Proto

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660 18794 World Hawk Icon 64 20.0000 20.0000 12.0000 World Hawk Icon 64 0.0500 0.0500 4.8000 air 18.0000 1.0000 LogicalTypeCanBeHealed LogicalTypeTornadoAttack LogicalTypeValidBoltTarget LogicalTypeValidShiftingSandsTarget LogicalTypeUnitsNotBuildings LogicalTypeRangedUnitsAttack Nature NatureClass Unit FlyingUnit VisibleUnderFog ForceToGaia FlyingUnit NonAutoFormedUnit DontRotateObstruction NotSelectable NonCollideable DoNotShowOnMiniMap NoTieToGround 662 19448 0.0000 0.5000 0.5000 0.0000 land 1.0000 NatureClass VisibleUnderFogOnlyAfterSeen NoIdleActions DestroyUnderBuilding NotSelectable NonCollideable NotSearchable Immoveable

NoBloodOnDeath NoHPBar NonAutoFormedUnit StartOnNoUpdate DoNotShowOnMiniMap DontRotateObstruction 669 19435 10.0000 10.0000 0.0000 1.0000 1.0000 Palm Stump 0.0000 land Aggressive 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass RMCanRotate NonCollideable DoNotShowOnMiniMap VisibleUnderFog NoUnitAI NoBloodOnDeath NoHPBar NoIdleActions StartOnNoUpdate NotSelectable Immoveable NonAutoFormedUnit ForceToGaia DestroyUnderBuilding 673 17955 0.0000 0.1000 0.1000 Arrow Splash SFX 30.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass NoIdleActions NonCollideable DestroyProjectile DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotSearchable

Projectile NoTieToGround DoNotShowOnMiniMap NotSelectable DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit DontRotateObstruction AdjustPositionOnTerrainCollision NotPlayerPlaceable 674 19598 0.0000 0.1000 0.1000 Arrow Splash SFX 30.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass AdjustPositionOnTerrainCollision DontRotateObstruction NoIdleActions DestroyProjectile NonCollideable DoNotCreateUnitGroupAutomatically NotPlayerPlaceable NoBloodOnDeath NonAutoFormedUnit NoTieToGround NotSearchable NotSelectable Projectile DoNotDieAtZeroHitpoints NoHPBar DoNotShowOnMiniMap 675 19429 0.0000 0.0000 0.0000 0.0000 land Aggressive 8.0000 0.0000 1.0000 EmbellishmentClass NotAlive NotSelectable DoNotCreateUnitGroupAutomatically NoIdleActions

NonAutoFormedUnit NoUnitAI StartOnAnimationUpdate NotSearchable Immoveable NonCollideable NoBloodOnDeath DoNotShowOnMiniMap DestroyUnderBuilding 676 19721 0.0000 4.0000 4.0000 Crush 0.0000 land 2.0000 1.0000 EmbellishmentClass NoBloodOnDeath NoUnitAI NotAlive Immoveable NotSearchable NoIdleActions NonAutoFormedUnit DoNotShowOnMiniMap NonCollideable NotSelectable DoNotCreateUnitGroupAutomatically NotCommandable NotDeleteable PlaceAnywhere AreaDamageConstant 677 19498 0.0000 0.0000 0.0000 0.0000 air 30.0000 1.0000

NonAutoFormedUnit NoHPBar NotPlayerPlaceable NotSearchable Immoveable NotSelectable NoBloodOnDeath AlwaysFullColorAsCursor NoUnitAI TieToWaterSurface NonCollideable 678 19516 0.0000 0.0000 0.0000 0.0000 air 1.0000 NonCollideable TieToWaterSurface NotSelectable NotPlayerPlaceable NoHPBar NoUnitAI NoIdleActions NotSearchable DoNotShowOnMiniMap NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically NoBloodOnDeath 692 19571 5.0000 0.0000 0.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass NoUnitAI TieToWaterSurface 706 19419 0.0000 0.0000 0.0000 0.0000 0.0000 land 1.0000

EmbellishmentClass NoUnitAI DoNotCreateUnitGroupAutomatically NoHPBar DoNotShowOnMiniMap NonCollideable 707 19729 21153 0.0000 2.0000 2.0000 land 1.0000 EmbellishmentClass NonCollideable DoNotShowOnMiniMap Immoveable NoHPBar Doppled NotSelectable DoNotCreateUnitGroupAutomatically SelectWithObstruction PlaceAnywhere 708 19453 0.0000 air 1.0000 EmbellishmentClass NoIdleActions NoUnitAI DoNotShowOnMiniMap StartOnNoUpdate NoHPBar DoNotCreateUnitGroupAutomatically NotSelectable 713 19581 25.0000 5.0000 5.0000 5.0000 8.2000 air Tornado 1.0000 EmbellishmentClass DontRotateObstruction NonCollideable GivesLOSToAll NotSearchable NotSelectable

FadeOutDuringDeathAnimation NoHPBar NoBloodOnDeath DoNotYawDuringMovement 736 19660 12.0000 0.0000 0.0000 0.0000 air 1.0000 PlaceAnywhere NoHPBar NonAutoFormedUnit NoUnitAI NotSelectable NotSearchable NonCollideable GivesLOSToAll DoNotShowOnMiniMap DontFadeInOnBuild Immoveable NoBloodOnDeath 737 17966 4.0000 0.0000 0.0000 air Aggressive 15.0000 1.0000 NoBloodOnDeath NoUnitAI NoHPBar NonAutoFormedUnit NotSearchable NonCollideable DoNotShowOnMiniMap DontFadeInOnBuild

Immoveable 739 19461 2500.0000 2500.0000 0.0000 2.0000 2.0000 0.0000 land 30.0000 1.0000 1.0000 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget EmbellishmentClass Building SelectWithObstruction NonAutoFormedUnit Doppled CollidesWithProjectiles Immoveable DoNotShowOnMiniMap ObscuresUnits NoBloodOnDeath NotPlayerPlaceable 740 19741 2500.0000 2500.0000 0.0000 4.0000 4.0000 0.0000 land 30.0000 1.0000 1.0000 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack

LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget Building EmbellishmentClass NotPlayerPlaceable DoNotShowOnMiniMap Immoveable NoBloodOnDeath NonAutoFormedUnit Doppled ObscuresUnits CollidesWithProjectiles SelectWithObstruction 741 19459 2500.0000 2500.0000 0.0000 6.0000 6.0000 0.0000 land 30.0000 1.0000 1.0000 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget EmbellishmentClass Building SelectWithObstruction CollidesWithProjectiles

Immoveable ObscuresUnits NoBloodOnDeath NonAutoFormedUnit Doppled DoNotShowOnMiniMap NotPlayerPlaceable 742 19607 2500.0000 2500.0000 0.0000 8.0000 8.0000 0.0000 land 30.0000 1.0000 1.0000 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget Building EmbellishmentClass NotPlayerPlaceable DoNotShowOnMiniMap NoBloodOnDeath NonAutoFormedUnit ObscuresUnits Doppled CollidesWithProjectiles Immoveable SelectWithObstruction 776 19668 100.0000 100.0000 0.0000 1.2000 1.2000 land 1.0000

EmbellishmentClass NoHPBar NonAutoFormedUnit NonCollideable DontFadeInOnBuild Immoveable NoBloodOnDeath DoNotShowOnMiniMap NotSelectable NotSearchable 803 19450 10.0000 10.0000 0.0000 2.0000 2.0000 0.0000 water 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass Immoveable ForceToGaia NotSelectable VisibleUnderFog NoHPBar NoBloodOnDeath NoIdleActions NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NonCollideable DestroyUnderBuilding RMCanRotate StartOnAnimationUpdate 811 19500 0.0000 4.0000 8.0000 0.0000 water 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature EmbellishmentClass RenderAfterWater DontSortAlphaPolys VisibleUnderFogOnlyAfterSeen DoNotCreateUnitGroupAutomatically NavalUnit PlaceAnywhere

StartOnAnimationUpdate NotSelectable TieToWaterSurface ForceToGaia DoNotShowOnMiniMap NoHPBar NoBloodOnDeath NonCollideable NoUnitAI NoIdleActions 850 19739 0.0000 0.0000 0.0000 0.0000 air 1.0000 NonCollideable NotSelectable NoBloodOnDeath NotSearchable DoNotDieAtZeroHitpoints NonAutoFormedUnit VisibleUnderFog NoHPBar DoNotCreateUnitGroupAutomatically NotPlayerPlaceable 851 19511 100.0000 100.0000 0.0000 8.0000 8.0000 land 40.0000 1.0000 EmbellishmentClass DoNotShowOnMiniMap NotSearchable NonCollideable NoBloodOnDeath NotSelectable NoHPBar NonAutoFormedUnit DontFadeInOnBuild Immoveable 852 19605 0.0000 0.0000 0.0000

air Aggressive 1.0000 Immoveable NoUnitAI NotSearchable NotSelectable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NoBloodOnDeath NoHPBar NoIdleActions NonAutoFormedUnit NonCollideable 863 19437 0.0000 0.0000 air Aggressive 1.0000 NonCollideable NoBloodOnDeath NoHPBar NoIdleActions NonAutoFormedUnit NoUnitAI NotSelectable NotSearchable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap Immoveable 864 19537 0.0000 0.0000 0.0000 air Aggressive 1.0000 OnlyInEditor NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap Immoveable NoBloodOnDeath NoHPBar NoIdleActions NonAutoFormedUnit NotSearchable NotSelectable NonCollideable 867 19527

Gaia Whale icon 15.0000 2.7000 2.7000 5.0000 2.2000 water 3.0000 1.0000 0.3000 fish 0.20 0.20 0.99 Fish NatureClass CorpseDecays Invulnerable DoNotShowOnMiniMap NonCollideable NotSelectable NoHPBar DontRotateObstruction TieToWaterSurface VisibleUnderFog DieAtZeroResources DoNotDieAtZeroHitpoints DoNotValidateResourceInventory CollidesWithProjectiles ForceToGaia DecalStickToWaterSurface NavalUnit 872 19675 100.0000 100.0000 8.0000 0.5000 0.5000 land 1.0000 EmbellishmentClass NonAutoFormedUnit ObscuresUnits VisibleUnderFog NoHPBar StartOnAnimationUpdate DoNotShowOnMiniMap ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath SelectWithObstruction NoIdleActions

