Portfolio: Tiffany Carlson
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Transcript of Portfolio: Tiffany Carlson
TIFFANY CARLSON CALIFORNIA POLYTECHNIC STATE UNIVERSITY
PERSONAL STATEMENT
A general theme literally runs through this portfolio. The section- the cut- is spatial, and expresses the way in which we actually inhabit the world. As a drawing, it is the link between the analytical and the human, the devised and the perceived. While in my work the section is frequently not highly complex, I believe it captures the essence of my designs, linking the built and the lived. In fact, this link is perhaps the more important, although also more subtle, theme within the pages. For me, architecture is an issue of ethics- in the end, buildings are places for people, so people must be at the forefront of any sensitive and ethical design. Context, culture, and use are always my starting point, and always the foundation of my work. This focus on the human side of design has led me to develop a fascination with juxtaposition, which is typically the condition of life. Conflicting needs, desires, and circumstances naturally draw lines in the sand, but frequently they point in opposing directions. In my work, I attempt to read these lines, understand their trajectories, and implement a gesture through building which brings them together to form a more meaningful whole. It has taken many forms, mitigating the private and the public, the land and the sea, and even the realm of knowledge and the world of ignorance. But in the end, the important thing to me is that my work is about an and, not an or. Architecture is not an end in itself- it should not ignore or re-devise its surroundings, but explore and reinterpret them. It is a way of framing the world. The world is already given.
1890 Elder Ave [email protected] Boulder, CO, 80304 303 . 250 . 5005
PERSONAL STATEMENT
MEMORIAL/LIBRARY Boston, MS
i, KØBENHAVN KUNSTHAL Copenhagen, Denmark
CITY/GARDEN TERMINAL New York, NY
VETERANS HEALTH CAMP Pando Valley, CO
SKETCH BOOK
VERTIGATA Stockholm, Sweden
INDEX
4th Year
3rd Year
4th Year
3rd Year
5th Year
MULTI-SCALE PLANNINGLATERAL THINKING
CONCEPTUAL DESIGN
SITE-CONSCIOUS DESIGN
CONTEXTUAL RESEARCHCREATING COMMUNITY
THINKING WITH THE HANDS
URBAN ANALYSISTHE PUBLIC/PRIVATE THRESHOLD
MULTI-SCALE PLANNING
From Old CityFrom New Development
FROM NEW DEVELOPMENT
FRO
M O
LD C
ITY
Points of Interest
Vertigata is derived from “vertikal gata”, which means “Vertical Street” in Swedish. It is the International First Place winning proposal by VOX for the 2011 Chicago Mock Firm Competition. The criteria was to design a commercial skyscraper for Stockholm.
Stockholm is a city with a unique urban infrastructure, utilizing metros, trams, buses, and bicycles as the primary methods of transportation. The metro systems, as well as the typically Scandinavian walking street, are important features of the city’s culture. The city is also especially conservative in regards to changes to its skyline, which is mostly scattered with church steeples and industrial smoke stacks.
The strategy for the submission combined all of these key considerations. First, on the interior, it is a vertical expression of the horizontal urban fabric, utilizing two speeds of movement: a vertical metro elevator that stops only at key points in the building, as well as a vertical walking path, where inhabitants can shop, eat, and enjoy multiple points of interest along the way. Secondly, it derives its exterior form from the desire to blend into its surroundings when viewed from the old city, while fully expressing itself as unique when viewed from newer developments to the west and south.
VERTIGATAMULTI-SCALE PLANNING
The Vertical City
The Horizontal City
YEAR 4
to learn more, visit http://www.archdaily.com/142930/vertigata-vox/
MIND-MAPPING GROUP BRAINSTORMING
Multifunctional
US & THEMvs
US THEM
Invisible barriers
Glass?
All forms of waste/ exhaust/heat produced by
the occupants needs to be utilized. UP
quantity waste = UP quantity
reuse
Yes, this is where we can experiment
with the vertical stacking, wrapping,
and intertwining of spaces.
