P m02 inside_selling_managerswrap

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Microsoft Inside Selling Microsoft Inside Selling Module 2: Inside Selling Managers Wrap

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Transcript of P m02 inside_selling_managerswrap

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DISCLAIMER

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Microsoft®, Internet Explorer, and Windows® are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.

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Table of Contents

Description of Course:................................................................................................................................................................1

Course Benefits:............................................................................................................................................................................1

Authoring Team Credits:...........................................................................................................................................................1

Module Overview................................................................................................................................................................................... 2

Syndicate exercise.............................................................................................................................................................................3

Dealing with difficult situations..................................................................................................................................................4

Coaching Toolkit................................................................................................................................................................................5

Module One.......................................................................................................................................................................................... 6

Module Two......................................................................................................................................................................................... 7

Module Three......................................................................................................................................................................................8

Module Four........................................................................................................................................................................................ 9

Module Five.......................................................................................................................................................................................10

Module Six......................................................................................................................................................................................... 11

Module Seven................................................................................................................................................................................... 12

Module Eight.....................................................................................................................................................................................13

Module Nine......................................................................................................................................................................................15

Module Nine......................................................................................................................................................................................16

Module Ten........................................................................................................................................................................................17

Module Eleven................................................................................................................................................................................. 18

Module Twelve................................................................................................................................................................................ 19

Action plans & presentations....................................................................................................................................................21

Review of the course.....................................................................................................................................................................22

Congratulations!..............................................................................................................................................................................23

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- Module Overview

Description of Course:Microsoft Inside Selling (MSIS) will offer learners a 100 level, 2.5 day instructor led program designed to equip the Inside Sales Rep/TPAM with the core skills and knowledge needed to sell effectively on the phone.  This includes getting past gatekeepers, creating a compelling opening statement and value proposition, OPPVQ questioning and objection handling.  Learners will be equipped with the core skills and knowledge needed to maximize their effectiveness on the phone, including call preparation, effective listening skills and rigorous sales questioning techniques.

Additionally, a half day manager training will be wrapped around this course ensuring that telesales managers have the knowledge and skills to follow up the training using feedback and other designated tools.

Course Benefits:Tele salespeople worldwide will understand how to take maximum advantage of their phone time in order to reach more customers and partners and ensure each call produces the results desired thus increasing the impact each rep makes in their territory.

Authoring Team Credits:Executive Sponsor(s) Brian Kadish & Cheryl Korcala

Author(s) Rachel Sanders

 

Rachel is a highly experienced and well-respected trainer. From a distinguished background in sales she made the move in 1988 into the training department of a major telecommunications company. Since those early days she has designed and delivered training programmes for all levels across a broad range of industries. Her professionalism along with her considered and focused approach to each assignment, led to her being chosen as a Trainer of the Year.

Rachel brings a positive, fun yet practical approach to the development of sales and management teams, which coupled with her extensive knowledge, allows her training to be both stimulating and enjoyable.

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Participant Guide:

Module OverviewThis module has been designed to give you the knowledge and skills to follow up the training using feedback and other designated tools.

Module ObjectivesAfter completing this module you will be able to:

Keep motivation levels high post-training

Resolve any issues that delegates have post-course

Provide ongoing coaching for your team

2 © 2023 Microsoft Corporation. All rights reserved.

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- Module Overview

Syndicate exercise

What makes a good coach…

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Participant Guide:

Dealing with difficult situations

Live coaching scenario

What did you learn?

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- Module Overview

Coaching Toolkit

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Participant Guide:

Module One

Split the group into three teams – give them five minutes to prep their ‘why Microsoft’ pitch, they then present to the present their pitch to the rest of the group. The first group to deliver will always present with lots of features – get the other groups to discuss whether they think the presentation was good and give some feedback.Then go to groups two and three and ask them what they remember from group one’s presentation (usually around 50%) – they were listening willingly and they usually know all the company info – if they can’t remember, how will a customer?Repeat the exercise with groups two and three until they:

Ask questionsMatch the needs to MS benefitsAre concise - with only three key messages

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OPEN

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- Module Overview

Module Two

Have some fun with this.