896 19710 0.0000 2.0000 2.0000 0.0000 land 1.0000 NatureClass CollidesWithProjectiles NotSelectable VisibleUnderFog NoHPBar ForceToGaia Immoveable DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit SelectWithObstruction NoIdleActions DoNotCreateUnitGroupAutomatically 897 19732 100.0000 100.0000 0.0000 1.0000 1.0000 0.0000 land 1.0000 EmbellishmentClass NotSelectable PlaceAnywhere DestroyUnderBuilding SelectWithObstruction StartOnNoUpdate DoNotShowOnMiniMap NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit ObscuresUnits VisibleUnderFog NoUnitAI 898 19698

100.0000 100.0000 0.0000 0.6000 0.4000 0.0000 land 1.0000 EmbellishmentClass NoHPBar NotSelectable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI Immoveable CollidesWithProjectiles ForceToGaia SelectWithObstruction 903 19724 0.0000 2.0000 2.0000 0.0000 land 1.0000 NatureClass SelectWithObstruction StartOnNoUpdate DoNotShowOnMiniMap CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog NoHPBar NotSelectable NoUnitAI ForceToGaia Immoveable DoNotCreateUnitGroupAutomatically NoIdleActions 922 19506 10.0000 10.0000 0.0000 0.5000 0.5000 0.0000 water

1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature EmbellishmentClass ForceToGaia TieToWaterSurface NoBloodOnDeath NoIdleActions NonAutoFormedUnit VisibleUnderFog DoNotShowOnMiniMap NoUnitAI NotSelectable Immoveable NoHPBar StartOnAnimationUpdate RMCanRotate DestroyUnderBuilding NavalUnit 925 19504 10.0000 10.0000 0.0000 0.5000 0.5000 0.0000 land 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack EmbellishmentClass Nature DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable DestroyUnderBuilding RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically 930 19630 0.0000 0.0000

air 1.0000 EmbellishmentClass ForceToGaia DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints NonAutoFormedUnit VisibleUnderFog NotSelectable NoHPBar NoBloodOnDeath NotSearchable NonCollideable 933 19631 0.0000 0.0000 0.0000 0.0000 air 1.0000 NoHPBar NoBloodOnDeath NotSearchable NoUnitAI StartOnAnimationUpdate NotSelectable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit VisibleUnderFog NonCollideable PlaceAnywhere SelectWithObstruction DoNotShowOnMiniMap DoNotDieAtZeroHitpoints 938 19502 0.0000 5.0000 5.0000 0.0000 water 1.0000 ForceToGaia DoNotShowOnMiniMap NavalUnit PlaceAnywhere StartOnAnimationUpdate NonAutoFormedUnit VisibleUnderFog NoUnitAI NoHPBar NoBloodOnDeath NotSearchable NotSelectable DoNotCreateUnitGroupAutomatically

DoNotDieAtZeroHitpoints 942 19680 0.0000 0.0000 0.0000 0.0000 30.0000 1.0000 NotSearchable AlwaysFullColorAsCursor NoBloodOnDeath NoHPBar NotPlayerPlaceable NotSelectable NonAutoFormedUnit Immoveable NonCollideable 944 19465 100.0000 100.0000 0.0000 0.5000 0.5000 0.0000 land 1.0000 16448 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget Building EmbellishmentClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia

Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically VariationLocked 945 19706 100.0000 100.0000 0.0000 1.0000 1.0000 0.0000 land 1.0000 EmbellishmentClass NoIdleActions NonCollideable NotSelectable DoNotShowOnMiniMap StartOnNoUpdate VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit SelectWithObstruction 946 19582 Icon Building Market 100.0000 100.0000 5.0000 Building Market Icon 64 1.0000 1.0000 0.0000 land 1.0000 22014 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses

LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget EmbellishmentClass Building SelectWithObstruction NoHPBar DoNotShowOnMiniMap NoBloodOnDeath NonAutoFormedUnit ObscuresUnits VisibleUnderFog Immoveable CollidesWithProjectiles DontFadeInOnBuild NoIdleActions FlattenGround VariationLocked 972 19639 0.0000 0.1000 0.1000 Splash Footprint Dust Small 20.0000 air 2.0000 1.0000 EmbellishmentClass Projectile NotSearchable Projectile NonCollideable DestroyProjectile NoHPBar NonAutoFormedUnit DoNotShowOnMiniMap NotSelectable NoTieToGround DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotPlayerPlaceable NoIdleActions DoNotDieAtZeroHitpoints DontRotateObstruction AdjustPositionOnTerrainCollision 1006 19550 0.0000

1.0000 1.0000 0.0000 land 1.0000 EmbellishmentClass NoHPBar DestroyUnderBuilding CollidesWithProjectiles DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NoUnitAI DoNotCreateUnitGroupAutomatically NoBloodOnDeath 1012 19542 0.0000 0.5000 0.5000 1.5000 0.0000 land 5.0000 1.0000 EmbellishmentClass Projectile NoBloodOnDeath NotDeleteable NoIdleActions NonAutoFormedUnit NotSearchable NoHPBar NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable PlaceAnywhere NonCollideable FadeInOnCreation NotPlayerPlaceable 1014 19586 0.0000 0.0000 air 6.0000 1.0000 GivesLOSToAll NoHPBar NoBloodOnDeath NotPlayerPlaceable NotSelectable

NotSearchable KillOnAnimLoop DoNotYawDuringMovement NonCollideable 1015 19423 0.0000 0.1000 0.1000 Splash Footprint Dust Small 30.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass NoTieToGround DoNotShowOnMiniMap NotSelectable DestroyProjectile NonCollideable Projectile DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotPlayerPlaceable NotSearchable NoIdleActions DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit DontRotateObstruction AdjustPositionOnTerrainCollision 1016 19604 0.0000 0.0000 water 1.0000 StartOnAnimationUpdate NoHPBar NoBloodOnDeath NotSearchable NotSelectable DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints NonAutoFormedUnit VisibleUnderFog

NonCollideable NavalUnit 1018 19616 100.0000 100.0000 5.0000 1.0000 1.0000 0.0000 land 1.0800 1.0000 EmbellishmentClass NonAutoFormedUnit ObscuresUnits VisibleUnderFog DoNotShowOnMiniMap NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath SelectWithObstruction NotSelectable 1038 19463 10.0000 10.0000 0.0000 0.5000 0.5000 0.0000 water 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass NotPlayerPlaceable NavalUnit DoNotShowOnMiniMap StartOnNoUpdate Immoveable NoHPBar NoBloodOnDeath NoIdleActions NonAutoFormedUnit VisibleUnderFog NotSelectable ForceToGaia 1044 19533

0.0000 0.0000 0.0000 0.0000 air 4.0000 1.0000 NoBloodOnDeath NotSelectable NotSearchable KillOnAnimLoop DoNotYawDuringMovement NonCollideable GivesLOSToAll NoHPBar 2014 19518 300.0000 300.0000 0.0000 0.0000 0.0000 land Arrow 1.0000 EmbellishmentClass Frost DoNotShowOnMiniMap NotSearchable NotSelectable NoBloodOnDeath NoFadeOnDeath NoIdleActions TieToWaterSurface NoHPBar Immoveable NonCollideable 2015 19654 0.0000 0.5000 0.5000 land 2.0000 1.0000 EmbellishmentClass NoIdleActions NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable StartOnAnimationUpdate NoBloodOnDeath NotSearchable Immoveable

NonCollideable NonAutoFormedUnit NotAlive 2016 19673 0.0000 0.5000 0.5000 land 4.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable FadeInOnCreation NoBloodOnDeath NonCollideable NotSearchable 2017 19661 0.0000 0.5000 0.5000 land 2.5000 1.0000 EmbellishmentClass NoIdleActions NonAutoFormedUnit NonCollideable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable StartOnAnimationUpdate NoBloodOnDeath NoHPBar FadeInOnCreation NotSearchable Immoveable 2018 19428 0.0000 2.0000 2.0000 water 5.0000 1.0000 EmbellishmentClass NoBloodOnDeath

StartOnAnimationUpdate NotSearchable NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NotAlive Immoveable NonCollideable TieToWaterSurface NoTieToGround NavalUnit 2034 19580 20.0000 6.0000 6.0000 0.0000 0.0000 land 15.0000 1.0000 DontFadeInOnBuild NotSearchable DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints DoNotShowOnMiniMap AreaDamageConstant NoIdleActions NonAutoFormedUnit GivesLOSToAll NoHPBar NoBloodOnDeath NotSelectable NonCollideable 2038 19501 0.0000 6.0000 6.0000 land 6.0000 1.0000

EmbellishmentClass PlaceAnywhere StartOnAnimationUpdate NonCollideable NotSearchable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NoTieToGround NoBloodOnDeath Immoveable 2039 19748 0.0000 0.5000 0.5000 land 6.0000 1.0000 EmbellishmentClass DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable 2040 19483 0.0000 0.5000 0.5000 land 5.0000 1.0000 EmbellishmentClass NoIdleActions NonAutoFormedUnit Immoveable StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable 2041 19563 0.0000

0.5000 0.5000 land 5.0000 1.0000 EmbellishmentClass NotSelectable NoIdleActions StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap 2042 19481 0.0000 0.5000 0.5000 land 5.0000 1.0000 EmbellishmentClass NonCollideable NotSearchable NoBloodOnDeath DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable StartOnAnimationUpdate 2044 17958 0.0000 0.1000 0.1000 Arrow Splash SFX 30.0000 air Aggressive 2.0000 1.0000 EmbellishmentClass Projectile NonAutoFormedUnit DoNotShowOnMiniMap DestroyProjectile NoIdleActions DoNotDieAtZeroHitpoints NoHPBar NonCollideable

NotSelectable NoTieToGround DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotSearchable Projectile DontRotateObstruction AdjustPositionOnTerrainCollision NotPlayerPlaceable 2047 19756 0.0000 10.0000 10.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NonCollideable NotSearchable NoIdleActions NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoBloodOnDeath 2049 19587 0.0000 15.0000 15.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NonAutoFormedUnit Immoveable NonCollideable NotSearchable NoBloodOnDeath DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions 2050 19556 0.0000 0.0000 0.0000 air 1.0000 NotSearchable

