Photoshop secrets of the pros

287
20 Top Artists and Designers Face Off Mark Clarkson Secrets of the Pros TM San Francisco • London

description

you can learn and improve your Photoshop skills.. Recommended if you already have basic knowledge of Photoshop.

Transcript of Photoshop secrets of the pros

  • 20Top Artists andDesigners Face Off

    Mark Clarkson

    Secretsof theProsTM

    San Francisco London

    4191FM.final.qxd 10/10/03 1:31 PM Page iii

    File AttachmentC1.jpg

  • Photoshop Secrets of the Pros

    4191FM.final.qxd 10/10/03 1:31 PM Page i

  • Photoshop

    4191FM.final.qxd 10/10/03 1:31 PM Page ii

  • 20Top Artists andDesigners Face Off

    Mark Clarkson

    Secretsof theProsTM

    San Francisco London

    4191FM.final.qxd 10/10/03 1:31 PM Page iii

  • Associate Publisher: Dan Brodnitz

    Acquisitions Editor: Bonnie Bills

    Developmental Editor: Pete Gaughan

    Production Editor: Dennis Fitzgerald

    Technical Editor: Stephen Burns

    Copyeditor: Pat Coleman

    Director, Print Design and Composition: Amy Changar

    Book Cover, Interior Design, and Composition: Mark Ong, Side By Side Studios

    CD Coordinator: Dan Mummert

    CD Technician: Kevin Ly

    Proofreaders: Darcey Maurer, Laurie OConnell, Nancy Riddiough, Sarah Tannehill

    Indexer: Ted Laux

    Front Cover Images: Isaac Epp and Matt Riddle (top left); Bas Hijmans and Evan Alexander (cen-ter); Christine Smart (bottom left); Bob Gundu and Farhez Rayani (bottomcenter); Richard Llewellyn and John Henry Donovan (bottom right)

    Copyright 2004 SYBEX Inc., 1151 Marina Village Parkway, Alameda, CA 94501. World rights reserved. No partof this publication may be stored in a retrieval system, transmitted, or reproduced in any way, including but notlimited to photocopy, photograph, magnetic, or other record, without the prior agreement and written permis-sion of the publisher.

    All images are to the author or the individual designers in the matches, unless otherwise indicated.

    Library of Congress Card Number: 2003110718

    ISBN: 0-7821-4191-9

    SYBEX and the SYBEX logo are either registered trademarks or trademarks of SYBEX Inc. in the United Statesand/or other countries.

    The CD interface was created using Macromedia Director, COPYRIGHT 1994, 1997-1999 Macromedia Inc. Formore information on Macromedia and Macromedia Director, visit http://www.macromedia.com.

    TRADEMARKS: SYBEX has attempted throughout this book to distinguish proprietary trademarks from descrip-tive terms by following the capitalization style used by the manufacturer.

    The author and publisher have made their best efforts to prepare this book, and the content is based upon finalrelease software whenever possible. Portions of the manuscript may be based upon pre-release versions suppliedby software manufacturer(s). The author and the publisher make no representation or warranties of any kindwith regard to the completeness or accuracy of the contents herein and accept no liability of any kind includingbut not limited to performance, merchantability, fitness for any particular purpose, or any losses or damages ofany kind caused or alleged to be caused directly or indirectly from this book.

    Manufactured in the United States of America

    10 9 8 7 6 5 4 3 2 1

    4191FM.final.qxd 10/10/03 1:31 PM Page iv

  • Software License Agreement: Terms and ConditionsThe media and/or any online materials accompanying this book that are available now or in the future contain programs

    and/or text files (the Software) to be used in connection with the book. SYBEX hereby grants to you a license to use theSoftware, subject to the terms that follow. Your purchase, acceptance, or use of the Software will constitute your acceptance ofsuch terms.

    The Software compilation is the property of SYBEX unless otherwise indicated and is protected by copyright to SYBEX orother copyright owner(s) as indicated in the media files (the Owner(s)). You are hereby granted a single-user license to usethe Software for your personal, noncommercial use only. You may not reproduce, sell, distribute, publish, circulate, or commer-cially exploit the Software, or any portion thereof, without the written consent of SYBEX and the specific copyright owner(s) ofany component software included on this media.

    In the event that the Software or components include specific license requirements or end-user agreements, statements ofcondition, disclaimers, limitations or warranties (End-User License), those End-User Licenses supersede the terms and condi-tions herein as to that particular Software component. Your purchase, acceptance, or use of the Software will constitute youracceptance of such End-User Licenses.

    By purchase, use or acceptance of the Software you further agree to comply with all export laws and regulations of theUnited States as such laws and regulations may exist from time to time.

    Software SupportComponents of the supplemental Software and any offers associated with them may be supported by the specific Owner(s)

    of that material, but they are not supported by SYBEX. Information regarding any available support may be obtained from theOwner(s) using the information provided in the appropriate read.me files or listed elsewhere on the media.

    Should the manufacturer(s) or other Owner(s) cease to offer support or decline to honor any offer, SYBEX bears no respon-sibility. This notice concerning support for the Software is provided for your information only. SYBEX is not the agent or princi-pal of the Owner(s), and SYBEX is in no way responsible for providing any support for the Software, nor is it liable or responsi-ble for any support provided, or not provided, by the Owner(s).

    WarrantySYBEX warrants the enclosed media to be free of physical defects for a period of ninety (90) days after purchase. The

    Software is not available from SYBEX in any other form or media than that enclosed herein or posted to www.sybex.com. If youdiscover a defect in the media during this warranty period, you may obtain a replacement of identical format at no charge bysending the defective media, postage prepaid, with proof of purchase to:

    SYBEX Inc.Product Support Department1151 Marina Village ParkwayAlameda, CA 94501Web: http://www.sybex.com

    After the 90-day period, you can obtain replacement media of identical format by sending us the defective disk, proof of pur-chase, and a check or money order for $10, payable to SYBEX.

    DisclaimerSYBEX makes no warranty or representation, either expressed or implied, with respect to the Software or its contents, quali-

    ty, performance, merchantability, or fitness for a particular purpose. In no event will SYBEX, its distributors, or dealers be liableto you or any other party for direct, indirect, special, incidental, consequential, or other damages arising out of the use of orinability to use the Software or its contents even if advised of the possibility of such damage. In the event that the Softwareincludes an online update feature, SYBEX further disclaims any obligation to provide this feature for any specific duration otherthan the initial posting.

    The exclusion of implied warranties is not permitted by some states. Therefore, the above exclusion may not apply to you.This warranty provides you with specific legal rights; there may be other rights that you may have that vary from state to state.The pricing of the book with the Software by SYBEX reflects the allocation of risk and limitations on liability contained in thisagreement of Terms and Conditions.

    Shareware DistributionThis Software may contain various programs that are distributed as shareware. Copyright laws apply to both shareware and

    ordinary commercial software, and the copyright Owner(s) retains all rights. If you try a shareware program and continue usingit, you are expected to register it. Individual programs differ on details of trial periods, registration, and payment. Pleaseobserve the requirements stated in appropriate files.

    Copy ProtectionThe Software in whole or in part may or may not be copy-protected or encrypted. However, in all cases, reselling or redis-

    tributing these files without authorization is expressly forbidden except as specifically provided for by the Owner(s) therein.

    4191FM.final.qxd 10/10/03 1:31 PM Page v

  • For Dad, who always took the time to explain.

    AcknowledgmentsThanks to Bonnie Bills for believing in this book, and to Pete Gaughan for helping me

    keep track of the thousands of pieces that went into it. Thanks to Jim Coudal and the folks

    at Coudal Partners for formalizing Photoshop Tennis and thrusting it into the spotlight.

    Thanks to Thomas Knoll for inventing the worlds greatest piece of software, and to

    Thomas Edison for inventing the electricity that makes my computers go. Hugs to my fam-

    ily for their phenomenal forbearance and support during the difficult birthing process.

    And a big shout out to everybody at Were Here (www.were-here.com) and 12Stone

    (www.12stone.com), where I learned to play Photoshop Tennis and still do. (Phantom, its

    still your turn to volley.)

    4191FM.final.qxd 10/10/03 1:31 PM Page vi

  • Mark Clarkson has been a professional writer since

    1987, when he and the corporate world decided

    theyd had just about enough of each other. The

    state of PC graphics was almost unbelievably grim

    back then, but he patiently waited the six years nec-

    essary for Adobe Photoshop to arrive. He has used

    it almost daily ever since.

    Clarksons books span a wide range of sub-

    jects including artificial life, animated cartoons,

    BattleBots, and Photoshop. He lives with his wife

    and two children in Wichita, Kansas, and rarely

    leaves the basement. He is a cartoonist, a 3D ani-

    mator, and, despite an unseemly penchant for

    semicolons, a pretty good writer.

    www.markclarkson.com

    About the Author

    Mark ClarksonYears as a Photoshop designer: Depends onwhos keeping score.

    First version of Photoshop: 2.5

    Area of specialty: Generalization

    Non-digital art medium: Lego Duplos

    Favorite non-Photoshop software: MacromediaFlash, LightWave 3D, Microsoft Word.

    How has Photoshop changed the design field:Are you kidding me? At this point, Photoshop is thedesign field.

    Height: 18,288,702,003 angstroms. More or less.

    Favorite color: Radio

    If I were a kitchen implement, Id be: A Mouli

    Favorite TV shows: King of the Hill, Egg

    Dance: Not if Im sober.

    Favorite Photoshop filter/effect: Layers,layers, layers

    Comfort food: Barbeque potato chips

    Favorite motion picture: Lawrence ofArabia

    Favorite read: Science fiction

    Web site I visit too often:news.google.com

    if the Mona Lisa is hanging in theforest and no ones around to see it,is it still art?

