Rochester Adams Highlanders “Spread Option Attack” Head Coach Tony Patritto Developed By: Trevor...

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Rochester Adams Rochester Adams Highlanders Highlanders Spread Option Spread Option Attack” Attack” Head Coach Tony Patritto Head Coach Tony Patritto Developed By: Developed By: Trevor Potts & Trevor Potts & Tony Patritto Tony Patritto

Transcript of Rochester Adams Highlanders “Spread Option Attack” Head Coach Tony Patritto Developed By: Trevor...

Rochester Adams Rochester Adams HighlandersHighlanders

““Spread Option Spread Option Attack”Attack”

Head Coach Tony PatrittoHead Coach Tony Patritto

Developed By:Developed By:Trevor Potts &Trevor Potts &Tony PatrittoTony Patritto

Click to view topicsClick to view topics

General PhilosophiesGeneral Philosophies

Spread Option PhilosophiesSpread Option Philosophies

Inside Veer/ Outside Inside Veer/ Outside VeerVeer

Inside Veer/ Midline OptionInside Veer/ Midline Option

Traps & Counters (Wing Traps & Counters (Wing Counter & Counter Keep)Counter & Counter Keep)

Jet Sweep & Jet TrapJet Sweep & Jet Trap

Passing GamePassing Game

Screens, & DrawsScreens, & Draws

Load & Lead OptionLoad & Lead Option 2003 Record & 2004 2003 Record & 2004 ScheduleSchedule

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• Mastery before complexity

• Take what the defense gives you

• Keep checks simple (“This or That”)

• Use formations to manipulate defense

• Flexibility: match game plans to personnel

General Offensive PhilosophiesGeneral Offensive Philosophies

Specific Spread Option Specific Spread Option PhilosophiesPhilosophies

• Double team (Scoop Block) at the point of attack

• Attack the line of scrimmage with speed

• Balancing the formation allows for easier checks

• Balancing the formation forces the defense to play run and pass equally

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Position Technique & PhilosophyPosition Technique & Philosophy

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QuarterbacksQuarterbacks

Offensive LineOffensive Line

Fullbacks & SlotsFullbacks & Slots

Split EndsSplit Ends

QuarterbacksQuarterbacks

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Offensive LineOffensive Line

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Fullbacks & SlotsFullbacks & Slots

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Split EndsSplit Ends

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Inside Veer Vs. Midline Option

4-3

5-2

4-4

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CONTENTSCONTENTS

View the View the “Philosophy” of “Philosophy” of

the playthe play

Inside Veer Vs. Midline Option

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RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

• Vs. a 4-3 or 4-4:– Play side tackle is the check key.

• If inside a 2 technique then run inside veer• If in a 2 technique or wider then run midline.

– 1 technique = Inside Veer– 2i technique = Inside Veer– 2 Technique = Midline– 3 Technique = Midline

• Vs. a 5-2:– Must always run inside veer (Can’t Run Midline)

• Checks:– Run inside veer to the wider tackle– If tackles are even, then go away from the strong safety

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

12 Veer12 VeerRed = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key

Green = Pitch KeyGreen = Pitch Key

View Vs. a “2 View Vs. a “2 Technique” or Technique” or

widerwider

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

20 Midline20 MidlineRed = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key

View inside a 2 View inside a 2 techniquetechnique

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

13 Veer13 VeerRed = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key

Green = Pitch KeyGreen = Pitch Key

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Red = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key

Green = Pitch KeyGreen = Pitch Key12 Veer12 Veer

View Vs. a “2 View Vs. a “2 Technique” or Technique” or

widerwider

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Red = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key 20 Midline20 Midline

View inside a 2 View inside a 2 techniquetechnique

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

12 Veer12 VeerRed = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key

Green = Pitch KeyGreen = Pitch Key

Inside Veer Vs. Outside Veer

4-3

5-2

4-4

6-2RETURN TO RETURN TO TABLE OF TABLE OF

CONTENTSCONTENTS

View the View the “Philosophy” of “Philosophy” of

the playthe play

Inside Veer OnlyInside Veer Only Inside Veer OnlyInside Veer Only

Check called to alignment of Check called to alignment of play side tackleplay side tackle Run outside veer onlyRun outside veer only

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RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Inside Veer Vs. Outside Veer

• Vs. a 5-2:– The play side tackle is the check key:

• Always run outside veer unless the tackle is in a 5 technique or wider. Then run inside veer.