NoBloodOnDeath NotPlayerPlaceable Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NonCollideable 2051 19566 0.0000 0.0000 0.0000 air 1.0000 NonCollideable Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoBloodOnDeath NotPlayerPlaceable NotSearchable NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions 2052 19562 0.0000 0.0000 0.0000 air 1.0000 NoUnitAI NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit DoNotShowOnMiniMap NoHPBar NotSelectable NonCollideable 2053 19730 0.0000 0.0000 0.0000

air 1.0000 NonCollideable NotSelectable NoIdleActions DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoBloodOnDeath NotPlayerPlaceable NotSearchable NoUnitAI DoNotShowOnMiniMap NoHPBar Immoveable 2054 19573 0.0000 0.0000 0.0000 air 1.0000 NotSearchable NoBloodOnDeath NotPlayerPlaceable DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI NonCollideable 2055 19570 0.0000 0.0000 0.0000 air 1.0000 NonCollideable DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoBloodOnDeath NotPlayerPlaceable NotSearchable NoUnitAI 2076 19431

0.0000 0.0000 0.0000 0.0000 land Aggressive 4.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable NonCollideable NotSearchable NoBloodOnDeath NoTieToGround DoNotCreateUnitGroupAutomatically NotPlayerPlaceable 2077 19709 0.0000 6.0000 6.0000 land 6.0000 1.0000 EmbellishmentClass PlaceAnywhere NonCollideable NotSearchable NotSelectable NoIdleActions NonAutoFormedUnit Immoveable NoBloodOnDeath NoTieToGround StartOnAnimationUpdate DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap 2087 19707 0.0000 0.5000 0.5000 0.0000 land 4.0000 1.0000 EmbellishmentClass NotSearchable Immoveable NonCollideable NoBloodOnDeath

StartOnAnimationUpdate NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NotAlive 2091 19626 0.0000 0.5000 0.5000 land 2.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NotSearchable NoBloodOnDeath NonAutoFormedUnit NotAlive Immoveable NonCollideable NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions 2093 18754 20423 0.0000 0.7000 0.7000 land 1.0000 EmbellishmentClass Immoveable NoIdleActions NonAutoFormedUnit NotSearchable NoBloodOnDeath NoTieToGround DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NoHPBar SelectWithObstruction PlaceAnywhere NotSelectable 2094 19543 0.0000 0.0000

air 1.0000 NotSelectable DoNotShowOnMiniMap NoHPBar NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit Immoveable NoUnitAI NonCollideable 2095 19547 0.0000 0.0000 0.0000 air 1.0000 NonCollideable NotSelectable NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit Immoveable NoUnitAI DoNotShowOnMiniMap NoHPBar 2097 19640 0.0000 0.5000 0.5000 0.0000 land 2.0000 1.0000 EmbellishmentClass NoBloodOnDeath NotAlive Immoveable NonCollideable NotSearchable StartOnAnimationUpdate NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit

2110 19670 15.0000 2.7000 2.7000 5.0000 2.2000 water 3.0000 4 1.0000 0.3000 fish 0.40 0.30 0.99 NatureClass NoHPBar NotSelectable DoNotShowOnMiniMap NonCollideable Invulnerable CorpseDecays DecalStickToWaterSurface NavalUnit VisibleUnderFog ForceToGaia TieToWaterSurface DontRotateObstruction 2111 19432 Gaia Whale icon 15.0000 2.7000 2.7000 5.0000 2.2000 water 3.0000 4 1.0000 0.3000 fish 0.40 0.30 0.99 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass DontRotateObstruction VisibleUnderFog ForceToGaia TieToWaterSurface NavalUnit

DecalStickToWaterSurface CorpseDecays DoNotShowOnMiniMap NoHPBar NotSelectable Invulnerable 2116 19747 0.0000 1.0000 1.0000 0.0000 land 1.0000 NatureClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable NoIdleActions DoNotCreateUnitGroupAutomatically RMCanRotate 2117 19669 0.0000 1.0000 1.0000 0.0000 land 1.0000 NatureClass RMCanRotate DoNotCreateUnitGroupAutomatically NoIdleActions DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable

DontFadeInOnBuild NoBloodOnDeath NonCollideable 2118 19505 0.0000 0.5000 0.5000 0.0000 land 1.0000 NatureClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable NoIdleActions RMCanRotate DestroyUnderBuilding 2120 19653 2.0000 2.0000 15.0000 10.0000 10.0000 4.1000 air 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass CorpseDecays DontRotateObstruction NonAutoFormedUnit ObscuredByUnits ForceToGaia VisibleUnderFog NonCollideable NoHPBar 2124 19633 0.0000

1.0000 1.0000 0.0000 land 1.0000 NatureClass NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog ForceToGaia NotSelectable NoUnitAI StartOnNoUpdate DoNotShowOnMiniMap NoIdleActions DoNotCreateUnitGroupAutomatically RMCanRotate 2125 19752 0.0000 1.0000 1.0000 0.0000 land 1.0000 NatureClass RMCanRotate DoNotCreateUnitGroupAutomatically NoIdleActions DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath 2126 19737 0.0000 1.0000 1.0000 0.0000 land 1.0000 NatureClass DoNotShowOnMiniMap StartOnNoUpdate

NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NoIdleActions DoNotCreateUnitGroupAutomatically RMCanRotate 2127 19715 0.0000 1.0000 1.0000 0.0000 land 1.0000 NatureClass RMCanRotate DoNotCreateUnitGroupAutomatically NoIdleActions DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NonCollideable NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath 2134 19743 0.0000 2.3000 1.2000 0.0000 land 1.0000 NatureClass NoIdleActions DoNotCreateUnitGroupAutomatically RMCanRotate DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar

ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath 2135 19667 0.0000 2.3000 1.2000 0.0000 land 1.0000 NatureClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath RMCanRotate DoNotCreateUnitGroupAutomatically NoIdleActions 2136 19738 0.0000 2.3000 1.2000 0.0000 land 1.0000 NatureClass NoIdleActions DoNotCreateUnitGroupAutomatically RMCanRotate DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NoBloodOnDeath Immoveable DontFadeInOnBuild NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia 2138 19688 20 5.0000

4.0000 4.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass NotSelectable HideGarrisonFlag DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints DoNotShowOnMiniMap NotCommandable NonCollideable NotDeleteable NoUnitAI NoBloodOnDeath LogicalTypeValidShiftingSandsTarget 2153 19564 0.0000 0.0000 0.0000 air 1.0000 NotSearchable NoBloodOnDeath NotPlayerPlaceable DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI NonCollideable 2157 19545 0.0000 0.0000 0.0000 air 1.0000 NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoIdleActions

NoBloodOnDeath NotPlayerPlaceable NotSearchable NonCollideable 2159 19725 0.0000 5.0000 5.0000 0.0000 air 5.0000 1.0000 FadeOutDuringDeathAnimation NoHPBar NoBloodOnDeath NotSelectable NotSearchable KillOnAnimLoop DoNotYawDuringMovement NonCollideable GivesLOSToAll 2160 19599 20 5.0000 4.0000 4.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints DoNotShowOnMiniMap NotCommandable NonCollideable NotDeleteable NoUnitAI NoBloodOnDeath NotSelectable LogicalTypeValidShiftingSandsTarget 2161 19652 0.0000 4.0000 4.0000 land

5.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions 2162 19731 0.0000 0.5000 0.5000 1.5000 land 5.0000 1.0000 EmbellishmentClass NoIdleActions DoNotShowOnMiniMap NotSelectable StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically FadeInOnCreation NotPlayerPlaceable 2163 19606 12.0000 0.0000 0.0000 0.0000 air 1.0000 Invulnerable NotSearchable NonCollideable DoNotShowOnMiniMap DontFadeInOnBuild Immoveable NoBloodOnDeath NoHPBar NonAutoFormedUnit NoUnitAI NotSelectable

PlaceAnywhere 2164 19634 100.0000 100.0000 0.0000 1.0000 1.0000 0.0000 land 0.0000 1.0000 EmbellishmentClass Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia NonCollideable DoNotShowOnMiniMap StartOnNoUpdate NotSelectable NoIdleActions RMCanRotate 2165 19695 100.0000 100.0000 0.0000 3.0000 3.0000 land 1.0000 EmbellishmentClass Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit NoHPBar ForceToGaia DoNotShowOnMiniMap NotSelectable StartOnAnimationUpdate NonCollideable 2166 19687 100.0000 100.0000 0.0000 3.0000

1.0000 land 1.0000 EmbellishmentClass NonCollideable StartOnAnimationUpdate ForceToGaia DoNotShowOnMiniMap NotSelectable Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit NoHPBar 2167 19691 100.0000 100.0000 0.0000 3.0000 3.0000 land 1.0000 EmbellishmentClass Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit NoHPBar StartOnAnimationUpdate NotSelectable ForceToGaia DoNotShowOnMiniMap NonCollideable 2169 19690 0.0000 0.0000 0.0000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions

FadeInOnCreation NoTieToGround 2170 19561 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2181 19638 10.0000 2.0000 2.0000 3.0000 land 30.0000 1.0000 EmbellishmentClass Projectile NoBloodOnDeath NotDeleteable NoHPBar NoFadeOnDeath NotSearchable NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit FireDamage GivesLOSToAll PlaceAnywhere NonCollideable FadeInOnCreation 2195 19689 0.0000 1.0000 1.0000 3.0000 4.3000 air 8 1.0000 LogicalTypeCanBeHealed LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeValidBoltTarget LogicalTypeEarthquakeAttack LogicalTypeValidSpyTarget LogicalTypeValidShiftingSandsTarget LogicalTypePredatorsAttack LogicalTypeValidFrostTarget LogicalTypeAffectedByHealingSpring LogicalTypeUnitsNotBuildings LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRangedUnitsAttack LogicalTypeGarrisonOnBoats LogicalTypeValidForestFireTarget LogicalTypeValidMeteorTarget EmbellishmentClass Unit NotSearchable NotSelectable FadeOutDuringDeathAnimation NoHPBar NoBloodOnDeath NonCollideable DontRotateObstruction Wanders DoNotShowOnMiniMap ConstrainOrientation Invulnerable ForceToGaia 2199 19600 Icon object fountain 64 100.0000 100.0000 8.0000 Icon object fountain 64 0.5000 0.5000

