Painting with Picasso: Modeling Perceptual Logic CCDC 2011 Nick Davis, Pramod Gupta, Shruti Gupta.
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Transcript of Painting with Picasso: Modeling Perceptual Logic CCDC 2011 Nick Davis, Pramod Gupta, Shruti Gupta.
Painting with Picasso:Modeling Perceptual Logic
CCDC 2011Nick Davis, Pramod Gupta, Shruti Gupta
What would you draw next?
Perceptual Logic
• Every individual has a unique intuition of how to combine lines or objects in a way that feels right
Motivation
• Empirically test whether perceptual logic exist• Can a computer learn an individual’s perceptual
logic?
Goals
• Define a framework to model an individual’s perceptual logic
• Create a generative-interactive art program based on this framework
The Framework
• Identify how a particular person reacts to different objects, shapes, and lines
The Framework
• Extract distinguishing information from features such as those outlined in Suwa & Tversky (1997)– Spaces– Shape– Angle– Size– Spatial Relations
• Local Position• Global Position
Generative-Interactive Art Program
• A program that emulate an artist in the ‘exquisite corpse’ style collaborative art process – Using a pre-defined set of shapes
• So what? – Artist lives forever– Collaborate with famous artists– Better understanding of the creative process
Methodology
• Phase 1: Use framework to learn an individual’s perceptual logic – Analyze user’s response to generated set of shapes
• Phase 2: Convert perceptual logic to generative art heuristics– React to user input
• Phase 3: Simulate exquisite corpse style collaborative art process
Seeing-As
• Goldschmidt’s (1991) concept of seeing an image as something else. – Can our program map components of a sketch to an
image?
?
Alchemy
• This function of our program is similar to what was discussed in: – Karl D.D. Willis and Jacob Hina. Alchemy:
experiments in interactive drawing, creativity & serendipity (C&C ‘09) • Mapping images onto groups of shapes
Computational Aesthetics
• Automate the process of selecting aesthetically pleasing variations of evolutionary art – Based on artist style– Gary R. Greenfield. Computational Aesthetics as a
Tool For Creativity (C&C ‘05)