Reinv7 08 08
Transcript of Reinv7 08 08
Reinventing Project Based Learning
Designing and implementing
real-world projects for
digital-age learners
Projects in Real Life
Forget about kids… forget about work…
Reflect on a recent project of your own
1. What was your motivation?
2. What did the project call for? What allowed you to go from think to thing?
http://www.bubbl.us
Effective Projects
• Probe matters of importance• Mirror authentic work of professional disciplines• Are designed for “optimal ambiguity” allowing
multiple points of entry, directions for learning, and outcomes
• Develop knowledge, skills and dispositions• Go beyond understanding and studying to some
kind of action or resolve • Are right-sized
Projects Writ Large
It’s a Wild Ride
O’Leary Jr. High
Twin Falls ID
http://www.netc.org/classrooms@work/orders/wildride.html
Project Assignment v. 1
Study a major figure of the Renaissance period. Create a digital slideshow that informs others about this person’s most significant accomplishments. Demonstrate clear organization and cite all sources of information and images.
Project Assignment v. 2 Mingling at the Renaissance Ball
Study several notable individuals in a shared field (art, science, medicine, architecture, philosophy, music, literature) during the Renaissance period. Develop a defensible set of criteria for an award in this field, and identify the individual most deserving. Design a badge that signifies the meaning of the award and be ready to present it during a public event.
Modified from Kim DiBiase - NBCT, Apple Learning Exchange
Reinvented project: Mingling at the Renaissance Ball
Study several notable individuals in a shared field (art, science, medicine, architecture, philosophy, music, literature) during the Renaissance period. Develop a defensible set of criteria for an award in this field, and identify the individual most deserving. Design a badge that signifies the meaning of the award and be ready to present it during a public event.
CollaborationInterest,
Big ideas
Research,
Experts
Creativity
Argument,
Negotiation Synthesis
Presentation
Judgment
Knowledge
Revision by A.
Churches,
Tech Learning
April 1, 2008
Bloom’s
Digital
Taxonomy
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