Pocket Box

33
Power ORG XP1 XP2 XP3 Base X-fer Resist Income Special ILLUMINATI STATS: Averages 6 1 1 3 7.82 7.82 8.82 1  The Atlanteans 1 9 9 9 Controlled Pea get 2 2  The Bavarian Illuminati 1 10 10 9 pay 5MB for privileg 3  The Bermuda Triangle 1 8 8 9 rearrange gro 4  The Discordian Society 1 8 8 8 +4 to control Wei; immu 5  The Gnomes of Zurich 1 7 7 12 rearrange mo 6  The Masters of Voodoo 1 6 6 10 Propoganda attempts a 7  The Network 1 7 7 9 draw two car  8  The Servants of Cthulhu 1 9 9 7 +2 any attack to 9  The Society of Assassins 1 8 8 8 +4 any attack to n 10  The Telepathists 1 8 8 8 +6 on any attempt to 11  The UFOs 1 6 6 8 two attack Power Alignments ORG XP1 XP2 XP3 Base X-fer Resist Income Com Con Cri Fan Gov Lib Pea GROUPS STATS: Averages 41 20 20 0 2.27 0.43 4.44 2.14 9 16 10 12 9 16 7 1 American Autoduel Association 1 1 - 5 1 2 Anti-Nuclear Activists 1 2 - 5 1 1 3 Antiwar Activists 1 - - 3 1 1 1 4 Big Media 1 4 3 6 3 1 5 Boy Sprouts 1 - - 3 1 1 6 California 1 5 - 4 5 1 1 7 Cattle Mutilators 1 2 - 6 1 1 8 CFL-AIO 1 6 - 5 3 1 9 C.I.A. 1 6 4 5 0 1 10 Clone Arrangers 1 6 2 6 1 1 1 11 Comic Books 1 1 - 1 2 12 Convenience Stores 1 1 - 4 3 13 Cycle Gangs 1 - - 4 0 14 Democrats 1 5 - 4 3 1 15 Eco-Guerrillas 1 - - 6 1 1 16 Elders of Zion 1 3 - 7 4 1 17 Fast Food Chains 1 2 - 4 3 18 F.B.I. 1 4 2 6 0 1 19 Federal Reserve 1 5 3 7 6 1

