Portfolio mathieu grosche designer explorer english
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Transcript of Portfolio mathieu grosche designer explorer english
Design (industrial + transportation + service + social innovation) + exploration + photo + graphic design+ video
“A designer explorer explore the world looking for inspiring ideas, ways of living and practices that could bring ecological, social, and economical solutions to satisfy the needs of our societies”
“A designer explorer is a researcher who enjoy exploring isolated places to meet people with differents ways of living. He is a prospector with the look of an ethnologist. Always keeping an eye open to catch an idea that could be adapted to our society and bring sustainable advantages. A special blend made from social, economical, technological and economical solutions.”
Each project is an adventure...
Designer explorer /di.zaj.nœr Ik’splo:.rər/ :
A designer explorer is polymorph. His curiosity leads him to different kinds of projects such as industrial design, transportation design, service design, social innovation, video, photography...
+ A designer explorer loves adventures and challenges. He also enjoys to explore and travel through projects and territories.
+Mathieu GROSCHEDesigner [email protected], QC, Canada+1 438 880 1284
Dynamic, analytical and synthetical, interpersonal skills, curious, conscientious, creative, organized, team spirit, adaptability, , good oral and written communication, autonomous, detail oriented, adventurer, observer, always up for a challenge ...
Education
Exhibitions
2012 - Post-graduate diploma in Transportation Design, UQAM Design School, Montreal, QC, Canada2009 - Master of design/project, University of Strasbourg, France2007 - Bachelor in Applied Arts, University of Strasbourg, France2006 - Bachelor in Industrial Design, University of Montpellier, France2005 - International Bachelor in Mechanical Engineering, University of Dijon, France/ Transilvanian University, Brasov, Romania2002 - French high school Scientist diploma, High school Bonaparte, Autun, France
2012 - ELYKTRA : Graduation exhibition, transportation design degree, UQAM design center, Montreal, QC, Canada2010 - ISEU : + Red dot design museum, Essen, Allemagne + Biennale Internationale de Design de Saint-Etienne, France2010 - The youth and the European dentity : photo report, itinerant exhibition in Paris, Marseille, Strasbourg.., France2009 - Greenwar : + Parcours du design, Strasbourg, France + EUNIQUE, art and design fair, Karlsruhe, Germany
User centered design, ethnological approach, analysis, research, ideation, creativity, concept development, branding, study travel, sketch, social innovation, photo, video, prototyping, building user scenarios...
Urbanism, architecture, bicycle, travel, bike polo, photo, cinema, writting, adventure, outdoor sports,languages and discovering new cultures,...
Methods
French: mother tongue English : fluent Romanian : intermediary German, spanish : beginner
languages
2D : Photoshop, Illustrator, In Design,3D : Catia, Rhino 3D, NX, Video : premiere, final cutDriving licence
Technical skils
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+
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Volunteer experiences
Professional Experiences Skills
Interests
2013 - Now - Co-founder of a designers collective’s RUSCH, Paris-Montreal, France-Canada2013 - Now - Technico-designer in urban decors INVADO urban settings, Montreal, QC, Canada 2014 - Artist assistant Sculptor Michael Jones McKean, Richmond, VA, USA 2013 - Designer/Project owner HopHopHop! : Instant ridesharing system France. 2012 - Consultant designer in transportation design Claude Nadeau Design, Montreal, Qc, Canada 6 months internship. 2011 - Video designer Exeko (Ashoka fellow) 3 month internship, Montréal, Qc, Canada. 2009 - Service Designer /social innovation Strategic Design Scenarios, Brussels, Belgium, 8 months internship. 2008 - Photo/Video Reporter Safar Expéditions Jeunesse, Romania et Turkey. 2007 - Manager assistant for contemporary art events Association Accélérateur de particules, Strasbourg, France,. 2007 - Multimedia Designer PICTURIAL (audiovisual production), Strasbourg, France, 3 months internship. 2006 - Industriel Designer Rossignol, montsûrs, France, 3 months internship.
