QMfgTutorial1-evsm.pdf
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Transcript of QMfgTutorial1-evsm.pdf
![Page 1: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/1.jpg)
evsm.com 2000-2013
eVSM Quick Manufacturing Tutorial
In this tutorial, you will learn to draw the map shown below, complete with calculations, and a chart
Estimate Time: 20 minutes
all
Customer Demand
ItemDay
40
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Process
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min12
A040
Prepare
1
1
Inventory Item36
A050
Clean Frames
1
Qty Per Cycle Item12
Cycle Time Min180
A060
Paint Shop
1
1
Inventory Item120
A070
F.Frames
1
day2.5
Inventory Item100
A090
Boxes
1
Takt TimeMinItem
12
Total Value Added
Min202.00
Lead Time Day13.82
Value Added Percent
%3.04
Z010
Time Summary
Cycle Time / Takt Time Chart
Min
/Ite
m
0
2
4
6
8
10
12
14
16
A040
Prepa
re
A060
Paint
Sho
p
A080
Packa
ge
Cycle Time Per Unit
Legend
Activity Takt Time
day5
Computed Activity TimeHr
Day8
Cycle Time Per Unit MinItem
12
Activity Takt TimeMinItem12
Activity VA Per UnitMinItem12
CapacityItemDay40
Computed Demand ItemDay
40
ECItemDay40
min12
day0.9
Computed Activity TimeHr
Day8
Cycle Time Per Unit MinItem
15
Activity Takt TimeMinItem12
Activity VA Per UnitMinItem15
CapacityItemDay32
Computed Demand ItemDay
40
ECItemDay32
min180
day3
1
min10.00
Qty Per Cycle Item1
Cycle Time Min10
Cycle Time Per Unit MinItem
10.00
Activity Takt Time MinItem
12
Activity VA Per UnitMinItem10.00
A080
Package
1
CapacityItemDay48.00
Computed Demand ItemDay
40
ECItemDay
48.00
Computed Activity TimeHr
Day8
DESCRIPTION
Paint Shop Current State
FILENAME
QMFGTUTORIAL1.VSD
REVISED
12/17/2012
TITLE
Deerfield Crafters
DATE
12/15/2012
Built with eVSM Quick Mfg Stencil
Update: 18-Jan-2013
![Page 2: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/2.jpg)
Start eVSMStep 1:
On your Desktop, click the “Start eVSM” icon.
1
Click to enable macros.
Click this button to avoid the security notice in future.
3
4
If you see a message like this, you must “Enable” macros.
2
evsm.com 2000-2013
![Page 3: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/3.jpg)
eVSM Toolbar must be available. If you do not see it, check help at http://www.evsm.com/v6/nobuttons.
1
Make sure eVSM started OK
This is the main eVSM stencil, showing the eVSM
version number.
Quick eVSM stencils are on the right. For this tutorial, you will use the Quick Mfg stencil.
34
Step 2:
Save your drawing file. It’s a good idea to save the file in a new empty folder.
2
![Page 4: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/4.jpg)
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
7
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
Manufacturing Data
Time Center
Customer Center
Drag out the three red icons first. This is very important!
1
Enter available hours per day here. This is actual work hours after subtracting breaks time.
3
Enter customer demand here.
4
Align all new shapes to the grid as you drop them.
2
eVSM Data
QuickMfg6.11.0047.
2
Initiate a Quick Manufacturing mapStep 3:
![Page 5: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/5.jpg)
eVSM Data
QuickMfg6.11.0047.
2
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Dayxx
A020
Process
1
Inventory Itemxx
A030
Type
1
Qty Per Cycle Item1
Cycle Time Minx.xx
A040
Process
1
day5
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
12
Activity Takt TimeMinItem
12
Activity VA Per UnitMinItem
12
CapacityItemDay
40
Computed DemandItemDay
40
ECItemDay
40
min12
Outside Center
Inventory Center
Activity Center
The green shapes are called “Centers”. Use the centers to
represent the flow.
