Prodct & Sevic Design

66
CHAPTER 4 Product and Service Design McGraw-Hill/Irwin Operations Management, Eighth Edition, by William J. Stevenson Copyright © 2005 by The McGraw-Hill Companies, Inc. All rights reserved.

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Transcript of Prodct & Sevic Design

  • 4-1 Product and Service Design

    CHAPTER

    4

    Product and

    Service Design

    McGraw-Hill/Irwin Operations Management, Eighth Edition, by William J. Stevenson

    Copyright 2005 by The McGraw-Hill Companies, Inc. All rights reserved.

  • 4-2 Product and Service Design

    What does Product & Service Design Do?

  • 4-3 Product and Service Design

  • 4-4 Product and Service Design

    Major factors in design strategy

    Cost

    Quality

    Time-to-market

    Customer satisfaction

    Competitive advantage

    Product and Service Design

    Product and service design or redesign should be closely tied to an organizations strategy

  • 4-5 Product and Service Design

    Objectives of Product and Service Design

    Main focus

    Customer satisfaction

    Secondary focus

    Function of product/service

    Cost/profit

    Quality

    Appearance

    Ease of production/assembly

    Ease of maintenance/service

  • 4-6 Product and Service Design

    Legal

    FDA, OSHA, IRS

    Product liability

    Ethical

    Releasing products with defects

    Environmental

    EPA

    Legal, Ethical, and Environmental Issues

  • 4-7 Product and Service Design

    Regulations & Legal Considerations

    Product Liability - A manufacturer is liable for

    any injuries or damages caused by a faulty

    product.

    Uniform Commercial Code-Customer Product

    Safety Commission- Products carry an

    implication of merchantability and fitness.

  • 4-8 Product and Service Design

    Designers Adhere to Guidelines

    Produce designs that are consistant with the

    goals of the company

    Give customers the value they expect

    Make health and safety a primary concern

    Consider potential harm to the environment

  • 4-9 Product and Service Design

    Other Issues in Product and Service Design

    Product/service life cycles

    How much standardization

    Product/service reliability

    Range of operating conditions

  • 4-10 Product and Service Design

    Life Cycles of Products or Services

    Time

    Introduction

    Growth

    Maturity

    Saturation

    Decline

    Dem

    an

    d

    Figure 4.1

  • 4-11 Product and Service Design

    Differing views of design created through lack of information

  • 4-12 Product and Service Design

    Steps in the Product Design Process

    Arrows show that its a circular process, Product design are never finished, but always updated with new ideas

  • 4-13 Product and Service Design

    Phases in Product Development Process

    1. Idea generation

    2. Feasibility analysis

    3. Product specifications

    4. Process specifications

    5. Prototype development

    6. Design review

    7. Market test

    8. Product introduction

    9. Follow-up evaluation

  • 4-14 Product and Service Design

    Idea Generation

    Ideas Competitor based

    Supply chain based

    Research based

  • 4-15 Product and Service Design

    Research & Development (R&D)

    Organized efforts to increase scientific knowledge or product innovation & may involve:

    Research advances knowledge about a subject without near-term expectations of commercial applications.

    Applied Research achieves commercial applications.

    Development converts results of applied research into commercial applications.

  • 4-16 Product and Service Design

    Standardization

    Standardization

    Extent to which there is an absence of variety

    in a product, service or process

    Standardized products are immediately

    available to customers

  • 4-17 Product and Service Design

    Advantages of Standardization

    Fewer parts to deal with in inventory &

    manufacturing

    Design costs are generally lower

    Reduced training costs and time

    More routine purchasing, handling, and

    inspection procedures

  • 4-18 Product and Service Design

    Advantages of Standardization (Contd)

    Orders fillable from inventory

    Opportunities for long production runs and automation

    Need for fewer parts justifies increased expenditures on perfecting designs and improving quality control procedures.

  • 4-19 Product and Service Design

    Disadvantages of Standardization

    Designs may be frozen with too many imperfections remaining.

    High cost of design changes increases resistance to improvements.

    Decreased variety results in less consumer appeal.

