Revisiting GameStop · 2017-07-04 · Digitalization Management is probably onto something –...
Transcript of Revisiting GameStop · 2017-07-04 · Digitalization Management is probably onto something –...
Revisiting GameStop
June 2017
Overview● Largest retailer of video game products
● New, used, physical, digital products
● Magazine (Game Informer), Kongregate.com
● Diversifying into a specialty retailer beyond games
● SimplyMac, SpringMobile, ThinkGeek
high ~ $55
base near $20
Businesses
New profitable business lines have been added and are growing
Legacy business is declining
Q: Will growth in new business, compensate for decline in legacy business?
Q: How long will the transition play out?
GamePlan
Walking the Talk
GME has over 6000 stores, but mix is changing
Retail Graveyard
● Walmart, Amazon, Internet threat to specialty retailers
– Staples, Radioshack etc.
● Increasing adoption of digital: Netflix versus Blockbuster?
– Steam, Microsoft Xbox
– Cut the middleman: direct sales from suppliers and console manufacturers
● Threat of bankruptcy
– Circuit City, Sears?
● Core business is in decline. What is its life expectancy?
● Risk of moving away from core competency
● High short ratio: Do they know something more?
PE Ratio
low multiple
● Everybody agrees that core business is in decline
● Will the decline be gradual (cheap) or swift (expensive?)
● Will it decline like Blackberry, or like Altria?
● Will cash extracted from declining businesses fund growth of new ventures?
The Opportunity
● trades near BV (~$20)
● competent capital allocation
● shares outstanding down to 103M from 158M in 2007
● EPS up to $3.37 from ~$1 in 2007
– expected EPS >$3 for 2017 and 2018
● valued at 6-7x PE
● Is too much decline baked in?
Walmart and Amazon Threat
● Market for physical video games - $20-30B– Books ~ $125B, music ~ $20B (?)
● Pre-owned games juicy margins– 2016: 25% sales, 35% GP, 45% gross margins
– 2016: $2.25B sales, $1.04B gross profit
– Important turf to protect/manage● Tiger (AMZN, WMT) hunting deer (GME)● Tiger chasing a meal (stakes not big for WMT, AMZN)● Deer fighting for survival (stakes are big for GME)
– PowerUp Rewards (46M users) to create network effects
● Partnership with AMZN for preowned games– reduce fat margins, but delay obsolescence
– buy time, which is really the key
● Margins or revenues (probably both) will go down in time
Can afford to cede new hardware and software(45% sales, 25% GP)
Moat
● The physical gaming business has no moat● GME is a middleman; and not beloved at that● Other middlemen are willing to compromise margins● Publishers and console manufacturers will gradually sell directly● We’ve seen similar templates
– Computers, movies, music
– Have to add differentiated value to consumer
● Loyalty program is a weak defense● Omnichannel is another response
The Move to Digital
Physical games likely going to linger around a little bit longer
Digitalization
● Management is probably onto something– Limited download speeds in rural America
– Filling up console memory
– Reselling physical games
– Target population may be underbanked (teens)
● On forums, it appears gamers like to download PC games (Steam etc.), but physical console games
● Also typical gamer is more tech savvy than typical music or computer buyer
● Persistence of GME business, might indicate some value proposition
Bankruptcy Threat?
● Debt ~ $800m● 2016 EBIT ~ $550m, FCF ~ $500m
– can pay off from <2 years worth of FCF
– this is also the period in which cash flows are less uncertain
● What about capitalizing leases?– Debt $800m → $1850m
– EBIT $550m → $830m
– Still need >2 years ($1850/$830)
– Monitor, but no cause for concern yet
Move from Core
“The Middleman Economy” Marina Krakovsky (Talks @ Google)
Short Ratio
Even though 25% of float is shorted, that is down significantly
2011 2012 2013 2014 2015 2016$0
$2,000
$4,000
$6,000
$8,000
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$12,000
Revenue NonDecline Decline
mill
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Managing The Transition
● Decline Segments– New video game hardware
– New video game software
– Preowned
● Non-Decline Segments– Accessories
– Technology
– Brands
– Digital
– Collectibles
2011 2012 2013 2014 2015 2016$0
$500
$1,000
$1,500
$2,000
$2,500
$3,000
$3,500
Gross Profit NonDecline Declinem
illio
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Managing The Transition
2012 2013 2014 2015 20160%
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60%
GP MarginDeclineNonDeclineAverage
2011 2012 2013 2014 2015 20160%
10%
20%
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90%
100%
DeclineRev%
GP%
GP Margin
Declining Business
● Steady margins
● GP and revenue decreasing
New businesses
● Better margins (~45%)
● Improving overall margins
● Trading emptier calories for
richer
Catastrophe Scenario
● Margins collapse● Old business craters● Newer doesn’t ramp● Total Rev: -4% CAGR● DCF analysis
– EBIT/GP = .25
– Sales/Capital = 2.5
– 12% cost of capital
– ~10x EPS of ND alone
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
$0.0
$1,000.0
$2,000.0
$3,000.0
$4,000.0
$5,000.0
$6,000.0
$7,000.0
$8,000.0
$9,000.0RevD RevND
2010 2012 2014 2016 2018 2020 2022 2024 2026 20280.0%
10.0%
20.0%
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50.0%
60.0% GMD GMND
PT: $14.50
past
past
Base Case
● ND Margins fall slowly● Total revenue falls
– -1% CAGR
● Residual $0.5B core● Much worse than mgmt● DCF analysis
– Similar assumptions
2010 2012 2014 2016 2018 2020 2022 2024 2026 20280
0.1
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0.6 GMD GMND
$0.0
$1,000.0
$2,000.0
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$7,000.0
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$9,000.0RevD RevND
PT: $27
Optimistic Scenario● Management forcast
– Slightly more conservative
● Overall revenue increases– 2% CAGR after 10 yrs
● Successful transition– Margins stable
– Lower than today
● DCF analysis
2011
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$10,000.0RevD RevND
2010 2012 2014 2016 2018 2020 2022 2024 2026 20280.0%
10.0%
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30.0%
40.0%
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60.0% GMD GMND
PT: $35
Summary
● Catastrophe Downside -25%● Base upside +30%● Optimistic upside: +75%● Stock volatile (25% short interest)
– CSP strategy interesting
– 6-7% dividend (wheel strategy)
● Risk are substantial– No moat business; brick and mortar
– Not particularly liked (not a Costco)
– Dependent on others (publishers, AT&T, etc.)
Base Case
● ND Margins fall slowly● Total revenue falls
– -1% CAGR
● Residual $0.5B core● Much worse than mgmt● DCF analysis
– Similar assumptions
2010 2012 2014 2016 2018 2020 2022 2024 2026 20280
0.1
0.2
0.3
0.4
0.5
0.6 GMD GMND
2011
2012
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$0.0
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$6,000.0
$7,000.0
$8,000.0
$9,000.0RevD RevND
PT: $27