Transcript of Pocket Box

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Power 

ORG XP1 XP2 XP3 Base X-fer Resist Income Special

ILLUMINATI

STATS: Averages 6 1 1 3 7.82 7.82 8.82

1  The Atlanteans 1 9 9 9 Controlled Pea get 2

2  The Bavarian Illuminati 1 10 10 9 pay 5MB for privileg

3  The Bermuda Triangle 1 8 8 9 rearrange gro

4  The Discordian Society 1 8 8 8 +4 to control Wei; immu

5  The Gnomes of Zurich 1 7 7 12 rearrange mo

6  The Masters of Voodoo 1 6 6 10 Propoganda attempts a

7  The Network 1 7 7 9 draw two car  

8  The Servants of Cthulhu 1 9 9 7 +2 any attack to

9  The Society of Assassins 1 8 8 8 +4 any attack to n

10  The Telepathists 1 8 8 8 +6 on any attempt to11  The UFOs 1 6 6 8 two attack

Power Alignments

ORG XP1 XP2 XP3 Base X-fer Resist Income Com Con Cri Fan Gov Lib Pea

GROUPS

STATS: Averages 41 20 20 0 2.27 0.43 4.44 2.14 9 16 10 12 9 16 7

1 American Autoduel Association 1 1 - 5 1

2 Anti-Nuclear Activists 1 2 - 5 1 1

3 Antiwar Activists 1 - - 3 1 1 1

4 Big Media 1 4 3 6 3 1

5 Boy Sprouts 1 - - 3 1 1

6 California 1 5 - 4 5 1 1

7 Cattle Mutilators 1 2 - 6 1 1

8 CFL-AIO 1 6 - 5 3 1

9 C.I.A. 1 6 4 5 0 1

10 Clone Arrangers 1 6 2 6 1 1 1

11 Comic Books 1 1 - 1 2

12 Convenience Stores 1 1 - 4 3

13 Cycle Gangs 1 - - 4 0

14 Democrats 1 5 - 4 3 1

15 Eco-Guerrillas 1 - - 6 1 116 Elders of Zion 1 3 - 7 4 1

17 Fast Food Chains 1 2 - 4 3

18 F.B.I. 1 4 2 6 0 1

19 Federal Reserve 1 5 3 7 6 1

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20 Feminists 1 2 - 2 1 1

21 Fiendish Flouridators 1 3 - 5 1 1 1

22 Fifth International 1 4 - 7 2 1 1

23 Flat Earthers 1 1 - 2 1 1

24 Fnord Motor Company 1 2 - 4 2 125 Fraternal Orders 1 3 - 5 2 1

26 Fred Birch Society 1 1 - 4 0 1

27 Girlie Magazines 1 2 - 2 3 1

28 Goldfish Fanciers 1 - - 4 1 1 1

29 Gun Lobby 1 1 - 3 1 1

30 Hairdressers & Interior Decorators 1 - - 7 2 1

31 Health Food Stores 1 1 - 3 2 1

32 Hollywood 1 2 - 0 5 1

33 Intellectuals 1 - - 3 1 1

34 International Cocaine Smugglers 1 3 - 5 5 135 International Communist Conspiracy 1 7 - 8 6 1

36 I.R.S. 1 5 3 5 - 1 1

37  Joggers 1 - - 2 2

38  Junk Mail 1 1 - 3 2 1

39 KKK 1 2 - 5 1 1

40 L-4 Society 1 1 - 2 0

41 Libertarians 1 1 - 4 1 1

42 Loan Sharks 1 5 - 5 6 1

43 Local Police Departments 1 - - 4 1 1

44 Mad Scientists 1 0 2 6 3

45 Madison Avenue 1 3 3 3 2

46  The Mafia 1 7 - 7 6 1

47 Moonies 1 2 - 4 3 1

48 Moral Minority 1 2 - 1 2 1 1

49 Morticians 1 - - 4 1 1

50 Multinational Oil Companies 1 6 - 4 8

51 Nephews of God 1 - - 4 2 1 1

52 New York 1 7 - 8 3 1 1

53 Nuclear Power Companies 1 4 - 4 3 1

54 Orbital Mind Control Lasers 1 4 2 5 0 1

55 Parent/Teacher Agglomeration 1 - - 5 1 1 156 Pentagon 1 6 - 6 2 1

57  The Phone Company 1 5 2 6 3

58 Phone Phreaks 1 0 1 1 1 1 1

59 Post Office 1 4 3 3 -1 1

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60 Preppies 1 0 2 8 4 1

61 Professional Sports 1 2 - 4 3 1

62 Psychiatrists 1 - - 6 2

63 Punk Rockers 1 - - 4 1

64 Reformed Church of Satan 1 2 - 4 1 165 Republicans 1 4 - 4 4 1

66 Robot Sea Monsters 1 - - 6 2 1

67 Science Fiction Fans 1 - - 5 1

68 Semiconscious Liberation Army 1 - - 8 0 1 1 1

69 SMERSH 1 2 2 6 0 1

70 SMOF 1 1 - 1 0

71 Society for Creative Anarchism 1 - - 4 1

72 South American Nazis 1 4 - 6 2 1

73 Survivalists 1 - - 3 2 1 1

74  Texas 1 6 - 6 4 1 175  Tobacco & Liquor Companies 1 4 - 3 3

76  Trekkies 1 - - 4 3 1

77  Triliberal Commission 1 5 - 6 3 1

78 Underground Newspapers 1 1 1 5 0 1 1

79  The United Nations 1 1 - 3 3 1

80 Video Games 1 2 - 3 7

81 Wargamers 1 - - 5 1

SPECIALS

STATS: Averages 7 4 4 0

Assassination 1Bribery 1

Computer Espionage 1

Deep Agent 1

Interference 1

Interference 1

Market Manipulation 1

Media Campaign 1

Murphy's Law 1

Secrets Man Was Not Meant to Know 1

Senate Investigating Committee 1Slush Fund 1

Swiss Bank Account 1

Whispering Campaign 1

White Collar Crime 1

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OTHER

STATS: Averages 0 2 2 0

Blank Illuminati 1

Blank Group Cards 2 1

TOTALS

All Cards 54 27 27 3

All Illuminati #REF! #REF! #REF! #REF! #REF! #REF! #REF! #REF!

All Groups 41 20 20 0 2.27 0.43 4.44 2.14 9 16 10 12 9 16 7

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Victory Condition

x Income Have 7 Peaceful Groups in Play ( 1 less group req'd for each violent group destroyed )

ed attack Acquire 35 Points of Power  

ups Acquire 1 of Each Alignment

e to Gov, Str Control 5 Weird Groups

ey Acquire 150 MB

re privileged Get any two world alignments to +3 simultaneously

ds Acquire 15 Points of Transferable Power  

estroy Destroy 8 Groups

utralize Control 6 Violent Groups

brainwash Acquire 30 points of ResistancePlayer's Choice

Media Control # of Control Arrows

Str Vio Wei None Group T B R L 0 1 2 3 Special

14 22 20 5 7 24 24 23 10

1 1 - - O I 1

O - - I 1 +2 to destroy Nuclear Power Companies

- - - I 1

1 1 O O I O 1

1 - - - I 1

1 O O - I 1

1 - O - I 1

O O I O 1

1 O O I O 1

1 - O O I 1 +3 any attack to destroy

1 1 1 O - - I 1

1 - O - I 1

1 1 - - - I 1 +2 any attack to destroy

- O I O 1

1 1 - - I - 1- O I O 1

1 - O - I 1

1 O O I - 1

O - O I 1 May transfer it's money to any group in power structure

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- O - I 1 +3 on any attempt to control any Liberal group