1
Align all new shapes to the grid as you
drop them.
2
Align the Inventory and Activity centers so the VA and NVA time shapes form a
continuous stepped timeline.
3
Draw the FlowStep 4:
![Page 6: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/6.jpg)
eVSM Data
QuickMfg6.11.0047.
2
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
3
1
Inventory Item120
A070
Finished Goods
1
dayAuto
Inventory Item100
A090
Packing Cases
dayAuto
Computed Activity TimeHrDay
Auto
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
minAuto
dayAuto
Computed Activity TimeHrDay
Auto
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
minAuto
dayAuto
1
minAuto
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
A080
Package
1
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
Computed Activity TimeHrDay
Auto
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
Complete as shown below, including
annotation and data values.
1
Do not change any blue “Auto” values. These will get calculated automatically later.
4
Enter Data
Inventory Center
Activity Center
Step 5:
Double-click and change “Min” to “Day”.
2
If text does not fit, avoid re-sizing eVSM shapes. Instead,
make the font smaller.
3
![Page 7: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/7.jpg)
Resize PageStep 6:
When you run out of space on the drawing page, DO NOT resize eVSM shapes.
1
Instead make the drawing page bigger. Do not use the “Page Setup” menu to resize
the page.
Hold the Ctrl key down on the keyboard and grab/move any edge of the page to resize it.
2 3
Do not worry about how big the page gets and do not worry about printing.
4
evsm.com 2000-2013
![Page 8: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/8.jpg)
eVSM Data
QuickMfg6.11.0047.
2
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
dayAuto
Inventory Item100
A090
Packing Cases
dayAuto
Computed Activity TimeHrDay
Auto
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
minAuto
dayAuto
Computed Activity TimeHrDay
Auto
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
minAuto
dayAuto
1
minAuto
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
A080
Package
1
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
Computed Activity TimeHrDay
Auto
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
Draw the arrows from the Main stencil on left
1
Glue all arrows at both ends
2
Use the right mouse button menu of the arrows to turn
into a “Push” arrow
3
Add Arrows from main stencilStep 7:
![Page 9: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/9.jpg)
eVSM Data
QuickMfg6.11.0047.
2
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
dayAuto
Inventory Item100
A090
Packing Cases
dayAuto
Computed Activity TimeHrDay
Auto
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
minAuto
dayAuto
Computed Activity TimeHrDay
Auto
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
minAuto
dayAuto
1
minAuto
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
Auto
Activity Takt TimeMinItem
Auto
Activity VA Per UnitMinItem
Auto
A080
Package
1
CapacityItemDay
Auto
Computed DemandItemDay
Auto
ECItemDay
Auto
Computed Activity TimeHrDay
Auto
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
Glue to arrow
1
Use the right mouse button menu to switch “Framing” Off, and turn into a “Train” icon
2
1
Takt TimeMinItem
Auto
Total Value Added
MinAuto
Lead Time DayAuto
Value Added Percent
%Auto
Z010
Time Summary
Transport Shapes
Transport Shapes
Drag out the Time Summary. Note, all fields are “Auto”, so they will be calculated automatically
3
Add Transport shapes and the Time SummaryStep 8:
Time Summary
![Page 10: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/10.jpg)
eVSM Data
QuickMfg6.11.0047.