2013 - Bike mechanic BQAM community bicycle workshop, Montreal, QC, Canada2012 - Dismantling the festival Futurperfect festival, Conferences festival about sustainability, Waxholm, Sweden2010 - Painter for a humanitarian mission, Painting a mural to inform the illiterates about the health centre, Cotonou, Benin, Africa2009 - Public reception in music festivals Dour Festival and Couleurs Café, Belgium2004 - Mountain bike guide for outdoor sports festival Sunfestival, Morvan, France
Ca
Trixi
Shelter
Elyktra
Education
Projects
Ca
Post-graduate diploma in Transportation DesignUQAM Design School, Montreal, QC, Canada
Master of design/projectUniversity of Strasbourg, FranceBachelor in Applied ArtsUniversity of Strasbourg, France
International Bachelor in Mechanical EngineeringUniversity of Dijon, France/ Transilvanian University, Brasov, Romania
Bachelor in Industrial DesignUniversity of Montpellier, France
Fr
Ro
Travels/explorations
Travels/explorations
Yukon
Yukon
Morocco
My journey
Zatsit
Tânar
HopHopHop!
Golo dangojibe
IseuFr
Ro
Projects
TânarZatsit
HopHopHop!
Golo dangojibe
Iseu Trixi
Shelter
Elyktra
Morocco
Morocco
Romania
Romania
EXPLORATIONS...
MoroccoYukon Romania
Yukon : the gold rush
Hitchhiking across Canada from East to West.11 000 km hitchhiked in 40 days.
As project holder I discovered many inspiring ideas for the project HopHopHop, an instant ridesharing service.
Immersion into a gold prospector lifestyle after having meeting him while hitchhiking.
Morocco : to meet berbers
Aouli is a ghost town. By the past it was a mining city. Now Aouli is abandoned...not totally, some brave miners still digs illegally those old and dangerous galeries to extract some lead.
Immersion into the traditional berberian lifestyle. After 15 days hitchhiking from France and 3 days hiking through the Atlas mountains. The closest village is at one day walking away.
Romania : immersion into a traditional lifestyle
After having lived one year in Romania, I went back there to shot photoreport and a docu-mentary film with the team of Safar expéditions jeunesse.
Breb : a maramures mountains village
PROJECTS...
Tânar
HopHopHop!
Golo dangojibe
Iseu
Trixi Shelter
Elyktra Zatsit
Designer consultant 6 months internship for Claude Nadeau DesignDesigner/project manager
Transportation design Research and Analysis Ideation Sketch Branding Ergonomy User validation 3D anthropometric dummy 3D modeling Packaging Mock up Prototyping Adobe Premiere Photoshop Illustrator Indesign Catia
From sketch to functionnal prototype...
ELYKTRADesign of a new type of electric urban vehicle
Montréal, Canada
ELYKTRA is a new method of urban transport thattransforms sports as rollerblading, skateboarding and cycling into short and long distance daily urban trans-portation. How? By adding an electric pushing trailer.Thanks to its pole (patented by Claude Nadeau Design) the ve-hicle is adaptable to 3 different sports positions : Facial posture (roller and ski, side posture (snowboard, skateboard), attached behind a bicycle. His adaptability is a key point of the concept because withjust one vehicle, you can motorize 3 different sports.
ELYKTRA
Propelling vehicle
My mission :Starting from the patented pole from Claude Nadeau Design, my mission was to design a propelling vehicle from sketch to a functiunal prototype.
Research and analysis
Formal studies
Branding research
Packaging research
Prototyping for validation with users
1 or 2 wheels vehicle?Test and validation with users
Validation with 3D anthropometric dummy
3D Modeling (NX et Catia)
Logo and branding
relationship between vehicle shape and logo
Scenario of the 3D model(Photoshop)
Packaging and drawings
Prototyping
Molding and sculpting
+ Thermoforming+ Painting+ Assembly
ELYKTRA, the little urban beetle chose to be electric becausehe looks ahead and also for a comfort of use (no noise, no odor,easy to load the battery at work or at university or at home).
With a 40km capacity and a speed limit at 32 km/h, ELYKTRA isa brand new kind of urban transport that joins environmentalawareness and pleasure.
From idea to entrepreneurship ...
Designer/Project leader
Research/Analysis/Observations Business model/Meeting experts Business design Service design Social Innovation & transportation Design thinking System thinking Building users scenarios Branding Video Study travel Entrepreneurship Nowspective Imagination Explorimentation Collaboration with other project leaders Communication : website, public présentation
HopHopHop!