O - O I 1

O O I - 1

1 - - I O 1

- - O I 1O - I - 1

1 - - O I 1

1 - O I - 1

- - - I 1

1 - O I O 1 Resistance 10 against Cm, L, W

1 - - I - 1

- O - I 1 +2 to control Joggers, Anti-Nuclear Activists

1 - O O I 1

1 - - - I 1

O O O I 1 +4 direct control of Punk Rockers, Hollywood, Cycle GangsO O I O 1 +3, any attempt to control Comm Group

O O I - 1 tax all players 2 MB

1 - - - I 1

1 O - I - 1 +4 any attempt to control the Post Office

1 - O I - 1

1 - - I O 1 +4 for direct control, neutralization, destruction of OMC Lasers

O - - I 1

1 - O O I 1

1 1 - - - I 1

1 1 - - I - 1 +4 for direct control, neutralization, destruction of OMC Lasers

1 1 - O I O 1 +5 on any attempt to control Big Media

1 O O I O 1 +3 direct control of Criminal groups

1 O - - I 1

1 - O I - 1

1 - - I - 1

1 O O O I 1

- - I - 1

1 O O I O 1

- O I O 1

O - O I 1 once per turn, add/change/delete alignment

1 - - - I 11 1 O O I O 1

1 - O O I 1

- - - I 1 +3 any attack on Phone Company

- O I - 1

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- - - I 1

1 - O O I 1

1 - - I - 1

1 - - - I 1

1 O - I O 1- O O I 1

1 - - I - 1

1 - - - I 1 +2 any attack to control Weird

1 1 - - - I 1 +1 any attack to destroy

1 - O I - 1 +2 on any attempt to destroy any group

1 O O I - 1 +5 direct control of SF Fans, +2 direct control of Wargamers

1 1 - - I - 1

1 O O - I 1

1 - - I - 1

1 O O O I 11 O - I O 1

1 - - I - 1

1 O O I - 1

1 O - I - 1

- O - I 1

1 - O I - 1 +3 for direct control of Convenience Stores

1 - - - I 1

Change Roll Retroactively to a value of 2Automatic control of an uncontrolled group

Examine any one treasury or a player's special cards

Play after privilege has invoked to abolish that privilege

Holder may interfere with a privileged attack

Holder may interfere with a privileged attack

Play during income phase to double income of your groups

Revive a group from the 'dead' pile to the uncontrolled area

Change Roll Retroactively to a value of 12

Play after any special has been played to totally abolish it

Cause another player to miss their turn completelyPlay at any time to add 15Mb to your Illuminati treasury

Play at any time to add 25Mb to your Illuminati treasury

Allows an attempt to destroy a group with 0 power 

Play at any time to add 5Mb and shuffle money

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14 22 20 5 7

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Power 

Base X-fer Resist Income SpecialILLUMINATI

STATS: Averages 8 8 0 8.83

1  The Bavarian Illuminati 10 10 9 pay 5MB for privileged attack2  The Bermuda Triangle 8 8 9 rearrange groups

3  The Discordian Society 8 8 8 +4 to control Wei; immune to Gov, Str  

4  The Gnomes of Zurich 7 7 12 rearrange money

5  The Servants of Cthulhu 9 9 7 +2 any attack to destroy

6  The UFOs 6 6 8 two attacks

Power Alignments Media

Base X-fer Resist Income Com Con Cri Fan Gov Lib Pea Str Vio Wei None Group

GROUPS

STATS: Averages 2.41 0.54 4.46 1.9 4 9 5 6 4 9 3 8 11 10 3 31 Antiwar Activists - - 3 1 1 1