Ecosystem of Community
To be open and playful the building must seduce the
user at multiple levels/moments
during their experience of
the building.
Mutual voyeurism
unobtrusivevisual exposure
partial exposure =
enticement
The task becomes linking & interspersing & layering spaces to
avoid ‘dumbing’ the space.
A building where people can
pram/park their children
Shutter space (also creates
suspense)
nodes are the solution. center should be highly visible as
well.
The base of the building and the top of the building must be highly visible for the public to see
fromk close and afar.
Layered System to bring nature in
Outdoor and green (I mean natural, not
LEED) is necessary for
mental/physical health, and culturally.
The air is de�nitely necessary, but complex
in a skyscraper. How to make a
typically internal building use the
outside world as well?Interconnected sustainable
systems
So at some level the building ought to be
didactic? Needs to be interesting
but not over the top to get the point across.
Equality- accessible spaces for all types
of users. Premium space
reserved for public use.
Should it be orderly or haphazard? To
which type of user do we aim this
seduction?
multidirection people watching
vs
unidirectional spectacle
So it needs to be a SAFE building
and a VISUALLY CLEAR building too.
CLEAR VISUAL SPACE
We have to de�ne the appropriate
attractions for a commercial space... for a
skyscraper too
How to create a community...
random interactionsgroup space
pleasant environmentfun (attraction) spaces
public (retail?)
commercial
Maybe it’s the attraction and/or USE of space that
makes it more.
Participatory design?
Spaces that blend into one another &
connect di�erent users; �exible, open design
Casual- an interesting idea for an o�ce space... but very
necessary to reduce sense of elitism. How?
Don’t want to be functionalist per se, but
the building should have a
form/aesthetic that is clearly
uni�ed with its intended voice and use.
This relates to simplicity-of intention, design,
detail. Such high quality because quanitity is low and FOCUS is
attained.
Mies Van der Rohe + addition
static & formal
interactive & fun
public
o�ce
spectacle retail
BLUR threshold
function, hierarchy, nodes,
circulation, speed
Does it become something like the original column
style of the typology then?
Maybe not anarchy... Danish/Swedish
equality isn’t about no rules BUT
LOTS of rules...So a formal way to
reduce sense of hierarchy and elitism?
Yes, open �oor plan that gives
positive spaces to even those who
do not ‘pay’.
The caution we have to take is not to
produce a dumbed down
product to meet the universal client.
Still has to be livable. No one likes the outdoor panoramic view on a
tower. SO WINDY! What
can we do to make outdoor spaces usable
and livable?
And it’s absolutely necessary that we
form a compromise. It
has to be comfortable in terms
of both.
Heat umbrellaHospitable outdoor
space
Con�ict of making a “healthy” building from a
typology that is trying to keep out very harsh elements.
People become aware of building/sustainability issues.
Educational
A lot of views, light, air. Programs overlay/overlook
OverlapInformal breakout zones
No private (kitchens) facilitiesBreak rooms
Create a space that people feel is ‘theirs’ and it will stay pretty
self-maintained/cleaned
Blend/mix/overlap
Is this visual interaction or something more?
Mixed useVibrantCasual
Potential
Don’t make it turn into modernism... “clear
programming” still needs room to change/be interpreted.
Building function is apparent form.
Ouside public theater
How to pull interest/ vibrant life/ public space from the
ground up through a skyscraper
building as theater
building as lookout
Is the entire building open/accessible 24/7?
The same level of voyeurism that happens on the S-tog or
maybe the harbor bath
See it, know
how to reach it, not beaten
over the head with it
Random dispersion of program/circulation
No hierarchyAnarchy
Random dispersion of program/circulation
No hierarchyAnarchy
So we come up with a framework to ensure people
interact and no exclusivity forms.
Bill of Rights?
or
or
Universal designEverything for everybody.
What is premium space?
No doors? Open atrium
highly detailedhandicapped accessible
A skyscraper that makes even the homeless feel at home.