    4191FM.final.qxd 10/10/03 1:31 PM Page vii

  • viii

    Contents

    The Secret Life of Photoshop Designers 1The History of Photoshop Tennis 2

    Everybody Plays 4Photoshop Tennis Rules (Such as They Are) 6The Matches in This Book 9

    About the CD 12Keyboard Conventions 13

    Match 1: Isaac Epp vs. Matt Riddle 14

    Match 2: Shaun Inman vs. Leslie Cabarga 38

    Match 3: Eric Jordan vs. Benoit Falardeau 62

    Match 4: Roddy Llewellyn vs. John Henry Donovan 86

    Match 5: Audrey Mantey vs. Joen Asmussen 110

    Match 6: Bas Hijmans vs. Evan Alexander 134

    Match 7: Christine Smart vs. Manuel Clement 158

    Match 8: Bob Gundu vs. Farhez Rayani 182

    4191FM.final.qxd 10/10/03 1:31 PM Page viii

  • Match 9: Michelle Kwajafa vs. Nate Smith 206

    Match 10: Dave Bedingfield vs. Walt Dietrich 230

    Everything I Need to Know, I Learned from Photoshop Tennis 254

    Real Designers Do Less, Get Paid More 254Master the Basics 256Three Words: Layers, Layers, Layers 256Blend to Win 257Preserve Your Elements 259You Can Never Have Too Many Brushes 260Add Some Texture 261Filter in Moderation 262Dont Think 262

    Index 264

    Whats on the Companion CD 278

    ix

    4191FM.final.qxd 10/10/03 1:31 PM Page ix

  • The Secret Life of Photoshop Designers

    I read an anecdote once, about a man and his son playing Frisbee in Europe. A passerby,

    who had never seen a Frisbee before, came up and asked, How do you tell whos win-

    ning? Thats exactly how I felt when I first stumbled onto Photoshop Tennis in 2001 at a

    forum at the Were Here website (www.were-here.com) where the sport was played.

    Photoshop Tennis? said I. Just what the hell is Photoshop Tennis? Even after

    watching for a while, I wasnt entirely certain what I was looking at. I browsed through the

    images being produced, and I was hooked immediately. This stuff was great! But how were

    they doing it? Why were they doing it? What were the rules? Who was winning?

    And, you may be asking yourself, what does it have to do with Photoshop Secrets of the

    Pros? Hang on, and Ill tell ya.

    4191c00.final.qxd 10/10/03 10:33 AM Page x

  • Photoshop Tennis (PT), defined most broadly, is two or more Photoshop artists trad-

    ing images back and forth. As you watch the images in a PT match evolve, it is often far

    from clear exactly how a particular image has been arrived at, and the artists rarely say.

    The point is the result, not the process. But as a Photoshop aficionado myself, I do won-

    der, howd they do that? How did they build those great photo collages? How did they

    composite those photos so seamlessly? Where did they get the ideas? Do professional

    designers use Photoshop the same way as the rest of us? Or do they know of special tech-

    niques, accessible only by the initiated? That, my friends, is what this book is all about.

    Photoshop Tennis, it occurred to me, was the perfect vehicle for peering inside

    designers intricate little heads. What better way to gain insight into their creative

    processes than to accelerate them to nearlight speed, slam them into each other, and

    watch the pixels fly off? Metaphorically, at least.

    I realized I could use Photoshop Tennis to bring together talented, creative people

    in a collision of differing tastes, tools, backgrounds, and expectations. Pitting men

    against women, web designers against illustrators, Holland against New York. A series

    of Photoshop Tennis matches would provide the rare opportunity to watch designers at

    work; to see which tools they reach for most often and how they use them; to eavesdrop

    The Secret Life of Photoshop Designers | 1

    4191c00.final.qxd 10/10/03 10:33 AM Page 1

  • on their interior monologues as they make creative decisions, unfettered by client tastes

    and business exigencies.

    For this book, Ive brought together 20 talented artists and designers to face off, two

    at a time. You get to watch as they build, battle, and collaborate, slamming pieces of high-

    resolution art back and forth for your edification and, sometimes, amusement. Everybody

    wins. What could be more fun?

    The History of Photoshop TennisHow often, I wonder, in the history of humankind, has a sport been invented on purpose?

    How often did someone sit down and say, Im going to invent a new sport something

    involving a ball and maybe some sticks, and then do so? Knowing nothing whatsoever

    about the history of sports, Ill offer the expert opinion that it was very seldom.

    Usually, people were playing for a while before they realized they had a sport on

    their hands: Hey Ugg, this throwing a rock back and forth is kind of cool. Lets play again

    tomorrow.

    Before long, the rules, vague at first, are codified:

    Smooth rocks are better than pointy rocks.

    Whoever throws the rock into the bears cave has to retrieve it.

    No throwing the rock directly at your opponents head.

    No cavegirls allowed.

    Thats exactly how it happened with

    Photoshop Tennis well, except for the

    part about the cavegirls. And the rocks. But

    nobody set out to create a game called Pho-

    toshop Tennis. In fact, the exact origins of

    the sport are obscure; we can never know

    when the first two designers started passing

    Photoshop files back and forth for fun.

    Australian designer Justin Fox may

    have been the first person to put such a

    project online (www.bloop.org/choco/versus/) when he began the Versus Project in early

    1999. In the Versus Project, two Photoshop designers took turns reinterpreting each

    others art, taking no more than one hour. The process repeated until one or the other

    designer got tired or gave up. Fox also created Visual Dialoguea conversation between

    2 | The Secret Life of Photoshop Designers

    4191c00.final.qxd 10/10/03 10:33 AM Page 2

  • two or more creatives [] conversing with

    imageson Australian INfront (www.aus-

    tralianinfront.com.au) later in 1999.

    Photoshop Tennis, in the format I

    employ in this book, was invented by acci-

    dent at the Chicago-based design firm

    Coudal Partners (www.coudal.com), one

    lazy Friday afternoon in the summer of

    2001. We were just goofing around on a

    Friday, recalls Jim Coudal, trying to avoid

    work. I made a Photoshop image and sent

    it over the LAN to [Creative Director] Susan Everett. I said add a layer and send it back.

    She added a layer to it and sent it back to me, and I added a layer and sent it back to her,

    and that was very fun, and we didnt do anything but that for a while.

    We said it was like tennis, says Coudal. We laughed at that: Photoshop Tennis.

    The activity caught on throughout Coudal Partners, and they hosted their first official

    live Photoshop Tennis match, on their site, August 10, 2001 (Figure 1). It featured

    Michael Schmidt from K10K and author/artist Michelangelo Capraro from hopbot in San

    Francisco, with play-by-play commentary by Rosecrans Baldwin.

    To give the matches a context, Coudal Partners invented the RGB Cup Photoshop

    Tennis Championship (Figure 2). They create a unique promotional poster for each match.

    The Secret Life of Photoshop Designers | 3

    1. Volley 8 fromthe first officialPhotoshop Ten-nis match.Michael Schmidtslams the imageback with awicked, multi-color backspin.

    Michael Schm

    idt and Michelangelo C

    apraro

    4191c00.final.qxd 10/10/03 10:33 AM Page 3

  • Everybody PlaysThe word is definitely out about Photoshop Tennis, and designers all over the world are

    anxious to throw down the gauntlet and show off their chops. A search of the web turns

    up dozens of places where designers are engaged in a little of the old back-and-forth,

    whether its personal matches between two designers or an active community of players

    inhabiting a public forum or newsgroup.

    Coudals Photoshop Tennis site and INfronts Visual Dialogue site are still up and

    active; coudal.com is conducting an invitational tournament that continues its status as

    the biggest PT event site. Designer Shaun Inmans Designologue (www.designologue.com)

    offers various spins on the Photoshop Tennis idea. Inman, who appears in Match 2 in this

    book, defines a designologue as a conversation between two designers in the medium they

    understand best: design.

    Youll also find them swapping PSDsand other image formatsat plenty of

    forums, including these:

    Digikitten www.digikitten.com

    The Flashkit Arena www.flashkit.com

    Worth1000 www.worth1000.com

    4 | The Secret Life of Photoshop Designers

    2.To help pro-mote PhotoshopTennis, CoudalPartnersinvented theRGB Cup.

    Jim C

    oudal,coudal.com

    X-ray provided and

    Victor M

    icallef,unusualxrays.com

    4191c00.final.qxd 10/10/03 10:33 AM Page 4

  • Baseboard www.baseboard.net

    Were Here www.were-here.com

    12Stone www.12stone.com

    We're Over There www.were-over-there.com

    Graphic Forums www.graphic-forums.com

    Creative Flight Club www.bd4d.com

    YayHorray! yayhooray.com

    Newstoday www.newstoday.com

    The Secret Life of Photoshop Designers | 5

    Historical Co-op Play

    Collaborative graphic art is nothing new, of course. It has ancient roots, stretching back, at least, to a collaborative char-coal-on-limestone project that started on a lazy Friday afternoon in Chauvet, France, back in the summer of 29,892 B.C.Check out the results on the web at www.culture.fr/culture/arcnat/chauvet/en/index.html.

    More than 30,000 years later, surrealists, who favored suggestive and ambiguous titles, enjoyed a game called TheExquisite Corpse.The idea of the game is for two or more artists to collaboratewithout benefit of actually seeing theothers work. Sometimes the game is played by adding words, one by one, to build up phrases, sentences, and storieswithout, of course, being able to see the words that have come before. Sometimes the game is played with drawingsand paintings on paper, folded so that the previous artists work, or most of it, is hidden.

    The Exquisite Corpse is alive and well in the digital age. Applications such as Photoshop and e-mail make it easierthan ever for artists to collaborate and to stitch everything together again at the end. For some interesting examples,check out the Digital Exquisite Corpse project at www.corpse.org/issue_7/gallery/yow2.htm. The artists ofthe Digital Exquisite Corpse have been collaborating since 1997 and still have never met.