0.0000 land 1.0000 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget Building EmbellishmentClass VisibleUnderFog NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit StartOnAnimationUpdate DoNotShowOnMiniMap SelectWithObstruction VariationLocked 2200 19529 100.0000 100.0000 8.0000 Wood 64 0.5000 0.5000 0.0000 land 1.0000 EmbellishmentClass NotSelectable DestroyUnderBuilding VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap SelectWithObstruction

StartOnNoUpdate 2201 19439 0.0000 1.0000 1.0000 land Aggressive 1.0000 EmbellishmentClass Doppled NotSelectable DoNotCreateUnitGroupAutomatically Immoveable NoHPBar DoNotShowOnMiniMap NoIdleActions 2203 19455 World Column Icon 64 100.0000 100.0000 World Column Icon 64 0.4900 0.4900 0.0000 land 1.0000 17889 EmbellishmentClass VisibleUnderFog Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap SelectWithObstruction StartOnNoUpdate NoIdleActions PaintTextureWhenPlacing RMCanRotate 2204 19457 World Column Icon 64 100.0000 100.0000 World Column Icon 64 0.9900 0.9900 0.0000 land 1.0000

17891 EmbellishmentClass RMCanRotate PaintTextureWhenPlacing NoIdleActions VisibleUnderFog Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap SelectWithObstruction StartOnNoUpdate 2205 19664 World Column Icon 64 100.0000 100.0000 World Column Icon 64 0.4900 1.4900 0.0000 land 1.0000 17890 EmbellishmentClass VisibleUnderFog Immoveable CollidesWithProjectiles DontFadeInOnBuild StartOnNoUpdate NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap SelectWithObstruction NoIdleActions PaintTextureWhenPlacing RMCanRotate 2247 19753 0.0000 0.7500 0.7500 0.0000 land 1.0000 EmbellishmentClass VisibleUnderFog NoHPBar NotSelectable CollidesWithProjectiles DontFadeInOnBuild Immoveable

NoBloodOnDeath NonAutoFormedUnit StartOnNoUpdate DoNotShowOnMiniMap DestroyUnderBuilding 2248 19601 0.0000 Scenario Sign Icon 64 0.5000 0.5000 0.0000 land 1.0000 EmbellishmentClass NotCommandable NoIdleActions VisibleUnderFog NoHPBar CollidesWithProjectiles DontFadeInOnBuild Immoveable NoBloodOnDeath NonAutoFormedUnit StartOnNoUpdate DoNotShowOnMiniMap DestroyUnderBuilding 2249 19682 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NoTieToGround NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation 2255 19589 20.0000 6.0000 6.0000

0.0000 air 5.0000 1.0000 AreaDamageConstant NoIdleActions NonAutoFormedUnit NoTieToGround GivesLOSToAll NoHPBar NoBloodOnDeath NotSelectable NotSearchable DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints DoNotShowOnMiniMap 2259 19614 0.0000 0.1000 0.1000 Arrow Splash SFX 30.0000 air 2.0000 1.0000 Projectile EmbellishmentClass DoNotCreateUnitGroupAutomatically NoBloodOnDeath NonAutoFormedUnit NoTieToGround NotSearchable NotSelectable Projectile DoNotDieAtZeroHitpoints NoHPBar DoNotShowOnMiniMap DestroyProjectile NonCollideable NoIdleActions DontRotateObstruction AdjustPositionOnTerrainCollision 2260 19757 0.0000 0.1000 0.1000 Arrow Splash SFX 30.0000

air 2.0000 1.0000 Projectile EmbellishmentClass DoNotCreateUnitGroupAutomatically NotPlayerPlaceable NoBloodOnDeath NonAutoFormedUnit NoTieToGround NotSearchable NotSelectable Projectile DoNotDieAtZeroHitpoints NoHPBar DoNotShowOnMiniMap DestroyProjectile NonCollideable NoIdleActions DontRotateObstruction 2265 19658 0.0000 0.0000 0.0000 0.0000 air 1.0000 DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints NonAutoFormedUnit NoHPBar NoBloodOnDeath NotSearchable NotSelectable NonCollideable 2266 19722 0.0000 15.0000 15.0000 0.0000 air 1.0000 DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints NonAutoFormedUnit NoHPBar NoBloodOnDeath NotSearchable NotSelectable NonCollideable 2268

19497 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2269 19727 0.0000 1.0000 1.0000 0.0000 land 1.0000 NatureClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NoIdleActions VariationLocked 2270 19625 Icon pine tree 0.0000 2.0000 2.0000 Hack Palm Stump 0.0000 land 1.0000 100.0000

Wood Forest Forestfloor LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack LogicalTypeVillagersAttack LogicalTypeValidMeteorTarget Wood Resource HuntedResource Nature NatureClass Tree NoIdleActions DoNotValidateResourceInventory NoBloodOnDeath ObscuresUnits DoNotCreateUnitGroupAutomatically NonAutoFormedUnit DoNotDieAtZeroHitpoints Doppled ForceToGaia DieAtZeroResources Immoveable NoHPBar StartOnNoUpdate DontRotateObstruction DoNotShowOnMiniMap DoppleOnlyWhenDead 2272 19447 0.0000 0.0000 land 1.0000 EmbellishmentClass VariationLocked Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog NoHPBar DoNotShowOnMiniMap StartOnNoUpdate NotSelectable NonCollideable 2274 18536 20420 0.0000 2.0000 2.0000 0.0000 land

20046 EmbellishmentClass NotSearchable Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NonAutoFormedUnit NoBloodOnDeath VariationLocked FlattenGround ObscuresUnits Doppled 2284 19449 10.0000 0.0000 land 1.0000 EmbellishmentClass NotSearchable Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NonAutoFormedUnit NoBloodOnDeath NonCollideable 2287 19538 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation 2288 19536 0.0000 0.5000 0.5000

3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation 2289 19540 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation 2290 19413 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable

NoIdleActions FadeInOnCreation NoTieToGround 2292 19579 0.0000 2.0000 2.0000 0.0000 land 6.0000 1.0000 EmbellishmentClass NoBloodOnDeath DontFadeInOnBuild NonAutoFormedUnit NoHPBar NotSelectable DoNotShowOnMiniMap DoNotDieAtZeroHitpoints FadeInOnCreation ProjectileTerrainOnly NonCollideable NotCommandable NoTieToGround 2315 19496 boat E transport icon 5 50.0000 50.0000 22.0000 Boat E Transport Icon 64 0.9900 0.9900 Mobile 3.6000 water 9.0000 Civilian 1.0800 1.0000 16614 0.10 0.40 0.99 LogicalTypeCanBeHealed LogicalTypeAffectedByRestoration LogicalTypeMilitaryUnitsAndBuildings LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeValidBoltTarget LogicalTypeEarthquakeAttack

LogicalTypeValidSpyTarget LogicalTypeNeededForVictory LogicalTypeHandUnitsAutoAttack LogicalTypeValidFrostTarget LogicalTypeLandMilitary LogicalTypeValidSPCUnitsDeadCondition LogicalTypeAffectedByHealingSpring LogicalTypeUnitsNotBuildings LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRangedUnitsAttack LogicalTypeValidMeteorTarget LogicalTypeMinimapFilterMilitary LogicalTypeIdleMilitary Unit UnitClass Military Ship ObscuredByUnits TieToWaterSurface CollidesWithProjectiles GarrisonSpeedBonus GarrisonBonus DontRotateObstruction DecalStickToWaterSurface NoFadeOnDeath ApplyHandicapTraining NavalUnit NoBloodOnDeath AllowAutoGarrison FadeOutDecalOnDeath NotPlayerPlaceable LogicalTypeGarrisonOnBoats Work 2318 19509 0.0000 0.5000 0.5000 0.0000 land 10.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically

DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround DontFadeInOnBuild 2319 19637 0.0000 0.5000 0.5000 0.0000 land 10.0000 1.0000 EmbellishmentClass DontFadeInOnBuild StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2320 19692 0.0000 0.0000 0.0000 0.0000 air 1.0000 NoBloodOnDeath NotSearchable NotSelectable NonCollideable DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints NonAutoFormedUnit NoHPBar 2322 19421 0.0000 1.0000 1.0000 Splash Ball of fire impact 30.0000

air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass NoIdleActions DontRotateObstruction NoTieToGround NotSearchable NotSelectable Projectile DoNotDieAtZeroHitpoints NoHPBar DoNotShowOnMiniMap NonCollideable DestroyProjectile DoNotCreateUnitGroupAutomatically NoBloodOnDeath NonAutoFormedUnit 2324 19645 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2325 19746 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable

NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2326 19734 0.0000 0.5000 0.5000 land 5.0000 1.0000 EmbellishmentClass NoBloodOnDeath NonCollideable NotSearchable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap StartOnAnimationUpdate NotSelectable NoIdleActions NonAutoFormedUnit Immoveable 2328 19479 2.0000 2.0000 0.0000 10.0000 10.0000 4.1000 air 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass NoBloodOnDeath NotSelectable NonCollideable NotCommandable NotSearchable NoUnitAI NonAutoFormedUnit ObscuredByUnits ForceToGaia VisibleUnderFog DontRotateObstruction NoHPBar DoNotShowOnMiniMap HideGarrisonFlag

CorpseDecays NotPlayerPlaceable 2330 19755 5.0000 5.0000 5.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass NonCollideable TieToWaterSurface NoUnitAI DoNotShowOnMiniMap NoBloodOnDeath NotSearchable NotSelectable VisibleUnderFogOnlyAfterSeen 2331 19736 5.0000 5.0000 5.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass TieToWaterSurface NoUnitAI DoNotShowOnMiniMap NoBloodOnDeath NotSearchable NotSelectable NonCollideable VisibleUnderFogOnlyAfterSeen 2332 19685 5.0000 5.0000 5.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass TieToWaterSurface NoUnitAI DoNotShowOnMiniMap

