Presentation4 program

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Camp Program

description

 

Transcript of Presentation4 program

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Camp Program

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The following slides contain topics which were recommended for inclusion in a Camp Program Manual, which would

have been a follow-up to the Salvation Army Eastern Territory Camp Staff Training and

Orientation Manual.

This second manual was never commissioned, but Keith Schoch began compiling resources, using

these same categories, at this wiki:

http://campsource.pbworks.com

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The Salvation Army Eastern Territory Camp Program Manual

Scheduling

Orientation Models

Season Schedule

Weekly Schedules/Themes

Daily Schedules (centralized vs. decentralized formats)

Daily Schedule Components (Clubs, Rotations)

Opening/Closing Day Schedules

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The Salvation Army Eastern Territory Camp Program Manual

Overall Program

Program Areas

Staffing Requirements

Sample Job Descriptions for Nontraditional Positions (Technology Coordinator, Staff Programming Director)

Activity Period/Lesson Planning

Teachable Moments

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The Salvation Army Eastern Territory Camp Program Manual

Programming by Area

Athletics

Aquatics- Swimming

Aquatics- Boating

Arts and Crafts

Nature

Farm/Riding

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The Salvation Army Eastern Territory Camp Program Manual

Programming by Area

Outdoor Living Skills

Challenge Course

Native American Lore

Christian Education

Other Nontraditional (Dramatic Arts, Computer Lab, Library)

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The Salvation Army Eastern Territory Camp Program Manual

Christian Education

Morning Devotions

Evening/Cabin Devotions

Staff Devotions

Staff Bible Studies

Sunday Worship

Worship Teams

Seeker Follow-Up

Christian Education (as a program area)

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The Salvation Army Eastern Territory Camp Program Manual

Special Programming

Salvation Army Program Camps

Rainy Day Options

Academic Programs

Afterglow (ages 11-13) and Teen Programming

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The Salvation Army Eastern Territory Camp Program Manual

CDAs, TCAs, and Evening Programs

CDA Traditional Examples (group games, hikes, etc.)

TCA Traditional Examples (Olympics, station games, scavenger hunts, etc.)

Evening Programs

Decentralized Camp Models

Sunday Evening Programming

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The Salvation Army Eastern Territory Camp Program Manual

Staff Programming

Duty Schedules

Onsite Staff Events

Offsite Staff Events

In-Service Training

Staff Traditions

End-of-Camp Observances

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The Salvation Army Eastern Territory Camp Program Manual

Other Topics?

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Camp Program

Improving your camp program through diversification, decentralization, and the use of

Essential Experiences.

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Diversification and Decentralization

Sessions

Schedules

Experiences

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Old Thinking:

Each summer, every camper will enjoy the same experiences at our camp.

That is fair, reasonable, and simple to

plan.

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New Thinking:

This summer, each individual camper will enjoy

those essential essential experiencesexperiences which meet his or her needs, abilities, and

interests.

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What are those essential essential experiencesexperiences you would

like each camper to have?

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What experiences are so moving, challenging,

rewarding, and unique to camp that you would

want them guaranteedguaranteed for your own child?

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Essential ExperiencesEssential Experiences• vary according to the age and experience of each camper

• fully utilize the camp’s facilities and natural environment

• rely upon the expertise and resourcefulness of the staff

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Essential ExperiencesEssential Experiences• address the physical, emotional,

spiritual, intellectual, and social needs of each camper

• provide experiences which are unique to the camp setting

• fulfill the mission of the camp

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Essential ExperiencesEssential Experiences

Some essential experiences are meant to be experienced by all campers

every summer.

• some evening programs

• horseback riding

• swimming

• nature studies

• Christian Education

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Essential ExperiencesEssential Experiences

Other essential experiences are meant to be experienced by selected campers.

Younger Cabin Groups

Puppets Storytelling Parables

Costumed Characters Memory Verses

Object Lessons

Older Cabin Groups

Testimonies Contemporary Music Experiential Learning

Role Playing Scripture Study

Metaphors

Morning DevotionsMorning Devotions

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Essential ExperiencesEssential Experiences

Younger Cabin Groups

Kickball Tag Parachute

Games Four Square Newcomb

Soccer

Older Cabin Groups

Softball Manhunt Earth Ball Doubles Tennis Volleyball Lacrosse

RecreationRecreation

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Essential ExperiencesEssential Experiences

1. Brainstorm all possible experiences.

2. Categorize them by program area if possible. This may entail that some area leaders give up or take on additional responsibilities.

3. Identify those experiences which are essential for all campers, regardless of age or gender.

4. Place universal essential experiences into the weekly schedule.

Steps

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Essential ExperiencesEssential Experiences

5. Identify those experiences which are essential, but only for a single age group and/or gender.

6. Determine when those could take place in the weekly schedule. It may be at the cost of an activity deemed nonessential.

7. Consider variables which may improve the quality of each group’s essential experiences.

Steps

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Essential ExperiencesEssential Experiences

Brainstorm all possible experiences.

Step One

tag games swimming kickball outdoor cooking canoeing pottery dance hiking low ropes station games tie-dyeing cooperative dodgeball beading animal tracking Native American Council Fire horseback riding manhunt creek walking diving Carnival softball weaving drama high ropes skits Jesus Walk animal care woodburning sketching singing archery rowboats birdhouse building World Ball movies volleyball climbing tower fishing bogging newcomb orienteering chess snorkeling circus skills camp radio crawfish hunting Dutch Auction nightline eco-walks star gazing s’mores photography wildflower identification newspaper Miracle Mile fire building Indian lore football soccer sumo wrestling teambuilding games Bible study archaeological digs tent sleep-outs model building Queensball relay races Olympics water carnival parachute games newspaper trailblazing Frisbee golf water balloons Talent Show frog races bird identification blindfold walks tennis Girl’s Night Out four square basketry owl pellet dissection basketball etc.