    Copyright D

    avid Walters,

    Burnell Yow!,

    and Lawrence R

    .Parkes

    Copyright D

    avid Walters,

    Burnell Yow!,

    and Lawrence R

    .Parkes

    4191c00.final.qxd 10/10/03 10:33 AM Page 5

  • As Photoshop Tennis popularity has spread,

    the number of variants has grown as well. Ive seen

    matches with tall skinny images; matches with

    short wide images; and matches in which the size

    and aspect ratio of the images changes from volley

    to volley; matches with huge images, tiny, icon-sized

    images (Figure 3), and even one-pixel images;

    matches in which every volley comes from a different

    designer; and even team battles between different communities of

    designers.

    Perhaps the most popular derivative of Photoshop Tennis is the

    Photoshop mural, or quilt. In these large, collaborative projects,

    like the one in Figure 4, everyones work is preserved; rather than

    placing new layers over previous layers, players add them to the side

    of previous layers, building sideways or sometimes up and down.

    Youll likely find murals anywhere you find an active community of

    Photoshop Tennis players. For an excellent example of the genre,

    visit the Versus Project (at cubadust.com), run by Photoshop Tennis

    veteran Jonas Ring.

    Cave drawings notwithstanding, theres never been a better

    time, in the history of the world, for collaborative art. The possibili-

    ties are quite literally limitless. PowerPoint Tennis? Been done. Flash

    Football? Somebodys playing a game right now. Go out and get you

    some.

    Photoshop Tennis Rules (Such as They Are)It turns out that the rules of Photoshop Tennis, like the rules of Fris-

    bee, are whatever you want them to be. Players pass images back and

    forth, making changes as they go; beyond that, theres really no say-

    ing what a match might be like, although players usually agree to a

    set of house rules before starting: number of rounds, black-and-

    white, use (or prohibition) of typography, or whatever.

    If youre a quick study, thats all you need to know. Feel free to

    skip ahead to the next chapter and start enjoying the matches.

    6 | The Secret Life of Photoshop Designers

    4.This Photoshop mural was created espe-cially for this book by these fine artists.

    3.This tiny image isfrom a 6464-pixelthumbnail bout.

    Mark C

    larksonW

    alt Dietrich

    Jorge Villanueva

    Lawrence R

    .ParkesM

    at BastianM

    ichelle Kwajafa

    4191c00.final.qxd 10/10/03 10:33 AM Page 6

  • Still here? Okay, a few more details, just for you.

    Photoshop Tennis matches are not limited to images

    and effects created entirely within Photoshop. Photoshop

    is a near-universal tool for 21st century artists, bringing

    together elements from every digital (and digitizable)

    medium: scanned artwork, type, illustration, photography

    (Figure 5), or 3D software such as Maya, 3DS Max, and

    LightWave 3D (Figure 6).

    The typical match is between two designers and lasts

    for 10 volleys, 5 per player, but individual matches can be

    longer or shorter. Designers having a really good time may

    agree to extend the match by a few volleys, or a player who

    feels they have been sufficiently humiliated may choose to

    drop out early.

    Everyone agrees on the number of volleys before-

    hand, as well as on image size, color space, theme (images

    of war, images of food, images of bugssuch as Figure 7),

    and so forth, in advance.

    The Secret Life of Photoshop Designers | 7

    5. (left)Outside images such as digital photography can provide the raw mate-rial for a Photoshop Tennis volley.6. (above) Some players build elements in other apps, such as Poser, Illustrator,or (here) LightWave 3D.

    Jim C

    oudal,coudal.com

    4191c00.final.qxd 10/10/03 10:34 AM Page 7

  • One player is chosen to create the first image. This first volley, called the serve (Fig-

    ure 8), will more often than not set the tone for the entire match.

    The next player has a number of options. They might just throw a new layer on top

    of the previous layer, completely obscuring the other designers work (like the volley in

    Figure 9) but, hopefully, continuing or expanding on some element or elements in that

    image.

    8 | The Secret Life of Photoshop Designers

    9. Now you cant see Gram and Gran at all.8.Will this be a drab match? An old-fashioned fight? Or a familygame?

    7.You can do alot with somesimple bugs.

    4191c00.final.qxd 10/10/03 10:34 AM Page 8

  • Or they may decide to blend a new layer (Figure 10) into the previous image, obscur-

    ing some parts while revealing or even enhancing others, combining the two images into

    one with the countless methods available with Photoshop. These include darkening, light-

    ening, and multiplying, transferring color, saturation, or luminance, casting shadows, and

    so forth, but leaving some measure of transparency. The resulting image retains at least

    some aspects of the underlying image: colors, bright or dark spots, and so forth, depend-

    ing on the blending mode(s) used.

    In actual play, a designer rarely slips a single layer on top of the previous layer.

    Rather, the volleys are often surprisingly complex and may contain a dozen or more lay-

    ers, which are folded together with each other and the previous image(s) to create some-

    thing new and unexpected. Figure 12 shows an example of such depth.

    The Matches in This BookThis book is not version-specific; some of the participating artists used the latest version of

    Photoshop, and others are variously out of date. Most of the techniques they employed

    The Secret Life of Photoshop Designers | 9

    11.The result of Figure 10 blended with Figure 9.10.This new layer will be blended with Figure 9 to create anew volley.

    4191c00.final.qxd 10/10/03 10:34 AM Page 9

  • have been available in Photoshop for many

    years.

    The book is divided into 10 chapters,

    each detailing one hard-fought match

    between two Photoshop artists. Each match

    consists of 10 volleys, 5 per player.

    After introductions have been made,

    each new imageeach volleyis fea-

    tured and dissected in its own two-page

    spread. Simply turn the pages to watch the

    pretty pictures evolve. Or tarry a bit at each

    volley and read about what that artist was

    thinking and what tools and techniques

    they used to create their striking work.

    Photoshop Tennis is especially exhila-

    rating because the players make themselves more vulnerable than traditional artists by

    working in public. Picasso could spend days, months, or years working on a painting if he

    wanted to, and, if it didnt suit him, he could always burn it or paint over it. No one would

    be the wiser. But a Photoshop Tennis player, like an X Games athlete, has to hang it all

    out, right now, in front of the world; and if they trip, everyone gets to watch them fall.

    We worked hard to preserve that atmosphere of possibility and risk in the prepara-

    tion of this book. Each match played out in real time, over the course of about 24 hours,

    with the artists getting one to two hours to create each volleyand, of course, to take

    extensive notes on tools and techniques for my further edification and yours.

    There were no take-backs. No do-overs. We didnt let each designer drop their least

    attractive image. We didnt re-create the

    images in a studio later, using advanced

    computer technology. This is real art, done

    on the fly. Everything happened just as you

    see it here.

    The idea was to maximize the artists

    creativity and inventiveness. We asked

    them to avoid copyright violations, misap-

    propriation of corporate logos, and

    needlessly shocking imagery, but other

    than that we gave them complete free rein.

    10 | The Secret Life of Photoshop Designers

    12.This volleyuses no fewerthan 16 layers toachieve its effect.

    4191c00.final.qxd 10/10/03 10:34 AM Page 10

  • Consequently, you might see something a little edgy from time to time (depending on

    where your personal edgy-meter is set). If thats cool with you, youre welcome. If that

    makes you a little nervous, I hope youll bear with me. I trust youll find it worthwhile,

    because these folks are good.

    Anybody can run a few stock filters on an image and make something. But it takes

    much more than that to make a piece of art or even to aspire to make a piece of art, in an

    hourespecially with the understanding that everybody gets to see the results, no matter

    what they are.

    For the 10-volley matches in this book, artists worked in RGB color space at either

    19001250 pixels (landscape), 15751575 pixels (square), or 12501900 (portrait). These

    relatively large file sizes assured that the final images would look all sexy when printed in

    this book.

    The rules are simple. The results speak for themselves.

    Questions? Comments? Want to learn more? Want to send me some fan mail (or

    hate mail?) Drop by www.photoshoptennisthebook.com.

    Enjoy!

    The Secret Life of Photoshop Designers | 11

    4191c00.final.qxd 10/10/03 10:34 AM Page 11

  • About the CDOn the companion CD-ROM, Ive included these bonus tools to help you grow your skill

    set:

    Volley images Ive provided flat, full-resolution versions of all 100 volley images from

    these matches. (These images are for readers personal viewing only and may not be redis-

    tributed in any way.)

    Adobe Illustrator

    Macromedia Flash

    Macromedia FreeHand

    Signwave Auto-Illustrator

    12 | The Secret Life of Photoshop Designers

    4191c00.final.qxd 10/10/03 10:34 AM Page 12

  • The Secret Life of Photoshop Designers | 13

    Keyboard ConventionsPhotoshop is popular on both the Macintosh and

    Windows operating systems. This book always gives

    shortcuts for both so that users on either platform

    can successfully follow along. Ill give the shortcuts

    for both Mac and Windows keys at the same time.

    Macintosh Windows Example

    Shift Shift Shift+X

    Option Alt Option/Alt+X

    Command Ctrl Command/Ctrl+X

    Control-click Right-click Control/right-click

    For example, the shortcut to open a file in

    PhotoshopCommand+O on the Mac and

    Ctrl+O in Windowswould be given as Com-

    mand/Ctrl+O.

    Mark C

    larksonJason Pratt

    Audrey M

    anteyD

    avid BlanchetIsaac Epp

    Ian Rogers

    4191c00.final.qxd 10/10/03 10:34 AM Page 13

  • 14

    No Strangers: Sonus vs. Tha Riddla

    These contestants are no strangers to Photoshop

    Tennis or to each other. Both are past residents of

    Bloomington, Indiana, where they attended Indi-

    ana University and, later, worked in the web devel-

    opment division of the Hirons and Company

    advertising agency.

