort to long range bombardment to space superiority dogfighting roles.
Arwing: flex winged space superiority fighter with many different weapon configurations.
Designed to adapt to a wide range of flight roles and provide duties from long range space superiority tosmall bombing runs escort and even scoutingFlown by most members of starfox team with variants
on each individual Arwing
Wolfen: similar to the Arwing in role though slightly stronger and faster but lessmaneuverableFlown by Wolf ODonnel
Cornerian Fighter: fixed wing escort better suited to planetary defense than multi roles like the
arwing or wolfen.Flown by Aza LaVos modified version with railgun attachment flown by Nibimaru
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Nakamori
Cornerian Interceptor: designed as a space fighter primarily as a fast maneuverable and agile
fighter above all else this is a dogfighter and designed to destroy other starfighters above all.Flown by
Peg Rainbow Gale and Miles HaematosCornerian Strike-Fighter: Ground or large ship target designed fighter bomber designed for
precision deep space strike and bombing role weaponry consists of bolt based gatling nose mounted gun
with pivoting mount. Large bomber based armament and twin adjusting thrust based engines based onearlier non g-diffuser techFlown by Razor
Ground transports: there are many types of ground transports bt most rely on Repulsor tech similar to the
tech of the g diffuser and operate as a number of different roles from similar to cars Trucks Semisrecovery vehicles emergency vehicles and even large scale ransports like trains and even small one to 2
person transports like racers and open air similar to motorcycles. All can operate on most terrains given
their hover based technology including water but some fare over rough terrain better than others. Someground transports use tracks as well or even use wheels but these are rare and only in certain cases and
are often limited to military ground units.
Weapons:
Damaging force: the type of force used by the weapon to deliver its effectsEnergy types:
Laser: a beam of pure light speed it moves at is the speed of light size of beam is less than
pinpoint wide lasers are powered by very high heat sources and to fire a portable one requires a largecharge time and long cool-down time. These weapons are most often used on starfighters and other ships.
Sonic: sound energy moves at speed of sound damages eardrums causing injury or creates wave
of concussive force similar to a blast of windHeat: Also called phased emission its a new technology similar in idea to a laser and moves much
slower moving at a speed between 35 and 50 MPH Phasing particles exit and move towards a target
exiting all molecules in the target to high heats allowing vaporization of target at high level settings and
at low level settings allows stunning of a target my making them pass out from sudden heat stroke. Lowsettings can be lethal though. Due to being a phased emission weapon these weapons are occasionally
called Phasers
Projectile Types:Bullet: Cone shaped projectile fired from a cartrage based round often out of a rifled barrel
Shot: any form of ammunition placed in a Shell in a shotgun type weapon notable for being very
lethal over a wide area and devastating to organic matterHybrid Projectile/Energy Types:
Blaster bolt: Blaster bolt: bullet like projectile charged with some form of energy allowing it to be
fired much faster and cause knockback similar to a much large caliber round. Blaster bolts comes inmany sizes but always result in a more powerful and more accurate shot than a similarly sized form of
bullet.
Charged shot: shot from a shell that is energized in some way similar to the principal of a blaster
bolt but coming out of a weapon type similar to a shot gun reason for this is to be able to bypass mostarmors developed to be effective against projectiles.
Plasma: matter exited to a point of being extremely hot and radiates a lot of heat.
Incindiary: Explosive tipped bullet like projectiles.Rail: charged energy projectiles similar to blaster but much more suited for long range and harder
to pierce targets this would be the blaster bolt equivalent of a high powered sniper round compared to a
standard machine gun round.Ion: Ion weapons send a bolt with a high yield electrical charge into the target and are often very
effective at disabling electronics and shields. Ion based weapons are deadly as well to organics as the bolt
that is fired is similar to a bullet.
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Type of weapon:
Handguns: hand held gun type weapons Pistols being guns using projectiles and blaster pistols
using blaster bolts ion pistols using ion weapons etc.
Rifle: Rifle, Blaster rifle, ion rifle etc: rifles are gun type weapons that are larger and use 2 handsto hold and fire often employing more stability and accuracy because of the method in which they are
carried and fired.
