Play with a Purpose
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Transcript of Play with a Purpose
Play with a purposeGame design for exhibitions
Who Am I?
We specialise in creatingdigital exhibits for museums
I run Joe Cutting-Digital Exhibits
We also provide consultancyfor large or complex projects
Games are for telling stories
The Company of Merchant Adventurers of York
The game tells you
1. What did the original Merchant Adventurers did
2. What they traded in
3. The places they went
4. What they did in the Merchant Adventurers Hall
So what makes a game?
Game design books
Game definitions“a problem-solving activity, approached with a playful attitude”Jesse Schell “learning in a context where there is no pressure”Raph Koster
“A closed, formal system that engages players instructured conflict and resolves its uncertainty in an unequal outcome”Tracy Fullerton
What is a game of skill?
1. The player is put in a situation
2. The player makes a choice
3. The player receives feedback on that choice which may help with future choices
4. Go to step 2 and make another choice
Games have a feedback loop
Launchball
Launchball
Launchball
An APE exhibit at the Exploratorium
Comparing games toother media
Books : good at expressing thoughts
If you really want to hear about it, the first thing you'll probably want to know is where I was born, and what my lousy childhood was like, and how my parents were occupied and all before they had me, and all that David Copperfield kind of crap, but I don't feel like going into it, if you want to know the truth.
The Catcher in the Rye J D Salinger
”
“
Books : good at expressing thoughts
The Catcher in the Rye J D Salinger
Films: Good for conversation (and physical situations)
Games: Good for physical reality
Games: Also good for systems
Games are about the physical.
Good for showing systems.
“Active In-vessel Composting Phase”
Games have a protagonist
Colonel Mustardfrom Cluedo
Pacman
RobertBlackburn
How much content?
“The Merchant Adventurers made their money by trading with other European ports”
Message
Even a simple game needs a lot of background content
How long will people play?
Exhibition game: average 3 minutes
World of Warcraft ~ 150 hours
Console Game like “Call of Duty” ~ 2 hours average
Web game: 5 minutes to 1 hour
Smartphone game: 5 minutes to 1 hour
Ready to write a brief1) Message
2) Big chunk of background content
3) Possible protagonist and feedback loop
4) Duration
5) Fixed budget
More informationGames: www.joecutting.com/play.php
Advice: www.joecutting.com/advice.php
Launchball: www.sciencemuseum.org.uk/launchball
Museum games: www.show.me.uk
Industry: www.gamasutra.com