    Both Isaac Sonus Epp and Matt Tha Rid-

    dla Riddle wanted very much to get into Photo-

    shop Tennis, but they were new and shy and hesi-

    tant about challenging others to a competition

    they werent sure they understood. Instead, they

    began by battling each other and still do so regu-

    larly. In fact, during one holiday visit, the two had

    an in-house battle at Riddles Chicago apartment.

    At a maximum of 10 minutes per volley, that match

    pushed the time factor to the extreme and added

    the unusual factor of placing both players in the

    same room at the same time. I was really sur-

    prised, says Epp. Once we were actually right in

    front of each other designing, the camaraderie

    level jumped right up. Ten minutes was probably

    too much pressure, but having the other guy right

    there while youre working went really, really well.

    Now the two are talking about putting

    together a gallery show to exhibit the highlights

    and processes of different really cool battles and, at

    the same time, feature rotating artists throwing

    down live in front of everybody.

    Turning to our battle here, expect no nasty

    slams and trash talking from these two guys. But

    expect a great match, nonethelessfamiliarity

    breeds contentand one that serves as an excel-

    lent example of the format, style, and intensity of

    Photoshop Tennis.

    Match 1

    4191ch01final.qxd 10/10/03 10:42 AM Page 14

  • Spectator commentary is a big part of Photo-

    shop Tennis as it is played online. To give you a

    little taste, weve invited Walt Dietrich, whose own

    match appears in chapter 10, to sit in as a guest

    commentator for this first match. Walt lends his

    insight into the tasty treats offered up by Epp and

    Riddle, in the style of Iron Chef. Allez Cuisine!

    15

    No Strangers

    4191ch01final.qxd 10/10/03 10:42 AM Page 15

  • Match 1: Sonus vs. Tha Riddla

    Isaac Sonus Epp Years as a Photoshop designer: About six

    Specialty:Typography

    Photoshop Tennis really keeps your design skillssharp and keeps you abreast of design trends.

    Nondigital art medium: Music

    Favorite non-Photoshop software: Flash

    Favorite Photoshop filter: Anything but Emboss

    Photoshop is to designers what a hammer is to acarpenter.

    If I were a kitchen implement, Id be a foodprocessor. Without it, there would be no pesto.With-out pesto, what is life?

    Music to play Photoshop Tennis by: My own, MilesDavis, Portishead, Massive Attack,Tricky, Mozart, Bjrk,PJHarvey, Radiohead

    Comfort food:Taco Bell Hardshell Taco Supremewith no meat. Mmmmmm

    Best work I ever lost in a computer crash:About 50 tracks I recorded over a span of about 3months. It still hurts.

    Favorite read: James Clavells Asia saga

    Political bent: San Francisco liberal

    If I didnt have Photoshop, Id be a person withmore free time and less money

    Theyll identify my body by the small birthmarkon my [behind], inherited from my Native Americanforebears

    San Franciscobased web designer Isaac Epp works

    mostly in Flash animation and ActionScript, but he

    finds Photoshop an essential piece of the puzzle:

    Anybody doing digital design or artwork has to be

    adept at Photoshop.

    His co-workers at e-learning company Vitesse

    Learning tend to have Flash, programming, and

    instructional design backgrounds, says Epp. With

    my Photoshop and advertising background, Im a

    different-colored egg.

    Epp is also a former philosophy major and a

    classically trained violinist and composes music he

    describes as jazz-influenced, laid-back, down-

    tempo trip-hop.

    Although Epp has taken part in dozens of

    online Photoshop Tennis matches, he found that

    working at print resolution changed the rules. You

    cant fudge and get away with the things you can

    get away with online, at low resolution. I was so

    worried about artifacts, and making sure every-

    thing was going to look good in print, that I was

    printing my work every few minutes.

    www.fluidformdesign.com

    Designers

    a different-colored egg

    4191ch01final.qxd 10/10/03 10:42 AM Page 16

  • Matt Tha Riddla Riddle Years as a Photoshop designer: 6

    Area of specialty:Web layout

    Favorite aspect of Photoshop Tennis: Expandingcreativity, pushing my limits

    Nondigital art medium: Photography

    Favorite non-Photoshop software: Quake 3,Urban Terror Mod

    Favorite Photoshop filter: Layer blending modes

    Photoshop has grayed the line between the realand the created in design/photography.

    If I were a kitchen implement, Id be a cheesegraterI love me some Parmesan

    Comfort food: Oreos

    Favorite TV show: Good Eats

    Best work I ever lost in a computer crash: Ayears worth of Photoshop Tennis matches

    Favorite motion picture: Raising Arizona

    Favorite read: Photography books

    Favorite sport: Soccer (both playing and watching)

    Political bent: San Francisco liberal

    If I didnt have Photoshop, Id be playing StreetFighter

    Theyll identify my body by my soul patch

    Matt Riddle has been a Photoshop maven for six

    years, since he encountered the program in a digi-

    tal photography class at Indiana University. With

    digital photography you can really take control of

    your photographs, he says. In a traditional photo-

    graph, accidental elements or plain happenstance

    can combine to make the image magical. But there

    has to be a purpose for everything in a digital

    image. Why is this element in the picture? Why

    here instead of there? Do I want that leaf falling off

    the tree?

    He landed an internship at Hirons and Com-

    pany, where he did web design and development.

    That job started my education in design, he says.

    Isaac got me that job. He also introduced me to

    the design elements of art. He was the first person I

    ever talked to about design sense. I owe him a lot.

    Riddle recently moved to Chicago, where he

    is doing freelance web design. But hes not com-

    pletely a Lone Ranger; the strength of his Photo-

    shop Tennis work demonstrates his ability to create

    in a group environment.

    www.mattriddle.com

    No Strangers

    a purpose for everything

    4191ch01final.qxd 10/10/03 10:42 AM Page 17

  • In Photoshop Tennis, having the serve can be seen

    as either an advantage or a disadvantage; since

    there is no previous image to build on, the

    designer is starting with a blank canvas er a

    blank screen. I started out with a photograph I took

    of power lines with a Minolta Dimage X digital

    camera, Epp says. I felt the blue gradient of the

    sky was really striking and would be a nice starting

    off point. I was playing with the idea of mimicking

    the gradient of the photo to fill the background,

    cutting out the power lines, and then duplicating

    them for a texture across the canvas. But not every

    idea works out, and Epp couldnt get a texture he

    was happy with: I tried to liquify the ends of the

    lines to create organic interest, but that failed too.

    In the end, all I kept of this effort was the back-

    ground gradient.

    Now it was time for a little foreground text to

    add interest to the image. I love playing with

    fonts, says Epp. Chalet is my favorite and most

    versatile modern font family, so I chose that. I

    wanted to keep the battle openthis was only a

    serve after allso I kept the text to the point.

    Epp conceived of the bracket and bent line as

    a way to give the text a connection to the rest of the

    image. He wanted the bracket large enough to

    enclose the text, but simply dialing up the font size

    resulted in a line weight that was too thick. To keep

    the line weight thin, he started with a smaller

    bracket and rendered the type (Layer Rasterize

    Type). Next, he cut the bracket in half and

    pulled the two halves apart. Last, he stretched the

    vertical line to extend all the way between the two

    halves, resulting in a tall, thin bracket.

    Epp copied the brackets inner line, pasted it

    on a new layer, and then used the Free Transform

    command (Edit Free Transform) to rotate and

    stretch it to make the horizontal line. He used a

    mask to hide part of the horizontal line, and then

    he copied a portion and tilted it at a 45-degree

    angle to help imply visual motion across the gradi-

    ent. I used a mask, he says, because I wasnt sure

    that the 45-degree angle would work, and I wanted

    to be able to go back with little effort.

    That done, Epp wanted to give the image

    more life. I had the idea to wear away a few cor-

    ners. I used the Eraser tool in Paintbrush mode.

    Epp selected a stock Adobe brush that he calls

    bristle star because its shape resembles a marine

    bristle star. When used in rough, uneven strokes,

    this brush can give a nice worn, streaky, or torn

    look to edges. It was at 100% opacity in most cases.

    Next, he applied the Liquify filter (Filter

    Liquify) to create the cloud-flame effect. I was

    really happy with the clean result, says Epp.

    18

    Volley 1: Isaac Epp

    From Battle Dome Stadium,todays theme ingredient is sky blue! Announcer: Mas-ter of Photoshop cuisine Sonus-san serves up a dish ofsky blue, delicately balanced with just a touch of vec-tor line. Reporter: It is said that Sonus-san learnedto draw fine omelets at the age of eight. CelebrityGuest #1: These are clouds with crab claws, hmm?Interesting.

    this was only a serve after all

    4191ch01final.qxd 10/10/03 10:42 AM Page 18

  • Match 1 | Volley 1 | Isaac Epp | 19

    1. Epp started with a digital pho-tograph of some power lines.

    2. He played around with thelines

    3. but failed to liquify theminto something pleasing.

    4.All that remained was thebackground gradient.

    5. Stretching a square bracket toa new height

    6.The Photoshop bristle starbrush

    7. Rough strokes give a torn lookto the edges.

    8.The Liquify filter turns tornedges into clouds.

    4191ch01final.qxd 10/10/03 10:42 AM Page 19

  • I liked Sonuss image and composition, says Matt

    Riddle. It was very minimal. A minimal image is a

    good thing this early in the match, Riddle believes.

    It is often hard to work off a highly complex

    image.

    Riddle duplicated Epps serve several times,

    on different layers, and combined them with differ-

    ent blend modesExclusion, Darken, and Nor-

    mal. Newcomers to Photoshop often overlook this

    technique, but it can yield interesting and unex-

    pected results.

