rafael espinosa - resume 2016

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Mobile: +639162781718/ +639989938753 Email: [email protected] Skype: pyke_espinosa Home: Blk. 19 Lot 9 Montville Place Commonwealth, QC Rafael M. Espinosa Summary of Qualifications 6 years in software development for the international casino games industry developed embedded and mobile game software that are certified for GLI standards and european market experience in programming in linux and windows environment Proficient in C++, C#, HTML5, Javascript, CSS PHILNITS Fundamental Information Technology Engineer certificate holder Professional Experience Senior Game Developer Blueprint Gaming Inc. 2011-2016 Responsibilities: develop mobile games or embedded software for company's game cabinets while adhering to strict casino market specifications work closely with game designer and testers during development and testing maintain game framework and create tools as requested that would aid the team in software development Projects Handled: Mobile Games for Online Casino Platform developed more than 10 games that are now available in the european online casino market used inhouse impactJS-based game engine technology used: HTML5, CSS and mostly javascript for the game logic GLI-certified slot games developed and maintained 10 game projects for the companys multi-game product. Currently on distribution in the South African casino market technology used: C++, Visual Studio 2005 GLI-certified game platform maintained the system platform where it serves as inbetween for the game software and game cabinet hardware maintained the project and added new features to the system as requested technology used: C#, Visual Studio 2005 Game Programmer Aruze Gaming of America 2010-2011 Responsibilities: develop and maintain casino game software that are certified for the GLI market work closely with the designer and QA testers Projects Handled: Year of Happiness [Standalone Progressive Game] pioneered the first standalone progressive game for the manila branch Updated inhouse game engine to support the game's new specifications GLI-certified Slot Game Software develop and maintain game software using inhouse game engine all games are released and out in the SABS and NSW market technology used: c++, linux shell scripting, emacs XCOM protocol progressive game update update inhouse game engine to support XCOM protocol for NSW casino market technology used: c++, NSW XCOM data reader software

Transcript of rafael espinosa - resume 2016

Page 1: rafael espinosa - resume 2016

Mobile: +639162781718/ +639989938753Email: [email protected]: pyke_espinosaHome: Blk. 19 Lot 9 Montville Place Commonwealth, QC

Rafael M. EspinosaSummary of Qualifications

• 6 years in software development for the international casino games industry• developed embedded and mobile game software that are certified for GLI standards and european

market• experience in programming in linux and windows environment• Proficient in C++, C#, HTML5, Javascript, CSS• PHILNITS Fundamental Information Technology Engineer certificate holder

Professional Experience

Senior Game Developer Blueprint Gaming Inc. 2011-2016

Responsibilities:• develop mobile games or embedded software for company's game cabinets while adhering to strict

casino market specifications• work closely with game designer and testers during development and testing• maintain game framework and create tools as requested that would aid the team in software

development

Projects Handled:• Mobile Games for Online Casino Platform

◦ developed more than 10 games that are now available in the european online casino market◦ used inhouse impactJS-based game engine◦ technology used: HTML5, CSS and mostly javascript for the game logic

• GLI-certified slot games◦ developed and maintained 10 game projects for the companys multi-game product. Currently

on distribution in the South African casino market◦ technology used: C++, Visual Studio 2005

• GLI-certified game platform◦ maintained the system platform where it serves as inbetween for the game software and game

cabinet hardware◦ maintained the project and added new features to the system as requested◦ technology used: C#, Visual Studio 2005

Game Programmer Aruze Gaming of America 2010-2011

Responsibilities:• develop and maintain casino game software that are certified for the GLI market• work closely with the designer and QA testers•

Projects Handled:• Year of Happiness [Standalone Progressive Game]

◦ pioneered the first standalone progressive game for the manila branch◦ Updated inhouse game engine to support the game's new specifications

• GLI-certified Slot Game Software◦ develop and maintain game software using inhouse game engine◦ all games are released and out in the SABS and NSW market◦ technology used: c++, linux shell scripting, emacs

• XCOM protocol progressive game update◦ update inhouse game engine to support XCOM protocol for NSW casino market◦ technology used: c++, NSW XCOM data reader software

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Certifications

Fundamental Information Technology Engineers PHILNITS 2009

description• Is for Individuals who have basic fundamental knowledge and skills required to be an advanced IT

human resource, and who possess practical utilization abilities Defined as human resources with basic knowledge and skills who are able to perform tasks with a certain degree of difficulty or part of the required tasks on their own.

Education

Associate Degree In Information Systems Mapua Information Technology 2010

Skills and Experienced Tools

Programming LanguagesC++, C#, Windows SDK, .Net, HTML5, Javascript, CSS, SASS, linux shell scripting

Frameworks/ Game EnginesImpactJS, DirectX, OpenGL

Software Patterns MVC, Entity Component System

ToolsVisual Studio, Webstorm, Emacs, Sublime Text, Atom, Chrome and Firefox Web Tools

Casino Game Cabinet Communication ProtocolsSAS, XCOM

Reference

Available upon request