PREPARATION CREDIT S - Print and Play by Asmodee · 1. Moving the Easter Bunny After rolling for...

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This scenario is suitable for up to 6 players playing Catan® and all CATAN expansions that use the robber. STORY The Easter Bunny needs wool to make an Easter sweater. If you give the Bunny wool on your turn, you can move it around Catan. When the Bunny arrives on a hex, it leaves gifts for the settlers and can even chase away the robber! PREPARATION Set up the game board as usual. Replace the terrain hex marked with the “2” number token with the Spring Pasture hex. Move the “2” number token onto the terrain hex with the “12.” This hex now has two numbers. It produces when either is rolled. Place the Easter Bunny on the Spring Pasture hex. Place the gift tokens in a stack on the Spring Pasture, or beside the board if you prefer. GAME RULES The usual rules of your game or expansion apply. In addition, the following rules also apply. 1. Moving the Easter Bunny After rolling for production on your own turn, you may give the Easter Bunny wool (i.e., return the wool to the supply). If you give the Easter Bunny: • 1 wool card, move it to any hex not occupied by the robber. • 2 wool cards, move it to the hex occupied by the robber and chase (move) the robber back to the desert hex. Important: You may only move the Easter Bunny one time during your turn. 2. Receiving Gifts If you move the Easter Bunny to: • A terrain hex, each player with 1 or more settlements/cities adjacent to that hex receives 1 and only 1 gift token. Spring Pasture hex, all players who have 1 or more settlements/cities adjacent to that hex receive 2 gift tokens. 3. Exchanging Gifts If you have at least 2 gift tokens, you must immediately return 2 gift tokens to the supply and take any 1 resource card of your choice. 4. Moving the Robber You may never move the robber to a hex occupied by the Easter Bunny or onto the Spring Pasture hex. CREDITS Game Concept: Klaus Teuber, Artwork: David Bibián Fernandez, Graphics: Michaela Kienle, Production: Catan Studio, Layout: Alex O. Colón Hernández, Consulting: Fred Cook, LSKC/12723-845 Copyright © 2020 Catan GmbH. “Catan Scenarios: Easter Bunny,” “Catan,” The Settlers of Catan,” the “Catan Sun” logo, and all the title marks herein are trademark properties of Catan GmbH and are used under license from Catan GmbH. All rights reserved. ®

Transcript of PREPARATION CREDIT S - Print and Play by Asmodee · 1. Moving the Easter Bunny After rolling for...

Page 1: PREPARATION CREDIT S - Print and Play by Asmodee · 1. Moving the Easter Bunny After rolling for production on your own turn, you may give the Easter Bunny wool (i.e., return the

This scenario is suitable for up to 6 players playing Catan® and all CATAN expansions

that use the robber.

STORYThe Easter Bunny needs wool to make an Easter sweater.

If you give the Bunny wool on your turn, you can move it around Catan. When the Bunny arrives on a hex, it leaves gifts for the settlers and can even chase away the robber!

PREPARATIONSet up the game board as usual.

Replace the terrain hex marked with the “2” number token with the Spring Pasture hex.

Move the “2” number token onto the terrain

hex with the “12.” This hex now has two numbers. It produces when either is rolled.

Place the Easter Bunny on the Spring Pasture hex.

Place the gift tokens in a stack on the Spring Pasture, or beside the board if you prefer.

GAME RULESThe usual rules of your game or expansion apply. In addition, the following rules also apply.

1. Moving the Easter BunnyAfter rolling for production on your own turn, you may give the Easter Bunny wool (i.e., return the wool to the supply). If you give the Easter Bunny:

• 1 wool card, move it to any hex not occupied by the robber.

• 2 wool cards, move it to the hex occupied by the robber and chase (move) the robber back to the desert hex.

Important: You may only move the Easter Bunny one time during your turn.

2. Receiving GiftsIf you move the Easter Bunny to:

• A terrain hex, each player with 1 or more settlements/cities adjacent to that hex receives 1 and only 1 gift token.

• Spring Pasture hex, all players who have 1 or more settlements/cities adjacent to that hex receive 2 gift tokens.

3. Exchanging GiftsIf you have at least 2 gift tokens, you must immediately return 2 gift tokens to the supply and take any 1 resource card of your choice.

4. Moving the RobberYou may never move the robber to a hex occupied by the Easter Bunny or onto the Spring Pasture hex.

CREDITSGame Concept: Klaus Teuber, Artwork: David Bibián Fernandez, Graphics: Michaela Kienle, Production: Catan Studio, Layout: Alex O. Colón Hernández, Consulting: Fred Cook, LSKC/12723-845

Copyright © 2020 Catan GmbH. “Catan Scenarios: Easter Bunny,” “Catan,” “The Settlers of Catan,” the “Catan Sun” logo, and all the title marks herein are trademark properties of Catan GmbH and are used under license from Catan GmbH. All rights reserved.

®

Page 2: PREPARATION CREDIT S - Print and Play by Asmodee · 1. Moving the Easter Bunny After rolling for production on your own turn, you may give the Easter Bunny wool (i.e., return the

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