Balcony, ramp gardens, roof walk
How to create green/public space
wrapped around the building
A building
that achieves:healthy indoor
climate, context setting situatedness, energy e�ciency and water management
Floor plans with multiple points of
attraction
Sienna tower
entice through
from, serial vision, nodes
formalized sustainability
vs tangible sustainability
SafetySpectacleVisual ConnectionsNodesBlendingCommunityRulesScaleInclusivitySustainabilityExterior SpacesFunctionalism
BRAINSTORMING SESSION ANALYSIS
1 2 3
4 5 6
7 8 9
10 11 12
1 2 3
4 5 6
7 8 9
10 11 12
PACKAGING DIAGRAM
LATERAL THINKING
Amphitheater
Am
phith
eate
r
Atrium
Atr
ium
Baths
Bath
s
Cafes
Cafe
s
Diskotek
Dis
kote
k
Jazz Bar
Jazz
Bar
Kindergarten
Kind
erga
rten
Lobby
Lobb
y
Offices
Offi
ces
Panoramic View
Pano
ram
ic V
iew
Park
Park
Playground
Play
grou
nd
Restaurant
Rest
aura
nt
Retail
Reta
il
Skybar
Necessary Adjacency
Skyb
ar
Spa
Possible Adjacency
Spa
Transit Terminal
No Adjacency Necessary
Tran
sit T
erm
inal
Node Analysis:Adjacency Diagram
MOVIE STILLS
SCHEMATIC SITE PLAN CONCEPTUAL SITE PLAN
bus
metro
tram
USABILITY DIAGRAM
VERTIGATALATERAL THINKING
to learn more, visit http://www.youtube.com/watch?v=Zi5lc8xJfyc
YEAR 4
The Mock Firm Competition was composed of two tasks- the design task, and a branding task, which asked each team to invision themselves as an architecture firm, in all its facets. Our firm was built on a framework of collaboration and cross-polinization, which materialized into a process of lateral thinking between the three teammates. By bringing our unique backgrounds to the table, we were able to build a solid framework for our conceptual work, and deeply question the social relevance of the skyscraper in the modern city.
CONCEPTUAL DESIGN
Set in the world of Fahrenheit 451, the satirical novel by Ray Bradury, where books are banned and firefighters are giving the task of burning them, the building serves both as a memorial to fallen firefighters as well as a hidden library for secret dissenters.
The design exists within a narrative, and therefore is an exploration of change over time; a monolithic concrete structure was built in the distant past as a symbol of heroism and sacrifice. It contained a long corridor which ended in a meditative light shaft. Over time, an
authoritarian regime took power, and the heroic lost its meaning to the people. Secretly, the memorial was altered, and deep within its walls, a library was hidden. However, both have been forgotten beneath a haze of scaffolded LED television screens.
Like the book from which it comes, the building is a satire, questioning the replacement of genuine memory, emotion, and knowledge with our modern instantaneous culture.
YEAR 3
MEMORIAL/LIBRARY
public distraction
forgotten memories
wanderers’ lodging
meeting room
staff quarters
lecture hallled screens
scaffolding
framed glass ceiling
community space
children’s library
book collection
meditation garden
reading room
gathering area
hidden knowledge
CONCEPTUAL DESIGN
PUBLIC
PRIVATE
THE PUBLIC/PRIVATE DIVIDE
i, KØBENHAVN KUNSTHAL
In downtown Copenhagen, across from the famous Tivoli Gardens, the i Kunsthal is located at the heart of the city’s cultural, historical, and political nexus. Typically art museums are exceedingly exclusive places, where only those with time and money can enter and enjoy the space. However, this kunsthal is designed to open itself up to the public, serving daily functions, while at the same time protecting the artwork, and producing a sense of intrigue to lure guests in.
The building has two parts, one open and one private; one for the public, and one for the patron. The public building has a glass facade which creates visual clarity, and a dynamic atrium connects the two buildings via catwalks. The private building is covered by textile strips, creating diffused light on the interior and gentle shadowplay from the outside. The interior has a completely open plan for playful use and reuse.
