Retail last mile 1- Retail Theatre
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Transcript of Retail last mile 1- Retail Theatre
8/8/2019 Retail last mile 1- Retail Theatre
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The last mile of retail - 1: dynamic theatre
The store as theatre
I recount a purchase expedition for a laptop. Prior to the actual shopping trip I had done
extensive research on brands, models, features, consumer feedback on brands and models, andprices. The research influenced me to narrow my final choice to a particular brand and model.
During the store visit I purchased a Sony Vaio, a brand that was not my original choice, and not
even in the brands that I had considered in my choice-set. On reflection, searching for the
triggers that influenced me to change my decision, I realized the extent to which what had
happened in the store, the physical touch and feel experience of the product and the store level
cues, both direct and subtle, which had influenced me. This experience of changing an a priori
purchase decision, the intent of buying a brand or model, during a store visit is fairly common
experience.
Managing the productivity of the last mile of retail, the store, where the customer engages with
the merchandise, is like trying to control and predict the outcome of an „atypical‟ theatrical
performance. Atypical because it is a play where everything is planned except the role and script
of the main performer. Let me explain. The retailer is the producer and director of a play. He
provides the props. He selects the merchandise. He designs the store, the displays, and selects the
lighting and music. He also provides the actors, the staff manning the store, giving them a script
to use with customers. The retailer, however, has no control over how the play is actually
enacted because of his lack of control over the main performer, the customer entering the store.
The customer can do whatever he wants. What transpires in the store can be likened to dynamic
choreography. The play of retail is enacted in reaction and response to the behavior of thecustomer.
These two perspectives, of the customer and retailer, juxtapose the crux of the retail challenge.
The elasticity of the customer to reexamine his purchase choices at the moment of purchase is an
opportunity for a retailer. He can attempt to induce a customer to consider and buy what is in the
store. The retailer does this by orchestrating a diverse set of strategies, with a limited control
over what is working, and what is not. The retailer takes many different decisions on products,
displays, and marketing. The customer sees and experiences the outcome of all these decisions in
the shop in a complex intertwined way. The way the decisions are executed enables customers
buy. No store has a 100% conversion of customers into shoppers. So some things always work.
And other things don‟t.
It is in such a scenario that the conventional measures of store performance, like changes in
same-store sales, gross margin, direct product profit, sales per square foot, and return on
inventory investment, provide little insight to a retailer on improving the customer experience,
and the conversion of customers into shoppers. All these metrics are outcome measures. They
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have the inherent limitation of being based on sales that have already occurred. They reflect
realized demand. A retailer is more interested in understanding, at a store level, demand that was
not converted to sales after a customer had walked into the store. Retailers lose the opportunity
to satisfy consumer demand because of many reasons; it is difficult for shoppers to find the
desired merchandise, the store carries the unsuitable product assortment or presents it in an
unappealing way, products are incorrectly priced, the store has poor customer service, or has
long lines at the register. Sales data alone do not reveal the purchase obstacles or the potential
level of unrealized demand.
For utility in retail the traditional tools and techniques of management need adaptation,
application with a change of focus, and emphasis on different more executable issues. Let us
understand this from the perspective of a retail problem. Take just one concern of a retail CEO at
the store level, the challenge of revenue growth. New products and product variety is the basis of
retail. Once store size and design are fixed and therefore given, the challenge of retail buyers is
to balance assortment variety within the constraints of visual merchandizing. To understand how
assortment variety transforms into sales, a fundamental question to ask is whether or not majority
of customers at the store have an opportunity to see and experience the offerings, understand the
intent of the retailer, and then make a choice decision, to buy or not to buy. It is only when this is
understood can a retailer take action to achieve sales growth.