Get the team to come up with the very cheeky gatekeeper responses!

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OPEN

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Participant Guide:

Module Three

Use the Present Position Analysis Sheet Get your team to run the exercise as per the above instructions – can also be run as a 121 exercise if necessary with the manager player the role of delegate B.Using the analysis sheet ask delegate A: who talked more and why?Replay the tape to them and ask them “what was their objective of the exercise?”Most people are amazed to find how much they are talking when they are trying to persuade and how they ask more when they are trying to understand.Relate this back to their role – if we truly want to understand a customer’s present position, we need to do less talking and more asking – being prepared with some sample questions will assist their confidence – get them to prepare a list of 10 questions they could use in the future.

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PROBE

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- Module Overview

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Participant Guide:

Module Four

Roles on cards:JUSTIFIERYou have bought 500 promotional mugs & need to justify the £1,500 spend to the boardFDYou are the FD – the Justifier always overspends. This leaves you with a big problem in preparing the accounts for this year.I.T.You don’t care - the servers are down and they need fixing.MarketingYou see no value in the mugs – you think they are cheap & tacky and devalue the brand.SALESYou love all freebies as they are an excuse to see customers.

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PROBE

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- Module Overview

Module Five

Org Chart Template available

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PROBE

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Participant Guide:

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- Module Overview

Module Six

Flow Chart Template available

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PROBE

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Participant Guide:

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- Module Overview

Module Seven

The idea is that the sellers cannot start to negotiate until they ask questions – they need to demonstrate taking the customer through the questioning process to show they have built value to their client.The facilitator can liven things up with an extra ball.The net result is that they should end the negotiation in a win-win position for both teams.

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PROVE VALUE

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Participant Guide:

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- Module Overview

Module Eight

Communication Skills exercise This is a variation on Chinese Whispers. Ask for two volunteers. Send everyone else out of the room. 1 volunteer to be an observer, the other is given the picture to look at for 2 minutes. Take the picture away and tell this volunteer that they have 30 seconds to describe what they saw to the next delegate. Ask for one delegate to return. After 30 seconds, ask the describing delegate to be an observer and explain to the listening delegate that they have to repeat what they have just heard to the next delegate. Continue until the final delegate has been described to. Get them to draw what they have been described. - Discuss the exercise with the delegates, getting the observer to give their view first. It is very unlikely that the final drawing will look anything like the original - pass the original round the room.

Picture Divide a piece of A4 paper into four sections, and draw the following basic pictures in each:

Top Left - On the left-hand side, draw a single palm tree on a desert island. On the right is a ship with two funnels and a sun above. Top Right - A grave stone in the centre, with a cross on top and the letters RIP engraved in the middle. A fence runs horizontally behind the grave. Bottom Left - A stick man wearing a top hat, and smiling. Bottom Right - A large letter X filling most of the section, with a letter S on either side.

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PROVE VALUE

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Participant Guide:

With communication in mind the manager will then set up a 25 min call listening session – with the key focus being on valuable communication Post-observation - WHAT WORDS HAVE YOU OBSERVED THE TEAM USING? – ACTUAL EXAMPLESWhat sub conscious messages has this sent to the customers – use the example of the word BUT!!

Set up two flip charts with the following headers:Acceptable languageNon-acceptable language

Read a list of all the words that you’ve heard, both +ve (positive) and –ve (negative). Get the team to write them on post-it notes.They then need to decide which words are acceptable and which words are not and stick the word onto the flip chart page with the appropriate heading.

Get the team to identify five top positive words they will ensure they use in the future

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- Module Overview

Module Nine

Run through this exercise as per the Value Equation handoutOne additional task would be to get them to list the five objections they have had as a group recently and get the group to share best practise and top tips on how to handle them. Again do this as a group on the flip chart, using one of the team as a scribe.