2 Big Media 4 3 6 3 1 1 1

3 Boy Sprouts - - 3 1 1 1

4 Cattle Mutilators 2 - 6 1 1 1

5 CFL-AIO 6 - 5 3 1

6 C.I.A. 6 4 5 0 1 1

7 Cycle Gangs - - 4 0 1 1

8 Democrats 5 - 4 3 1

9 Eco-Guerrillas - - 6 1 1 1 1

10 Elders of Zion 3 - 7 4 111 F.B.I. 4 2 6 0 1 1

12 Feminists 2 - 2 1 1

13 Fiendish Flouridators 3 - 5 1 1 1

14 Fred Birch Society 1 - 4 0 1 1

15 Gun Lobby 1 - 3 1 1 1

16 Hollywood 2 - 0 5 1 1

17 International Cocaine Smugglers 3 - 5 5 1

18 International Communist Conspiracy 7 - 8 6 1

19 I.R.S. 5 3 5 - 1 1

20 KKK  2 - 5 1 1 1

21 Local Police Departments - - 4 1 1 1 1

22 Madison Avenue 3 3 3 2 1 1

23  The Mafia 7 - 7 6 1 1

24 Moonies 2 - 4 3 1 1

25 Moral Minority 2 - 1 2 1 1 1

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26 Multinational Oil Companies 6 - 4 8 1

27 Nephews of God - - 4 2 1 1

28 Parent/Teacher Agglomeration - - 5 1 1 1 1

29  The Phone Company 5 2 6 3 1

30 Post Office 4 3 3 -1 131 Punk Rockers - - 4 1 1

32 Reformed Church of Satan 2 - 4 1 1 1

33 Republicans 4 - 4 4 1

34 Science Fiction Fans - - 5 1 1

35 Semiconscious Liberation Army - - 8 0 1 1 1 1 1

36 SMERSH 2 2 6 0 1 1

37 SMOF 1 - 1 0 1

38 Society for Creative Anarchism - - 4 1 1 1

39 South American Nazis 4 - 6 2 1 1

40  The United Nations 1 - 3 3 141 Wargamers - - 5 1 1

SPECIALS

1 Bribery

2 Computer Espionage

3 Deep Agent

4 Interference

5 Interference

6 Market Manipulation

7 Media Campaign

OTHER

Blank Illuminati

Blank Group Cards

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Victory Condition

Acquire 35 Points of Power Acquire 1 of each Alignment

Control 5 Weird Groups

Acquire 150MB

Destroy 8 Groups

Player's Choice

Control # of Control Arrows

T B R L 0 1 2 3 Special

12 9 13 7- - - I 1

O O I O 1

- - - I 1

- O - I 1

O O I O 1

O O I O 1

- - - I 1 +2 any attack to destroy

- O I O 1

- - I - 1

- O I O 1O O I - 1

- O - I 1 +3 on any attempt to control any Liberal group

O - O I 1

- - O I 1

- O I O 1 Resistance 10 against Cm, L, W

- O O I 1

O O O I 1 +4 direct control of Punk Rockers, Hollywood, Cycle Gangs

O O I O 1 +3, any attempt to control Comm Group

O O I - 1 tax all players 2 MB

- O I - 1

- - - I 1

- O I O 1 +5 on any attempt to control Big Media

O O I O 1 +3 direct control of Criminal groups

O - - I 1

- O I - 1

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O O O I 1

- - I - 1

- - - I 1

- O O I 1

- O I - 1- - - I 1

O - I O 1

- O O I 1

- - - I 1 +2 any attack to control Weird

- - - I 1 +1 any attack to destroy

- O I - 1 +2 on any attempt to destroy any group

O O I - 1 +5 direct control of SF Fans, +2 direct control of Wargamers

- - I - 1

O O - I 1

- O - I 1- - - I 1

Automatic control of an uncontrolled group

Examine any one treasury or a player's special cards

Play after privilege has invoked to abolish that privilege

Holder may interfere with a privileged attack

Holder may interfere with a privileged attack

Play during income phase to double income of your groups

Revive a group from the 'dead' pile to the uncontrolled area

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Power 

Base X-fer Resist Income SpecialILLUMINATI

STATS: Averages 8 8 0 8

1  The Society of Assassins 8 8 8 +4 any attack to neutralize

Power Alignments MediaBase X-fer Resist Income Com Con Cri Fan Gov Lib Pea Str Vio Wei None Group