2
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
20
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
20
CapacityItemDay
24
Computed DemandItemDay
100
ECItemDay
24
min20
day1.00
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
48
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
48
CapacityItemDay
10
Computed DemandItemDay
100
ECItemDay
10
min960
day1.2
1
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
8
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
8
A080
Package
1
CapacityItemDay
60
Computed DemandItemDay
100
ECItemDay
60
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
Click the “Solve” button to calculate. If you see any error/warning messages, READ the message and follow instructions
1
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.26
Value Added Percent
%22.23
Z010
Time Summary
When complete, note that all blue values show calculated results
2
Perform CalculationsStep 9:
![Page 11: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/11.jpg)
Cycle Time / Takt Time Chart
Min/Item
0
5
10
15
20
25
30
35
40
45
50
A040
Prep
are
A060
Paint
A080
Packag
e
Cycle Time Per Unit
Legend
Activity Takt Time
CT / TTChart
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
20
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
20
CapacityItemDay
24
Computed DemandItemDay
100
ECItemDay
24
min20
day1.00
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
48
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
48
CapacityItemDay
10
Computed DemandItemDay
100
ECItemDay
10
min960
day1.2
1
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
8
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
8
A080
Package
1
CapacityItemDay
60
Computed DemandItemDay
100
ECItemDay
60
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
Use the right mouse button menu of chart icon and select “Plot Chart”
2
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.26
Value Added Percent
%22.23
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Draw Cycle Time / Takt Time chart
Drag out CT/TT Chart icon
1
CT / TT Chart
Here is the chart. Note how it shows insufficient
capacity in all activities.
3
Step 10:
![Page 12: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/12.jpg)
Cycle Time / Takt Time Chart
Min/Item
0
1
2
3
4
5
6
7
8
9
A040
Prep
are
A060
Paint
A080
Packag
e
Cycle Time Per Unit
Legend
Activity Takt Time
CT / TTChart
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1.00
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
100
ECItemDay
90
min960
day1.2
1
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.26
Value Added Percent
%22.23
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
The Preparation tem actually has 3 stations
works 2 shifts.
1
Activity Stations
Activity Time
Activity Center
Activity Demand %
Activity NVA
Activity Changeover
Activity OEE
Activity Rework
Activity Scrap
Activity Utilization
Add the Activity Stations add-ons. Be sure to glue the add-ons to the
Activity Centers.
Add an Activity Time add-on and set it to actual work hours
per day for this activity.
2
3
Stations Stn3
Activity TimeHrDay
14
Run “Solve” and note the changes in
the chart.
4
Stations Stn9 Stations Stn2
Step 11: Try Add-on Calculations
![Page 13: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/13.jpg)
Cycle Time / Takt Time Chart
Min/Item
0
1
2
3
4
5
6
7
8
9
A040
Prep
are
A060
Paint
A080
Packag
e
Cycle Time Per Unit
Legend
Activity Takt Time
CT / TTChart
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1.00
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
100
ECItemDay
90
min960
day1.2
1
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.26
Value Added Percent
%22.23
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
To get Help on Quick eVSM icons, select the icon. Then click
the iQ button in the eVSM toolbar.
1
Activity Stations
Activity Time
Activity Center
Activity Demand %
Activity NVA
Activity Changeover
Activity OEE
Activity Rework
Activity Scrap
Activity Utilization
See the pop-up help on the drawing page. When done, delete the help pop-up.
2
Stations Stn9 Stations Stn2
Note how all these yellow add-on names start with the word “Activity”. Yellow Add-ons that follow a green Center can only be used with that Center. So, these “Activity..” add-ons can
be used only with the Activity Center.
3
Step 12: Icon Help
![Page 14: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/14.jpg)
Cycle Time / Takt Time Chart
Min/Item
0
1
2
3
4
5
6
7
8
9
A040
Prep
are
A060
Paint
A080
Packag
e
Cycle Time Per Unit
Legend
Activity Takt Time
CT / TTChart
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1.00
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
100
ECItemDay
90
min960
day1.2
1
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.26
Value Added Percent
%22.23
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
What if this value stream has parallel paths. One for painting
and one for enameling?
1
Stations Stn9 Stations Stn2
Delete the chart to create space to draw the parallel path.