    Riddle next looked for a theme on which to

    base his volley. He found Sonuss serve evocative

    of the clouds and sky; that became his theme.

    He nabbed an appropriate image of crepuscular

    rays streaming from the clouds at Inertia

    STOCK.XCHNG (http://stock.d2.hu/) and

    dropped it in to see how it looked.

    After I find an image that I want to use, says

    Riddle, the first thing that I usually do is run

    through all the blend modes and move it around

    in the layer stack to see if anything catches my eye

    or sparks a new idea. It pays to experiment; even

    Photoshop veterans who use the program daily can

    still be surprised at the results of different blend

    modes and combinations of blend modes. In this

    case, Riddle felt that the Hard Light mode pre-

    sented his added clouds to their best advantage.

    Riddle wasnt content to simply stack layers;

    he masked out parts of the image, in effect erasing

    them from the final composited image, choosing

    which details to accent. I use a mask instead of

    erasing, says Epp, because you cant restore an

    erased image. With a mask, on the other hand,

    erased portions can be restored or expanded

    upon with a simple swipe of the Paintbrush tool.

    About halfway through, I decided that I did-

    nt like my color palette any more, so I added a

    Hue/Saturation adjustment layer (Layer New

    Adjustment Layer Hue/Saturation) to create the

    aqua coloration.

    He played around with several unsatisfactory

    ideas for the volley number text before deciding to

    place the volley number on a newly created field of

    white. That field of white looked just a little too

    plain for Riddles taste, so he added a stock texture

    via Hard Light mode. Finally, he used a color over-

    lay (Layer Layer Style Cover Overlay) to bring

    the text in line with the aquamarine color palette.

    20

    Volley 2: Matt Riddle

    1. Initial experimen-tation duplicatingthe original imageand testing differentblend modes

    2.A stock image ofclouds fromSTOCK.XCHNG

    3.The stock cloudphoto blended inwith Hard Light

    4. Riddle played around with several ideas for incorporating the pre-vious volleys text before starting anew on a field of white.

    4191ch01final.qxd 10/10/03 10:42 AM Page 20

  • Match 1 | Volley 2 | Matt Riddle | 21

    I didnt like my color palette

    5.Adding a little texture, via a stock photo, to the white field, in Hard Light mode 6. Riddle used a Color Overlay layer style tomatch the text area with the rest of theimage.

    4191ch01final.qxd 10/10/03 10:42 AM Page 21

  • Isaac Epp admits that Riddles volley left him a bit

    stumped. His image was really beautiful, he says.

    But I wanted to move away from the cloud/sky

    theme, at least a little, because I was worried we

    might end up in a pigeonhole later.

    Epp began by adjusting the hue and satura-

    tion of the image (Command/Ctrl+U), deepening

    the colors and bringing the palette back toward

    pure blue. He replaced the word Round from his

    original serve above the horizontal line.

    Next, it was back to the digital camera. Epp

    printed his work so far, held it up to the window,

    and took a digital photograph of it.

    Volley numbers have played a significant

    part in the designs so far, he says. I wanted to do a

    really creative treatment on the number for this

    volley. I took a STABILO watercolor pencil, scrib-

    bled a 3 onto some sketch paper, and then ran

    water over it for a few seconds. Next, I crumpled

    up the paper to give it texture, stuck it to the back

    of a wet, clear shower curtain, and took a picture.

    Epp imported both photos into Photoshop.

    I wanted to create a really wide widescreen

    look, he says. To accomplish this he scaled the

    photo down and then copied it five times onto five

    separate layers. He repositioned each layer to the

    right of the last and made each progressively

    lighter by 25% (Hue/Saturation/Lightness, Com-

    mand/Ctrl+U). This created a sort of visual echo

    of the image across the canvas.

    Next, he wore away at the area after the word

    round in the most dominant image, using the bris-

    tle star brush again. Its really nice for rough,

    streaky edges, he says. He color-balanced the

    photo of the wet and runny number 3 and placed it

    behind the photos, in the newly worn hole.

    Finally, he completed the widescreen effect

    by adding simple blocks of white at the top and

    bottom of the picture.

    Epp next added new text elements to the

    theme: his and Riddles hometowns (San Francisco

    and Chicago, respectively) and the words Doin It

    and Widescreen.

    At the last minute, Epp realized that he had

    neglected to delete Riddles Round 2 text from

    the image: I used the Poly-Select tool to select a

    healthy area around the text and used the Stamp

    tool to fill the selected area. When used well, the

    Stamp tool can be the best photo manipulation

    tool in Photoshop.

    22

    Volley 3: Isaac Epp

    1. Epp first changed the hue and saturation,moving the palette away from green andback to pure blue.

    2. He printed an interim image, held it atarms length, and snapped a digital photo.

    3.A digital photo of a soggy number 3

    4191ch01final.qxd 10/10/03 10:42 AM Page 22

  • Match 1 | Volley 3 | Isaac Epp | 23

    4.A progression of images, each 25% lighterthan the last

    5. Using the Stamp tool to erase the last vol-leys text

    In the bowl, cloud pieces, thumb,garlic, sesame oil, black pepper, soy sauce,chicken oil, cornstarch, and lots of whitespace. Guest #2: Is he holding slices of vol-ley 2? Reporter: Yes, yes thin slices ofvolley 2, balanced in white space.

    might end up in a pigeonhole

    4191ch01final.qxd 10/10/03 10:42 AM Page 23

  • When Matt Riddle saw Epps volley, he was imme-

    diately hit with the idea of somehow using the

    Golden Gate Bridge to connect the skylines of the

    two cities, San Francisco and Chicago. I had this

    idea, he says, but I was unable to find images that

    I wanted to use. I started working, but it wasnt

    coming out as I had hoped. I began to get frus-

    trated, which led to indecision. But this is Photo-

    shop Tennis. The clock was running, and there was

    no choice but to go forward.

    In keeping with his inspiration, Riddle

    started by adding a stock photo of the Golden Gate

    Bridge to the mix. He eventually stacked three

    duplicate copies of the bridge, each using the Hard

    Light blend mode to drastically alter the look of

    the original photo.

    Next came an image of the Chicago skyline.

    I wanted to blend the two halves of the image at

    the bottom, says Riddle, where the bridge and

    the water both go black. But a successful blending

    process eluded him. I made about ten failed

    attempts at blending the two images, he says. I

    tried duplicating the Chicago side and fading it out

    on the other end and several other things, but

    none came out looking even

    halfway decent.

    I ended up masking off

    the sky from most of the Chicago

    image to let the old image show

    through. I liked the way the sky

    faded in the original image of

    Chicago, but I didnt know how I

    was going to use it. Ironically, in the end he used

    the fading sky by erasingor maskingmost of it

    from view.

    Riddle felt he needed more compositional

    elements to fill in the space and balance the overall

    image. He sampled the red from his hard-lit bridge

    image and used that for accents such as the hori-

    zontal line and text at the top of the page and the

    large dingbat below the bridge.

    Riddle used masks to insert a block of pure

    black beneath the Chicago waters, to erase the

    Chicago sky and part of the previous volley, and to

    create the red horizontal line at top. A little text

    finishes off the volley.

    24

    Volley 4: Matt Riddle

    1. Multiple copies and the Hard Light blend mode add color and texture to the bridge.

    2.A stock photo of the Chicago skyline

    3.The Chicago skyline, blended into place

    4191ch01final.qxd 10/10/03 10:42 AM Page 24

  • This was a difficult volley for me, says Rid-

    dle. I was frustrated with this image throughout

    the entire creation, he admits, yet, somehow, at

    the end I am happy with it.

    Sometimes things just fall into your lap

    when you are working, he says. Example?

    The way the circular object from the previous

    image alights perfectly on the crossbeam of the

    bridge. I didnt even realize it, but when I showed

    it to Isaac Epp, it was one of the first things that he

    noticed. Sometimes you get happy accidents.

    Match 1 | Volley 4 | Matt Riddle | 25

    A second-course cityscapeblend with fennel, red vectors, giblet, and alittle added olive oil. Guest #2: Riddla-sanuses kani abura (crab oil)a rare seasoningfor sure. Guest #1: Ginger, scallion, GoldenGate Bridge, and just a visible portion ofvolley 3.

    things fall into your lap

    4191ch01final.qxd 10/10/03 10:42 AM Page 25

  • I was inspired by Matt Riddles last image, says

    Isaac Epp. Its intense. The rough edges felt heavy

    and stressful. I decided to take the next round into

    the expressively stressful and surreal.

    He started by completely desaturating the

    image. I wanted to create a Cabinet of Dr. Caligari

    feel to the piece, he says, so I had to start with

    some black and white.

    Next, Epp saved the desaturated image as a

    bitmap and imported it into Macromedia Flash

    MX. I do quite a bit of Flash design, he says. I

    wanted to play with Flashs native toolset for a while

    to achieve a distorted, surreal look.

    Epp used Flashs Trace Bitmap command to

    turn the imported bitmap into a piece of vector art;

    he then transformed and stretched elements to

    exaggerate details of the Chicago skyline. I really

    was enjoying the circle/dial element Riddla added

    to the Golden Gate Bridge element and wanted to

    accentuate it, so I selected the area around it and

    blew it up. As I did this, it started looking more and

    more like a giant clock tower. I went with that.

    When he was satisfied with the distorted results, he

    exported the image as an EPS file and then

    imported that into Photoshop.

    Epp wrote the number 5 on a fogged-up win-

    dow with the tip of his finger and took a digital

    photograph. He desaturated the photo (Image

    Adjust Hue/Saturation), played with the curves

    a bit (Image Adjust Curves), and then

    blended the photos edges with a masked gradient.