UP
ENTRY
lobby
gift shop
cafe/panoranium
level 3: traveling collection
level 2: permanent collection
level 1: media collection
DO
WN
DO
WN
YEAR 4
PRIVATE
THE PUBLIC/PRIVATE DIVIDE
1
2
4
35
6
8
710 11
4
7
12
9
3
i, KØBENHAVN KUNSTHAL
YEAR 4
URBAN ANALYSIS
In order for the Kunsthal to be successful in a Scandinavian setting, a deep understanding of the site on both a local and urban scale was necessary. The importance of the site, in the context of the cultural nexus, meant that the facilitation of community interaction would be required, and it became a primary focus of the design. At the same time, the urban fabric, surrounding buildings, and climate conditions all played a primary role in decision making for the form of the kunsthal.
step 1: place bar on site respond to: climate & light
step 2: split bar into two respond to: existing urban fabric
step 3: extrude footprint 3 stories respond to: adjacent buildings
step 4: push building underground respond to: programmatic needs
step 5: tilt up front lawn area respond to: public cultural dynamic
SITE-CONSCIOUS DESIGN
This project, sited in Cooper Square, adjacent to Cooper Union, in Manhattan, New York, is multi-dimensional, and involved rethinking the city’s transportation system through the addition of an above ground high speed light rail system, as well as designing a transportation terminal that would link the light rail with the existing subway station near the square.
CITY/GARDEN TERMINAL
YEAR 3
SITE-CONSCIOUS DESIGN
The design addresses the unique issues of a raised building in an urban environment, and explores how light can be maximized for those on the ground. The design utilizes prefabricated parts, made of frosted glass and translucent concrete to limit shadow casting on the street level. At the same time, the spaces create a fluid and changing experience, emphasizing the feeling of being in the air. Specifically, the Terminal explores the juxtapositions of exposure and safety, open and closed, urban fabric and isolated greenspace. The final result is a set of three buildings- a great hall and two platforms, connected by glass bridges, which address both programmatic and conceptual aims.
The Veterans Health Camp was the design component to my senior thesis project, which focused on how architecture can be a catalyst for social change, as well as inspire mental and physical health. The Camp is envisioned as part of a nation-wide series of healing centers, which help decommissioned soldiers transition back into civilian life. It provides a decompression space for men and women to address physical and emotional trauma, as well as to prepare for the many aspects of civilian life- work, family, finances, and more.
The Camp is located on a steep southern slope in Colorado’s Pando Valley, 10 miles West of Leadville. Working with this site was a challenge which required landscape and architecture to intertwine, and lead to a u-shaped terrace with a central plaza.
The ultimate goal of the complex is to help veterans find healing through a deeper connection with nature, so all activity focuses on the link between self and the surrounding context. The central plaza works as the primary node of the Camp, and allows nearby access to nature. Views of the valley below and distant peaks are highlighted, outdoor walks mingle with the aspen, and all tectonics in the design reflect the Colorado landscape- shearing, sheeting, and meandering.
The main organizing principle of the camp is a distinction between interpersonal (group focused) spaces, and intrapersonal (internal, contemplative) spaces. They are divided by a naturally flowing seasonal stream, and clearly differentiated in form, materials, and scale.
CREATING COMMUNITY
VETERANS HEALTH CAMP
YEAR 5
CREATING COMMUNITY
low-impact green roof
sauna
group room
private rooms
library
staff quarters
sleeping spaces
sun rooms
small rooms
applied knowledge studio
lecture hall
dining hall
lobby
DIED DURING DEPLOYMENT
SOUGHT PTSD/DEPRESSION TREATMENT
DISPLAYED PTSD/DEPRESSION SYMPTOMS
EXPERIENCED SIGNIFICANT TRAUMATIC EVENT
DID NOT EXPERIENCE SIGNIFICANT TRAUMA
WAS WOUNDED PHYSICALLY
DEATH AND TRAUMA PER 1,000 TROOPS IN IRAQ & AFGHANISTAN
CONTEXTUAL RESEARCH
DIED DURING DEPLOYMENT
SOUGHT PTSD/DEPRESSION TREATMENT
DISPLAYED PTSD/DEPRESSION SYMPTOMS
EXPERIENCED SIGNIFICANT TRAUMATIC EVENT
DID NOT EXPERIENCE SIGNIFICANT TRAUMA
WAS WOUNDED PHYSICALLY
DEATH AND TRAUMA PER 1,000 TROOPS IN IRAQ & AFGHANISTAN
Both the thesis and design project required extensive research into foundational knowledge in order to be successful. For the Veteran’s Camp, this research primarily focused on soldier and veteran issues, mental health, and restorative architecture. A deep understanding of the site, and mountain environments was also necessary in order to bridge the gap between ideas and the built realm.