2
Step 13: Multi-path Modeling
![Page 15: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/15.jpg)
CT / TTChart
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
100
ECItemDay
90
min960
day1.2
1
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min2428
Lead Time Day12.76
Value Added Percent
%39.65
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
Stations Stn9 Stations Stn2
1
day0.5
Inventory Item50
A100
Clean Frames
1
Min1440
Qty Per Cycle Item15
Cycle Time Day3
Cycle Time Per UnitMinItem
32.00
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
32.00
A120
Enamel
1
CapacityItemDay
15.00
Computed DemandItemDay
100
ECItemDay
15.00
Computed Activity TimeHrDay
8
Draw the “Enamel” path and run “Solve”
1
Activity Center
Inventory Center
The time summary is no longer correct, since it is showing the
sum of both paths.
2
These Path Locator tags can be used to specify paths. You can manually change these. You can add new ones with copy/paste or from the main stencil on left. Another way to specify paths is with Sequence arrows and the Auto Path function. You
can try this in the next step.
3
Stations Stn3
Activity Stations
Step 14: Multi-path Modeling
![Page 16: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/16.jpg)
CT / TTChart
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
100
ECItemDay
90
min960
day1.2
1
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
1
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min2428
Lead Time Day12.76
Value Added Percent
%39.65
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
Stations Stn9 Stations Stn2
1
day0.5
Inventory Item50
A100
Clean Frames
1
Min1440
Qty Per Cycle Item15
Cycle Time Day3
Cycle Time Per UnitMinItem
32.00
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
32.00
A120
Enamel
1
CapacityItemDay
15.00
Computed DemandItemDay
100
ECItemDay
15.00
Computed Activity TimeHrDay
8
Hold down the Ctrl key and select the green shapes in the order
shown here.
1
A
Click the Sequence button.
2
B
C E G
D F H
Stations Stn3
Step 15: Sequence Arrows
![Page 17: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/17.jpg)
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
CT / TTChart
1
Inventory Item200
A030
Plain Frames
1
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
1
Inventory Item100
A050
Clean Frames
1
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
1
Inventory Item120
A070
Finished Goods
1
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
100
ECItemDay
90
min960
day1.2
1
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
1
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min2428
Lead Time Day12.76
Value Added Percent
%39.65
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
Stations Stn9 Stations Stn2
1
day0.5
Inventory Item50
A100
Clean Frames
1
Min1440
Qty Per Cycle Item15
Cycle Time Day3
Cycle Time Per UnitMinItem
32.00
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
32.00
A120
Enamel
1
CapacityItemDay
15.00
Computed DemandItemDay
100
ECItemDay
15.00
Computed Activity TimeHrDay
8
A
B
C
E
G
D
F H
For the second path, start again, hold the Ctrl key and select the green shapes A to E in the order shown. Then click the Sequence button.
2
These Sequence arrows show the
first path.
1
Stations Stn3
Step 16: Sequence Arrows for Second Path
![Page 18: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/18.jpg)
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
CT / TTChart
Inventory Item200
A030
Plain Frames
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
Inventory Item100
A050
Clean Frames
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
Inventory Item120
A070
Finished Goods
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
100
ECItemDay
90
min960
day1.2
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min988.00
Lead Time Day9.26
Value Added Percent
%22.23
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
Stations Stn9 Stations Stn2
day0.5
Inventory Item50
A100
Clean Frames
Min1440
Qty Per Cycle Item15
Cycle Time Day3
Cycle Time Per UnitMinItem
32.00
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
32.00
A120
Enamel
1
CapacityItemDay
15.00
Computed DemandItemDay
100
ECItemDay
15.00
Computed Activity TimeHrDay
8
Sequence arrow visibility can be switched On/Off with this button. Try it.
3
Click Auto Path to automatically generate Path Locator tags based on Sequence arrows.
2
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
Stations Stn3
Step 17: Use Auto Path to Generate Path ID’s based on Sequence Arrows
Both paths are now represented with Sequence arrows.