GROUPS

STATS: Averages 2.3 0.3 4.25 2.2 2 4 3 4 2 3 3 5 6 5 0 2

1 American Autoduel Association 1 - 5 1 1 1

2 Clone Arrangers 6 2 6 1 1 1 1

3 Comic Books 1 - 1 2 1 1 1

4 Fast Food Chains 2 - 4 3 1

5 Federal Reserve 5 3 7 6 1

6 Fifth International 4 - 7 2 1 1

7 Flat Earthers 1 - 2 1 1 1

8 Fraternal Orders 3 - 5 2 1

9 Girlie Magazines 2 - 2 3 1 1

10 Goldfish Fanciers - - 4 1 1 1

11 Hairdressers & Interior Decorators - - 7 2 1 1

12 Intellectuals - - 3 1 1 1

13 Libertarians 1 - 4 1 1

14 Loan Sharks 5 - 5 6 1 1

15 Morticians - - 4 1 1 1

16 Pentagon 6 - 6 2 1 1 117 Phone Phreaks 0 1 1 1 1 1

18 Survivalists - - 3 2 1 1 1

19  Tobacco & Liquor Companies 4 - 3 3 1

20  Triliberal Commission 5 - 6 3 1 1

SPECIALS

1 Assassination

2 Murphy's Law

3 Senate Investigating Committee

4 Swiss Bank Account

OTHER2 Blank Group Cards

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Victory Condition

Control 6 Violent Groups

Control # of Control ArrowsT B R L 0 1 2 3 Special

6 7 6 1

- - O I 1

- O O I 1 +3 any attack to destroy

O - - I 1

- O - I 1

O - O I 1 May transfer it's money to any group in power structure

O O I - 1

- - I O 1

O - I - 1

- O I - 1

- - - I 1

- - I - 1

- - - I 1

O - - I 1

- O O I 1

- - I - 1

O O I O 1- - - I 1 +3 any attack on Phone Company

- - I - 1

O - I O 1

O O I - 1

Change Roll Retroactively to a value of 2

Change Roll Retroactively to a value of 12

Cause another player to miss their turn completely

Play at any time to add 25Mb to your Illuminati treasury

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Power 

Base X-fer Resist Income SpecialILLUMINATI

STATS: Averages 7 7 0 9

1  The Network 7 7 9 draw two cards

Power Alignments MediaBase X-fer Resist Income Com Con Cri Fan Gov Lib Pea Str Vio Wei None Group

GROUPS

STATS: Averages 1.95 0.35 4.6 2.55 3 3 2 2 3 4 1 1 5 5 2 2

1 Anti-Nuclear Activists 2 - 5 1 1

2 California 5 - 4 5 1 1 1

3 Convenience Stores 1 - 4 3 1

4 Fnord Motor Company 2 - 4 2 1

5 Health Food Stores 1 - 3 2 1

6  Joggers - - 2 2 1

7  Junk Mail 1 - 3 2 1 1

8 L-4 Society 1 - 2 0 1

9 Mad Scientists 0 2 6 3 1 1

10 New York 7 - 8 3 1 1 1

11 Nuclear Power Companies 4 - 4 3 1

12 Orbital Mind Control Lasers 4 2 5 0 1

13 Preppies 0 2 8 4 1

14 Professional Sports 2 - 4 3 1 1

15 Psychiatrists - - 6 2 1

16 Robot Sea Monsters - - 6 2 1 117  Texas 6 - 6 4 1 1 1

18  Trekkies - - 4 3 1 1

19 Underground Newspapers 1 1 5 0 1 1 1

20 Video Games 2 - 3 7 1

SPECIALS

1 Secrets Man Was Not Meant to Know

2 Slush Fund

3 Whispering Campaign

4 White Collar Crime

OTHER1 Blank Illuminati

1 Blank Group Cards

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Victory Condition

Control 15 points of Transferable Power 

Control # of Control ArrowsT B R L 0 1 2 3 Special

6 8 4 2

O - - I 1 +2 to destroy Nuclear Power Companies

O O - I 1

- O - I 1

- - O I 1

- O - I 1 +2 to control Joggers, Anti-Nuclear Activists

- - - I 1

O - I - 1 +4 any attempt to control the Post Office

- - I O 1 +4 for direct control, neutralization, destruction of OMC Lasers

- - I - 1 +4 for direct control, neutralization, destruction of OMC Lasers

O O I O 1

- O I O 1

O - O I 1 once per turn, add/change/delete alignment

- - - I 1

- O O I 1

- - I - 1

- - I - 1O O O I 1

- - I - 1

O - I - 1

- O I - 1 +3 for direct control of Convenience Stores

Play after any special has been played to totally abolish it

Play at any time to add 15Mb to your Illuminati treasury

Allows an attempt to destroy a group with 0 power 

Play at any time to add 5Mb and shuffle money

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Power 

Base X-fer Resist Income Special

ILLUMINATI

STATS: Averages

The British Illuminati 9 9 - 6 +3 to control Sil, structure immune to destruction, cannot make/ai

Evil Geniuses for a Better Tomorrow 7 7 - 9 power structure may take 3 actions / turn