    Masked gradients are a really cool way to get pho-

    tos to cooperate with each other in tough design

    situations, he says.

    The surreal skyline image went on top of that

    photo. I still had a lot of white space in the

    image, says Epp. It was killing the mood a bit, so I

    brought in another moody digital photograph to

    fill it in with.

    I wanted to accentuate the fact that the

    Golden Gate Bridge element resembled a clock, so

    I built some really exaggerated clock dial arms in

    Flash. I made them a super-saturated red to draw a

    lot of attention to them and set them to 5 oclock

    since this was volley number 5. The addition of

    some numbers completes the transformation of

    Golden Gate Bridge into a clock tower.

    I saw a really interesting curve in the top of

    the skyline, says Epp. I wanted to add another

    element to the image to accentuate it. I took a digi-

    tal photograph of my eye, imported it into Photo-

    shop, and duplicated the layer. On one layer I

    desaturated the eye and used the Stamp tool to get

    rid of the iris and pupil. On the second layer, I left

    the color but knocked back the opacity to 40% and

    changed the scale relative to the black-and-white

    version to give an eerie, cataract look. A shade of

    The Twilight Zone enters The Cabinet of Dr. Caligari.

    This volley was the most fun for me so far!

    says Epp. I was buzzing when I was done.

    26

    Volley 5: Isaac Epp

    Pan-blackened cityscape, bill-board, [yes] red vectors with an added eye-ball. Guest #3: Sonus-san makes a subtlechange to the dark palette. Guest #2: Ah,the eyeball! A favorite ingredient of artisticchefs. Guest #3: I think it will be steamed.

    The Twilight Zone enters

    4191ch01final.qxd 10/10/03 10:42 AM Page 26

  • Match 1 | Volley 5 | Isaac Epp | 27

    1. Epp begins by recasting theimage in black and white.

    2. Converted into vector formatin Flash MX, the image getsdistorted.

    3.A digital photo of the numberfive, drawn on a fogged-upwindow

    4.A gradient mask helps blendthe photo into the background.

    5. Some foggy black-and-whiteimagery adds to the mood.

    6.The redclock hands,made in Flash,are set to 5oclockbecause itsvolley 5.

    7.The artists own eye entersthe fray.

    The Cabinet of Dr. Caligari

    4191ch01final.qxd 10/10/03 10:42 AM Page 27

  • Coming into volley 6, Matt Riddle is confronted

    with an image turned almost completely vector.

    This was fine with me, says Riddle. I wanted to

    go the vector route at some point anyway.

    He liked the contrast of the sky and build-

    ings, but felt the need to change the overall look of

    the picture, to move away from the skyline theme

    and to add color back in.

    To add color, Riddle created a copy of the

    main image and placed a green color overlay

    (Layer Layer Style Color Overlay) on it, at

    76% transparency. This green contrasts with the

    striking, saturated red color of the clock hands,

    which Riddle planned to use later.

    Next, he created a fine grid pattern and used

    the Paint Bucket to fill a new layer with it. The new

    layer was blended into the mix in Lighten mode.

    He next copied the original image onto a

    new layer and applied the Hard Light blend mode

    to it. It created a white, blown-out look to the eye

    that I liked, he says.

    Riddle still wanted to drastically change the

    look of the image, moving away from the skyline

    motif. He selected a square area of the skyline with

    the Marquee tool and copied and pasted into a

    new file. He used the Polar Coordinates filter (Fil-

    ters Distort Polar Coordinates) to create a dis-

    torted version of the skyline.

    He then copied this new image and pasted it

    back into his volley multiple times, on multiple

    new layers with different blend modes, to alter vari-

    ous sections of the skyline. He partially masked

    these layers to help blend them in.

    Last, I selected and copied the hands of the

    clock from the original image, pasted them on top

    of everything, and added some accents to finish off

    the piece.

    28

    Volley 6: Matt Riddle

    Layer Masks

    A layer mask selectively hides part of the image on thelayer with which it is associated.You can create a layermask in several ways.

    You can highlight a layer in the Layers palette andchoose Layer Add Layer Mask Reveal/Hide All.Reveal All creates a completely transparent mask; HideAll creates an opaque mask. Black areas of a mask aretransparent, white areas are opaque (masked), andgray areas are translucent. (You can also create a newlayer mask by clicking the Add Layer Mask button atthe bottom of the Layers palette.)

    A second thumbnail appears on your Layerspalette beside the image it is masking. Click the maskthumbnail, and you can use the Paintbrush,Airbrush,Pencil, Paint Bucket, or any drawing or painting tool tomodify your mask and hide or reveal parts of its asso-ciated image.

    You can use layers to blend pictures together, bycreating a mask on one of the pictures and airbrushingthe mask with the feathered brushes or custombrushes to create a smooth blended look. Blends canbe seamless, since you have total control over what isvisible and what is not.

    The original image is never touched. If you erasetoo much, you can simply paint the mask back in.

    Riddle created a layer mask by selecting all theblack pixels (Select Color Range) and then choos-ing Layer Add Layer Mask Reveal Selection.Thismasked off all the nonblack areas of the image, leavingonly the black portion visible.

    4191ch01final.qxd 10/10/03 10:42 AM Page 28

  • Match 1 | Volley 6 | Matt Riddle | 29

    a white, blown-out look to the eye

    1.A green coloroverlay brings colorback into thepicture.

    3.A second copy ofthe original image,applied in HardLight mode, blowsout the highlights.

    4.A section of theskyline, distortedwith the PolarCoordinates filter

    5.The partiallyaltered skyline

    2. Riddle filled a layer with a fine grid andadded it in Lighten mode.

    4191ch01final.qxd 10/10/03 10:42 AM Page 29

  • This round Epp felt like taking the image out of

    the screen again, so he started by, once again,

    printing Riddlas image. He used red paint to put

    on the text Round and the # character to cross out

    the previous round number. He threw the image

    down in the tub, ran some water over it, and took

    its picture.

    After importing the photo into Photoshop,

    he cranked the saturation way up (Image Adjust

    Hue/Saturation). This had the effect of render-

    ing the text completely illegible. To compensate,

    he created a second copy of the photo on a new

    layer above the first and turned the saturation all

    the way down in this one. I masked out the under-

    saturated photo and used damaged and organic-

    looking brushes to eat away at the mask, leaving

    the area around the text visible.

    The saturated version was just too blown out

    to be read clearly, he says. Stacking the two

    images gave a nice, lasting impression of vivid color

    while remaining perfectly legible.

    Epp continued with the distressed brushes,

    painting black around the photo to create a dirty

    border to frame the image.

    He used segments of different letters from

    the overflourished Edwardian Script font to create

    a tentacle form. He placed the result emerging

    from the bath tub drain in the image.

    I included an image of a light bulb, says

    Epp, but the treatment of the light bulb wasnt

    quite right. It didnt come to me until later how to

    fix it.

    For the volley number, Epp had taken a digi-

    tal photograph of a length of rope in the form of a

    7 but didnt think it worked in the image. Instead,

    he opted to use a type 7 in the Edwardian Script

    typeface. I played around with different colors

    and effects before deciding on a nice vivid red,

    playing off the immense vividness of Riddlas past

    images red.

    I added an image of a real frame to the out-

    line of the canvas and encased the interior of the

    frame with a rich blood-red color, catering to the

    rough occult feel of the image.

    Finally, it came to me what to do with the

    light bulb: it needed to be within the added frame,

    and it needed more dirt to fit in with the rounds

    30

    Volley 7: Isaac Epp

    Custom Brushes

    Ragged, torn, or dirty brushes are essentialto producing organic or grungy effects.Forall the grunge and dirt in this volley, saysEpp,I used some of my own custom brushesas well as a fantastic collection from anotherdesign battle champion, Jerkstore (thanks forthe brushes!)

    Photoshop ships with lots of brushes, andthousands more are available for downloadfrom the Internet. Better yet, its easy to cre-ate your own custom brushes in Photoshop.You can turn any image or any portion of anyimage into a new brush. Simply select an areawith any of Photoshops selection tools andchoose Edit Define Brush. Voil! A newbrush.

    Photoshop offers a positively stupefyingarray of options to further refine how thebrush works when applied: its size, rotation,scattering, roundness, hardness, brushdynamics, spacing, and more.

    I was feeling really visceral

    4191ch01final.qxd 10/10/03 10:42 AM Page 30

  • theme. I hid it beneath the layer of filth and ate

    away at the dirts edge.

    I was feeling really visceral this round, and I

    think it shows. The image ended up being rather

    intense and gritty. It is kind of funny that in this

    battle I used a lot more grime and complexity than

    I usually use. In fact, Im typically known for more

    modern, minimal designs, but Im never one to

    turn down inspiration when it strikes.

    Match 1 | Volley 7 | Isaac Epp | 31

    1. Red paint, water, andoversaturation renderthe words hard to read.

    2. Figure 1, desaturatedand masked

    3.A distressed, dirtyframe, painted with dis-tressed brushes

    4. Parts of different let-ters from a flourishy font result in writhingtentacles.

    5.All elements of theimage are running downthe drain.

    6. Epp added in a digital photo of a bare light bulb, butwasnt happy with the final effect until he dirtied it up.

    4191ch01final.qxd 10/10/03 10:42 AM Page 31

  • I loved the image from volley 7, says Matt Riddle.

    I was especially inspired by the shape that was

    made by the large text on the left of the image. It

    was portions of letters in some script font. I

    decided to make that the focus of my new image.

    Riddle first selected all the black areas of the

    image (Select Color Range). He created a new

    layer and added a layer mask based on that selec-

    tion (Layer Add Layer Mask Reveal Selection).