1
![Page 19: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/19.jpg)
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
CT / TTChart
Inventory Item200
A030
Plain Frames
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
Inventory Item100
A050
Clean Frames
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
Inventory Item120
A070
Finished Goods
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
100
ECItemDay
90
min960
day1.2
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.26
Value Added Percent
%22.23
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
Stations Stn9 Stations Stn2
day0.5
Inventory Item50
A100
Clean Frames
Min1440
Qty Per Cycle Item15
Cycle Time Day3
Cycle Time Per UnitMinItem
32.00
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
32.00
A120
Enamel
1
CapacityItemDay
15.00
Computed DemandItemDay
100
ECItemDay
15.00
Computed Activity TimeHrDay
8
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
Note how some centers are on path 1 only and
some on both.
1
This summary is for path 1.
2
Change path number to 2 and click “Solve” button in toolbar.
4
Time Summary
2
Takt TimeMinItem
4.8
Total Value Added
Min1468
Lead Time Day9.76
Value Added Percent
%31.34
Z140
Time Summary
Stations Stn3Drag out a second Summary Center.
3
Step 18: Time Summary by Path
![Page 20: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/20.jpg)
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
CT / TTChart
Inventory Item200
A030
Plain Frames
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
Inventory Item100
A050
Clean Frames
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
Inventory Item120
A070
Finished Goods
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1.18
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
5.65
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
85.00
ECItemDay
90
min960
day1.2
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.43
Value Added Percent
%21.82
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
Stations Stn9 Stations Stn2
day3.33
Inventory Item50
A100
Clean Frames
Min1440
Qty Per Cycle Item15
Cycle Time Day3
Cycle Time Per UnitMinItem
96
Activity Takt TimeMinItem
32.00
Activity VA Per UnitMinItem
96
A120
Enamel
1
CapacityItemDay
5
Computed DemandItemDay
15.00
ECItemDay
5
Computed Activity TimeHrDay
8
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
The totals are still incorrect. They assume 100% product flow on
both paths.
1
2
Takt TimeMinItem
4.8
Total Value Added
Min1468
Lead Time Day12.59
Value Added Percent
%24.29
Z140
Time Summary
Activity Demand %
Inventory Demand %
Demand Percent
%85
Demand Percent
%15
Demand Percent
%15
Demand Percent
%85
Use the Demand % add-ons to specify actual demand at each center.
2
Stations Stn3
Step 19: Demand % for Each Path
Solve again and study the results.
3
![Page 21: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/21.jpg)
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
CT / TTChart
Inventory Item200
A030
Plain Frames
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
Inventory Item100
A050
Clean Frames
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
Inventory Item120
A070
Finished Goods
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1.18
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
5.65
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
85.00
ECItemDay
90
min960
day1.2
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.43
Value Added Percent
%21.82
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
Stations Stn9 Stations Stn2
day3.33
Inventory Item50
A100
Clean Frames
Min1440
Qty Per Cycle Item15
Cycle Time Day3
Cycle Time Per UnitMinItem
96
Activity Takt TimeMinItem
32.00
Activity VA Per UnitMinItem
96
A120
Enamel
1
CapacityItemDay
5
Computed DemandItemDay
15.00
ECItemDay
5
Computed Activity TimeHrDay
8
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
Takt TimeMinItem
4.8
Total Value Added
Min1468
Lead Time Day12.59
Value Added Percent
%24.29
Z140
Time Summary
Demand Percent
%85
Demand Percent
%15
Demand Percent
%15
Demand Percent
%85
Explore the right-mouse-button menus on the Path Locator tags. Try highlighting all centers on the
selected path.