I.R.S. 7 7 - 4 may steal funds from any non-Illuminati

Moral Minority 7 7 - 9 +3 to control Con, Immune to Comm, Wei

S.S.F.T.A.S.S. 8 8 - 9 cancel an opponents ability for 5MB at any time

Power Alignments

Base X-fer Resist Income Com Con Cri Fan Gov Lib Pea Str Vio Wei Sil

GROUPS

STATS: Averages 1.68 0.46 3.73 1.73 5 4 6 5 2 2 4 4 8 9 22

1 Argument Clinics - - 5 2 1

2 The Bishop 3 - 3 1 1 1 1

3 Blancmanges 4 - 5 3 1 1

4 Boy Sprouts - - 3 1 1 1

5 British Dental Association 4 - 3 3 1 1

6 Bruces - - 6 3 1

7 Camel-Spotters - - 2 3 1 1

8 Cattle Mutilators 2 - 6 1 1 1

9 Church Police 3 - 4 0 1 1

10 Clone Arrangers 6 2 6 1 1 1 1

11  The Colonel 2 - 8 1 1 1 112 Comic Books 1 - 1 2 1 1

13 D.P. & R.J. Gumby - - 0 0 1

14 Fish - - 2 0 1

15 Flying Sheep 0 1 2 1 1

16 Goldfish Fanciers - - 4 1 1 1

17 Hell's Grannies - - 6 3 1 1

18 Intellectuals - - 3 1 1 1

19 Killer Cars 3 - 5 0 1 1

20 L-4 Society 1 - 2 0 1

21 Llamas 2 - 3 2 1 1

22 Lumberjacks 1 - 3 2 1 1

23 Mad Scientists 0 2 6 3 1 1

24 Malovent Microwavers 5 - 4 3 1 1

25 Micemen 0 2 3 1 1 1 1

26 Ministry of Silly Walks 5 2 4 2 1 1 1

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27 Mr Edward Heath - - 3 1 1 1 1