Instant ridesharing system for short distances
France
HopHopHop is an instant ridesharing system for short distances. To attract users and generate incomes, the system use a complementary currency called comon which is an abbreviation for co-money. This currency has 5 major goals : - Reward users for using a collaborative and sustainable way of transportation - Attract users. - Bring customers to commercial partners. - Remunerate HopHopHop. - Offer a free ridesharing service to users.
HopHopHop!
This project shows exactly my method as designer explorer. After having discovered in Romania a smart and sustainable way of transportation, I developed a first concept adapted to the french users. This first concept was my final project during my master degree in design/project. Then through a hitchhiking travel across Canada and a conferences festival in Sweden about sustainability, I discovered interesting elements to im-prove this first concept. Then came the entrepreneurship process : writing business plan, meet-ing experts from a wide range of activities, funding researches, ...During this process I met Michael SCHNELL an other project leader with a similar project. We decided to create RUSCH, a designer collective to develop design projects about service design, mobility and social inno-vation. We presented our projects in various parisians events about in-novation and mobility. Without enough founding we decided to stopped our own projects but RUSCH collective grows up and still goes on...
A project like an avdenture : the story of the project
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34
5-72
2 3 4
RO FR CA SE
Discovering the solution
1° concept Improve the solution when traveling
Finding solutions inconferences
1
5 6 7
FR FR FR
development&entrepreneurship
Creation of collectiveRUSCH
Communication Strategy
This project shows exactly my method as a designer explorer...
1 Discovering the solution
This is how came to me the question : “how to adapt this collaborative and sustainable way of transportation to the french market?”
I discovered this solution in Romania. As a transportation system, some Romanians uses a mix between ridesharing and hitchhiking even for short distances without any technologies...just with a bit of trust and collaboration.
Most of the time a design project start by defining the problem but here it started by discovering a solution : a collaborative and sustainable way of transportation.
NOWSPECTIVE = Prospective of NOW
IMARGINATION = Imagination + Marginality
Crédits photo: GoogleStreetView
This is how came to me the question : “how to adapt this collaborative and sustainable way of transportation to the french market?”
I discovered this solution in Romania. As a transportation system, some Romanians uses a mix between ridesharing and hitchhiking even for short distances without any technologies...just with a bit of trust and collaboration.
2 1° concept
Connecting different technologies to match users : GPS + digital terminals in public spaces + real-time billboards
I designed this first concept as final project during my master degree in design/project.
System map
Relations between the different elements of the project.
Travelling : a space of tests and discoveries...
3Improve the solution when traveling
Hitchhiking across Canada:11 000 km in 40 days
EXPLORIMENTATION = Exploration + Experimentation
Through this trip I made important discoveries for the project such as : - startegic places - User behaviour
4Finding solutions inconferences
Conferences festival with speakers from around the world in various fields:sustainability + design + economy + architecture + anthropology + finance + ...
Improving my knowledge about complementary currencies to add them to the project HopHopHop!
Futureperfect Festival, Waxholm, Suède
Crédits photo: futureperfect
5Development
&entrepreneurship
++ Instant (smartphone application)
complementary currency
+ Enourage+ Reward+ Social currency+ Free service+ Business model
Short distance rides
NEW CONCEPT1° CONCEPT
Instant
long distance rides
Improving the concept following the overdraft of new elements
System map of the business model
Business partners accepting comons
Purchase+
discount
Purchase+
discount= comon currency
Scenario building
1 2
3 4
Scenarios
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6Creation of collectiveRUSCH
RUSCHCreation of a designers collective’s about projects of mobility and social innovation with Michael Schnell.
Building a website to communicate projects of RUSCH collectives
Presenting Rusch projects at various parisians events : Moovin The City, La ruche, Futur en seine,...
7Communicationstrategy
Communication of RUSCH projects in several online newspapers about urbanism, prospective, social innovation,..
http://projectrusch.wix.com/rusch
Designer/Builder member of the team ZATSIT
Teamwork Architecture festival Concept Sketch Shelter construction Using recycling materials
Ephemeral Architecture...
ZATSIT
Participation to BELLASTOCK : ephemeral architectural festival
Montréal, Canada photocredit : Marc-André CARIGNAN
photocredit : Nicolas BOUSSEAU
BELLASTOCK architectural festival : 20 teams to build a village in 4 days + Day 1 : build a house for the 6 persons team + Day 2 : build the village plublics space’s + Day 3 : village open to public (visits, conferences, entertainments...) + Day 4 : dismounting the village
photocredit : Nicolas BOUSSEAU
House and Swing made by our team...
http://vimeo.com/105989020
Co-design with users...
