PC Based Game Development with UnityPC Based Game Development with Unity The Technology and...

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Community/Industry Impact and Value Shows rapid prototyping and development for a software product Marketable product for receiving funding to create a large-scale video game Community/Industry Engagement The College for Creative Studies Learning Experiences Project planning and implementation Documentation writing Testing End-to-end software lifecycle Integrating animations, art, and sound with software Team Composition Jonathan Nabors, Computer Science Anthony Jamora, Computer Science Thomas Burke, Computer Science Aigbe Idahosa, Client Khayyam Hashmi, Faculty Advisor Sam Bryfczynski, Faculty Advisor Further Research and Development Implement multiplayer over a local area network Save/Load game feature Redeem collectible items for weapon upgrades PC Based Game Development with Unity The Technology and Innovation Fully playable demonstration of a video game Showcases all gameplay elements of completely developed final product Demonstrates combat, exploration, puzzle solving, and item collection in a video game setting Utilizes the Unity 5 game development engine Integrates 3D models, audio, and animations with computer code All code written using the C# programming language

Transcript of PC Based Game Development with UnityPC Based Game Development with Unity The Technology and...

Page 1: PC Based Game Development with UnityPC Based Game Development with Unity The Technology and Innovation • Fully playable demonstration of a video game • Showcases all gameplay elements

Community/Industry Impact and Value •  Shows rapid prototyping and development for a software product •  Marketable product for receiving funding to create a large-scale video game

Community/Industry Engagement •  The College for Creative Studies

Learning Experiences •  Project planning and implementation •  Documentation writing •  Testing •  End-to-end software lifecycle •  Integrating animations, art, and sound with software

Team Composition •  Jonathan Nabors, Computer Science •  Anthony Jamora, Computer Science •  Thomas Burke, Computer Science •  Aigbe Idahosa, Client •  Khayyam Hashmi, Faculty Advisor •  Sam Bryfczynski, Faculty Advisor

Further Research and Development •  Implement multiplayer over a local area network •  Save/Load game feature •  Redeem collectible items for weapon upgrades

PC Based Game Development with Unity

The Technology and Innovation

•  Fully playable demonstration of a video game

•  Showcases all gameplay elements of completely developed final product

•  Demonstrates combat, exploration, puzzle solving, and item collection in a video

game setting

•  Utilizes the Unity 5 game development engine

•  Integrates 3D models, audio, and animations with computer code

•  All code written using the C# programming language