28 Nuclear Power Companies 4 - 4 3 1

29 Orbital Mind Control Lasers 4 2 5 0 1

30 Pantomime Horses - - 3 2 1

31  The Phone Company 5 2 6 332 Phone Phreaks 0 1 1 1 1 1

33  The Piranha Brothers 4 2 6 5 1 1

34 Robot Sea Monsters - - 6 2 1 1

35 Science Fiction Fans - - 5 1 1

36 SMOF 1 - 1 0 1

37 Society for Putting Things on Top of Other Thin 3 - 5 1 1

38  The Spanish Inquisition 4 3 5 0 1 1

39  The Bishop - - 0 1 1

40 Upper Class Twits - - 1 4 1 1

41 Video Games 2 - 3 7SPECIALS

Killer Joke

Not Being Seen

Self-Defense

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Victory Condition

attacks to destroy Control 6 Silly Groups

Control 7 Technological Groups

Total Income of 30 or more

Control 5 Conservative Groups

Neutralize 13 groups owned by other players

Media Tech Control # of Control Arrows

None Group Group T B R L 0 1 2 3 Special

2 19 10 10 2

- - - I 1

- - O I 1

O O I O 1

1 - - - I 1

O O - I 1

- - I - 1

- - - I 1

1 - O - I 1

- O I O 1

1 - O O I 1 +3 any attack to destroy

- - I O 1 +3 on any attempt to destroy any Silly group1 1 O - - I 1

- - - I 1

- - I - 1

- - I - 1

1 - - - I 1

- - - I 1

1 - - - I 1

- - I O 1

1 - - I O 1 +4 for direct control, neutralization, destruction of OMC Lasers

- O I - 1

O - - I 1

1 - - I - 1 +4 for direct control, neutralization, destruction of OMC Lasers

1 O - O I 1 owner may alter any roll by 1 if involved in the action

- - - I 1

O O I O 1

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- - I - 1

1 - O I O 1

1 O - O I 1 once per turn, add/change/delete alignment

- - I - 1

1 1 - O O I 11 - - - I 1 +3 any attack on Phone Company

- O I O 1

1 - - I - 1

1 - - - I 1 +2 any attack to control Weird

1 O O I - 1 +5 direct control of SF Fans, +2 direct control of Wargamers

- O - I 1

O - I O 1 their attacks are automatically privileged

- - - I 1

- - I - 1

1 1 - O I - 1 +3 for direct control of Convenience Stores

Automatically destroys a selected group with Power 0 or 1

Prevent a group from attack, play at announcement

Adds 6 to the attack roll

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Power 

Base X-fer Resist Income Special

ILLUMINATI

STATS: Averages 7.83 7.83 0 10

1 US Government 8 8 - 10 +4 to control Gov groups; +4 to destroy Com groups

2 USSR 8 8 - 10 +4 to control Com groups; +4 to destroy Gov groups

3 OPEC 7 7 - 12 Money amount doubled when defending OPEC property ???

4 The Church 8 8 - 10 +4 to control Peaceful groups

5 Toys 'R' Us 7 7 - 9 May freely shift money at the end of the turn

6 Witches 9 9 - 9 1 automatic brainwash per turn

Power Alignments

Base X-fer Resist Income Com Con Cri Fan Gov Lib Pea Str Vio Wei None

GROUPS

STATS: Averages 1.74 0.36 4.56 2.56 0 7 5 14 4 8 6 13 9 23 13

1 3-H 0 - 4 1 1

2 Adult Book Stores 1 - 2 2 1 1

3 Antarctic Liberation Front 0 2 7 1 1 1 1

4 Amusement Parks 1 - 2 2 1

5 Astrologers 0 1 5 3 1

6 Beastie Boys 1 - 4 3 1 1 1

7 Builderberg Conference 4 1 7 2 1

8 Carolers - - 5 0 1 1 1

9 Christmas Shoppers - - 1 4 110 Christmas TV Specials 4 - 1 4 1

11 Concerned Reactionary Alumni of Princeton 0 - 7 1 1 1 1

12 CompuSwerve 3 1 5 3 1

13 Crazed Consumers - - 2 3 1 1

14 The Democratic But Slightly Fishy Party 1 - 6 0 1 1

15 Department Stores 3 1 4 6 1

16 Elvis Parsley Fans - - 5 2 1

17 Future Farmhands of America 1 - 5 1 1 1

18 Game Shows 1 - 3 5 1 1 1

19 Ghostbusters 1 - 5 1 1 1

20 Hackers 1 2 4 2 1

21 Housewives (both male and female) 1 - 4 2 1

22 Horror Films 3 - 4 5 1 1

23 Jack Stevenson Games 1 - 1 1 1 1

24 LaRoachies - - 10 3 1

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25 Las Vegas 1 - 4 1 1

26 Malls 1 - 6 4 1

27 Muzak Television 2 - 1 3 1

28 NASA 5 - 7 2 1 1

29 NATO 5 - 4 1 1 1 130 Nerds 1 2 3 0 1

31 New Jersey 4 - 5 5 1 1 1

32 Nuclear Weapons 0 4 8 0 1

33 Perverts International 1 - 5 0 1 1 1

34 Poets - - 1 1 1 1 1

35 Princeton Alumni 5 - 7 6 1 1

36 Princeton University 4 - 7 5 1

37 Proctle and Gamber 5 - 6 5 1

38 Psi Terrorists 1 0 8 0 1 1

39 Public TV 1 - 6 0 1

40 Publisher's Clearinghouse 1 1 6 1 1

41 Realtors 3 - 3 5 1

42 Saturday Morning Cartoons 0 1 1 2 1

43 Seventh Day Adventurers 2 - 7 3 1 1

44 Silicon Valley 2 - 5 5 1

45 Soap Operas 2 1 4 4 1 1

46 Stamp Collectors - - 3 1 1 1

47 Student Activists 1 - 5 0 1 1 1

48 Supernatural Business Machines 5 - 7 6 1

49 Supermarket Tabloids 1 - 0 4 1

50 Supermarkets 2 - 2 5 151 Swingers - - 5 2 1 1

52 Teenagers 0 2 1 2 1 1

53 Television 7 - 5 8 1

54 Theatre Groups 1 - 3 1 1

55 Thuggee 2 - 7 1 1 1 1

56 TV Evangelists 2 - 6 4 1 1 1

57 U.I.L. 2 - 6 1 1 1

58 W.A.S.T.E. 1 3 9 1 1

59 Wilt Dizney Enterprizes 6 - 5 5 1

60 Vegetarians 1 - 5 1 1 1

61 Yuppies 2 - 2 4 1

SPECIALS

1 Paranoia When given to a player, causes hysterical laughter. May be used ov

2 Disinformation Has no use whatsoever, may not be used

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3 The Men in Black Adds 2 to the die roll you are about to make. Useable

4 Incredible Luck Subtract 1 from your next die roll. Has no

5 Boardroom Takeover Take over a rival Illuminati for one turn. May take an

6 Christmas Bonus Collect 10MB from the bank at any time. Useable o

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Victory Condition

Control 6 Gov groups

Control 6 Com groups

Acquire 150MB

Control 8 Peaceful groups

Collect 100MB *and* destroy 3 groups

Collect 3 Weird and 3 Violent groups ( groups with both alignments count as 1, not 2 )

Media Control # of Control Arrows

Group T B R L 0 1 2 3 Special

11 15 23 17 6

- - - I 1

- - I O 1 +2 to directly control Girlie Mags, Swingers and Perverts

- - - I 1 Silly; +1 to control Silly groups

O - - I 1

- - - I 1 +3 to control Congressional Wives

O O - I 1 +2 to destroy Moral Minorities and Fundamentalists

O - I O 1 +1 on any attempt to control the Tri-Liberal Commission

- - I - 1

- - - I 1 Income is 0 from Dec 26 thru Jan 11 - - I O 1 +4 control TV from Nov 24 thru Dec 24

- - - I 1

1 - O I O 1 +2 for direct control of Hackers, Nerds +2 to be controlled by the Network