Shotgun: guns designed to spread a type of ammo over a wide field great for close quarterscombat as up close these weapons are often more deadly than other weapons because of their shredding
effects on flesh and wide spray of ammo. .
Automatic: automatic weapons are weapons that fire a constant barrage of ammo when trigger isheld down usually a quick barrage of multiple shots per second.
Heavy weapons
Turret: a gun emplacement on a swiveling Platform allowing 360 degree fire from a centralplacement almost any type of weapon including laser emplacements and large rail guns as well as fully
automatic gatling gun type weapons
Rocket propelled: Weapon that is a rocket with a warhead at the front often some form of Grenade
or other form of thrown weapon but fired by rocket.Portable laser: small laser weapon that can be carried similar to how a rocket launcher is carried
this weapon has devastating results to organics resulting in a 5mm hole burned clean through the body
and a cylinder of charred flesh approx 15 cm in diameterMiniature Gatling Gun (mini gun): semi portable gun that utilizes rotating barrel to fire quick
succession of rounds
Mortar: Indirect fire method of launching a grenade type weapon in a lobbed arching path ratherthan a relatively strait path of a rocket propelled projectile.
Grenades: area of effect thrown weapons that can loaded with a charge of numerous types.
Semi lethal: refers to grenade rounds designed not to kill intentionally if close to one of these
rounds they can still be deadlyGasser: gas emitting grenade used to clear a room
Smoker: smoke emitting grenade for cover.
Strober: Grenade that emits loud noise and a stropping light as well as gas to blind and disorientenemies in a room
Stinger: explosive grenade containing a blinding flash, a loud bang, and an explosion of several
rubber balls designed to injure and disable the targets within a room.Sticky: An adhesive Grenade designed to explode in a non lethal adhesive that dissolves in a low
strength acid that is safe to organics.
Lethal: Designed to explicitly kill or damageFrag: Fragmentation grenade Uses a blast of shrapnel to maim and kill personnel in a room as
well as damage contents of a room with a explosion
Sticky: any kind of grenade with an adhesive designed to stick to a surface where it lands.
Thermal: grenade that creates a high heat center and radiates energy death is caused by extremeheat similar to the phased emission weaponry type.
Ion grenade: grenade makes a pulse of electricity destroying circuitry and electrocuting those in
the areaCryo: Liquid nitrogen grenade First emits a spray of water then releases aerosolized liquid
nitrogen freezing targets in place while providing a more silent method of killing enemies
Shipboard weapon terms
Canon: standard type of weapon on a starfighter, starfighters may have multiple of these guns
depending on their design and cannons are usually of different type of ammunition but usually are Laser,
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Blaster, Ion, Plasma, or Rail incendiary or bullet depending on the ship type and design.
Missiles: fast and agile Weapons with some form of propulsion from behind. These weapons are
able to lock onto an agile target and track it at more ability than a starfighter it however lacks the
destructive punch to destroy most starfighters unless they are unshielded a single missile usually is ableto do some damage to a shielded Starfighter and take out its shields. These weapons lack the punch to
pierce through most capital ships hulls though can pierce through the lesser armored hulls of frigates and
cargo ships.Torpedos: these weapons have some ability to trace and lack the maneuverability of missiles with
similar maneuverability to a less agile starfighter though have a lot more destructive ability a single
torpedo can easily fully destroy most fully shielded starfighters and most small cargo ships. Theseweapons usually lack the punch to disable a capital ship unless used in a large assault against one and if
impacting the hull of one can explode through the hull and cause some significant damage to the
impacted area.Bombs: These weapons are minimially guided and mostly powered by inertia they have wide
distructive areas and can be manuially detonated most capital ships can be destroyed by a volley of a full
squadrons worth of fighters utilizing 1 bomb each.
Turbo-cannon Cannon like weapons found only on starships and sometimes on very highlycustomized starfighters and take much more energy to power than a standard cannon and often employ
only rail gun Ion or laser type weaponry and are extremely devastating to starfighters. The large amounts
of energy allow more rabid fire of these weapons at similar strengths to starfighter cannons or larger shotswith much more devastating results.