    Next, he began exploring his fonts until he

    found one that was highly decorative and included

    ligatures, ornamentals, and special characters for

    first and last letters with extensive decoration

    Poetica Supp Ligatures.

    Riddle tried using selections to create new

    masks and overlays in the image. He first selected

    the text, and then he saved the selection as a new

    channel (Select Save Selection). He then dis-

    torted the new channel with filters, while leaving

    the Red, Green, and Blue channels untouched. He

    also created new layer masks using these distorted

    channels.

    You can produce some interesting, and often

    unpredictable, effects with this technique, he says.

    In fact, on a flattened image (that is, a file with only

    one layer), you can use filters and other tools to

    distort individual channelsdistorting the red

    channel, for example, while leaving the green and

    blue channels unaffected.

    I pared down my layers and channels to

    make the image a little less busy and chaotic,

    although it is still highly chaotic, which I really

    enjoyed.

    He duplicated the original tentacle shape

    and put it in the upper corner. I started feeling

    that the background of the original image was too

    distracting, says Riddle, so I made a layer of sim-

    ply white to put focus on the textual elements and

    make it a bit more graphic. I also added a band of

    tan color to break up the background and high-

    light the round number.

    32

    Volley 8: Matt Riddle

    When working with symbol fonts or decorative fonts,says Riddle,I generally make a new layercontaining every character on the keyboardin that font.That way I can see what I have towork with. I also use that layer as resourcematerial for creating more type: I can simplyduplicate the layer and then subtract what Idont want. But in this instance, Riddledecided that he liked the abstract nature ofall the decorative characters runningtogether and kept it as a primary design ele-ment for the final image.

    1. Riddle selected the black areas of the pre-vious volley and created a new layer maskfrom those.

    2. He liked the abstract look of decorativecharacters run together.

    3. New masks and overlays based on dis-torted selections

    4191ch01final.qxd 10/10/03 10:42 AM Page 32

  • Match 1 | Volley 8 | Matt Riddle | 33

    The sauce for thismain dish contains redand black vector shapes, type,papaya, fennel, tomato, lemonjuice, olive oil, sea salt, and, ofcourse, white space. Guest #2:Vector shapes and papaya, won-derful. Guest #1: How do weeat it?

    4. Even after paring down the layers, theimage remains chaotic.

    5.A copy of the tentacle, placed in theupper-right corner

    I can see what I haveto work with

    4191ch01final.qxd 10/10/03 10:42 AM Page 33

  • I wanted to finish strong, says Epp. I was initially

    stumped by Riddlas previous volley. It was really

    intense and graphically exaggerated. I couldnt just

    add more elements. That would have created a

    mess of details, with no focus.

    After puzzling for a while, Epp decided to

    turn the whole design problem on its head: to start

    afresh with a new canvas and a new color palette.

    Then, he would add the previous volley back as a

    design element in the new image.

    For the source material for his new canvas,

    Epp went back to digital photographs. He

    searched through photos taken for earlier rounds

    but never used. I found a

    really strong set of black and

    white photos involving a window, fog, power lines,

    and geometry.

    Epp laid out a symmetrical grid of six squares

    with rounded edges. He imported his photos onto

    separate layers, arranged them, and masked them

    with the rounded squares.

    Epp picked what he considered the weakest

    of the six images, the one at the lower right, to lay

    type and other design elements over. I wanted to

    leave the stronger images untouched, as part of the

    purity, refinement, and serenity of the image, he

    says. I took the previous volley, masked it, and used

    the Soft Light blend on top of the photograph.

    Next, I began laying out some type. In fact,

    he added a lot of type. I went a little overboard

    with the text layout. He used a temporary black

    layer to provide a nice contrasty background to

    work against. When he was done, he hid the black

    layer and painted in some white areas on a new

    layer beneath the text, helping the text stand out

    against the somewhat cluttered background.

    The other photos had a soft quality to

    them, he says, so I used the Blur tool with an

    asymmetrical brush to soften the edges of some of

    the design details. I also added some shading

    within the curved mask.

    After 16 hours, Epp is done with the match.

    What an amazing day. I feel creatively drained.

    Typically a battle this epic would take days and

    probably weeks. I can look back and see the pro-

    gression of the battle thus far and really smile. The

    evolution of the images was absolutely amazing.

    34

    Volley 9: Isaac Epp

    1. Epp selected a set of black-and-white digital photos as the basis for his volley.

    4191ch01final.qxd 10/10/03 10:42 AM Page 34

  • Match 1 | Volley 9 | Isaac Epp | 35

    leave the stronger imagesuntouched

    2.This grid of rounded squareswill serve as a mask for thephotos.

    3.The photos laid out within thegrid

    4.The previous image and thevolley number blended in withSoft Light

    5.A temporary black back-ground makes type easier tosee.

    4191ch01final.qxd 10/10/03 10:43 AM Page 35

  • Riddle decided to continue with Epps movement

    away from chaos and toward simplicity. I wanted

    to keep this last volley nice and minimal, he says,

    yet still pay attention and homage to the previous

    image.

    He started by shrinking, rotating, and dupli-

    cating the original image to create a grid on the

    right. He inverted the colors of the original image

    (Image Adjustments Invert) to make a nega-

    tive, and he bumped up the contrast with an adjust-

    ment layer (Layer New Adjustment Layer

    Hue/Saturation).

    I was originally going to take elements of the

    image and stretch them across the canvas, he says,

    making multiple stretches and

    matching elements in the two

    copies of the original image.

    Needless to say, this attempt

    failed.

    Epp wanted to add color

    back into the image. The photo-

    graphs, with all of their windows

    and condensation, reminded me

    of being trapped inside on a

    rainy day and longing to go outside. I chose a blue

    to go with that. He added the blue color by creat-

    ing color overlays on the layers with the grid of

    small images (Layer Layer Style Color

    Overlay).

    I decided to use water as my linking element

    between old and new, so I found an image on a

    stock photography site of droplets of water on a tar-

    paulin. I wanted a contrasting color to make it

    stand out, thus the red, orange and yellow. I accom-

    plished this by placing a new Hue/Saturation layer

    (Layer New Adjustment Layer Hue/Satura-

    tion) over the droplets of water. I changed the hue

    by +160, converting the blues into reds and

    oranges, and increased the saturation slightly.

    Then I masked off portions of the image to ease

    the transition and give me space to add more

    elements.

    To finish, I added a line element, text, and

    color accents on opposite corners of the image to

    balance and tie the two colors together.

    And thats it for match 1, a stunning match

    thats taken us full circle, from clean and simple to

    wild and chaotic and back again.

    36

    Volley 10: Matt Riddle

    Guest #1: I enjoyed all 10 dishes!Guest #2: This was a very stylish battle. Idont believe we will be able to declare adecisive victory by either chef. Guest #3: Iagree. Simple but complex. Guest #2: Asuperb fusion of so many tasty colors. Guest#1: My first tasting challenge was a lot moredifficult than I expected. I wish to name bothas winners. Must not the rules allow this?

    1.Volley 9 shrunk and rotated 90 degrees 2.A failed attempt to create something inter-esting by stretching elements from the previ-ous volley

    trapped inside on a rainy day

    4191ch01final.qxd 10/10/03 10:43 AM Page 36

  • Match 1 | Volley 10 | Matt Riddle | 37

    3. Riddle changedthe color to blue, tomatch the feeling ofa rainy day.

    4.A stock photo of water drops on a tarp 5.A Hue/Saturation Adjustment layerchanges the water from blue to orange andred.

    4191ch01final.qxd 10/10/03 10:43 AM Page 37

  • 38

    Grow Up!: Shaun Inman vs. Leslie Cabarga

    Next up, weve got a couple of designers

    who couldnt be more different. On your

    left, warming up for the serve, youthful,

    and full of beans: web designer and experi-

    enced Photoshop warrior Shaun Inman.

    And on your right, sadder but wiser:

    designer, fontographer, and Betty Boop

    fanatic, Leslie Cabarga.

    Although Cabarga has been a

    designer and an author for longer than he

    likes to admit, this is his first time to face

    off on the field of honor with another

    designer. Inman, on the other hand, has

    been here many times before and is anx-

    ious to teach the old man a few new tricks.

    Get ready to watch the sparks fly.

    Match 2

    4191c02final.qxd 10/10/03 10:49 AM Page 38

  • 39

    Grow Up!

    4191c02final.qxd 10/10/03 10:49 AM Page 39

  • Match 2: Inman vs. Cabarga

    Shaun InmanYears using Photoshop: 5

    First version of Photoshop I used: 5.5

    Area of specialty: Web design/development

    Nondigital art medium:Acoustic guitar/songwriting

    Favorite non-Photoshop software: BBEdit,although Microsoft PowerPoint is a close second. No,no, I jest.

    Favorite Photoshop filter/effect: The Outer Glowlayer style on 8-pixel type with the blend mode set toNormal, spread set to 100%, size set to 1px, using acolor that has good contrast with the type but lesscontrast with the background. It creates a 1px aliasedline around the type (not the anti-aliased line you getwith a 1px stroke layer effect) and makes the text popoff the background without having to increase thecontrast of the text or background color.

    Height: 4" shorter than my girlfriend.

    Music I listen to while playing Photoshop Ten-nis: Roni Size,New Forms; DJ Shadow,Endtroduc-ing...; Radiohead,Kid A and Amnesiac; Boards ofCanada,Geogaddi; Nathaniel Merriweather a.k.a.Dan the Automator,Loveage: Songs to Make Love toyour Old Lady By; I, Cactus.

    Favorite TV show:The Simpsons

    Favorite motion picture:TRON

    Website I visit too often:www.k10k.net andwww.designologue.com

    Shaun Inman became a graphic designer thanks to

    a little misunderstanding.

    One day in junior high, Inman recalls, my

    art teacher was critiquing a charcoal rendering.