  • 4-20 Product and Service Design

    Modular Design

    Modular design is a form of standardization in which component parts are subdivided into modules that are easily replaced or interchanged. It allows:

    easier diagnosis and remedy of failures

    easier repair and replacement

    simplification of manufacturing and assembly

  • 4-21 Product and Service Design

    Product Design

    Robust Design

    Concurrent Engineering

    Computer-Aided Design

  • 4-22 Product and Service Design

    Robust Design: Design that results in

    products or services that can function over

    a broad range of conditions

    Robust Design

  • 4-23 Product and Service Design

    Taguchi Approach Robust Design

    Design a robust product

    Insensitive to environmental factors either in manufacturing or in use.

    Central feature is Parameter Design.

    Determines:

    factors that are controllable and those not controllable

    their optimal levels relative to major product advances

  • 4-24 Product and Service Design

    Reverse Engineering

    Reverse engineering is the

    dismantling and inspecting

    of a competitors product to discover

    product improvements.

  • 4-25 Product and Service Design

    Concurrent Engineering

    Concurrent engineering

    is the bringing together

    of engineering design and

    manufacturing personnel

    early in the design phase.

  • 4-26 Product and Service Design

  • 4-27 Product and Service Design

    Concurrent Engineering Approach

  • 4-28 Product and Service Design

    Computer-Aided Design

    Computer-Aided Design (CAD) is product design using computer graphics.

    increases productivity of designers, 3 to 10 times

    creates a database for manufacturing information on product specifications

    provides possibility of engineering and cost analysis on proposed designs

  • 4-29 Product and Service Design

    Manufacturability

    Manufacturability is the ease of fabrication

    and/or assembly which is important for:

    Cost

    Productivity

    Quality

  • 4-30 Product and Service Design

    Designing for Manufacturing

    Beyond the overall objective to achieve customer satisfaction while making a reasonable profit is:

    Design for Manufacturing(DFM)

    The designers consideration of the organizations manufacturing capabilities when designing a product.

    The more general term design for operations encompasses services as well as manufacturing

  • 4-31 Product and Service Design

    Progressive Design of a toolbox using DFM

    An example of the benefits of applying these rules is seen in the Fig

    above. We can see the progression in the design of a toolbox using the

    DFM approach. All of the pictures show a toolbox. However, the first

    design shown requires 20 parts. Through simplification and use of

    modular design, the number of parts required has been reduced to 2. It

    would certainly be much easier to make the product with 2 parts versus

    20 parts. This means fewer chances of error, better quality, and lower

    costs due to shorter assembly time.

  • 4-32 Product and Service Design

    Design for manufacturing (DFM)

    Design for assembly (DFA)

    Design for recycling (DFR)

    Remanufacturing

    Design for disassembly (DFD)