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PROVE VALUE

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Participant Guide:

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- Module Overview

Module Nine

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PROVE VALUE

Unreliability:Adds to cost

-May lose business

-Delays irritate

customers-

Hurts our business image

-Increases operator

frustration

Handling value objections

Our present

system is unreliable but we can live with it

It’s not worth the

cost of changing it

It’s not worth the

cost of changing it

Problem the buyer should take seriously

but doesn’t

Price objections to your solution

Preventing objections vs. handling objections

Latent Need

Vision & Value

Questions

Non-latent Need

Advantages

Objections

Objection

Handling

Objection

Handling

? ? ?

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Participant Guide:

Module Ten

At the beginning of each team meeting, a couple of the team to run a mini training session with tips and techniques on a chosen topic, encourage their creativity and the fun element.Give the delegates some profile – and makes them demonstrate the skill as they have just written a session on it!!Also the team see the message coming from within the team rather than you all the time.

MSSP Domino Exercise (see templates)Using the MSSP cards – set out MSSP in orderFacilitate a quick reminder of MSSP (using the MSSP domino cards) – split the group into teams of 3 or more, for each team, deal 6 cards to each team member, the rest of the pack is the dead card pile, the rules are: a title card must be in place before a question card can be placed under it, a new column can only be started when a title card is in place in the column before, so the first card that can be laid is the Prospect title card. If a player cannot go then they pick up from the dead card pile.First team to correctly lay all their cards in the right column wins.

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QUALIFY

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- Module Overview

Module Eleven

Once a campaign is launched, get the team to run a strategy meeting to understand how they can best call this campaign.Split them into pairs to run role plays, practicing being the buyer and the seller.What additional information are they going to need?What objections are they likely to get and how will they handle them?

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NEXT ACTIONS

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Participant Guide:

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- Module Overview

Module Twelve

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NEXT ACTIONS

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Participant Guide:

Game: Newmarket (suitable for 3 to 8 players)Give each person the same number of sweets (or chips) then place the betting sheet in the centre of the table.The winner is the one to get rid of their cards first and to win stakes by playing one of the pay cards with bets on it. BettingBefore the deal, each person must bet two chips (sweets) which they can distribute as they wish amongst the pay cards. As this happens before the deal, there is of course no way of knowing which cards are the best investment. The deal is clockwise, and the turn to deal passes to the left after each hand. The dealer deals one hand to each player and one spare hand. All of the cards are dealt out one at a time; some players will have one card more than others, but this does not matter. The players look at their cards, and the spare hand is left face down and not used in the game. The PlayAll plays are made by placing a card face up on the table in front of you. The different players' cards are not mixed together but are kept in front of the person who played them until the end of the play. The person to the left of the dealer begins. They can play any suit, but must play the lowest card they hold in that suit. Whoever has the next higher card of the same suit must now play it, followed by the holder of the card after that, and so on until either the ace is reached or no one can play because no one holds the next higher card of the suit (it might be in the spare hand or have been played earlier). A card which no one can follow, because no one has the next higher card in that suit, is called a stop card. The last person who played a card (the ace or the stop card) now starts again. Again they can play any suit but must play the lowest card they hold in that suit.

During the play, anyone who manages to play a card which matches one of the pay cards takes all the chips on that card. As soon as any player runs out of cards, the play ends. All the other players must pay one chip for each card remaining in their hand. The player who ran out of cards collects all of these chips. Any chips remaining on the centre board stay there for the next hand. For the purposes of argument, the cards rank from lowest (2) to highest (Ace)Talk to them about how they need to take action to achieve action. Also if they invest everything in one contact they have a danger of losing the final commitment to the last three who are not involved in the process

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- Module Overview

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Participant Guide:

Action plans & presentations

Creation of an action plan

Action: When: Which membersof the team:

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- Module Overview

Review of the course

List your three key learning points:

Coach back to us one topic of value from today!

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Participant Guide:

Congratulations!

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