2
Stations Stn3
Lead Time Chart
Highlight Path Activities
Remove Path Highlights
Select Path Shapes
DESCRIPTION
Paint Shop Current State
FILENAME
QMFGTUTORIAL1.VSD
REVISED
1/18/2013
TITLE
Deerfield Crafters
DATE
12/15/2012
Built with eVSM Quick Mfg Stencil
Add Title Block
1
Title Block
Step 20: Miscellaneous
![Page 22: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/22.jpg)
Lead Time
1000
K$
$
1000
kW
W
1000
kWh
Wh
8
Day
Hr
60
Hr
Min
60
Min
Sec
5280
Mile
ft
3.281
m
ft
1000
Km
m
Inventory Item200
A030
Plain Frames
Qty Per Cycle Item1
Cycle Time Min20
A040
Prepare
1
Inventory Item100
A050
Clean Frames
Qty Per Cycle Item20
Cycle Time Day2
A060
Paint
2
Inventory Item120
A070
Finished Goods
day1
Inventory Item100
A090
Packing Cases
day2
Computed Activity TimeHrDay
14
Cycle Time Per UnitMinItem
6.67
Activity Takt TimeMinItem
8.4
Activity VA Per UnitMinItem
6.67
CapacityItemDay
126
Computed DemandItemDay
100
ECItemDay
126
min20
day1.18
Computed Activity TimeHrDay
8
Cycle Time Per UnitMinItem
5.33
Activity Takt TimeMinItem
5.65
Activity VA Per UnitMinItem
5.33
CapacityItemDay
90
Computed DemandItemDay
85.00
ECItemDay
90
min960
day1.2
min8
Qty Per Cycle Item1
Cycle Time Min8
Cycle Time Per UnitMinItem
4
Activity Takt TimeMinItem
4.8
Activity VA Per UnitMinItem
4
A080
Package
1
CapacityItemDay
120
Computed DemandItemDay
100
ECItemDay
120
Computed Activity TimeHrDay
8
all
Customer Demand
ItemDay
100
A010
Customer
Activity Lead Time
Day2
A020
Derby Framemakers
1
Takt TimeMinItem
4.8
Total Value Added
Min988
Lead Time Day9.43
Value Added Percent
%21.82
Z010
Time Summary
eVSM Data
QuickMfg6.11.0047.
2
Stations Stn3
Activity TimeHrDay
14
Stations Stn9 Stations Stn2
day3.33
Inventory Item50
A100
Clean Frames
Min1440
Qty Per Cycle Item15
Cycle Time Day3
Cycle Time Per UnitMinItem
96
Activity Takt TimeMinItem
32.00
Activity VA Per UnitMinItem
96
A120
Enamel
1
CapacityItemDay
5
Computed DemandItemDay
15.00
ECItemDay
5
Computed Activity TimeHrDay
8
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
Takt TimeMinItem
4.8
Total Value Added
Min1468
Lead Time Day12.59
Value Added Percent
%24.29
Z140
Time Summary
Demand Percent
%85
Demand Percent
%15
Demand Percent
%15
Demand Percent
%85
Stations Stn3
Lead Time Chart
DESCRIPTION
Paint Shop Current State
FILENAME
QMFGTUTORIAL1.VSD
REVISED
1/18/2013
TITLE
Deerfield Crafters
DATE
12/15/2012
Built with eVSM Quick Mfg Stencil
Title Block
Step 21: Plot Lead Time Chart
all
Use the right mouse button menu of chart icon and select
“Plot Ladder Chart”
Drag out Lead Time Chart icon
2
1
Lead Time SummaryDay
0 2 4 6 8 10 12 14
A020Derby
FramemakersA030
Plain FramesA050
Clean FramesA060Paint
A070Finished Goods
A090Packing Cases
PATH 1
9.44
A020Derby
FramemakersA030
Plain Frames
A070Finished Goods
A090Packing Cases
A100Clean Frames
A120Enamel
PATH 2
12.59
Activity Lead Time
Legend
Non Value Added
Value Added
Here is the Lead Time chart showing the two paths.
3
![Page 23: QMfgTutorial1-evsm.pdf](https://reader035.fdocuments.net/reader035/viewer/2022062404/552a1f855503464b6e8b46b7/html5/thumbnails/23.jpg)
1. Align shapes to the grid
2. Avoid re-sizing eVSM shapes
3. Glue everything possible
4. Do not Group eVSM shapes
5. Re-size page with Ctrl+Drag, not Page Setup
6. Use a mouse, even with a laptop
evsm.com 2000-2013
eVSM Quick Manufacturing Tips
Next Steps...
Explore example maps at http://www.evsm.com/examples