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Transcript of Project Tomorrow 2.12 a
© Project Tomorrow 2011
Technology –What Do Students Want!
February 16, 2012
Sandy Miller, [email protected]
For interaction later, download red:green (free App)
© Project Tomorrow 2011
Speak Up Research Project
National and California Findings
K-12 Students, Parents, Teachers, Administrators
Julie Evans - 2011
Project Tomorrow [email protected]
© Project Tomorrow 2011
Project Tomorrow (www.tomorrow.org)
is the leading education nonprofit organization dedicated to the empowerment of student
voices in education.
© Project Tomorrow 2011
© Project Tomorrow 2011
The New 3 E’s of Education:Enabled – Engaged – Empowered
How Today’s Students are Leveraging Emerging Technologies for Learning
Speak Up 2010
National Findings:From Julie Evans
Speak Up 2011 Report Congressional Briefing April 1, 2011
© Project Tomorrow 2011
K-12 Students 294,339 Teachers 35,525 Parents (in English & Spanish) 42,267 Librarians 2,125 School/District Administrators 3,578 Technology Leaders 6,541/
1987 Schools / Districts 5,757/ 1,215
Top Participating States (# of participants)Top 12 (# of participants)TX, CA, AL, AZ, FL, NC, IL, MD, IN, NV, PA, WI
National Speak Up 2010 Participation: 379,355
National Speak Up 2010 Participation: 379,355
About our K-12 Schools: – 34% urban, 29% suburban, 37% rural
– 51% Title 1 eligible – indicating community poverty
– 34% majority-minority student population
© Project Tomorrow 2011
© Project Tomorrow 2011
What can the Speak Up findings tell us about the
future of learning?
What are the implications for Higher ED?
© Project Tomorrow 2011
hold great promise for
• creating a new learning environment
• engaging them in contextually-based content
• enabling greater personalization of the learning process
• empowering them to explore knowledge in new ways
Students say, “emerging technologies….
© Project Tomorrow 2011
The Student Vision for 21st Century Learning
Social-based learning
Un-tethered learning
Digitally-rich learning
© Project Tomorrow 2011
Three Essential Elements
Social–based learning
Students want to leverage emerging
communications and collaboration
tools to create personal networks of
experts
© Project Tomorrow 2011
Three Essential Elements
Un–tethered learning
Students envision technology-
enabled learning that transcends
classroom walls
(mobile devices and on-line learning)
© Project Tomorrow 2011
Three Essential Elements
Digitally–rich learning
Students see the use of relevancy-
based digital tools, content and
resources as key to education
productivity
© Project Tomorrow 2011
Speak Up Data Findings
Who am I?
Interactive Exercises
© Project Tomorrow 2011
Who am I?
1. Kindergartener
2. 2nd Grader
3. 6th Grader
4. 11th Grader
5. Administrator
2010 Characteristics
34% have smart phones
73% have MP3 Players/iPods
25% are using an e-book
50% of girls and 33% of boys update their
social networking site.
22% participate in 3D virtual reality worlds
© Project Tomorrow 2011
© Project Tomorrow 2011
Who am I?
1. Kindergartener
2. 2nd Grader
3. 6th Grader
4. 11th Grader
5. Administrator
6th Grader
© Project Tomorrow 2011
2010 Characteristics
34% have smart phones
73% have MP3 Players/iPod
25% are using an e-book
50% of girls and 33% of boys update their
social networking site.
22% participate in 3D virtual reality worlds
© Project Tomorrow 2011
Savvy and Fluent Sixth GradersMore so than their older siblings in high school
6th - 11th
Participate in #-D virtual reality worlds 22% 15%
Use educational games at home and school 47% 29%
© Project Tomorrow 2011
© Project Tomorrow 2011
Who am I?
