Programmer, Ikaw ay Game jammer

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PROGRAMMER, IKA'Y GAME JAMMER Yo!

Transcript of Programmer, Ikaw ay Game jammer

PROGRAMMER,IKA'Y GAME

JAMMERYo!

I'm a web/game developer

I've been to 3 GGJams

and haven't "won" in any of them.

I'm

NOTTHE BEST PROGRAMMER

in

THIS ROOM

It's

NOT ABOUTbeing

THE BEST PROGRAMMERin

THIS ROOM

TECH DEMO

is not a

GAME

And this is

NOT A

"TECH DEMO" JAM

PRACTICAL ADVICE:

1. BE IN A PROTOTYPINGSTATE OF MIND

“Oh boy, this extra 1 thousand lines of code will makesure this runs on Internet Explorer AND Android”

- a platfag

DON'T BE APLATFAG

2. BE THE ANCHOR

KEEP EVERYONE ELSEGROUNDED

ARTISTS: TURN BAYOUT TO GAYOUT

DESIGNERS: MAKE THE GAME FUN

YOU: MAKE SURE THEY'RE UNDERTHE REALMS OF REALITY

SOME IDEASDESERVE TO

BE SHOTDOWN

3. YOU HAVE LESS TIMETHAN YOU THINK

48HR- (6HR SLEEP * 2 DAYS)

- (1HR * 6 MEALS)- (6HR PLANNING-TEST-TWEAK)

~24HRS

“24 HOURS? That's, like, 2 regular work days!” -Gameleft® employee

IT'S EASIER TO ADD NEW STUFFTHAN CUT DOWN HALF-FINISHEDFEATURES AT THE LAST MINUTE

AIM FORSOMETHING

YOU CANBUILD IN 4-8

HOURS

4. SLEEP

No, really

SLEEP!!

IRRITABILITYDECREASED ATTENTION

SPANSLOWER REACTION TIME

5. USE AN ENGINE ORFRAMEWORK

SPRITE MANAGEMENT,BLITTING, CAMERA

SYSTEM, COLLISIONDETECTION, STATE

MANAGEMENT, SOUNDEFFECTS, LEVEL EDITING

2D

2D

3D

SPECIALIZED

SPECIALIZED

RECAP

1. Prototyping mindstate2. Reality anchor3. Aim for less time4. Sleep5. Use an Engine/Framework

FOLLOW MYADVICE ANDYOU'LL DO

WELL

OR NOT

THIS IS AGAME JAM

NO ONE ISTELLING YOUWHAT TO DO

DOWHATEVER*YOU WANT!

*as long as it's legal, of course