- - - I 1

O - I - 1 Silly; +1 on any attempt to control Fish

O O - I 1 +4 to control Crazed Consumers, Christmas Shoppers

- - I - 1

- - O I 1

1 - O - I 1

- - I O 1 +4 to destroy Supernatural Business Machines

- - O I 1 +1 to control RSM; +3 to control VG +3 to be controlled by the Network

- - I O 1 Resistance 2 vs Big Media

1 O O I O 1 +2 to control Teenagers

O O O I 1 +4 to control SMOF, Wargamers, SDA, Teenagers

- - I - 1 +3 to destroy Intellectuals, Lib and Com

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once, does not count as an action

effect on Murphy's Law

action not resulting in dissolution

nce, does not count as an action

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ie; if 5 or 6, their income is tripled; if 1, the card is neutralized

Multinational Oil

urch of Satan or the Moonies

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Power 

Base X-fer Resist Income Special

ILLUMINATI

STATS: Averages

Power Alignments MediaBase X-fer Resist Income Com Con Cri Fan Gov Lib Pea Str Vio Wei None Group

GROUPS

STATS: Averages 2 0.58 4.39 2 0 5 7 10 8 3 4 7 5 3 3

1 Animal Lovers Protection Organization 1 - 4 0 1

2 Backmaskers 1 - 5 1 1 1

3 Big Banks 5 2 5 6 1 1

4 Civil Liberties Union of America 1 1 4 1 1 1

5 Computer Hackers 2 2 4 1 1

6 Congress 7 - 8 7 1

7 Couch Potatoes - - 0 1 18 Creationists 1 - 6 1 1 1

9 Debrews Diamonds 2 - 5 4 1

10 Defense Contractors 1 - 6 1 1 1

11 Department Stores 1 - 3 3 1 1

12 Evolutionists 1 - 6 1 1

13 Federation of Overloaded Truckers 2 - 6 1 1

14 Florida 4 - 5 4 1 1 1

15 Food & Drug Administration 3 2 4 2 1 1

16 France 1 - 0 5 1

17 Gambling Casinos 1 - 2 3 1

18 Highway Patrol 3 - 6 1 1 1 1

19 Hitmen 0 1 4 2 1 1

20 Illegal Aliens - - 3 1 1

21 Illegal Immigrants 0 4 5 0 1

22 Iowans 3 - 5 3 1 1 1 1

23 Meteorological Meddlers 2 - 5 1 1 1

24 NASA 2 - 4 2 1

25 Nuclear Terrorists 2 - 5 0 1 1 1

26 Pro-Lifers 1 - 5 1 1 1

27 Prostitutes 1 - 3 3 1

28 Psychics - - 3 1 129 Recording Industry 2 - 1 4 1 1

30 Seismic Agitators 4 - 6 1 1 1

31 Supreme Court 6 4 8 0 1

32  T-Men 4 3 6 0 1 1

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33  Yuccies 2 - 3 4 1

SPECIALS

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Victory Condition

Control # of Control ArrowsT B R L 0 1 2 3 Special

6 18 4 5

- O - I 1 +2 to des, neu Cattle Mutilators; any to Goldfish Fanciers

- - O I 1 +1 on any attempt to Brainwash

O O O I 1 one extra free money transfer at end of turn

O - - I 1 +1 to neu; +3 to control Supreme Court

- O - I 1 Take 2MB from any group owned by any player  

O O O I 1 +2 to control or neutralize Govt groups

- - - I 1- - O I 1

O - - I 1

- O - I 1

- - O I 1 +2 for direct control of Straight groups

- - O I 1 +2 to neutralize Creationists

- - O I 1

O O O I 1 Resistance 0 vs International Cocaine Smugglers

O O - I 1 +4 to do anything to Fast Food, Tobacco & Liquor  

- - I - 1 may be neutralized to prevent an attack on your structure

O - - I 1 Resistance 0 vs Criminal groups

O O - I 1 +2 to do anything to the AAA or Cycle Gangs

- - I - 1 +2 to destroy or neutralize

- - - I 1

- - I - 1 collects 2MB from controlling group; neutralized if unable to pay

O O O I 1

- - O I 1 May use action to nullify another player's group ability

O - - I 1 +1 to do anything to the OMCL

- O - I 1 +2 to destroy

- - O I 1 +1 for direct con of Moral Minority; +1 to des Evolutionists

O - - I 1

- - - I 1 +1 to control Wei; may look at other player's specialsO - - I 1 +1 for direct control of Punk Rockers

- O - I 1 +1 to control Mad Scientists; +6 to destroy California

O O O I 1 +3 to neutralize

O - O I 1 +4 to neu Mafia, ICS, Loan Sharks

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- O O I 1 may xfer money into the Yuccies but never out