Writing the script for retail
This requires deeper and different insights than conventional market research. Market research,
often influenced by brand owners, focuses upon understanding „why‟ and „where‟ customers
buy, seeking a deeper understanding of their motivations, beliefs and attitudes, and theirpsychological influencers and drivers of purchase intent and choice behavior. This research
answers the question of store choice, of how a customer includes a retail brand in his choice-set
of locations to visit when a particular need is aroused. Retail, at the store level, requires an
understanding of „how‟ customers actually buy in microscopic detail. A retailer has to
understand the dynamics that occur at the shop when the customer engages with the
merchandise. The final moment when customers make their final purchase choice is critical for
two reasons. One, customer purchase behavior is often different from intent as expressed in
survey questionnaires. Two, practitioner research1 suggests that nearly two-thirds of shopping
decisions are made in stores at the moment of purchase. Others 2 have found that eighty five
percent of purchase decisions are now reached in stores, and eighty percent of those decisions are
made in just four seconds. Whatever is the veracity of these researches, many situational
variables at the place of purchase, like a store design and ambience, and product packaging and
displays, do influence consumer choice and purchase decisions. Therefore managing retail
1 http://www.adgully.com/marketing/two-thirds-of-final-purchase-choices-are-made-in-store-grey-g2-study.html. 2 Saatchi & Saatchi research quoted in Womens Wear Daily 13th July 2005
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performance is about the quality of execution and controlling the implementation of diverse
store-level retailer activities. Getting a shopper into a store and making him a customer are two
different and discrete consumer behaviors that are influenced and enabled by different
managerial actions. Table 1 highlights these differences. The table, refer the first column,
identifies the differences in the knowledge needs of a manager to take decisions to influence
consumers become shoppers, and then shoppers become customers, respectively. To influence
customers to come to the store, a manager needs insights into their perceptions and attitudes. The
managerial goal of marketing is „awareness and attraction.‟ It ends when a customer enters the
shop and becomes a shopper. This is when the work of a retailer. To enable buying within the
store, a manager needs to become aware of in-store shopper behavior at a fairly nuanced level.
He seeks to convert the shopper to a customer by „engaging‟ him at the point of sale, helping him
„evaluate, and purchase.‟
Table 1 – Differences in managerial actions of converting a consumer into a shopper, and then a
customer.
Traditional brand level research focuses upon understanding how consumers become shoppers at
a relatively gross level. The change of focus and emphasis of research for retail, contrasted with
traditional consumer research, are highlighted by asking four questions, the first column in table
2. The differences can be attributed to the understanding of detail that a retailer requires to takedecisions. Traditional marketing research takes a big picture view whereas a retailer requires a
closer and more refined view of what is happening at the moment of purchase. A retailer‟s
window of opportunity for influencing consumers is very limited. If the average time for
consumer choice making is around four seconds, impact of retailer actions should be measured in
milliseconds. Let me elaborate. An owner of brand or a product category like soaps and hair care
products, segments the market based upon identifiable and measureable criteria, positions the
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product, and sells through multiple channels. He develops and manages distribution strategies
across channels and measures his performance in metrics like market share. Sales slack in one
channel is overcome through push and pull strategies in others. Retailers, on the other hand, deal
with sales on a daily basis from each point of sale. Their goal is to maximize sales at each
location. Customers visiting retail locations have diverse profiles, are not strictly segmented, and
retailers consider every visiting customer as an opportunity. A shortfall in sales on any day is lost
forever, and their focus is on measures like store conversion and average sales realization per
customer. Retailers are to an extent brand agnostic and are keener to understand the performance
of their assortments, the basis of their competitive positioning in the eyes of customers. Retailers
are more keen on understand trends and shifts in consumer behavior across different consumer
segments, and substitution effects across brands and products in categories.
Table 2 Focus of traditional research and retail research
Required consumerinsight
Traditional research Retail research Why thedifference?
Who is shopping? Segment consumers
through identifiable
characteristics at a gross
level
Retailers need to
understand and anticipate
shifts in the characteristics
of shoppers
Retailers deal with
individual
customers and not
aggregated
segments at the
point of sale
What is the customer
buying?
Identifies what customers
are buying
Retailers need to
understand switching
behaviour across brands /
products displayed at a
store
Retailers deal with
assortments and are
interested in
customer response
to assortment
Where is the shopping
occurring?
Identify places (e.g.
geographic location,
channel, etc.) where
consumers are buying
Retailers need information
on channel or location
switching behaviour
Different retail
formats influence
customer choice
behaviour for the
same product /
brand
Why is the shopping
occurring the way it is?
