Q Card Quotes
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Transcript of Q Card Quotes
![Page 1: Q Card Quotes](https://reader035.fdocuments.net/reader035/viewer/2022071817/55ae127c1a28aba03b8b478c/html5/thumbnails/1.jpg)
We plan on creating a verity of posters for
this advert pack based on different styles
such as
Characters
Environments
Zombies
We will also be designing a map for where in
a city we will place these posters
For the concept art we plan on creating
detailed drawings in a large amount as well
as using inspiration. We plan on sketching a
variety of characters from the game as well
as vehicles and weapons.
We plan on creating a short trailer that
advertises the game including music and
sound effects. We aim to do this using a fly
through as well as art work we have created.
Furthermore, we plan on creating the
packaging for some of the things we will be
developing. E.g. one of the main parts of the
packaging will be game cases and even
special edition boxes.
Finally, we will be creating models for props
which are going to be used in our games this
will be a variety of objects and we will
create them using modeller this shouldn’t
be too hard because we have experience
with this in other projects we have done.
![Page 2: Q Card Quotes](https://reader035.fdocuments.net/reader035/viewer/2022071817/55ae127c1a28aba03b8b478c/html5/thumbnails/2.jpg)
Hello and welcome to our presentation
for our Final Major Project. Today we will
be presenting you with our Final goal for
our project including all aspects of our
plan.
We are HAT’s Prestige Worldwide an
independent outsource advertisement
company who create add campaigns for
game developers in the UK
My name is Anthony and I am one of
three co-founders of HAT’s Prestige
Worldwide and am responsible for all
trailers and modelling
My name is Harry and the second co-
founder of HAT’s Prestige Worldwide; it
is my role to make sure our concept art
is finalized into a finished product.
My name is Terence and the final co-
founder of HAT’s Prestige Worldwide
and I am in responsible for posters as
well as packaging.
Our plan is to create an advertisement
pack for Bethesda game development
based on an apocalyptic survival horror
game. The advert pack will include a
range of projects, including Trailers,
concept art, packaging, modelling and
posters. These products will be
advertised on a global scale.
Our first task was conducting surveys to
a wide range of people about
advertisement itself. This was our
primary research and from this we were
able to determine which advertisement
was most effective.
We then conducted some secondary
research from a range of products on the
current marketplace mainly zombie
themed games. This also inspired our
ideas for what we will be making. From
this research we were able to find out
what makes a good advert pack and
what doesn’t.
From our research we were also able to
determine our target audience who are
in fact hard-core gamers who are
teenagers and young adults as this is the
generic age of gamers. We also
discovered that our target audience buy
a product if the advertisement catches
there eye with detail or colour