PlayCollective: 10 Things You Need to Know About Kids as Digital Learners
-
Upload
playcollective -
Category
Education
-
view
793 -
download
0
description
Transcript of PlayCollective: 10 Things You Need to Know About Kids as Digital Learners
![Page 1: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/1.jpg)
Taking a Byte of the Teacher’s
Apple
David KleemanSVP Insights Programs and PlayVangelist
![Page 2: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/2.jpg)
Lesson 1:“Transmedia” begins with curriulum and pedagogy,
not platforms
![Page 3: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/3.jpg)
There are digital ways to Learn, Practice, and Play
Videos
Music
Interactive
Games Print
Activities
![Page 4: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/4.jpg)
Transmediated Learning
Curriculum goals across a property ≠ teaching the same thing on all platforms
Ideally, transmedia “pushes” kids to the
✓ right content, on the ✓ right platform, at the✓ right time
and allows them“pull” content from the platformthey want
![Page 5: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/5.jpg)
Case Study in Transmedia Learning
![Page 6: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/6.jpg)
Lesson 2:The medium
does not define the (learning)
message
![Page 7: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/7.jpg)
1-5 scale5= Strongly Agree
An ebook can be more than a book…
![Page 8: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/8.jpg)
…but still needs core literacy features
Back To School In An E-reading World, Volume 2 Of The Abcs Of Kids And Ebooks, PlayCollective and Digital Book World, 2013
![Page 9: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/9.jpg)
Offline is a medium too
![Page 10: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/10.jpg)
Kids as makers
MaKey MaKey
![Page 11: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/11.jpg)
Lesson 3:We don’t need no stinkin’ badges
![Page 12: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/12.jpg)
Gamification is not a panacea
Gamification can help with short-term engagement, but is not a long-term solution
Intrinsic Motivation
Extrinsic Motivation
![Page 13: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/13.jpg)
Instead, focus on the learning design behind games
• Producing and collaborating, not just consuming• Opportunities for informal assessment without “testing”• “Leveling up” and “Failing Up”• Personalization• “Learning Positioning Systems” (LPS) – orientation via a visual
display of progress, with instant feedback
![Page 14: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/14.jpg)
Lesson 4:Kids do love to
learn, but it needs to be byte-sized
![Page 15: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/15.jpg)
Kids are natural learners and explorers
![Page 16: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/16.jpg)
We have to keep time spent playing in mind as we develop
About 1/2 of preschoolers spend 11-20 minutes playing per session; 2/5 only spend 5-10 minutes
Source: Cooney Center. (2010). Learning: Is there an app for that?
![Page 17: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/17.jpg)
Lesson 5:Learning needs to live somewhere along the
Closed-Creativity Continuum
![Page 18: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/18.jpg)
The Closed-Creativity Continuum
Closed Creative
We don’t just want interactive flash cards….
…but how do we assess fully open creative?
![Page 19: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/19.jpg)
Kids make their own play (no matter what you do)
So empower them to PLAY
“Make it theirs, not yours” – Lane Merrifield
![Page 20: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/20.jpg)
Lesson 6:We’ve still got a long way to go with social-
emotional learning
![Page 21: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/21.jpg)
Communication is a key skill
Being able to chat doesn’t mean that kids are learning communication
And as we move to virtual learning, we need
to spend time teaching virtual social skills
We still tend to develop intra-culturally, not with the global world kids live in digitally in mind
![Page 22: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/22.jpg)
Lesson 7: Parents are still figuring it all out
![Page 23: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/23.jpg)
• 900,000 iOS apps / 150,000 in Education• 48,000 kid app developers
The Challenges of Scale
![Page 24: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/24.jpg)
Parents are preparedto believe in Ed Tech…mostly
Parenting in the Age of Digital TechnologyNorthwestern University Center on Media and Human Development, 2013
![Page 25: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/25.jpg)
Parents still place value on non-digital
But, they will pay33% less for ebooks than
for print books.
Parents will pay more for educational ebooks than
for those intended to “entertain.”
But that is still 40% more thanwhat they are
willing to pay for an app!
Back To School In An E-reading World, Volume 2 Of The Abcs Of Kids And Ebooks, PlayCollective and Digital Book World, 2013
![Page 26: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/26.jpg)
Parents still place value on non-digital
Parenting in the Age of Digital TechnologyNorthwestern University Center on Media and Human Development, 2013
![Page 27: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/27.jpg)
But their definition of “educational” value is changing
Accre
dited by t
eachers
No games / enterta
inment
Tests or a
ssessm
ents
Focu
sed on sp
ecific s
kills
Relate to cu
rrent le
sson plans
Teach to
pics in
a subject
area
Encoura
ge creativit
y
Multiple ch
oice questi
ons
Problem so
lving sk
ills
Endorsed by s
chools
22%
4%
25%
66%
18%
73% 74%
29%
81%
18%
Chart Title
So, what makes an app educational for
parents?1.Promotes problem
solving skills2.Encourages creativity3.Teaches topics in a
subject area4.Focus on specific skills
Core 21st Century Skills
Subject area focus
Source: PlayScience, Ruckus Reader Study
![Page 28: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/28.jpg)
Back To School In An E-reading World, Volume 2 Of The Abcs Of Kids And Ebooks, PlayCollective and Digital Book World, 2013
But their definition of “educational” value is changing
![Page 29: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/29.jpg)
Parents want data…but not too much data!
..but when they get too much data they get overwhelmed and “turn off” (or feel guilty).
When parents have data, they become more engaged in the learning process…
![Page 30: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/30.jpg)
Lesson 8:We have to focus
on the ecosystem of
learning
![Page 31: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/31.jpg)
We know that co-play enhances and reinforces learning
Siblings & Cousins
Parents & Kids
Grandparents & Kids
![Page 32: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/32.jpg)
Provide simple-to-use, multidimensional resources
We have to keep teachers in the loop
![Page 33: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/33.jpg)
Reading on Old Tablets?
Back To School In An E-reading World, Volume 2 Of The Abcs Of Kids And Ebooks, PlayCollective and Digital Book World, 2013
![Page 34: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/34.jpg)
Lesson 9:Contextualized learning builds
engagement
![Page 35: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/35.jpg)
Case Study on Context:
![Page 36: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/36.jpg)
Lesson 10:We have a long way to go in understanding how to teach
across platforms
![Page 37: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/37.jpg)
We’ve got smaller tech “generations”
![Page 38: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/38.jpg)
Platforms for play change by age
Younger kids lean toward tablet use, whereas older kids are more computer
and gaming system oriented.
Source: PlayScience, Global Gaming Generations study – includes U.S., Mexico, Germany, China
![Page 39: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/39.jpg)
Enter the (Research) Matrix
Curriculum AreasM
ed
ia/M
ech
anic
sAges
![Page 40: PlayCollective: 10 Things You Need to Know About Kids as Digital Learners](https://reader033.fdocuments.net/reader033/viewer/2022061115/5464dbdeaf795950608b74ee/html5/thumbnails/40.jpg)
Let’s Play!
David [email protected]
mwww.playcollective.comwww.playsciencelab.co
m
Sign up for LabNotes @
playsciencelab.com/labnotes/