NoBloodOnDeath NotSearchable NotSelectable NonCollideable VisibleUnderFogOnlyAfterSeen 2333 19700 5.0000 6.0000 6.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass NotSelectable NonCollideable VisibleUnderFogOnlyAfterSeen TieToWaterSurface NoUnitAI DoNotShowOnMiniMap NoBloodOnDeath NotSearchable 2334 19713 5.0000 3.0000 3.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass TieToWaterSurface NoUnitAI DoNotShowOnMiniMap NoBloodOnDeath NotSearchable NotSelectable NonCollideable VisibleUnderFogOnlyAfterSeen 2336 19693 5.0000 5.0000 5.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass

TieToWaterSurface NoUnitAI DoNotShowOnMiniMap NoBloodOnDeath NotSearchable VisibleUnderFogOnlyAfterSeen NotSelectable NonCollideable 2338 19708 5.0000 6.0000 6.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass VisibleUnderFogOnlyAfterSeen NotSelectable NonCollideable TieToWaterSurface NoUnitAI DoNotShowOnMiniMap NoBloodOnDeath NotSearchable 2341 19751 god power underworld passage icon 8.0000 0.0000 land 1.0000 EmbellishmentClass NoIdleActions NotCommandable ObscuresUnits VisibleUnderFog NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap StartOnNoUpdate ForceToGaia PlaceAnywhere NonCollideable NotSelectable NotSearchable NoUnitAI Invulnerable

2345 19530 0.0000 0.1000 0.1000 30.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass NoIdleActions NonCollideable DestroyProjectile DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotSearchable Projectile NoTieToGround DoNotShowOnMiniMap NotSelectable DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit DontRotateObstruction 2346 19595 0.0000 2.5000 2.5000 land 1.0000 EmbellishmentClass NotSearchable NoBloodOnDeath DoNotCreateUnitGroupAutomatically NoHPBar DoNotShowOnMiniMap NotSelectable NonAutoFormedUnit Immoveable VisibleUnderFog PlaceAnywhere SelectWithObstruction NonCollideable NotPlayerPlaceable 2360 19594 0.0000 0.5000 0.5000 0.0000 land

1.0000 NatureClass RMCanRotate DoNotCreateUnitGroupAutomatically NotRotateable DestroyUnderBuilding DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoBloodOnDeath NonCollideable NoHPBar ForceToGaia Immoveable DontFadeInOnBuild 2361 19526 60.0000 1.0000 1.0000 0.0000 air 1.0000 NotSearchable NonCollideable DoNotShowOnMiniMap DontFadeInOnBuild Immoveable NoBloodOnDeath NoHPBar NonAutoFormedUnit NoUnitAI NotSelectable 2363 19433 0.0000 0.0000 0.0000 0.0000 air 6.0000 1.0000 NotSelectable NotSearchable KillOnAnimLoop DoNotYawDuringMovement NonCollideable GivesLOSToAll NoHPBar NoBloodOnDeath NotPlayerPlaceable

2369 19648 27.0000 1.0000 1.0000 land 1.0000 EmbellishmentClass NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NotAlive Immoveable NonCollideable NotSearchable NoBloodOnDeath StartOnAnimationUpdate VisibleOwnerOnly 2372 19712 0.0000 0.0000 0.0000 3.0000 land 3.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround

2374 19718 God Power Sentinel icon 0.0000 God Power Sentinel icon 64 1.0000 1.0000 land 1.0000 EmbellishmentClass Doppled NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable NotSearchable NoBloodOnDeath 2376 19613 0.0000 land 5.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NoIdleActions NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable 2379 19451 5.0000 4.0000 4.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints DoNotShowOnMiniMap NotCommandable NonCollideable NotDeleteable NoUnitAI

NoBloodOnDeath NotSelectable HideGarrisonFlag 2380 19528 1.0000 15.0000 15.0000 3.0000 land 2.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2386 19642 0.0000 0.5000 0.5000 3.0000 land 3.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2391 19552

0.0000 0.5000 0.5000 3.0000 land 6.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2394 19480 8.0000 0.0000 0.0000 3.0000 land 2.0000 1.0000 EmbellishmentClass NoTieToGround GivesLOSToAll DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically 2396 19438 0.0000 0.0000 0.0000 0.0000 air 1.0000 NotSelectable NotSearchable

KillOnAnimLoop DoNotYawDuringMovement NonCollideable GivesLOSToAll NoHPBar NoBloodOnDeath NotPlayerPlaceable 2397 19440 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2399 19492 0.0000 0.0000 0.0000 Arrow Splash SFX 30.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass NoIdleActions NonCollideable DestroyProjectile DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotSearchable Projectile NoTieToGround DoNotShowOnMiniMap NotSelectable DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit

DontRotateObstruction 2403 19568 0.0000 0.0000 0.0000 air 1.0000 Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable NonCollideable 2405 19666 0.0000 0.5000 0.5000 0.0000 land 1.0000 NatureClass RMCanRotate DoNotCreateUnitGroupAutomatically NoIdleActions DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable NotRotateable DestroyUnderBuilding 2406 19723 0.0000 0.5000 0.5000 0.0000 land 1.0000

NatureClass DestroyUnderBuilding NotRotateable DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable NoIdleActions DoNotCreateUnitGroupAutomatically RMCanRotate 2411 19476 0.0000 0.5000 0.5000 0.0000 land 1.0000 NatureClass DontRotateObstruction DoNotShowOnMiniMap Immoveable NoBloodOnDeath NoHPBar NonAutoFormedUnit NonCollideable NotSearchable NotSelectable DestroyUnderBuilding StartOnNoUpdate NoIdleActions VisibleUnderFogOnlyAfterSeen 2412 19420 0.0000 0.5000 0.5000 0.0000 land 1.0000 NatureClass VisibleUnderFogOnlyAfterSeen RMCanRotate NoIdleActions StartOnNoUpdate DoNotShowOnMiniMap Immoveable NoBloodOnDeath

NoHPBar NonAutoFormedUnit NonCollideable DestroyUnderBuilding NotSearchable NotSelectable DontRotateObstruction 2416 18895 30.0000 0.0000 0.0000 land Passive 10.0000 1.0000 NoIdleActions NonAutoFormedUnit NoHPBar NoBloodOnDeath NotSelectable NotSearchable DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints DoNotShowOnMiniMap DontFadeInOnBuild NonCollideable NotCommandable PlaceAnywhere 2417 19425 100.0000 100.0000 0.0000 0.4900 0.4900 0.0000 land 1.0000 17822 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack

LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget Building EmbellishmentClass VariationLocked Immoveable CollidesWithProjectiles DontFadeInOnBuild NonCollideable DestroyUnderBuilding Doppled DontFlattenGround NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog NoHPBar DoNotShowOnMiniMap StartOnNoUpdate SelectWithObstruction NotSelectable 2418 19488 100.0000 100.0000 0.0000 0.4900 0.4900 0.0000 land 1.0000 17823 EmbellishmentClass VariationLocked NotSelectable NonCollideable DestroyUnderBuilding Doppled DontFlattenGround Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog NoHPBar DoNotShowOnMiniMap StartOnNoUpdate

SelectWithObstruction 2424 19574 100.0000 100.0000 8.0000 0.0000 land 0.0000 1.0000 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget Building EmbellishmentClass VisibleUnderFog NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap SelectWithObstruction StartOnNoUpdate 2425 19416 100.0000 100.0000 0.5000 0.5000 0.0000 land 1.0000 EmbellishmentClass VisibleUnderFog NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild StartOnNoUpdate

NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap SelectWithObstruction PlaceAnywhere TieToWaterSurface NotSelectable NonCollideable Invulnerable 2426 19554 10.0000 10.0000 0.0000 1.0000 1.0000 Hack Palm Stump 0.0000 land Aggressive 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass NonCollideable RMCanRotate NoBloodOnDeath DoNotCreateUnitGroupAutomatically NoHPBar NoIdleActions StartOnNoUpdate NotSelectable Immoveable NonAutoFormedUnit ForceToGaia VisibleUnderFog NoUnitAI DoNotShowOnMiniMap DestroyUnderBuilding 2427 19651 10.0000 10.0000 0.0000 1.0000 1.0000 Hack Palm Stump 0.0000 water Aggressive 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack

Nature NatureClass NoBloodOnDeath DoNotCreateUnitGroupAutomatically NoHPBar NoIdleActions NotSelectable DestroyUnderBuilding NoUnitAI DoNotShowOnMiniMap Immoveable NonAutoFormedUnit ForceToGaia VisibleUnderFog NonCollideable StartOnAnimationUpdate RMCanRotate 2428 19641 10.0000 10.0000 0.0000 1.0000 1.0000 Palm Stump 0.0000 land Aggressive 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable DestroyUnderBuilding RMCanRotate NoIdleActions NotPlayerPlaceable 2430 19618 0.0000 1.0000 1.0000 0.0000 land

1.0000 EmbellishmentClass VisibleUnderFog NoHPBar NotSelectable CollidesWithProjectiles DontFadeInOnBuild Immoveable NoBloodOnDeath NonAutoFormedUnit StartOnAnimationUpdate DestroyUnderBuilding 2435 19714 Hack HandCombative ObscuredByUnits Work < /param> 2436 19531 0.5000 0.5000 0.0000 land 0 EmbellishmentClass Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit NoHPBar DoNotShowOnMiniMap NotSelectable NonCollideable DoNotCreateUnitGroupAutomatically NotSearchable NoIdleActions NotAlive NotCommandable 2437 19532 0.0000 0.1000 0.1000 Arrow Splash SFX 30.0000

air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass NonCollideable NotSelectable NoTieToGround DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotSearchable Projectile DestroyProjectile NoIdleActions DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit DoNotShowOnMiniMap DontRotateObstruction 2440 19672 0.0000 0.0000 0.0000 0.0000 air 4.0000 1.0000 NotSelectable NotSearchable KillOnAnimLoop DoNotYawDuringMovement NonCollideable GivesLOSToAll NoHPBar NoBloodOnDeath 2443 19456 0.0000 0.0000 0.0000 0.0000 air 1.0000 NoHPBar NoBloodOnDeath NotSelectable NotSearchable KillOnAnimLoop DoNotYawDuringMovement NonCollideable GivesLOSToAll

