Pre preconf whtas upapp amee 2014 final 2p
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Transcript of Pre preconf whtas upapp amee 2014 final 2p
9/10/2014
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What’s up? Whatsapp?Technology in Medical Education
Daniëlle Verstegen, Anne Marie Cunningham, Mary Dankbaar and Peter de Jong
Overview of the workshop
13.30 hrs Introduction & connect in Guidebook!13.40 hrs Trends in Technology Enhanced Learning14.00 hrs Scenarios of the future14.15 hrs Group discussion of scenarios15.00 hrs Break15.15 hrs Plenary presentation of ideas16.00 hrs Discussion and conclusions
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Presenters
Daniëlle VerstegenMaastricht University
Anne Marie CunninghamCardiff University
Mary DankbaarErasmus Medical Center Rotterdam
Peter de JongLeiden University Medical Center
Overview of the workshop
13.30 hrs Introduction & connect in Guidebook!13.40 hrs Trends in Technology Enhanced Learning14.00 hrs Scenarios of the future14.15 hrs Group discussion of scenarios15.00 hrs Break15.15 hrs Plenary presentation of ideas16.00 hrs Discussion and conclusions
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“Online learning is the single
biggest change in education since
the printing press… ”
John Chubb and Terry MoeMay 2012
Trends in Technology enhanced learning
• MOOCs and OER’sMassive Open Online Courses & Open Educational Resources
• Social media
• Simulations and serious games
• Flipping the Classroom
Mary Dankbaar and Peter de Jong
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Trends in Technology enhanced learning
• MOOCs and OERs
Massive Open Online Courses & Open Educational Resources
• Social media
• Simulations and serious games
• Flipping the Classroom
Weblectures FreeCourseware Building blocksVideos No interaction with students
Open Educational Resources
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Khan Academy
www.khanacademy.org
MOOCs• Free courses• Fixed start and end• Deliverd by top institutions• High percentage ‘drop-out’• Large numbers receive
certificate
Start: Artificial Intelligence, prof Thrun, Stanford• 2011: offered online course course for 1st year students• Normally 200 Campus students (expectation:10.000)• 160.000 students subscribed. • 23.000 received the certificate
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MOOC Platforms
T.Kos, Cap Gemini, 2013
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Practical implicationsThink about:
•Credits for MOOCs?
•Refer to MOOCs; use OER in your courses?
•Develop your own MOOC/OER?
Trends in Technology enhanced learning
• MOOCs and OERs
• Social media
• Simulations and serious games
• Flipping the Classroom
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Social media
What is it?
• Online media where people talk, participate, share, network and bookmark online
• Discussion, feedback, voting, comments, sharing
Social media
Some characteristics:
• Personal profile• Connection with other users in the network• Friends, business, thematic• Professional, personal• (Semi)public• Networking• Rapid information dissemination• Engagement • Mobile
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Social media
Social media
Examples
• Wiki: work together on one product• RSS reader: manage online news feeds• Video chat: real-time communication• Social network: communication and sharing of
information
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Educational network of the future
Other students
Faculty
Blogs
Podcasts
Blogs, Wikis, RSS Feeds
LearnerLearner
Curriculum
J.B. McGee (2010)
Trends in Technology enhanced learning
• MOOCs and OERs
• Social media
• Simulations and serious games
• Flipping the Classroom
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Simulations
• virtual patient programs to trainclinical reasoning
lineair or branched
– Simple or complex ‘high fidelity’ simulations
Active role of learner, control over feedback
Engagement with clinical role
Independant of patients, time and place
Train with specific health problems, without harm
Serious Games
‘Air Medic Sky 1’Patient safety
‘Underground’ Laparoscopic skills
‘ABCDEsim’Acute care skills
Interactive computer application, with a challenging goal, ‘engaging’, with a scoring system and aimed at specific knowledge, skills or attitudes (Bergeron, ‘06)
Engagement with own role in a story, challege Competition (scoring system) Motivating (frequent training)
‘GeriatrX’Clinical care for elderly patients
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Are these programs effective?