Explains shifts and
differences in aggregate
pattern of consumer
behaviours, tangible and
intangible influences(consumer needs and
wants, emotions,
predilections, competitor
actions, etc.) manifested in
purchasing patterns, and
timing of purchases
Retailers require store
level information on the
influences on purchase
decision-making. The way
in which consumer madehis choice.
Focus of retailer is
on every sale and
every lost sale
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Developing the details of a retail strategy
An effective retail strategy, in terms of the theatre metaphor the writing of the retail „script,‟ and
the creation of the appropriate „props‟ to „induce‟ a desired behavior from the customer, must be
developed based upon a generic understanding of consumer disposition and choice behavior. Let
us deconstruct the consumer decision model. Assume an appliance is being purchased. Figure 1
depicts the thirteen steps of the consumer purchase process.
Figure 1 Stages of consumer purchase behavior
The customer journey begins with a need arousal and the decision to buy an appliance. The need
develops as the customer searches for information and makes a preliminary choice of what to
buy from where. Customer then journeys to the market, browses through stores and brands,
evaluating and narrowing the choice before making the purchase. The post-purchase
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consumption and use experience is integrated with the customer buying journey because the
customer reflections on his purchase and use experience are instrumental in forming his brand
perceptions. Three clear stages can be discerned; one, incubation where the need is triggered,
consumers search for options, and develop a preliminary choice set of brand and store to visit,
two, the shopping and purchase where consumers visit a shop with intent to browse, choose, and
buy after evaluation and assessing the value proposition, and three, the post-purchase reflection
of the purchase and consumption experience.
The software and hardware of retail
Effective retail strategy requires retailers to develop and execute a series of initiatives at the store
level to increase store conversion, the most fundamental driver of retail performance. Let me
exemplify using the example of a supermarket. The supermarket business has a low barrier to
entry. Anyone with access to capital can find a location, decorate the store, put up fixtures and do
a shop-fill with standard products. Assume two different entrepreneurs establish two same sizesupermarkets. What will then differentiate the performance of the two different supermarkets
carrying identical products if the same set of customers with identical requirements visits them?
Retail performance is a function of products, the hardware (store design and fixtures), and the
software (product displays, signage, and customer service). The products are identical so the
difference, if any, should be a function of the software and hardware. Figure 3 explicates this.
Figure 2 The influence of soft issues in retail
Sales
Number of buying
customers
Total
customers Demographic
and location
Conversion
Store circulation /
Product visibility /
Customer service
Product assortmentInvoice valueper customer
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Moving from left to right in the diagram, store sales = number of customers X sales realization
per customer. Number of buying customers is a function of „conversion‟ of the total customers
visiting the store, Number of paying customers = Store conversion X total customers. The
invoice value is a function of store location and location demographics, outside the scope of
current discussion. Conversion of customers (highlighted in red in the figure) into buyers is
function of store circulation (are the customers navigating the entire store, reaching the
merchandise? Greater is the circulation greater is the probability of purchase) and merchandise
visibility (is the range visible, and presented to the customer to for easy understanding and
evaluation). Store conversion = store circulation X merchandise visibility. This is assuming that
once a store buy has been done the product assortment is fixed. In our supermarket example the
assortment is identical. All other things (merchandise) being equal any difference in performance
would be attributable to circulation, merchandising displays and customer service.
The following two displays can be expected to have different productivity in terms of
conversion, number of customers buying the category when facing the display.
The store software issues are important because they can have dramatic impact retailperformance „at the margin.‟ A slight change in conversion, from 15% to 16%, can increase sales
upwards by over 6%. A change in the reverse direction will be just as striking.
Retailers often spend more time in „managing‟ the tangible and easily measurable factors of
retail performance, like assortments, the range and prices, analyzing to improve retail
performance, underscoring the importance of intangibles in influencing retail performance. This
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targets to communicate meaning to only a segment of all customers. The intangible features of
the store, strategically executed with customer centricity, have long term performance
consequences. Negative consequences of the Walmart demonstrated the influence of retail design
on retail performance.
The next few chapters I track the customer journey through the store, starting from outside the
store before a customer crosses the threshold, and identify retailer actions connecting them to
customer needs, expectations and behavior to optimally design the stores and displays.
© Manoj Nakra 2010