DEATH & TRAUMA PER 1,000 TROOPS IN AFGHANISTAN & IRAQ
Individual
Group
Family
Community
Therapist
WellnessTeam
ProblemsEmotions
SolutionsCognition
SupportUnderstanding
SupportUnderstanding
KnowledgeIdeas
KnowledgeIdeas
ExperiencesConcerns
ExperiencesConcerns
KnowledgeUnderstanding
KnowledgeUnderstanding
FrameworksUnderstanding
ConcernsEmotions
FrameworksSuggestions
ConcernsQuestions
FrameworksIdeas
PossibilitiesIdeas
WHOLISTIC THERAPY FLOW MODEL
VETERANS HEALTH CAMP
YEAR 5
CONTEXTUAL RESEARCH
Instead we train...
... so a soldier returns safely
Basic Training & AIT
Civilian Life
Civilian Life
Combat
We must train again...
... so a soldier stays healthy
Civilian TrainingProgram
Civilian Life
Basic Training & AIT
Civilian Life
Combat
...because physical success is uncertain
Civilian Life
Combat ?
We wouldn’t do this...
... we ignore long-term mental success
Basic Training & AIT
Civilian Life
Civilian Life
Combat
But the problem is...
?
Instead we train...
... so a soldier returns safely
Basic Training & AIT
Civilian Life
Civilian Life
Combat
We must train again...
... so a soldier stays healthy
Civilian TrainingProgram
Civilian Life
Basic Training & AIT
Civilian Life
Combat
...because physical success is uncertain
Civilian Life
Combat ?
We wouldn’t do this...
... we ignore long-term mental success
Basic Training & AIT
Civilian Life
Civilian Life
Combat
But the problem is...
?
Instead we train...
... so a soldier returns safely
Basic Training & AIT
Civilian Life
Civilian Life
Combat
We must train again...
... so a soldier stays healthy
Civilian TrainingProgram
Civilian Life
Basic Training & AIT
Civilian Life
Combat
...because physical success is uncertain
Civilian Life
Combat ?
We wouldn’t do this...
... we ignore long-term mental success
Basic Training & AIT
Civilian Life
Civilian Life
Combat
But the problem is...
?
Instead we train...
... so a soldier returns safely
Basic Training & AIT
Civilian Life
Civilian Life
Combat
We must train again...
... so a soldier stays healthy
Civilian TrainingProgram
Civilian Life
Basic Training & AIT
Civilian Life
Combat
...because physical success is uncertain
Civilian Life
Combat ?
We wouldn’t do this...
... we ignore long-term mental success
Basic Training & AIT
Civilian Life
Civilian Life
Combat
But the problem is...
?
sheltered exposed
camp focused
valley focused
visually protected
visually exposed
visual access point
closed form
open form
SITE & PROGRAM ANALYSIS
THINKING WITH THE HANDS
SKETCH BOOKTHINKING WITH THE HANDS
To see my ongoing thesis book, Drastic Shifts: New Paradigms for How we Transition our Soldiers Home, a study of how architecture can serve as an intervention and healing mechanism in the reintegration of soldiers returning home from Iraq and Afghanistan, please visit http://issuu.com/tmcarlson/docs/drastic_shifts
To see my completed thesis book a study of how architecture can serve as an intervention and
healing mechanism in the reintegration of soldiers returning home from Iraq and Afghanistan, please visit