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Essential ExperiencesEssential Experiences

Categorize experiences by program area.

Step Two

tag games kickball dance station games cooperative dodgeball manhunt

parachute games Frisbee golf sumo wrestling tennis basketball

softball archery World Ball volleyball newcomb chess circus skills

football soccer Olympics water balloons teambuilding Queensball relay races

Recreation:

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Essential ExperiencesEssential Experiences

Categorize experiences by program area.

Step Two

tag games kickball dance station games cooperative dodgeball manhunt

parachute games Frisbee golf sumo wrestling tennis basketball

softball archery World Ball volleyball newcomb chess circus skills

football soccer Olympics water balloons teambuilding Queensball relay races

Recreation:

“These really aren’t my area!” says the Rec Director.

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Essential ExperiencesEssential Experiences

Identify those experiences which are essential for all campers, regardless of age or gender.

Step Three

tag games kickball cooperative dodgeball manhunt

parachute games Frisbee golf tennis basketball

softball archery volleyball newcomb

football soccer Queensball relay races

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Essential ExperiencesEssential Experiences

Identify those experiences which are essential for all campers, regardless of age or gender.

Step Three

““Soccer is great over-all Soccer is great over-all exercise, it requires total-body exercise, it requires total-body

coordination, it emphasizes coordination, it emphasizes teamwork as well as individual teamwork as well as individual

effort, and its basic play effort, and its basic play structure transfers to the structure transfers to the

learning of hockey, lacrosse, learning of hockey, lacrosse, and even basketball.”and even basketball.”

soccer

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Essential ExperiencesEssential Experiences

Place universal essential experiences into the weekly schedule.

Step Four

““By utilizing our large number of international By utilizing our large number of international counselors as well as our own college students counselors as well as our own college students who play soccer, we will alternate soccer into who play soccer, we will alternate soccer into the daily schedule as an additional rec area. the daily schedule as an additional rec area.

The activity period will involve both The activity period will involve both instructional and recreational play. Colin will instructional and recreational play. Colin will

teach one counselor from each section a series teach one counselor from each section a series of drills which can be used at each age level.”of drills which can be used at each age level.”

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Essential ExperiencesEssential Experiences

Step Four

““These lead counselors These lead counselors will be encouraged, in will be encouraged, in

turn, to teach these drills turn, to teach these drills to the other counselors in to the other counselors in their section. their section.

We’ll also encourage We’ll also encourage counselors to reach out to counselors to reach out to support staffers who will support staffers who will

be free during these be free during these afternoon periods. ”afternoon periods. ”

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Essential ExperiencesEssential Experiences

Identify those experiences which are essential, but for one single age group and/or gender.

Step Five

tag games kickball cooperative dodgeball manhunt

parachute games Frisbee golf tennis basketball

softball archery volleyball newcomb

football soccer Queensball relay races

““I believe these experiences I believe these experiences are essential for the are essential for the

youngest camper group.”youngest camper group.”

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Essential ExperiencesEssential Experiences

Determine when those could take place in the weekly schedule. It may at the cost of an activity deemed nonessential.

Step Six

““We will incorporate We will incorporate parachute games into our parachute games into our weekly evening program weekly evening program of Station Games. of Station Games.

They will serve as a They will serve as a station for the four station for the four

youngest cabin groups.”youngest cabin groups.”

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Essential ExperiencesEssential Experiences

Consider variables which may improve the quality of each group’s essential experiences.

Step Seven

location time staffing

equipment weather

ownership

number of participants complexity of activity

expectations tradition

scheduling perceived risk

novelty challenge

high interest food

expression choice

Some variables to consider:

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Essential ExperiencesEssential Experiences

location time staffing equipment weather ownership

novelty challenge high interest food expression choice

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Essential ExperiencesEssential Experiences

location time staffing equipment weather ownership

novelty challenge high interest food expression choice

Canoeing trip; destination: Moore’s Island

Three miles each way!

Surprise picnic!

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Essential ExperiencesEssential Experiences

location time staffing equipment weather ownership

number of participants complexity of activity expectations tradition scheduling perceived risk

novelty challenge high interest food expression choice

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Essential ExperiencesEssential Experiences

location time staffing equipment weather ownership

number of participants complexity of activity expectations tradition scheduling perceived risk

novelty challenge high interest food expression choice

On the beach!

We invited our waitress!

So not boring!

S,mores!! Yummy!

Right at sunset!

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Essential ExperiencesEssential Experiences

What did you do on your nature walk?

We walked.

Did you see any nature?

No. There were too many trees in the way.

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Essential ExperiencesEssential Experiences

• novelty

• challenge

• high interest

• expectations

• purpose

• fun

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Essential ExperiencesEssential Experiences

Decentralizing your camp to allow for

more essential experiences…

increases the efficiency and

effectiveness of your program.

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Essential ExperiencesEssential ExperiencesStaff orientation and programming are two

important areas in which to implement essential

experiences.

Give your staff memories that they

want to relive, and they will be back next

summer.

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Keith SchochKeith Schoch

[email protected]@aol.com