8 months internship at Strategic Design ScenariosDesigner/Project manager ISEU
Co-design process with users Paper-prototyping for co-design sessions Social innovation Mock up Project communication materials : + powerpoint + photo + video
Project exhibition: + Red dot design museum, Germany + Biennale de design de St-étienne, France
ISEUDesign a serie of eco-energetic domestic appliances
Brussels, Belgium
ISEU is a co-design project investigating the possibilityfor households to change their behaviours in terms ofenergy consumption.The eight ISEU’s domestic appliances have been designedfor the purpose of introducing a rational use of energy with four types of electrical devices: lighting, heating, thewashing machine and the computer.
http://www.strategicdesignscenarios.net/iseu-users-practices-in-energy-using-products/
ISEU
My mission was to develop the design of those 8 products (ideation, conception, mock up) and the communication materials (photos, powerpoint, video editing). I was also in charge of designing the paper prototyping to trigger the debate during co-design sessions with users.
This light switch works like tape players buttons. Press one button, one light turns on. Press a second one, the first button jumps and the first light turn of. To turn on two lights, you need to press the buttons simultaneously.To turn on more lights, it is necessary that the user per-forms a more complicated gesture. Thanks to the extra effort required, the user understands that he uses more energy than for a single light.
Co-design session with users:Designing paper-prototyping to foster the co-design session in order to collect relevant informations from users.
Concept research after co-design sessions
Building mock up.
Testimony of users using the models
Filming users at home using the mock up.
Crédits photo: Strategic Design Scenarios
Project exhibited at :Red dot design museumEssen, Allemagne, 2010
Project exhibited at :Biennale internationale de design de Saint-Etienne, France, 2010
Users study : Cyclist posture study + travel behaviour...
School projectUQAM School of design, Montréal, QC, Canada Post-graduate diploma in Transportation Design
Ergonomy Analysis Posture studies Users study Bicycle design 3D anthropometric dummy Interface design Innovative interactive tourist guide
TRIXIDesign of a bycicle sharing service and its integrated interactive tour guide.
Montréal, Canada
TRIXI
1. Cyclist posture study
2. Design of a self-service tricycle for tourists
In a teamwork we designed an ergonomic tricycle for tourist based on cyclist posture studies.
3D model made by Sébastien Gaëtanhttp://www.sebastiengaetan.com/
3. Design interactive tourist guide integrated to tricycle sharing system
User studies of tourists and travelers to know their travel habits and how do they prepare their travels.
3D model made by Sébastien Gaëtanhttp://www.sebastiengaetan.com/
The Trixi interface has been designed for tourists who likes to wander and get lost in a new city in order to soak up its atmosphere.So this touristic guide doesn’t use a usual GPS. This one shows you where you are on the map but doesn’t tell you where to go. The interface in-cludes an interactif touristic map where you can learn about the history of the city, book an hotel or know more about a specific museum...It also includes a city sound map. It’s up to you know to choose between a quiet place and an effervescent neighborhood to wander. Enjoy the visit!
School projectUQAM School of design, Montreal, QC, Canada Post-graduate diploma in Transportation Design
Vehicle study : + Analysis of existing vehicle + Study of scientific articles Ergonomy Observation/user study 3D anthropometric dummy Activity analysis Vehicle improvment Inclusive design
Inclusive Design...
SHELTER
Study of users to find problems and improve the vehicle.
Montreal, Canada
Study of existing vehicles and scientific articles.
Due to an inappropriate price/efficiency ratio for option-al roofs of this kind of vehicles, users prefers to use an umbrella to protect themselves from the rain and the sun as an alternative solution. The activity analysis showed also that users holds the umbrella with one hand and drives the scooter with the other hand. But what about people with a disabled arm? How can they hold the om-brella and drive their vehicle at the same time with just one arm? That’s why I decided to focus on this problem and I designed SHELTER. SHELTER is a foldable roof easy to use with just one hand and offering also a better pro-tection against rain.
SHELTER
Activity analysis : user study
Studying different problems
+ Problem to get on and off the vehicle
+ Problems of indoor using : - Maneuverability - Building Degradation
Finding a panel of users for the study
Choice of the problem to solve
The user study revealed that most of users use an umbrella as rain and sun protection because it’s cheaper and more practical than an optional roof. The problem to solve came out when I met an user with a disabled arm. With just one good arm he couldn’t use the umbrella as alternative solution. This is how came the question : What would be a foldable roof easy to use with just one hand?