    She said, Your work is very graphic. The next day

    we had a presentation from a woman representing

    the Savannah College of Art and Design, and she

    mentioned that one of her majors was graphic

    design. I thought, well, my art is graphic; maybe Ill

    do graphic design. Just a stupid connection, but

    then I found out what graphic design was all about,

    and I rode it. Then, when I discovered web design,

    I just clicked with the whole coding aspect, under-

    neath the design.

    Now a graduate of Savannah College, Inman

    currently does web design at Baltimore-based Sil-

    verpoint (www.silverpoint.net). He also built and

    operates Designologue, a site for artists to face off

    in Photoshop Tennislike design dialogues. Drop

    by and show off your chops.

    www.shauninman.com

    Designers

    my art is graphic;maybe Ill do graphic design

    4191c02final.qxd 10/10/03 10:49 AM Page 40

  • Leslie CabargaYears as a Photoshop designer: 13

    Area of specialty: Illustration

    Favorite aspect of Photoshop Tennis:The chal-lenge of the time constraint

    Least favorite aspect of Photoshop Tennis:Doesnt pay

    Nondigital art medium:Woodworking

    Favorite non-Photoshop software: Fontographer

    Favorite Photoshop filter/effect: Unsharp Mask

    How Photoshop has changed the design field: Ithas put stripping (formerly of negatives!) into thehands of the designer, instead of the disinterestedprinters assistant, so the quality and complexity of ourlayouts have increased dramatically.

    Height:Variable

    Astrological sign: Librarian

    Comfort food: Ben and Jerrys

    Best work I ever lost in a computer crash: Halfof my biggest-selling book, Designers Guide to ColorCombinations. I had to pay $1000 to retrieve (part of it)from the hard drive.

    Dance: Roller disco

    Favorite read: A Peoples History of the United Statesby Howard Zinn

    Political bent: Left of Left

    If I didnt have Photoshop, Id be on eBay look-ing for a copy.

    Website I visit too often: eBay

    Leslie Cabarga is a designer of logos, fonts, and

    websites and the author of more than two dozen

    books, including The Fleischer Story, Dynamic Black

    and White Illustrations, and the absolutely indispen-

    sable Designers Guide to Color Combinations. Mr.

    Cabarga is a self-described plant psychic and

    greatest authority in the world on Betty Boop.

    I must admit to mixed emotions, says

    Cabarga, when I see my Boop paintings being

    reused over and over again by other licensees with-

    out paying me again. But after all, isnt plagiarism

    the sincerest form of flattery? And really, money

    isnt everything when it comes to flying the Betty

    Boop banner high above everything.

    www.flashfonts.com

    Grow Up!

    plagiarismthe sincerestform offlattery?

    4191c02final.qxd 10/10/03 10:49 AM Page 41

  • I started with this question in my head, says

    Shaun Inman. If you create something in a vac-

    uum, does it suck? I developed that into White On

    White: Creation and the vacuum.

    Inman began by creating a lighter-than-light

    base layer. On a white background, he placed some

    vector artwork he had created in Auto-Illustrator, a

    program that specializes in generating random vec-

    tor shapes or distorting existing ones. I used Auto-

    Illustrator for interpolating two shapes, created in

    Adobe Illustrator, says Inman. The graphics that I

    used were created over a year ago, while the appli-

    cation was still in public beta. He imported one of

    these graphics, exported from Auto-Illustrator as

    an EPS, into a new background layer in his Photo-

    shop composition.

    He added the white text White on White and

    Creation and the vacuum. Go., at the bottom left, in

    the Pakt typeface from YouWorkForThem

    (www.youworkforthem.com). To break the white-on-

    white text out from the background, he added a

    very light 15% drop shadow to the text, using layer

    effects (Layer Layer Style Drop Shadow).

    Inman wanted to add some contrasting pho-

    tographic texture to the mix. Using a digital cam-

    era borrowed from a friend, he took a photo of his

    bedroom door. He imported the photo into Photo-

    shop on a new layer and positioned the dark wood

    to cover the right side of the canvas. He then cre-

    ated a new layer beneath the door, used the Poly-

    gon Lasso tool to select a block slightly larger than

    the door above, and filled the selection with a solid

    maroon color, which appears as a broad line sepa-

    rating the wood from the white.

    To join the two sides of the composition,

    Inman created a single large plus sign, centered

    within the composition. He converted the charac-

    ter to a shape (Layer Type Convert To Shape)

    and gave it a subtle drop shadow to keep it from

    disappearing into the white background entirely.

    Inman felt the right side of the composition

    still needed more texture. To create the diagonal

    stripes there, he started with a dark-brown capital

    U, again in the Pakt typeface. He converted the let-

    ter to a shape and used the Direct Selection tool to

    stretch the letter, extending it vertically. He rotated

    it 45 degrees (Edit Free Transform + Shift) and

    duplicated the layer several times, stretching and

    resizing the duplicates, to create a pattern of

    stretched lines. When he was happy with the

    results, he flattened the layers.

    He repeated the process twice more, creating

    slightly different arrangements. He set these diago-

    nal layers in Overlay mode, which darkens the

    wood texture underneath while remaining invisi-

    ble over the white background.

    Finally, he added the words Origin 001

    again in white in the Pakt typefaceto the very

    center of the plus sign. He gave them the familiar,

    faint 15% drop shadow.

    42

    Volley 1: Shaun Inman

    Inmans soundtrackfor this volley: BT, Move-ment in Still Life.

    something in a vacuum

    4191c02final.qxd 10/10/03 10:49 AM Page 42

  • Match 2 | Volley 1 | Shaun Inman | 43

    1.Auto-Illustrator interpolatesbetween shapes.

    2.A white-on-white background,created in Auto-Illustrator

    3.A piece of Inmans bedroomdoor provides texture andcontrast.

    4. Inman converted a U to ashape and rotated it 45 degrees.

    5. Inman placed diagonalarrangements, built up from Us,over the dark wood in Overlaymode.

    6. He used plenty of Guide linesto keep things properlyoriented.

    7. Inman tried out and discardedvarious ideas

    including this ladder.

    4191c02final.qxd 10/10/03 10:49 AM Page 43

  • The open white-on-white area at the left of Inmans

    volley seemed to beg to be filled with something.

    But what? I used cigar box art, says Leslie

    Cabarga, because I had it, and it was original art so

    I knew it would scan well. Also, I love contrasting

    textures in art: the rich painterly effect of the cigar

    art contrasted with the clean simple lines of my

    competitors contribution.

    He scanned the art into a new Photoshop

    document and then cropped it to the area immedi-

    ately surrounding the face. He copied and pasted

    the face into his working document and slid it to

    the left to cover the white part of the background.

    Cabarga wanted to create the impression that

    the face was in the process of being painted and

    still unfinished. He created a layer mask (Layer

    Add Layer Mask Hide All), which masked out

    the entire layer, and then he used the Paintbrush

    tool to paint in white on the mask, revealing parts

    of the head. To keep the paint-

    ing beneath the brown half of the

    background, Cabarga duplicated

    Inmans volley and placed the

    duplicate layer above the painted

    face. He selected the white and

    near white parts of the duplicate

    level (Select Color Range) and

    deleted them to reveal the paint-

    ing beneath.

    If the face was being painted, someone

    needed to be painting it. The hand is mine, says

    Cabarga. I simply grabbed a paintbrush and

    placed my hand on my four-year-old Epson

    Expression 636 scanner. He placed the scan on a

    new layer in his composition, used the Pen tool to

    select the hand and brush, and then deleted the

    background from around them. He repositioned

    the hand so that the brush appeared to be paint-

    ing the cigar label portrait. The brush needed

    some paint, so he created a new layer above the

    hand and brush and used Photoshops Airbrush

    tool to paint in a blob of paint over the tip of the

    brush bristles.

    Finally, he used his Wacom digitizing tablet

    and Photoshops Paintbrush tool to write I take it,

    this is my side to work? by hand.

    The perspective of the finished piece

    seems odd. Are we looking down on the hand

    from above? Is it upside down? I see the art being

    a window into another world, says Cabarga. What

    were seeing is a papers eye view, looking up from

    beneath the drawing board at whats going on out-

    side the sheet of drawing paper.

    44

    Volley 2: Leslie Cabarga

    The cigar box art is originalart, given to me by the late Clarence Hor-nung, an illustrator, who had it in his collec-tion.The art was a presentation sample thatwould have been shown to a client prior toprinting. It is over 100 years old.

    papers eye view

    1. Cigar box art from the 1800s 2.The cigar portrait placed in thecomposition

    4191c02final.qxd 10/10/03 10:49 AM Page 44

  • Match 2 | Volley 2 | Leslie Cabarga | 45

    A flatbed scanner can scan 3Dobjects, says Cabarga,but its hard to pre-dict what the angle will look like. Ive doneanimated Flash sequences on my website,using my hand in two positions. I flip back andforth between the two as the hand seems todraw. Again its those contrasts between therealism and the line art that I love.

    3. Cabarga scanned in his own hand, holdinga brush.

    4. Cabarga gave the brush a little requisitepaint

    with the Photoshop Airbrush tool.

    4191c02final.qxd 10/10/03 10:50 AM Page 45

  • I felt that Leslies direction was far too literal, says

    Shaun Inman. Im not one for literal visual dialogue;

    I feel it limits the conversationnot to mention

    being more difficult to do well in the short amount of

    time that we had to complete each image.

    Inman began by selecting the left half of the

    face from Cabargas volley, using the Marquee tool.

    He copied and pasted the selection onto a new

    layer and then slid it to the right so that the left eye

    in the new layer overlapped the right eye in the

    background. He set the new layer in Screen mode

    and created a slightly blurred layer mask to soften

    the sharp edge. The new layer didnt show