2444 19485 0.0000 0.5000 0.5000 1.0000 land 18.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround DontFadeInOnBuild NotPlayerPlaceable 2445 19681 0.0000 0.5000 0.5000 1.0000 land 18.0000 1.0000 EmbellishmentClass NotPlayerPlaceable StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround DontFadeInOnBuild 2446 19487 0.0000 0.5000

0.5000 1.0000 land 18.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround DontFadeInOnBuild NotPlayerPlaceable 2447 19735 0.0000 0.5000 0.5000 1.0000 land 18.0000 1.0000 EmbellishmentClass NotPlayerPlaceable StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround DontFadeInOnBuild 2456 19513 0.0000 0.5000 0.5000 0.0000 land 10.0000 1.0000

EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround DontFadeInOnBuild 2460 18113 0.0000 0.1000 0.1000 30.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass NoIdleActions NonCollideable DestroyProjectile DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotSearchable Projectile NoTieToGround DoNotShowOnMiniMap NotSelectable DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit DontRotateObstruction 2461 18115 Hoofprint 200.0000 200.0000 16.0000 Cavalry G Hippikon icon 64 0.9900 0.9900 Hack Mobile 6.0000 land 9.0000 HandCombative

2 60.0000 90.0000 1.0800 1.0000 18114 18116 0.20 0.30 0.99 LogicalTypeCanBeHealed LogicalTypeAffectedByRestoration LogicalTypeMilitaryUnitsAndBuildings LogicalTypeParticipatesInBattlecries LogicalTypeTornadoAttack LogicalTypeValidFlamingWeaponsTarget LogicalTypeConvertsHerds LogicalTypeValidBoltTarget LogicalTypeFimbulWinterTCEvalType LogicalTypeEarthquakeAttack LogicalTypeFavoriteUnit LogicalTypeValidSpyTarget LogicalTypeValidShiftingSandsTarget LogicalTypeCavalryAndScout LogicalTypePredatorsAttack LogicalTypeNeededForVictory LogicalTypeHandUnitsAutoAttack LogicalTypeValidFrostTarget LogicalTypeLandMilitary LogicalTypeValidSPCUnitsDeadCondition LogicalTypeAffectedByHealingSpring LogicalTypeUnitsNotBuildings LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRangedUnitsAttack LogicalTypeGarrisonOnBoats LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget LogicalTypeMinimapFilterMilitary LogicalTypeOdinRegenerates LogicalTypeIdleMilitary Unit UnitClass Military AbstractCavalry HumanSoldier OrientUnitWithGround CollidesWithProjectiles ObscuredByUnits CorpseDecays ConstrainOrientation DontRotateObstruction ShowGarrisonButton ApplyHandicapTraining NotPlayerPlaceable Work

2462 19521 0.0000 0.1000 0.1000 Arrow Splash SFX 30.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass NoIdleActions NonCollideable DestroyProjectile DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotSearchable Projectile NoTieToGround DoNotShowOnMiniMap NotSelectable DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit DontRotateObstruction 2464 19414 0.0000 0.5000 0.5000 3.0000 land 1.0000 EmbellishmentClass NoTieToGround NoHPBar DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable

NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically 2470 19458 0.0000 0.1000 0.1000 Splash Footprint Dust Small 20.0000 air 2.0000 1.0000 Projectile EmbellishmentClass NoIdleActions DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit DoNotShowOnMiniMap NotSelectable NoTieToGround DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotPlayerPlaceable NotSearchable Projectile NonCollideable DestroyProjectile DontRotateObstruction 2473 19549 0.0000 0.0000 0.0000 air 1.0000 Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoBloodOnDeath NotPlayerPlaceable NotSearchable NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NonCollideable 2477 19452 0.0000

0.0000 0.0000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable FadeInOnCreation NoTieToGround NotCommandable NotDeleteable DoNotDieAtZeroHitpoints HideGarrisonFlag NoUnitAI 2478 19454 0.0000 0.0000 0.0000 3.0000 land 1.0000 EmbellishmentClass DoNotDieAtZeroHitpoints NotCommandable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable FadeInOnCreation NoTieToGround StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotDeleteable 2479 18313 6.0000 0.0000 0.0000 air 10.0000 1.0000

NonAutoFormedUnit NoUnitAI NotSelectable PlaceAnywhere NotSearchable NonCollideable GivesLOSToAll DoNotShowOnMiniMap DontFadeInOnBuild Immoveable NoBloodOnDeath NoHPBar 2480 19585 0.0000 2485 18406 20428 Special G Hades Ram Icon 64 0.0000 0.0000 15.0000 Special G Hades Ram Icon 64 8.5000 4.0000 0.0000 land HandCombative 0 1.0000 4.0000 0.0000 1.0000 18405 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRamAttack LogicalTypeRangedUnitsAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget EmbellishmentClass Building HideFromHelp NoFadeOnDeath NoHPBar DoNotDieAtZeroHitpoints

DontFadeInOnBuild Doppled NonAutoFormedUnit ObscuresUnits CollidesWithProjectiles Immoveable NoBloodOnDeath NotSelectable 2490 19622 0.0000 0.1000 0.1000 Arrow Splash SFX 30.0000 air 2.0000 1.0000 Projectile EmbellishmentClass NoIdleActions DontRotateObstruction NoHPBar DoNotShowOnMiniMap DestroyProjectile NonCollideable DoNotCreateUnitGroupAutomatically NoBloodOnDeath NonAutoFormedUnit NoTieToGround NotSearchable NotSelectable Projectile DoNotDieAtZeroHitpoints 2492 18537 20419 0.0000 4.0000 4.0000 0.0000 land 20045 EmbellishmentClass NotSearchable Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NonAutoFormedUnit NoBloodOnDeath VariationLocked FlattenGround ObscuresUnits Doppled

2493 18538 20418 0.0000 5.0000 5.0000 0.0000 land 20044 EmbellishmentClass Doppled ObscuresUnits FlattenGround VariationLocked NonAutoFormedUnit NoBloodOnDeath NotSearchable Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable 2494 18675 Footprint Military improvement osiris icon 1 20000.0000 20000.0000 40.0000 improvement osiris icon 0.9900 0.9900 Hack Hero Birth Hero Death Mobile 5.0000 land 10.5000 Osiris Lightning RangedCombative 1.0000 18674 0.99 0.99 0.99 LogicalTypeCanBeHealed LogicalTypeAffectedByRestoration LogicalTypeMilitaryUnitsAndBuildings LogicalTypeParticipatesInBattlecries LogicalTypeTornadoAttack LogicalTypeValidFlamingWeaponsTarget LogicalTypeConvertsHerds LogicalTypeValidBoltTarget LogicalTypeFimbulWinterTCEvalType LogicalTypeEarthquakeAttack

LogicalTypeFavoriteUnit LogicalTypeValidSpyTarget LogicalTypeValidShiftingSandsTarget LogicalTypePredatorsAttack LogicalTypeNeededForVictory LogicalTypeHandUnitsAutoAttack LogicalTypeValidFrostTarget LogicalTypeLandMilitary LogicalTypeValidSPCUnitsDeadCondition LogicalTypeAffectedByHealingSpring LogicalTypeUnitsNotBuildings LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRangedUnitsAttack LogicalTypeGarrisonOnBoats LogicalTypeValidForestFireTarget LogicalTypeValidMeteorTarget LogicalTypeMinimapFilterMilitary LogicalTypeIdleHero LogicalTypeIdleMilitary Unit UnitClass Military Hero ObscuredByUnits CollidesWithProjectiles CorpseDecays DontRotateObstruction HideGarrisonFlag Relic

2495 19632 20.0000 6.0000 6.0000 0.0000 0.0000 land 15.0000 1.0000 AreaDamageConstant NoIdleActions NonAutoFormedUnit GivesLOSToAll NoHPBar NoBloodOnDeath

NotSelectable NotSearchable DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints DoNotShowOnMiniMap DontFadeInOnBuild NonCollideable 2498 18706 1000.0000 1000.0000 1.0000 8.0000 8.0000 Crush 3.5000 air 1.0000 HandCombative Passive 1.0000 0.99 0.99 0.99 LogicalTypeCanBeHealed LogicalTypeAffectedByRestoration LogicalTypeMilitaryUnitsAndBuildings LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeValidBoltTarget LogicalTypeEarthquakeAttack LogicalTypeValidSpyTarget LogicalTypeValidShiftingSandsTarget LogicalTypePredatorsAttack LogicalTypeHandUnitsAutoAttack LogicalTypeValidFrostTarget LogicalTypeLandMilitary LogicalTypeAffectedByHealingSpring LogicalTypeUnitsNotBuildings LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRangedUnitsAttack LogicalTypeGarrisonOnBoats LogicalTypeValidForestFireTarget LogicalTypeValidMeteorTarget

LogicalTypeMinimapFilterMilitary LogicalTypeIdleMilitary EmbellishmentClass Unit NonCollideable DontRotateObstruction NoBloodOnDeath 2500 19565 0.0000 0.5000 0.5000 0.0000 land 10.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround DontFadeInOnBuild 2501 18717 20413 0.0000 0.1000 0.1000 30.0000 air Aggressive 1.0000 Projectile EmbellishmentClass

NonCollideable NotSelectable NoTieToGround DoNotCreateUnitGroupAutomatically NoBloodOnDeath NotSearchable Projectile DestroyProjectile NoIdleActions DoNotDieAtZeroHitpoints NoHPBar NonAutoFormedUnit DoNotShowOnMiniMap DontRotateObstruction 2502 19434 5.0000 4.0000 4.0000 land 1.0000 4.0000 1.0000 EmbellishmentClass DoNotCreateUnitGroupAutomatically DoNotDieAtZeroHitpoints DoNotShowOnMiniMap NotCommandable NonCollideable NotDeleteable NoUnitAI NoBloodOnDeath NotSelectable HideGarrisonFlag 2508 19436 0.0000 5.0000 5.0000 0.0000 air 1.0000 NotSelectable NotSearchable KillOnAnimLoop DoNotYawDuringMovement NonCollideable GivesLOSToAll NoHPBar NoBloodOnDeath FadeOutDuringDeathAnimation

