Pick Picknic Rules Brief Plus by Liumas 2009-02

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    PICKPICKNIC BRIEFPLUS BY LIUMAS 2009-02Three game aids in one file!

    Brief version of the rules. Tiny.Full version of the rules. Not large at all. Fold this in 3 panels to fit into the box.Grain cube point value chart. Makes very clear the value of the grain cubes.

    But wait isnt this game so easy that it does not need a simplified rule set? Evensimpler means even faster, making it that much easier to get this game out and

    running. The game takes 15 minutes now a total of 16 with a rules refresh.There are 2 different versions of these game aids over the following 6 pages. The 1st3 pages make reference to the standard components the Green Grain Cubes. Thefinal 3 pages make reference to Red Grain Cubes. The text is otherwise identical in allcases. We highly recommend this change from Green to Red cubes in order to betterdifferentiate those cubes from the Blue cubes. Red cubes are a common color.

    GAME:BGG ID:Designer:

    Pick Picknic (2001)30869Stefan Dorra

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    PICK PICKNIC BRIEF 2-6 players, 15 minutes

    SETUP shuffle all 60 cards4-6 Players: 5 hand cards.2-3 Players: 6 hand cards.

    1. Supply YardsAdd 1 cube to each yard.

    2. Search For Food

    4-6 Player: 1 card face down.2-3 Player: Play 2 cards of

    different colors.

    3. Fowls Feed reveal cards

    A) Lone FowlEat all grain in their yard.

    B) Several Fowl

    If no fox: share grain or duel.

    Duel:Winner takes all. D6 +card. Tie: reroll until resolved.

    Fleet Fowl 2:Eat all if alone,else grab 1 Green, even if witha fox. Never duels!

    4. Foxes Feed

    A) Lone FoxA fox alone does not feed.

    B) Single Fox Eats FowlEat all fowl if no other fox.Fleet Fowl grabs 1 Green thenis eaten. Other cubes remain.

    C) Several FoxesAlways duelover fowl.

    5. New Round4-6 Players: Draw 1 card.2-3 Players: Draw 2 cards.

    GAME END

    Final Round: Last cube used.Total fowl card and graincube values. High score wins!

    GRAIN CUBE VALUESYellow=3 Blue=2 Green=1

    A card feeds in its color yard.

    STANDARD RULESThis version of the Rules Brief references GREEN CUBES

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    PICK PICKNIC BRIEF 2-6 players, 15 minutes

    SETUP shuffle all 60 cards4-6 Players: 5 hand cards.2-3 Players: 6 hand cards.

    1. Supply YardsAdd 1 cube to each yard.

    2. Search For Food

    4-6 Player: 1 card face down.2-3 Player: Play 2 cards of

    different colors.

    3. Fowls Feed reveal cards

    A) Lone FowlEat all grain in their yard.

    B) Several Fowl

    If no fox: share grain or duel.

    Duel:Winner takes all. D6 +card. Tie: reroll until resolved.

    Fleet Fowl 2:Eat all if alone,else grab 1 Red, even if with afox. Never duels!

    4. Foxes Feed

    A) Lone FoxA fox alone does not feed.

    B) Single Fox Eats FowlEat all fowl if no other fox.Fleet Fowl grabs 1 Red thenis eaten. Other cubes remain.

    C) Several FoxesAlways duelover fowl.

    5. New Round4-6 Players: Draw 1 card.2-3 Players: Draw 2 cards.

    GAME END

    Final Round: Last cube used.Total fowl card and graincube values. High score wins!

    GRAIN CUBE VALUESYellow=3 Blue=2 Red=1

    A card feeds in its color yard.

    RED RULESThis version of the Rules Brief references RED CUBES

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