Queensland Public Library Conference

14
Queensland Public Library Association Conference September 16-20, 2007 Kelly Czarnecki Technology Education Librarian [email protected] IM in Second Life: BlueWings Hayek Youth Services @ ImaginOn

description

presentation for QPLA conference

Transcript of Queensland Public Library Conference

Page 1: Queensland Public Library Conference

Queensland Public Library Association Conference September 16-20, 2007

Kelly CzarneckiTechnology Education [email protected] in Second Life: BlueWings Hayek

Youth Services @ ImaginOn

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Welcome to ImaginOn!

Walking in the door. . . .

What to expect?

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Bringing stories to life!

Send a story to the story jar

Watch yourself on the screen

Interact with the giant book

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The Story Lab

story lab stations

inside the story lab

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Gaming @ ImaginOn

Teen Club

Children’s Club

Youth and family gaming

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Computers for homework, games, and families working together

Creative Comix

Core FX

Hollywood

Arcade Games

Online tutoring service

Photoshop

Game Design

Teen Second Life

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Studio i

Studio i:

•blue screen technology

•stop motion animation

•music creation/sound booth

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Sample movies

Teens create movies to promote programs, enter contests, part of school assignments, and just for fun.

Let’s watch some!

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Teen Second Life

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Focus of Teen Second Life: Teen driven

Teens have taught building and scripting classes Teens have been mentored / have mentored Teens have gathered 'interns' to help run events Teens have run meetings and contests Teens maintain the island Teens have curated an art show Teens have created web sites and podcasts Teens work with adults (educators, authors, etc.)

that come to the island Teens have created furniture for the island Teens have participated in podcasting for YALSA

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Other islands on the Teen Grid

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Benefits of having an island in Teen Second Life

We're learning to be resources in this 'new world' to teens and parents and those already in these worlds

We have more of a global reach We can give teens tools and knowledge to

enrich and enhance their school projects We are adding value to teens learning

experiences We are opening up partnerships with

schools and other community members

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Machinima

Filmmaking techniques in a 3D environment

Example of machinima: www.youtube.com/results?search_query=second+life

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Putting it all together: What does it mean?

Taking a ‘lab’ approach to services Creating ‘thinkering’ spaces Sharing resources Self-guided spaces Always ‘something’ going on Reaching out to the wider

community