    Robust design

    Product design

  • 4-33 Product and Service Design

    Recycling: recovering materials for future use

    Recycling reasons

    Cost savings

    Environment concerns

    Environment regulations

    Designing for Recycling DFR

  • 4-34 Product and Service Design

    Service Design

    Service is an act

    Service delivery system

    Facilities

    Processes

    Skills

    Many services are bundled with products

  • 4-35 Product and Service Design

    Service Design

    Service

    Something that is done to or for a customer

    Service delivery system

    The facilities, processes, and skills needed to provide a service

    Product bundle

    The combination of goods and services provided to a customer

    Service package

    The physical resources needed to perform the service

  • 4-36 Product and Service Design

    Tangible intangible

    Services created and delivered at the same

    time

    Services cannot be inventoried

    Services highly visible to customers

    Services have low barrier to entry and exit

    Location important to service

    Differences Between Product and Service Design

  • 4-37 Product and Service Design

    Phases in Service Design

    1. Conceptualize

    2. Identify service package components

    3. Determine performance specifications

    4. Translate performance specifications into

    design specifications

    5. Translate design specifications into delivery

    specifications

  • 4-38 Product and Service Design

    Service Blueprinting

    Service blueprinting

    A method used in service design to describe and

    analyze a proposed service

    A useful tool for conceptualizing a service

    delivery system

  • 4-39 Product and Service Design

    Major Steps in Service Blueprinting

    1. Establish boundaries

    2. Identify steps involved

    3. Prepare a flowchart

    4. Identify potential failure points

    5. Establish a time frame

    6. Analyze profitability

  • 4-40 Product and Service Design

    Characteristics of Well Designed Service Systems

    1. Consistent with the organization mission

    2. User friendly

    3. Robust

    4. Easy to sustain

    5. Cost effective

    6. Value to customers

    7. Effective linkages between back operations

    8. Single unifying theme

    9. Ensure reliability and high quality

  • 4-41 Product and Service Design

    Challenges of Service Design

    Variable requirements

    Difficult to describe

    High customer contact

    Service customer encounter

  • 4-42 Product and Service Design

    Quality Function Deployment

    Voice of the customer

    House of quality

    Quality Function Deployment

    QFD: An approach that integrates the voice of the customer into the product and service development process.

  • 4-43 Product and Service Design

    The House of Quality

    Correlation

    matrix

    Design

    requirements

    Customer

    require-

    ments

    Competitive

    assessment

    Relationship

    matrix

    Specifications

    or

    target values

    Figure 1

  • 4-44 Product and Service Design

    Fig.2 House of Quality Example Figure 2

  • 4-45 Product and Service Design

  • 4-46 Product and Service Design

    CHAPTER

    4s

    Reliability

    McGraw-Hill/Irwin Operations Management, Eighth Edition, by William J. Stevenson

    Copyright 2005 by The McGraw-Hill Companies, Inc. All rights reserved.

  • 4-47 Product and Service Design

    Reliability

    Reliability: The ability of a product, part, or system to perform its intended function under a prescribed set of conditions

    Failure: Situation in which a product, part, or system does not perform as intended

    Normal operating conditions: The set of conditions under which an items reliability is specified

  • 4-48 Product and Service Design

    Probability that the product or system will:

    Function when activated

    Function for a given length of time

    Independent events

    Events whose occurrence or nonoccurrence do not influence each other

    Redundancy

    The use of backup components to increase reliability

    Reliability is a Probability

  • 4-49 Product and Service Design

    Rule 1

    .90 .80

    Lamp 1 Lamp 2

    .90 x .80 = .72

  • 4-50 Product and Service Design

    Rule 2

    .90

    .80

    .90 + (1-.90)*.80 = .98 Lamp 1

    Lamp 2 (backup)

  • 4-51 Product and Service Design

    Rule 3

    .90

    .80

    .70

    1-[(1-.90)*(1-.80)*(1-.70)] = .994

    1 P(all fail)

    Lamp 1

    Lamp 2 (backup for Lamp1)

    Lamp 3 (backup for Lamp 2)

  • 4-52 Product and Service Design

    Example S-1 Reliability

    Determine the reliability of the system shown

    .98 .90

    .90 .92

    .95

  • 4-53 Product and Service Design

    Example S-1 Solution

    The system can be reduced to a series of three

    components

    .98 .90+.90(1-.90) .95+.92(1-.95)

    .98 x .99 x .996 = .966

  • 4-54 Product and Service Design

    Failure Rate Figure 4S.1

    Few (random) failures Infant

    mortality

    Failures due

    to wear-out

    Time, T

    Fa

    ilure

    Rate

  • 4-55 Product and Service Design

    Exponential Distribution

    Reliability = e -T/MTBF

    1- e -T/MTBF

    T Time

    Figure 4S.2

  • 4-56 Product and Service Design

    Normal Distribution

    Reliability

    0 z

    Figure 4S.3

  • 4-57 Product and Service Design

    Availability

    The fraction of time a piece of equipment

    is expected to be available for operation

    AvailabilityMTBF

    MTBF MTR

    MTBF = mean time between failures

    MTR = mean time to repair

  • 4-58 Product and Service Design

    Improving Reliability

    Component design

    Production/assembly techniques

    Testing

    Redundancy/backups

    Preventive maintenance procedures

    User education

    System design

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