Releasing and monetizing apps on Google Play & other app stores

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1 26 July 2013 Releasing apps Appfest 2013, IIM Ahmedabad Design Develop Test Release

description

This presentation talks about how to go about releasing apps on the Google Play and other app stores. Also various ways in which developers can monetize.

Transcript of Releasing and monetizing apps on Google Play & other app stores

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26 July 2013

Releasing appsAppfest 2013, IIM Ahmedabad

Design Develop Test Release

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1. Two keys – payments and distribution2. Myth – Google Play is the only Android store3. Why and why not to use Google Play4. Distribution alternates5. Payment alternates6. How China does it Big

Contents

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Two keys- Payment and Distribution

Payments1. Ease- user flow2. Accessibility- credit card,

mobile

Distribution1. Discovery2. Cost per install3. Territory

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70%

30%

Global downloads

Google PlayOther stores

Myth- Google Play is the only app store

10%

90%

China downloads

Google PlayOther stores

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• Why?

• Largest Android store

• Gives 60-70% downloads

• Why not?

• Discovery problem

• No payment alternate

Why and why not to use Google Play

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Distribution alternates

OVER 200 Android stores other than Google Play

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Other Android stores

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Other app stores

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• Innovative promotions

• Easy to differentiate – curation

• Localized flavors to app store – China

• Payment alternatives- mobile wallets

Why use alternates?

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Payment alternatives

CARRIERS BILLING AGGREGATORS

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How China does it big

10%

90%

Downloads

Google PlayOther stores

75%

7%

18%

Payments

Carrier BillingAli PayAds

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Go! Release your ideas into the market

Ambrish Bajaj+91 9910877799 | skype: a_bajaj