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

38 Veer38 VeerTackle 4iTackle 4i

Red = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key

Green = Pitch KeyGreen = Pitch Key

View Vs. a “4 View Vs. a “4 Technique”Technique”

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

38 Veer38 VeerTackle 4Tackle 4

Red = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key

Green = Pitch KeyGreen = Pitch Key

View Vs. a “4i View Vs. a “4i Technique” or Technique” or

insideinside

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Red = Check KeyRed = Check KeyBlue= Dive KeyBlue= Dive Key

Green = Pitch KeyGreen = Pitch Key12 Veer12 Veer

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

38 Veer38 VeerBlue= Dive KeyBlue= Dive Key

Green = Pitch KeyGreen = Pitch Key

Load & Lead Option

4-3

5-2

4-4

6-2RETURN TO RETURN TO TABLE OF TABLE OF

CONTENTSCONTENTS

View the View the “Philosophy” of “Philosophy” of

the playthe play

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RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Load & Lead Option

• Load:– Play side slot blocks the pitch key.

• Lead:– Makes the OLB the pitch key. Slot blocks the end man

on the line of scrimmage.

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

18 Lead18 LeadGreen = Pitch KeyGreen = Pitch Key

View LoadView Load

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

18 Load18 LoadGreen = Pitch KeyGreen = Pitch Key

View LeadView Lead

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

18 Lead18 LeadGreen = Pitch KeyGreen = Pitch Key

View LoadView Load

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

18 Load18 LoadGreen = Pitch KeyGreen = Pitch Key

View LeadView Lead

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

18 Lead18 LeadGreen = Pitch KeyGreen = Pitch Key

View LoadView Load

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

18 Load18 LoadGreen = Pitch KeyGreen = Pitch Key

View LeadView Lead

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

18 Lead18 LeadGreen = Pitch KeyGreen = Pitch Key

View LoadView Load

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

18 Load18 LoadGreen = Pitch KeyGreen = Pitch Key

View LeadView Lead

Traps & Counters (Wing & QB)

4-3

5-2

4-4

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CONTENTSCONTENTS

View the View the “Philosophy” of “Philosophy” of

the playthe play

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Traps & Counters

• Trap:– Always want to trap the widest tackle.

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Red = Check KeyRed = Check Key 42 Trap42 Trap

View View Counter Counter

KeepKeep

View View Wing Wing

CounterCounter

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RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

47 Counter 47 Counter KeepKeep

View TrapView Trap View View Wing Wing

CounterCounter

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RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

17 Wing 17 Wing CounterCounter

View View Counter Counter

KeepKeep

View View TrapTrap

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Red = Check KeyRed = Check Key 42 Trap42 Trap

View View Counter Counter

KeepKeep

View View Wing Wing

CounterCounter

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

47 Counter 47 Counter KeepKeep

View TrapView Trap View View Wing Wing

CounterCounter

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

17 Wing 17 Wing CounterCounter

View View Counter Counter

KeepKeep

View View TrapTrap

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Red = Check KeyRed = Check KeySymmetrical Front, (Both Symmetrical Front, (Both

2’s) must game plan the call 2’s) must game plan the call against tendency or against tendency or

personnelpersonnel

42 Trap42 Trap

View View Counter Counter

KeepKeep

View View Wing Wing

CounterCounter

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

47 Counter 47 Counter KeepKeep

View TrapView Trap View View Wing Wing

CounterCounter

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

17 Wing 17 Wing CounterCounter

View View Counter Counter

KeepKeep

View View TrapTrap

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Red = Check KeyRed = Check KeySymmetrical Front, (Both Symmetrical Front, (Both

4’s) must game plan the call 4’s) must game plan the call against tendency or against tendency or

personnelpersonnel

42 Trap42 Trap

View View Counter Counter

KeepKeep

View View Wing Wing

CounterCounter

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

47 Counter 47 Counter KeepKeep

View Wing View Wing CounterCounter

View View TrapTrap

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

17 Wing 17 Wing CounterCounter

View View Counter Counter

KeepKeep

View View TrapTrap

Jet Sweep & Jet Trap

4-3

5-2

4-4

6-2RETURN TO RETURN TO TABLE OF TABLE OF

CONTENTSCONTENTS

View the View the “Philosophy” of “Philosophy” of

the playthe play

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet Sweep & Jet Trap

• Jet Sweep:– If the tackle to the sweep side is in a 3 technique the guard

cannot pull.