1. Kindergarten Boy
2. 3rd Grade Girl
3. 7th Grade Boy
4. 10th Grade Girl
5. Teacher
© Project Tomorrow 2011
Who am I? Profile characteristics:
Wishes for their ultimate school Online textbooks (29%) High tech science tools (39%) Online tools for organization (35%)
Access to mobile devices:
MP3 player/iPod (44%) Game player (53%) Laptop (44%)
Participates in
immersive virtual reality
environments (39%)
Uses Internet for research (51%) and online assessments (35%)
© Project Tomorrow 2011
Who am I?
1. Kindergarten Boy
2. 3rd Grade Girl
3. 7th Grade Boy
4. 10th Grade Girl
5. Teacher
© Project Tomorrow 2011
Who am I?
3rd Grade Girl with Average Tech Skills
© Project Tomorrow 2011
Who am I? Profile characteristics:
Wishes for their ultimate school Online textbooks (29%) High tech science tools (39%) Online tools for organization (35%)
Access to mobile devices:
MP3 player/iPod (44%) Game player (53%) Laptop (44%)
Participates in
immersive virtual reality
environments (39%)
Uses Internet for research (51%) and online assessments (35%)
© Project Tomorrow 2011
The New 3 E’s of EducationEnabled, Engaged, Empowered
Social-based learning
Un-tethered learning
Digitally-rich learning
© Project Tomorrow 2011
The New 3 E’s of Education:
Enabled, Engaged, Empowered
Key Trends to Watch:
• Mobile Learning
• Online and Blended Learning
• E-Textbooks and Digital Content
© Project Tomorrow 2011
The New 3 E’s of Education: Enabled, Engaged, Empowered
Key Trends: Mobile Learning
© Project Tomorrow 2011
If you were going to spend a month on an isolated island, what one mobile device would you absolutely need to have?
ipad
Smart phone
Digital reader
Hand-held game player
MP3/iPod
Latte frother
http://tinyurl.com/isolatedisland
© Project Tomorrow 2011
The New 3 E’s of Education: Enabled, Engaged, Empowered
Key Trends: Mobile Learning
Lower price tags
Instructional potential
Wide range of devices
© Project Tomorrow 2011
Key Trends: Mobile Learning
Smart phone jump of 42% from 2009 – 2010 & Little demographic difference
© Project Tomorrow 2011
• How can these mobile devices engage, empower and enable students?
• What do students say about using these devices?
The New 3 E’s of Education: Enabled, Engaged, Empowered
© Project Tomorrow 2011
1. Increase effectiveness of school:
Check grades
74%
Take notes for class
59%
Use the calendar
50%
Access online textbooks
44%
Students: How would you use your mobile device to help you with your schoolwork?
© Project Tomorrow 2011
2. Leverage capabilities for greater impact
Internet research – anytime, anywhere
68%
Collaborate with peers & teachers
53%
Create and share documents
37%
Record lectures/labs to review again later
35%
Students: How would you use your mobile device to help you with your schoolwork?
© Project Tomorrow 2011
What is the # 1 collaboration tool they want to
use?
1. Email
2. Social Networking
3. Instant or text message
53 % Students said they wanted to Collaborate with peers & teachers
© Project Tomorrow 2011
What is the # 1 collaboration tool they want to use?
• Social Networking
• Instant or text message
53 % Students said they wanted to Collaborate with peers & teachers
© Project Tomorrow 2011
CA Teachers’ biggest benefit and concern about using mobile devices at school…
48% of teachers say that the greatest benefit to using mobile devices:
increases student engagement in school and learning
68% of teachers say their biggest concernis students will be distracted doing other things
(texting, surfing, games)
© Project Tomorrow 2011
Administrators: How likely are you this year to allow students to use their own mobile devices for instructional purposes at school?
Administrators say:
© Project Tomorrow 2011
Would parents purchase a mobile device for their child to use at school?
Parents say:
© Project Tomorrow 2011
Would parents purchase a data plan to support their child’s use of the mobile device at school?