• Virtual patient programsIn comparison with simulation patients: same knowledge and cognitive skills (Cook & Triola, Virtual patients, Medical education 2009)
• Simulations In comparison with no intervention: large effects for knowledge, skills and behaviour. (Cook et al, JAMA 2011, Mc.Gaghie, Issenberg et al 2010).
• Serious GamesMixed results on knowledge, skills and attitudes. (Akl et al 2008, 2010, Sitzmann 2011, Tennyson & Jorzack, 2008).
(Video)games that train the same psychomotoric skills as needed for laparoscopic interventions, show a positive effect on these skills (Schlickum, ‘09).
How to implement in education?
David A Cooke, AMEE Genoa 2006, and Medical Education 2009, 43
Serious gamesMOOC
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Trends in Technology enhanced learning
• MOOCs and OERs
• Social media
• Simulations and serious games
• Flipping the Classroom
Flipping the classroom
• “New” educational model• Triggered by technological possibilities
• Do at home what you can do by yourself• Use face-to-face time with the teacher for deeper
learning processes
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Medical School
Flipping the classroom
• Traditional model– Lectures in class– Homework individual, no support
Large group:Lectures
Individual: homework and study
Medical School
Flipping the classroom
• Flipped classroom model– Pre-recorded lectures individual– Learning activities in class, supported
Large group:Student centered learning activities
Indivudual:Recorded lectures
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Flipping the classroom
• Free up time by putting recorded lectures online• Bring in student centered learning activities
– Problem based learning– Audience response systems– Pair and share (peer discussions)– Quizzes
• Appropriate assessment• Student responsibility
Flipping the classroom
From McLaughlin et al. 2014
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Overview of the workshop
13.30 hrs Very brief introduction of participants13.40 hrs Trends in Technology Enhanced Learning14.00 hrs Scenarios of the future14.15 hrs Group discussion of scenarios15.00 hrs Break15.15 hrs Plenary presentation of ideas16.00 hrs Discussion and conclusions
Scenario method
• Method:– Imagine you are in the future– Define driving forces/important dimensions– Select two to use as horizontal and vertical axis– Elaborate four scenarios as extreme examples– Starting point: life-long learning trajectory
• Goal:– To make concrete what might happen – Not meant to be predictions– Starting point for discussion– To get grip on choices that we need to make
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Two dimensions – Four scenarios
Individual
Collaborative
GlobalLocal
Scenario ASara
Scenario BGabor
Scenario CWilliam
Scenario DBinur
Scenario A: Sara
• Global & individual• Place independent • Worldwide offer of modules (paid or unpaid) • Student determines content and timing in
life-long learning trajectory• Accreditation by professional bodies based
on portfolio
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Scenario B: Gabor
• Global & collaborative• Worldwide curriculum and agreement about
learning methods• Student chooses an educational institute
‘anywhere’• International groups of students; largely
distance-based education
Scenario C: William
• Local & collaborative• Mainly university-based, largely face-to-
face• Problem-based learning• Curriculum content adapted to local context• Interprofessional from the start
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Scenario D: Binur
• Local & individual• Completely workplace-based• Content determined by student, but
influenced by context and workplace setting
• Content and timing vary• Accreditation by employer
Discuss the scenario:
1. Which advantages and disadvantages does thisscenario have?
2. What would this scenario mean to you in yourown role as student/teacher/manager/….?
3. Which choices with regard to technology wouldeducational institutes need to make for thisscenario?
4. Danielle Anne Marie Mary Peter
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Overview of the workshop
13.30 hrs Very brief introduction of participants13.40 hrs Trends in Technology Enhanced Learning14.00 hrs Scenarios of the future14.15 hrs Group discussion of scenarios15.00 hrs Break15.15 hrs Plenary presentation of ideas16.00 hrs Discussion and conclusions
Overview of the workshop
13.30 hrs Very brief introduction of participants13.40 hrs Trends in Technology Enhanced Learning14.00 hrs Scenarios of the future14.15 hrs Group discussion of scenarios15.00 hrs Break15.15 hrs Plenary presentation of ideas16.00 hrs Discussion and conclusions