• Jet Trap: – Always run the trap the same way as you would run the sweep.

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet SweepJet Sweep

View TrapView Trap

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet TrapJet Trap

View SweepView Sweep

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet SweepJet Sweep

View TrapView Trap

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet TrapJet Trap

View SweepView Sweep

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet SweepJet Sweep

View TrapView Trap

4-4RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet TrapJet Trap

View SweepView Sweep

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet SweepJet Sweep

View TrapView Trap

6-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO Play’s RETURN TO Play’s Blocking SchemeBlocking Scheme

Jet TrapJet Trap

View SweepView Sweep

Screens & DrawsScreens & Draws

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60 QB Draw60 QB Draw

ScreensScreensDrawsDraws60 FB Screen60 FB Screen

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512 Dump512 Dump

RETURN TO RETURN TO 500 Series500 Series

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

512 Naked512 Naked

RETURN TO RETURN TO 500 Series500 Series

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

538 Veer 538 Veer ThrowbackThrowback

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RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

528 Jet Pass528 Jet Pass

RETURN TO RETURN TO 500 Series500 Series

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

60 FB Screen60 FB Screen

RETURN Screens, RETURN Screens, & Draws & Draws

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512 Dump out512 Dump out

RETURN TO RETURN TO 500 Series500 Series

4-3RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO Screens, & Screens, &

Draws Draws

Red = Check KeyRed = Check KeyVs. a 4-3, FB always goes to the Vs. a 4-3, FB always goes to the widestwidest tackle tackle QB QB will break off of the FB’s Blockwill break off of the FB’s Block

60 Draw60 DrawDrawn as 62Drawn as 62

61 = Tells FB to go Left61 = Tells FB to go Left62 = Tells FB to go Right 62 = Tells FB to go Right

View vs. a 5-2View vs. a 5-2

5-2RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO Screens, & Screens, &

Draws Draws

Red = Check KeyRed = Check KeyVs. a 5-2, FB always goes to the Vs. a 5-2, FB always goes to the narrownarrow tackle tackle QB QB will break off of the Center’s Blockwill break off of the Center’s Block

60 Draw60 DrawDrawn as 61Drawn as 61

61 = Tells FB to go Left61 = Tells FB to go Left62 = Tells FB to go Right 62 = Tells FB to go Right

View vs. a 4-3View vs. a 4-3

70 Series (5 Step Drop)70 Series (5 Step Drop)

Passing PlaysPassing Plays

80 Series (3 Step Drop)80 Series (3 Step Drop)

500 Series (Play Action/Bootleg)500 Series (Play Action/Bootleg)

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70 Series70 SeriesSlot Left 70 Dig LeftSlot Left 70 Dig Left