Parents say:
© Project Tomorrow 2011
Mobile Learning
Bottom line for Trend 1:
Educational experiences that are enabled by mobile devices and applications provide a multitude of un-tethered opportunities for students to be more engaged in learning and extend the learning process beyond the classroom.
© Project Tomorrow 2011
The New 3 E’s of Education: Enabled, Engaged, Empowered
Key Trends: Online and Blended Learning
© Project Tomorrow 2011
Who is learning online?
Growth in student experiences with academic online learning
Includes: • Online class taught by a teacher• Self-study online class • Blended class environment
© Project Tomorrow 2011
Who is learning online?
Take out your device with red:green downloaded app.
1. How many of you have taken an online course?
2. Do you know someone who has taken an online course?
3. Does your school offer online courses?
Includes: • Online class taught by a teacher• Self-study online class • Blended class environment
Administrator: Model of Online Learning provided to Students
© Project Tomorrow 2011
© Project Tomorrow 2011
What is propelling this new level of interest for online learning?
1. Increased personal familiarity by teachers and administrators.
2. Intensified demand by students and parents
3. Emergence of a new value proposition for administrators
54
© Project Tomorrow 2011
Benefits of an online class?
Views of students who have taken an online class
© Project Tomorrow 2011
Online and
Blended Learning
Bottom line for Trend 2:
Online and blended learning enables a greater personalization of the learning process and facilitates opportunities for students to collaborate with peers and experts, thus empowering a new sense of personal ownership of the learning process by the student.
© Project Tomorrow 2011
The New 3 E’s of Education: Enabled, Engaged, Empowered
Key Trends: E-Textbooks & Digital Content
© Project Tomorrow 2011
Speak-Up Survey results:
Current use of Online textbooks or Curriculum as part of regular work:
27 % of middle school students
37% of high school students
Student’s Ultimate school would use e-textbooksas a key component:
Gr 3-5 48%
Gr 6-8 53%
Gr 9-12 55%
© Project Tomorrow 2011
Higher Education Textbooks
• 1 in 4 texts will be digital by 2014*
• Apple’s iBook 2 (purchase texts with this App)-- $14.99--interactive, immediate feedback--currently 20,000 education apps-- companies that control 90% in US
(Pearson, McGraw-Hill, Houghton-Mifflin Harcourt)
--New app for teachers to write their own texts
* http://Blog.xplana.com/reports/
© Project Tomorrow 2011
Designing the Ultimate E-Textbook
Engaging Social-based Learning with the E-Textbook
© Project Tomorrow 2011
Designing the Ultimate E-Textbook
Un-tethered Learning Enabled by the E-Textbook
© Project Tomorrow 2011
Designing the Ultimate E-Textbook
Empowering Digitally-rich Content through the E-Textbook
© Project Tomorrow 2011
e-textbook
s and Digital
Content
Bottom line for Trend 3:
The use of e-textbooks and other digitally rich content engages students by providing a real world context for the learning process and allowing learning to extend beyond the classroom walls.
Parents are a strong force
57% of parents today consider instructional technology to be EXTREMELY IMPORTANT for their child’s success.
That is compared to 37% of teachers.
© Project Tomorrow 2011
© Project Tomorrow 2011
Parental Digital Choice
Parents value a interactive, collaborative relationships with their child’s teacher(s)
© Project Tomorrow 2011
Parental Digital Choice
Parents’ top 10 factors for evaluating the quality ofcomputer based games, websites or online classes
© Project Tomorrow 2011
Enabling Mobile TechnologySmart phone, ipad, Laptops, Bring Your Own
Device
Engaging Online LeaningOnline tutors, Online classes, Collaboration tools,
Chat rooms for students
Empowering Digital ContentCampus wide internet access, Online or e-texts,
Games and Virtual Simulations, Adaptive Software
© Project Tomorrow 2011
Ultimate School: Are we on the same page?
Ultimate School: Enabling Mobile Learning
© Project Tomorrow 2011
Ultimate School: Are we on the same page?