Concept/solution :
Roof easily foldable and unfoldable with one hand.
Inclusive design :If a user with just one good hand can use this solution, that means that a user with two hands can use it as well. This solution is therefore adapted to a wide range of users.
Collective project with :Safar expéditions jeunesse
Expedition en Romania and Turckey Immersive travel Teamwork Film : + Shooting + Interviews + Find topics Photo report Photo exhibition
Documentary film and photographic expedition...
TÂNAR
Shooting a solo photo report and a teamwork documentary film in romania and Turkey.
Romania, Turkey
TÂNAR
“Tânãr. When youth looks at Europe…from Romania“
Participation in the making of a collective documen-tary film (shootings, interview, find topics…) about “The youth and the European dentity” in Romania.
https://www.youtube.com/watch?v=VckZD7YSRR4
+ Find topics+ Interviews+ Shooting
Expedition trip
8 weeks trip through Romania and Turkey to collect point of view of youth about the European Union.
As photographer I made a photo report all along the 8 weeks trip. This photo report has been exhibited during the many documentary projection at various places and film festivals.
http://www.flickr.com/photos/35526069@N04/sets/72157622329019186/
More picture on FLICKR
Humanitarian project with the associationBourgogne Nord-Sud
Graphic design for illiterate people Adaptation to local graphiscs Building the painting materials
Humanitarian graphic design...
GOLO DANGOJIBE
Graphic communication in a field hospital
Golo Dangojibe, Benin
During a humanitarian project in Benin, my mission was to paint a mural on the outside wall of a field hospital. In this way, the illiterate peoples could understand visually the medical services provided by the hospital.
GOLO DANGOJIBE
CONCEPTS & THEORIES...
People living in marges of society uses differents thoughs, lifestyle and differents practices from the mass population. Those marginals live and thinks differently either naturally or by inventing new ways of doing, new ways of answering a need or even new ways of redefining a need. That’s why marginality is a inexhaustible source of inspiration, inventiv-ity and imagination.As long as they will be people living in marge of the soci-ety either by choice or by fatality, there will be alternatives and creatives ways of living to be explored. Those marginals ways of living are a source of exploration and precious inspi-ration that can bring new solutions and ideas for the rest of the society. Therefore imargination is the exploration and the analysis of the marginals ways of living and to try to adapt the relevant ideas coming from them to the rest of the society.
Companies, designers, politicians, all of them use the prospective to be inspired and to make a better choice now for tomorrow. But what if everything was already here? Around us, more or less far away. What if prac-tices and ideas that could answer the need of different groups of people were already existing, now!I make the assumption of now and I advocate the now-spective.The prospective looks for weak signals existing today that will grow to become a major trend tomorrow. But the nowspectice is interested by what already exist today, somewhere. It may be unknown from the mass of the population or inaccessible, somewhere in the world. The goal of the Nowspective is to collect those hidden or far away ideas or practices that, after being adapted, could bring solution to a bigger scale or to another population than the one where the idea comes from.
IMARGINATION = Imagination + Marginality
NOWSPECTIVE = Prospective of NOW
Theories developped as a designer explorer
BONUS...
Voilib
3 wheels car sharing system for 3 passengers
3D scanner
BORGES : Book design
Typographic interpretation of the short novel “The library of Babel” by Jorge Luis Borges.
Jorge Luis BORGES describes the library of Babel as a city with its different neighbor-hood, populations, languages, with its channels of communication and its hexagonal urbanism. To graphically interpret this short novel I choose to take city guides books as references. That’s why each pages represents a specific aspect of the library of Babel as city (inhabitants, geography, languages...) by selecting specific parts of the text and by designing corresponding graphisms.
RAUMLABOR :The fountain house furnitures
Designing and building furnitures for various events held at the Fountain House.
Workshop with the architect Markus Bader from RAUMLABOR collective’s
Montreal, Canada
INVADO : Urban decors
Design, manufacture and installation of themed sets for INVADO.
http://www.groupeinvado.com/en/home
Montreal, Canada
Urban decors
Movie set for the movie Northpole
Mathieu GROSCHE designer explorerMontreal, Qc, Canada+1 438 880 [email protected]