Ace Wide 70 Curl WheelAce Wide 70 Curl Wheel

Double Slot 70 FB Double Slot 70 FB Flare LT or RTFlare LT or RT

Double Slot 70 Double CrossDouble Slot 70 Double Cross

Slot Right 70 Dig RightSlot Right 70 Dig Right

70 Fade/Out70 Fade/Out

70 Smash70 Smash

70 All Curl70 All Curl

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO Passing GamePassing Game

70 Arrow70 Arrow

70 Angle70 Angle

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

Slot Left 70 Dig LeftSlot Left 70 Dig Left

15 Yards15 Yards

Occupy SafetyOccupy Safety

5 Step5 StepSpacing: Split DifferenceSpacing: Split Difference

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

Ace Wide 70 Curl WheelAce Wide 70 Curl Wheel

15 Yards15 Yards

5 Step5 Step

15 Yards15 Yards

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

Double Slot 70 Double CrossDouble Slot 70 Double Cross

5 Step5 Step

9 Yards9 Yards

9 Yards9 Yards9 Yards9 Yards

9 Yards9 Yards

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

Double Slot 70 FB Flare LT or RTDouble Slot 70 FB Flare LT or RT

5 Step5 Step

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

70 All Curl70 All Curl

5 Step5 Step

15 Yards15 Yards 15 Yards15 Yards 15 Yards15 Yards

15 Yards15 Yards

ChoiceChoiceChoiceChoice

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

70 Fade/Out70 Fade/Out

5 Step5 Step

10 Yards10 Yards 10 Yards10 Yards

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

70 Smash70 Smash

5 Step5 Step

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

Slot Right 70 Dig RightSlot Right 70 Dig Right

15 Yards15 Yards

Occupy SafetyOccupy Safety

5 Step5 Step Spacing: Split DifferenceSpacing: Split Difference

80 Series80 Series80 Seams80 Seams

80 Hitch80 Hitch

80 Speed Out/Corner80 Speed Out/Corner

80 Speed Outs80 Speed Outs

80 Skinnys80 Skinnys

80 Skinny/Snag80 Skinny/Snag

80 Skinny/Rub80 Skinny/Rub

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO Passing GamePassing Game

80 Arrow80 Arrow

80 Angle80 Angle

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 80 Series80 Series

80 Seams80 Seams

3 Step3 Step

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 80 Series80 Series

80 Hitch80 Hitch

3 Step3 Step

3 Steps3 Steps3 Steps3 Steps

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 80 Series80 Series

80 Speed Outs80 Speed Outs

3 Step3 Step

5 Yards5 Yards5 Yards5 Yards5 Yards5 Yards 5 Yards5 Yards

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 80 Series80 Series

80 Speed Out/Corner80 Speed Out/Corner

3 Step3 Step

3 Steps3 Steps3 Steps3 Steps3 Steps3 Steps 3 Steps3 Steps

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 80 Series80 Series

80 Skinnys80 Skinnys

3 Step3 Step

3 Steps3 Steps

3Steps3Steps3 Steps3 Steps

3 Steps3 Steps

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 80 Series80 Series

80 Skinny/Snag80 Skinny/Snag

3 Step3 Step

3 Steps3 Steps

3Steps3Steps3 Steps3 Steps

3 Steps3 Steps

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

70 Arrow Right70 Arrow Right

3 Step3 Step

10 Yards10 Yards

5 Yards5 Yards

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 70 Series70 Series

70 Angle Right70 Angle Right

3 Step3 Step

10 Yards10 Yards

5 Yards5 Yards

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 80 Series80 Series

80 Skinny/Rub80 Skinny/Rub

3 Step3 Step

3 Steps3 Steps

2 Steps2 Steps2 Steps2 Steps

3 Steps3 Steps

500 Series500 Series513 Boot Flood Right513 Boot Flood Right

513 Boot Flood Switch513 Boot Flood Switch

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO Passing GamePassing Game

512 Dump512 Dump

512 Veer Throwback512 Veer Throwback

512 Dump Out512 Dump Out

528 Jet Pass528 Jet Pass

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 500 Series500 Series

513 Boot Flood Right513 Boot Flood Right

15 Yards15 Yards

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

RETURN TO RETURN TO 500 Series500 Series

513 Boot Flood Switch513 Boot Flood Switch

15 Yards15 Yards

RETURN TO RETURN TO TABLE OF TABLE OF CONTENTSCONTENTS

Week Opponent Result1 West Bloomfield W 21-02 Clarkston L 17-203 at Athens W 24-04 Groves W 17-145 at Mott W 35-66 F.H. Harrison L 12-137 at Troy W 26-108 Lake Orion W 29-69 at Rochester W 49-7Playoffs R 1 North Farmington W 52-7Playoffs R 2 Davison W 42-7Playoffs R 3 at Midland W 28-14Playoffs R 4 Hudsonville W 30-20Playoffs R 5 Brother Rice W 28-7Totals 410-131

Week Opponent1 at Clarkston2 athens3 at Lake Orion4 Groves5 at Pontiac Northern6 West Bloomfield7 at Troy8 at F.H. Harrison9 Rochester

2003 Season2003 Season

2004 Season2004 Season