Ultimate School: Engaging Online Learning
© Project Tomorrow 2011
Ultimate School: Are we on the same page?
Ultimate School: Empowering Digital Content
© Project Tomorrow 2011
The future of learning?
What Students Want…
Learning that is:
Enabled Engaging
Empowered
© Project Tomorrow 2011
Speak Up!
.
Julie EvansProject Tomorrow
Copyright Project Tomorrow 2010. This work is the intellectual property of the author. Permission is granted for this material to be shared for non-commercial, educational purposes,
provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the
author. To disseminate otherwise or to republish requires written permission from the author.
Top Time-Saving Web Resources
Tungle: http://www.tungle.me
Yousendit: http://www.sendthisfile.com
Slideshare: http://www.slideshare.net
Tripit: http://www.tripit.com
© Project Tomorrow 2011
Web Resources Show your students you are “technology savvy”
LiveBinders
http://www.livebinders.com
QR Readers: http://qrcode.kaywa.com
http://www.i-nigma.com
Drop Box http://www.dropbox.com
© Project Tomorrow 2011
Flipped Classroomshttp://www.thedailyriff.com/articles/the-flipped-class-
manifest-823.php
Actively transferring the responsibility and ownership of learning from the teacher to the students in a Flipped Classroom
Students have control over how they learn content, the pace of their learning, and how their learning is assessed
Teachers become guides to understanding rather than dispensers of facts
© Project Tomorrow 2011
21 Things that will Become Obsolete in education by 2020http://www.thedailyriff.com/articles/21-things-that-will-become-obsolete-in-
education-by-2020-474.php
1. DesksThe 21st century does not fit neatly into rows. Neither should your students. Allow the network-based concepts of flow, collaboration, and dynamism help you rearrange your room for authentic 21st century learning.
© Project Tomorrow 2011
21 Things that will Become Obsolete in education by 2020http://www.thedailyriff.com/articles/21-things-that-will-become-obsolete-in-
education-by-2020-474.php
5. The Role of Standardized Tests in College AdmissionsThe AP Exam is on its last legs. The SAT isn't far behind. Over the next ten years, we will see Digital Portfolios replace test scores as the #1 factor in college admissions.
© Project Tomorrow 2011
21 Things that will Become Obsolete in education by 2020http://www.thedailyriff.com/articles/21-things-that-will-become-obsolete-in-
education-by-2020-474.php
7. Fear of WikipediaWikipedia is the greatest democratizing force in the world right now. If you are afraid of letting your students peruse it, it's time you get over yourself.
© Project Tomorrow 2011
21 Things that will Become Obsolete in education by 2020http://www.thedailyriff.com/articles/21-things-that-will-become-obsolete-in-
education-by-2020-474.php
8. PaperbacksBooks were nice. In ten years' time, all reading will be via digital means. And yes, I know, you like the 'feel' of paper. Well, in ten years' time you'll hardly tell the difference as 'paper' itself becomes digitized.
© Project Tomorrow 2011
21 Things that will Become Obsolete in education by 2020http://www.thedailyriff.com/articles/21-things-that-will-become-obsolete-in-
education-by-2020-474.php
12. Centralized InstitutionsSchool buildings are going to become 'homebases' of learning, not the institutions where all learning happens. Buildings will get smaller and greener, student and teacher schedules will change to allow less people on campus at any one time, and more teachers and students will be going out into their communities to engage in experiential learning.
© Project Tomorrow 2011
21 Things that will Become Obsolete in education by 2020http://www.thedailyriff.com/articles/21-things-that-will-become-obsolete-in-
education-by-2020-474.php
14. Education School Classes that Fail to Integrate Social TechnologyThis is actually one that could occur over the next five years. Education Schools have to realize that if they are to remain relevant, they are going to have to demand that 21st century tech integration be modeled by the very professors who are supposed to be preparing our teachers.
© Project Tomorrow 2011