2509 19560 0.0000 0.0000 0.0000 air 1.0000 NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit Immoveable NonCollideable 2510 19422 0.0000 0.5000 0.5000 0.0000 land 1.0000 NatureClass StartOnNoUpdate DoNotShowOnMiniMap Immoveable NoBloodOnDeath NoHPBar NonAutoFormedUnit NonCollideable NoIdleActions RMCanRotate VisibleUnderFogOnlyAfterSeen NotSearchable NotSelectable DestroyUnderBuilding DontRotateObstruction 2511 18753 20422 0.0000 1.5000 1.5000 land 1.0000 EmbellishmentClass NotSearchable NoBloodOnDeath NoTieToGround

DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable NoHPBar SelectWithObstruction PlaceAnywhere 2512 18752 21154 0.0000 1.5000 1.5000 land 1.0000 EmbellishmentClass PlaceAnywhere SelectWithObstruction NotSearchable NoBloodOnDeath NoTieToGround DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable NonCollideable NoHPBar 2513 19558 0.0000 0.0000 0.0000 air 1.0000 Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable NonCollideable 2518 19674 0.0000 0.1000

0.1000 30.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass DontRotateObstruction NonCollideable NoIdleActions DoNotDieAtZeroHitpoints NoHPBar DoNotShowOnMiniMap DestroyProjectile DoNotCreateUnitGroupAutomatically NotPlayerPlaceable NoBloodOnDeath NonAutoFormedUnit NoTieToGround NotSearchable NotSelectable Projectile 2519 18797 Special E Vulture icon 20.0000 20.0000 12.0000 Special E Vulture icon 64 0.0500 0.0500 4.8000 air 1.0000 LogicalTypeCanBeHealed LogicalTypeTornadoAttack LogicalTypeValidBoltTarget LogicalTypeValidShiftingSandsTarget LogicalTypeUnitsNotBuildings LogicalTypeRangedUnitsAttack Nature NatureClass FlyingUnit Unit DoNotShowOnMiniMap DontRotateObstruction NoTieToGround NonAutoFormedUnit ForceToGaia FlyingUnit VisibleUnderFog NonCollideable NotSelectable

CorpseDecays 2520 19507 0.0000 0.0000 0.0000 3.0000 land 3.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable FadeInOnCreation NoTieToGround DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions 2521 19553 0.0000 0.0000 0.0000 air 1.0000 Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable NonCollideable 2523 18835 20421 0.0000 1.5000 1.5000 land 1.0000

EmbellishmentClass PlaceAnywhere NotSearchable NoBloodOnDeath NoTieToGround DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NoIdleActions NonAutoFormedUnit Immoveable NoHPBar VisibleUnderFog SelectWithObstruction NotSelectable 2525 19473 0.0000 3.0000 3.0000 0.0000 30.0000 1.0000 EmbellishmentClass AbstractDock TieToWaterSurface DoNotCreateUnitGroupAutomatically NoHPBar Invulnerable DestroyUnderBuilding NonCollideable NotSelectable DoNotShowOnMiniMap ObscuresUnits NoBloodOnDeath NonAutoFormedUnit Doppled CollidesWithProjectiles Immoveable SelectWithObstruction 2526 19559 0.0000 4.0000 4.0000 0.0000 land 30.0000 1.0000 EmbellishmentClass Immoveable NoBloodOnDeath NonAutoFormedUnit Doppled DoNotShowOnMiniMap

Invulnerable NotSelectable DontFadeInOnBuild NonCollideable DestroyUnderBuilding 2527 19475 0.0000 5.0000 5.0000 0.0000 land 30.0000 1.0000 EmbellishmentClass NotSelectable NonCollideable DestroyUnderBuilding Invulnerable DoNotShowOnMiniMap ObscuresUnits NoBloodOnDeath NonAutoFormedUnit Doppled Immoveable 2528 19697 0.0000 8.0000 8.0000 0.0000 land 30.0000 1.0000 EmbellishmentClass Invulnerable NonCollideable NoBloodOnDeath Immoveable DestroyUnderBuilding DoNotShowOnMiniMap DontFadeInOnBuild Doppled Doppled NotSelectable NonAutoFormedUnit 2529 18896 0.0000 1.0000 1.0000 0.0000

land 1.0000 18897 EmbellishmentClass NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit ForceToGaia NotSelectable NoUnitAI DoNotShowOnMiniMap RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically VariationLocked StartOnAnimationUpdate 2530 19671 0.0000 0.5000 0.5000 3.0000 land 1.0000 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2531 19482 0.0000 0.5000 0.5000 0.0000 land 10.0000 1.0000 EmbellishmentClass DontFadeInOnBuild FadeInOnCreation NoTieToGround

NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions StartOnAnimationUpdate NoBloodOnDeath 2532 18932 100.0000 100.0000 8.0000 Scenario Taproot Icon 64 0.7500 0.7500 0.0000 land 1.0000 EmbellishmentClass NoBloodOnDeath RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild 2533 18933 100.0000 100.0000 8.0000 Scenario Taproot Icon 64 1.0000 0.7500 0.0000 land 1.0000 EmbellishmentClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar

ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically 2538 19728 0.0000 30.0000 30.0000 air 1.0000 EmbellishmentClass NonCollideable NoIdleActions DoNotShowOnMiniMap StartOnNoUpdate NoHPBar DoNotCreateUnitGroupAutomatically NotSelectable NoUnitAI 2540 19477 0.0000 5.0000 5.0000 0.0000 land 1.0000 1.0000 EmbellishmentClass DontFadeInOnBuild NotSelectable NonCollideable DestroyUnderBuilding Immoveable NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap Invulnerable VisibleUnderFog 2542 19704 0.0000 2.0000 2.0000 0.0000 land 30.0000 1.0000

EmbellishmentClass DoNotShowOnMiniMap ObscuresUnits NoBloodOnDeath NonAutoFormedUnit Doppled CollidesWithProjectiles Immoveable SelectWithObstruction NotSelectable NonCollideable DestroyUnderBuilding Invulnerable 2543 19471 0.0000 1.0000 1.0000 0.0000 land 30.0000 1.0000 EmbellishmentClass Invulnerable DestroyUnderBuilding NotSelectable NonCollideable DoNotShowOnMiniMap ObscuresUnits Immoveable SelectWithObstruction NoBloodOnDeath NonAutoFormedUnit Doppled CollidesWithProjectiles 2544 19577 0.0000 0.0000 0.0000 air 1.0000 Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable NonCollideable

2545 19551 0.0000 0.0000 0.0000 air 1.0000 Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NoBloodOnDeath NotPlayerPlaceable NotSearchable NonCollideable 2552 19305 god power underworld passage icon 8.0000 0.0000 land 1.0000 NonPassableLand CliffGreekA EmbellishmentClass NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap StartOnNoUpdate ForceToGaia PlaceAnywhere NonCollideable NotSelectable NotSearchable NoUnitAI Invulnerable NoIdleActions NotCommandable ObscuresUnits VisibleUnderFog 2553 19332 0.0000 1.5000 1.5000 land

1.0000 EmbellishmentClass NotSearchable NoBloodOnDeath NoTieToGround DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable NonCollideable NoHPBar 2554 19333 0.0000 1.5000 1.5000 land 1.0000 EmbellishmentClass NotSearchable NoBloodOnDeath NoTieToGround DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit Immoveable NonCollideable NoHPBar 2555 19541 0.0000 0.0000 0.0000 air 1.0000 NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions NoBloodOnDeath NotSearchable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit Immoveable NonCollideable 2556 19503 0.0000 0.0000

0.0000 0.0000 land Aggressive 0.0000 1.0000 EmbellishmentClass NoUnitAI StartOnAnimationUpdate NotSearchable Immoveable NonCollideable NoBloodOnDeath DoNotShowOnMiniMap NotSelectable DoNotCreateUnitGroupAutomatically NoIdleActions NonAutoFormedUnit NotAlive DestroyUnderBuilding 2557 19679 100.0000 100.0000 0.0000 1.0000 1.0000 0.0000 land 0.0000 1.0000 EmbellishmentClass Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia DoNotShowOnMiniMap StartOnNoUpdate NotSelectable NonCollideable NoIdleActions 2558 19744 100.0000 100.0000 0.0000 1.0000 1.0000 0.0000 land 0.0000 1.0000

EmbellishmentClass Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia DoNotShowOnMiniMap StartOnNoUpdate NotSelectable NonCollideable NoIdleActions 2562 19356 Oar Footprint Boat G Trireme icon 25.0000 25.0000 5.0000 Boat G Trireme Icon 64 0.9900 0.9900 0.0000 water 1.0000 19352 LogicalTypeNeededForVictory LogicalTypeValidSPCUnitsDeadCondition Ship EmbellishmentClass CollidesWithProjectiles DontRotateObstruction DecalStickToWaterSurface NoFadeOnDeath NavalUnit NoBloodOnDeath ObscuredByUnits Doppled NotCommandable 2563 19702 World Column Icon 64 100.0000 100.0000 World Column Icon 64 1.9900 1.4900 0.0000 land 1.0000 19357 EmbellishmentClass ObscuresUnits

VisibleUnderFog NoHPBar Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap SelectWithObstruction StartOnNoUpdate RMCanRotate PaintTextureWhenPlacing NoIdleActions FlattenGround 2564 19764 0.0000 1.0000 1.0000 0.0000 land Aggressive 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass DestroyUnderBuilding RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable 2566 19767 10.0000 10.0000 0.0000 1.0000 1.0000 Palm Stump 0.0000 land Aggressive 1.0000 LogicalTypeTornadoAttack

LogicalTypeEarthquakeAttack Nature NatureClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable DestroyUnderBuilding RMCanRotate NoIdleActions 2567 19768 0.0000 0.5000 0.5000 0.0000 land 1.0000 NatureClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable DestroyUnderBuilding RMCanRotate NoIdleActions NotPlayerPlaceable 2568 19769 0.0000 0.5000 0.5000 0.0000 land 1.0000 NatureClass NotPlayerPlaceable DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI

NotSelectable DoNotCreateUnitGroupAutomatically NotRotateable DestroyUnderBuilding RMCanRotate NoIdleActions NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable DontFadeInOnBuild NoBloodOnDeath NonCollideable 2569 19809 0.0000 0.0000 0.0000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable FadeInOnCreation NoTieToGround NotCommandable NotDeleteable DoNotDieAtZeroHitpoints HideGarrisonFlag NoUnitAI 2571 19821 World Hawk Icon 64 20.0000 20.0000 12.0000 World Hawk Icon 64 0.0500 0.0500 4.8000 air 18.0000 1.0000

LogicalTypeCanBeHealed LogicalTypeMilitaryUnitsAndBuildings LogicalTypeTornadoAttack LogicalTypeValidBoltTarget LogicalTypeFimbulWinterTCEvalType LogicalTypeValidShiftingSandsTarget LogicalTypeNeededForVictory LogicalTypeFavoriteMythUnit LogicalTypeLandMilitary LogicalTypeValidSPCUnitsDeadCondition LogicalTypeUnitsNotBuildings LogicalTypeRangedUnitsAutoAttack LogicalTypeRangedUnitsAttack LogicalTypeMinimapFilterMilitary LogicalTypeIdleMilitary Nature NatureClass FlyingUnit Unit NonAutoFormedUnit ForceToGaia FlyingUnit VisibleUnderFog DontRotateObstruction NoTieToGround NonCollideable DoNotShowOnMiniMap NotSelectable 2572 19823 100.0000 100.0000 0.0000 3.0000 3.0000 land 1.0000 EmbellishmentClass Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit NoHPBar ForceToGaia DoNotShowOnMiniMap NotSelectable StartOnAnimationUpdate NonCollideable 2573 19824 Gaia Whale icon 15.0000

2.7000 2.7000 5.0000 2.2000 water 3.0000 4 1.0000 0.3000 fish 0.40 0.30 0.99 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass VisibleUnderFog ForceToGaia TieToWaterSurface DontRotateObstruction DecalStickToWaterSurface NavalUnit NoHPBar NotSelectable Invulnerable DoNotShowOnMiniMap CorpseDecays 2574 19842 100.0000 100.0000 0.0000 3.0000 3.0000 land 1.0000 EmbellishmentClass Immoveable DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit NoHPBar ForceToGaia DoNotShowOnMiniMap NotSelectable StartOnAnimationUpdate NonCollideable

2576 19861 10.0000 10.0000 0.0000 0.5000 0.5000 0.0000 water 5.0000 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature EmbellishmentClass DoNotShowOnMiniMap NoUnitAI NotSelectable Immoveable NoHPBar DestroyUnderBuilding StartOnAnimationUpdate NoBloodOnDeath NoIdleActions NonAutoFormedUnit VisibleUnderFog ForceToGaia TieToWaterSurface NavalUnit RMCanRotate NonCollideable 2579 19907 20414 0.0000 1.0000 1.0000 50.0000 air Aggressive 2.0000 1.0000 Projectile EmbellishmentClass DoNotCreateUnitGroupAutomatically NoBloodOnDeath NonAutoFormedUnit NoTieToGround NotSearchable NotSelectable Projectile DoNotDieAtZeroHitpoints NoHPBar DoNotShowOnMiniMap NonCollideable NoIdleActions

DontRotateObstruction DestroyProjectile NotPlayerPlaceable 2584 20065 10.0000 10.0000 0.0000 0.5000 0.5000 0.0000 water 5.0000 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature EmbellishmentClass DoNotShowOnMiniMap NoUnitAI NotSelectable Immoveable NoHPBar NonCollideable DestroyUnderBuilding StartOnAnimationUpdate NoBloodOnDeath NoIdleActions NonAutoFormedUnit VisibleUnderFog ForceToGaia TieToWaterSurface NavalUnit RMCanRotate 2589 20110 0.0000 3.7500 3.7500 0.0000 water 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature EmbellishmentClass VisibleUnderFog VisibleUnderFog SelectWithObstruction DontSortAlphaPolys RenderAfterWater VisibleUnderFogOnlyAfterSeen DoNotCreateUnitGroupAutomatically DoNotCreateUnitGroupAutomatically NonCollideable

NonCollideable NonCollideable NotSelectable NotSelectable TieToWaterSurface ForceToGaia ForceToGaia ForceToGaia DoNotShowOnMiniMap DoNotShowOnMiniMap DoNotShowOnMiniMap PlaceAnywhere StartOnAnimationUpdate StartOnAnimationUpdate NoUnitAI NoUnitAI NoUnitAI NavalUnit NoHPBar NoHPBar NoHPBar NoBloodOnDeath NoBloodOnDeath NoBloodOnDeath NotSelectable 2590 20118 20452 8.0000 Wood 64 3.5000 3.5000 0.0000 land 1.0000 EmbellishmentClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically 2591 20119 20453 8.0000

Wood 64 3.5000 3.5000 0.0000 land 1.0000 EmbellishmentClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically 2592 20120 20454 8.0000 Wood 64 3.5000 3.5000 0.0000 land 1.0000 EmbellishmentClass DoNotShowOnMiniMap StartOnNoUpdate NoUnitAI NotSelectable NonAutoFormedUnit VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath RMCanRotate NoIdleActions DoNotCreateUnitGroupAutomatically 2593 20121 8.0000 Scenario Trident Icon 64 0.9900 0.9900

0.0000 land 1.0000 20798 EmbellishmentClass VisibleUnderFog NoHPBar ForceToGaia Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap SelectWithObstruction StartOnNoUpdate DestroyUnderBuilding Invulnerable 2594 20122 0.0000 5.0000 5.0000 0.0000 land 1.0000 1.0000 EmbellishmentClass Immoveable NoBloodOnDeath NonAutoFormedUnit DoNotShowOnMiniMap DontFadeInOnBuild NotSelectable NonCollideable DestroyUnderBuilding Invulnerable VisibleUnderFog 2598 20169 0.0000 0.0000 air 6.0000 1.0000 NotPlayerPlaceable NotSelectable NotSearchable KillOnAnimLoop DoNotYawDuringMovement NonCollideable GivesLOSToAll NoHPBar

NoBloodOnDeath 2599 20175 0.0000 0.0000 0.0000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable FadeInOnCreation NoTieToGround NotCommandable NotDeleteable DoNotDieAtZeroHitpoints HideGarrisonFlag NoUnitAI 2600 20176 0.0000 0.0000 0.0000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit NoUnitAI DoNotDieAtZeroHitpoints HideGarrisonFlag Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap

NotSelectable FadeInOnCreation NoTieToGround NotCommandable NotDeleteable 2601 20232 700.0000 700.0000 5.0000 Building Wall to Gate Icon 64 2.7500 9.0000 0.0000 land 10.0000 1.0000 4.0000 1 15.0000 1.0000 5.0000 20231 0.65 0.96 0.10 LogicalTypeAffectedByRestoration LogicalTypeConvertsHerds LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeValidForestFireTarget LogicalTypeSeaSerpentAttack LogicalTypeValidMeteorTarget Building EmbellishmentClass Athenian Wall Citadel Wall Stone Wall Fortified Wall PlayerOwnsObstruction NonAutoFormedUnit ObscuresUnits CollidesWithProjectiles DontFadeInOnBuild Immoveable NoBloodOnDeath Doppled wallBuild UseAlignedObstructionOnMinimap Invulnerable

2603 20249 0.0000 0.0000 0.0000 air 1.0000 NoBloodOnDeath NotPlayerPlaceable NotSearchable NonCollideable Immoveable DoNotCreateUnitGroupAutomatically NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NoHPBar NotSelectable NoIdleActions 2605 20941 10.0000 10.0000 0.0000 2.0000 2.0000 0.0000 water 1.0000 LogicalTypeTornadoAttack LogicalTypeEarthquakeAttack Nature NatureClass Immoveable ForceToGaia NotSelectable VisibleUnderFog NoHPBar NoBloodOnDeath NoIdleActions NonAutoFormedUnit NoUnitAI DoNotShowOnMiniMap NonCollideable StartOnNoUpdate DestroyUnderBuilding RMCanRotate 2607 20988 0.0000 0.5000 0.5000

land 2.0000 1.0000 EmbellishmentClass NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NotAlive Immoveable NonCollideable NotSearchable NoBloodOnDeath StartOnAnimationUpdate 2608 20989 0.0000 0.5000 0.5000 land 2.0000 1.0000 EmbellishmentClass NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NotAlive Immoveable NonCollideable NotSearchable NoBloodOnDeath StartOnAnimationUpdate 2609 20990 0.0000 0.5000 0.5000 land 2.0000 1.0000 EmbellishmentClass NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NotAlive Immoveable NonCollideable NotSearchable

NoBloodOnDeath StartOnAnimationUpdate 2610 20991 0.0000 0.5000 0.5000 land 2.0000 1.0000 EmbellishmentClass NoUnitAI DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions NonAutoFormedUnit NotAlive Immoveable NonCollideable NotSearchable NoBloodOnDeath StartOnAnimationUpdate 2616 21095 0.0000 0.0000 0.0000 3.0000 land 1.0000 EmbellishmentClass StartOnAnimationUpdate NoBloodOnDeath NonCollideable NotSearchable NonAutoFormedUnit Immoveable DoNotCreateUnitGroupAutomatically DoNotShowOnMiniMap NotSelectable NoIdleActions FadeInOnCreation NoTieToGround 2618 21146 21155 0.0000 1.5000 1.5000 land 1.0000 EmbellishmentClass

NoHPBar TieToWaterSurface PlaceAnywhere NotSelectable StartOnAnimationUpdate NoUnitAI Immoveable CollidesWithProjectiles DontFadeInOnBuild NoBloodOnDeath NonAutoFormedUnit SelectWithObstruction Invulnerable 2620 21171 21172 100.0000 100.0000 0.0000 0.5000 0.5000 0.0000 land 1.0000 21170 LogicalTypeAffectedByRestoration LogicalTypeTornadoAttack LogicalTypeConvertsHerds LogicalTypeEarthquakeAttack LogicalTypeSiegeAutoAttack LogicalTypeHandUnitsAutoAttack LogicalTypeBuildingsNotWalls LogicalTypeBuildingsNotHouses LogicalTypeRangedUnitsAutoAttack LogicalTypeVillage