Salty Iguana PR #2 Powerpoint

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Video Game Bryce Hickson & Austin Daniel 06/06/2022

description

Bryce Hickson and Austin Daniel.

Transcript of Salty Iguana PR #2 Powerpoint

Page 1: Salty Iguana PR #2 Powerpoint

Video Game

Bryce Hickson & Austin Daniel04/07/2023

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Who We Are

• Bryce Hickson– Animation Major– Video Game Design– Arising Studios Creator– Project Lead– Design Models, Terrain,

Textures

• Austin Daniel– Game Design Major– Premonition Design

Studios– Design Lead– Design Models, Terrain,

Textures

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Our Client

• Steve Conrad from Salty Iguana came to us asking to create a video game for their website.

• Salty Iguana is a Mexican restaurant. They have five locations locally in the Kansas City area.

• http://www.saltyiguana.net/newsite2/

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Objective

• Our objective is to create a game for the Salty Iguana franchise. It will be displayed on their website for viewers to play. By putting a game on their website they hope to increase their customer satisfaction along with bringing in more customers to claim their food prizes they can win through the game.

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Target Audience

• Our primary audience are younger kids (around 6 to 12) who would like to win a free dessert or meal. (Undecided.)

• We’re keeping the game far enough away from a style to consider it “kiddie” so anyone could play it and have fun.

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Message

• Our message through this game is to go to Salty Iguana through the branding in the game and the prizes you can win.

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Rationale

• We created this game in the fashion we did to meet Mr. Conrad’s standards and fit a style we think would be well received by the customers we assume will play.

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Competitors and Research• There are many popular racing

games:– Need for Speed– Mario Kart– Countless online and app racing

games

• This article went over the science of a fun racing game.– The best racing games are ones

where you are constantly accelerating and never have to slow down to much.

– You need to make the player feel like they are better at racing than they really are according to their reactions.

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What We’re Making

• Single player racing game• High score board for best time and score• Minimal story line• One level (For now)• One vehicle (For now)• Prizes for certain high scores (Still

undetermined)

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Timeline

• Oct. 14th- Learn Blender and Unity Basics- DONE• Oct. 21st- Create Rough Terrain- DONE• Oct. 21st- Have 3 Assets- DONE• Oct. 21st- Finish Design Document- BEHIND• Nov. 4th- Most Assets Created- ON TRACK• Nov. 4th- Finish Terrain- ON TRACK• Nov. 18th- Skins- ON TRACK• Late Nov. and on- Still pending.

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Questions, Comments, Suggestions?