ONLINE SIMULATIONS: THE CREATIVE BRIDGE BETWEEN … ·  · 2015-09-24LEARNING SKILLS AND...

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ONLINE SIMULATIONS: THE CREATIVE BRIDGE BETWEEN LECTURE-BASED LEARNING SKILLS AND COGNITIVE, PSYCHOMOTOR SKILLS Shelly Zimbelman, MS, RT,R,CT,RDMS,RDCS

Transcript of ONLINE SIMULATIONS: THE CREATIVE BRIDGE BETWEEN … ·  · 2015-09-24LEARNING SKILLS AND...

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ONLINE SIMULATIONS: THE CREATIVE BRIDGE BETWEEN LECTURE-BASED LEARNING SKILLS AND COGNITIVE, PSYCHOMOTOR SKILLS

Shelly Zimbelman, MS, RT,R,CT,RDMS,RDCS

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TARGET AUDIENCE

Individuals with an interest in improving competency and skilled-based learning through Online Simulations

• Institutional Leaders

• Program Directors

• Instructors

• Clinic Instructors

• Publishers

• Manufacturers

• YOU?

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OBJECTIVES

• Review of Learning Styles

• Outline of how learning retention occurs

• Overview of types of Simulations

• Demonstration of the added Value of Simulations in the classroom

• Overview of the value of Online Learning

• Overview of the Value of Online Simulations

• Examples of Online Simulators

• Wrap-up

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WHAT IF?

How many of you have tried a new recipe?

How did you learn the recipe? • Written recipe • Watched a video demonstration • Someone taught you hands on • Trial and error

What if you had a short online simulation that allowed you to: • Practice mixing ingredients • Practice using different portion sizes • Practice with gas vs. electric stove and different cooking ware types • Test the effects of choosing to use varied cooking times and temperatures and see

the results from your choices before actually beginning any steps for cooking

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Why would this be useful?

• Recognition of utensils

• Understanding of step-by-step process

• Recognition of results from choices

• Reduced stress

• Reduced cost

• Reduced time

• Increased Skill-set

Tokyo Institute of Technology

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FOOD FOR THOUGHT

I See and I Forget I Hear and I Remember

I DO and I Understand

Confucius

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LEARNING STYLES

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Bloom’s Taxonomy (2001)

Create

Evaluate

Analyze

Apply

Understand

Remember

Learning Styles

Auditory

Visual

Kinesthetic

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RETENTION

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CONE OF LEARNING

Reading

Hearing Words

Seeing

Watching a Movie

Looking at an Exhibit

Watching a Presentation

Seeing it done on location

Participating in a Discussion

Giving a Talk

Doing a Dramatic Presentation

Simulating the Real Experience

Doing the Real Thing

10% of what we read

20% of what we hear

30% of what we see

50% of what we see and hear

70% of what we say

90% of what we say and do

Edgar Dale

(1969)

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COGNITIVE LEARNING

• Learning that is concerned with acquisition of problem-solving abilities and with intelligence and conscious thought

• Theory that defines learning as a behavioral change based on the acquisition of information about the environment

Mosby’s Medical Dictionary, 8th edition, 2009

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COGNITIVE LEARNING PATH AND SIMULATIONS

Unaware

•Don’t know what we don’t know

•Unconscious Incompetent

Low Level Interest

•Know that we don’t know

•Conscious Incompetent

Student

•Ineffective Learning

•Knowledge Begins

Entry Level Practitioner

•Know that we know

•Developing Skill-set

•Conscious Competent

Expert

•Experienced

•Comfortable with skill-set

•Knowledge is Rooted

Master

•Natural skill-set

•Unconscious Competent

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COURSE DESIGN/ADDIE MODEL

Analyze Design Develop Implement Evaluate

Pre-planning;

thinking about the

course

Design your course

on paper

Develop course

materials and

assemble the

course

Begin Teaching Look at the course

outcomes with a

critical eye

•Design of course

•Audience

•Goal

•Objectives

•Identify contnet

•Identify

Environment and

Delivery

•Instructional

Strategies

•Assessment

Strategies

•Formative

Evaluation

•Constraints

•Name the

learning units of

Instruction

•Identify content

and strategies for

an individual unit

of instruction

•Write instructions

for the learning unit

•Name the menu

items for a learning

module

•Based on design

phase

•Build content,

assignments,

assessments

•Build course

structure

•Upload content

•Overview of

course

•Expectations

•Initiate instruction

•Interaction

•Ask for feedback

early on (formative

evaluation)

•Did the students

achieve expected

learning

outcomes?

•What have you

learned?

•How can you

make the course

better?

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TYPES OF SIMULATIONS

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DEFINITION

Definition

The reproduction of essential features of something, e.g. as an aid to study or training (EncartaDictionaries)

Medical Simulation

The modern day methodology for training healthcare professionals through the use of advanced educational technology. Simply put, medical simulation is the experiential learning every healthcare professional will need, but cannot always engage in during real-life patient care. (Healthy Simulation)

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Derived from Aviation Simulation (Used since WWI)

• Simulation allows for the safe training of learners engaging in activities that would otherwise be too dangerous to practice.

• Simulation also allows for more practice time

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Group (Physical) Mock Trial

Facility Physical Equipment

Online Virtual E-Learning Simulation

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VALUE OF SIMULATIONS

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• Learning to achieve an outcome based on experience • Experiential learning

• Higher Retention

• Mistakes are “learning experiences” without high cost • Less patient related injuries or inadequate care

• Less injuries to students and personnel

• Reduction in damaged equipment

• Constant, Consistent feedback • Make corrections before real world interactions

• Enjoyable • Increased Retention

• Capstone for training certification and competency readiness

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PERCEPTION

Lab and Clinical

Throughout the nation there is a common question of how lab and clinical time can be provided via simulation in the institutional setting.

This question traverses multiple fields/programs.

Simulations

• Traditionally, the “gold standard” has been that hands-ons training should occur solely in the lab and clinical setting.

• Therefore, any substitution to this, is a threat to the quality of graduate education and ultimately patient care.

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REALITY

Ironside and McNeils, in press

• Recent National Survey of Nursing Faculty

• Barriers exist with lack of quality clinical sites and lack of qualified instructors

• Causing the usage of alternatives to meet training needs

Affects

• Sending students to “observe”

• Grouping students during care of a single patient

• Decrease in number of skills/procedures a student learns

• Increase of simulation usage

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Tanner (2006a)

• Current Clinical Model

• One Clinical Preceptor to a group of students

• Treating a couple of patients each

• Same model traced back to 1930

• Hospitals are growing more concerned about new graduates

• Clinical education is increasingly lacking and will continue to plummet if the traditional, decades old model is not modernized

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ONLINE LEARNING

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• Allows for a flipped classroom

• Allows the student freedom to learn anywhere

• Allows for hybrid classrooms and programs

• Reach an extended audience

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ONLINE SIMULATIONS

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• Engages learners in solving sequential procedures or problems

• Encourages learners to apply newly retained knowledge to appropriate situations

• Relates information to previous experiences

• Demonstrates information through interactive and creative step-by-step scenarios or activities

• Requires learners to use gained knowledge to solve a problem

• Increases the rate of competency-based learning

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EXAMPLES

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EXAMPLE ONE

• Medical Surgeries

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EXAMPLE TWO

• SIMTICS

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REVIEW

• Identified Gap from Cognitive Learning to Clinical Practice

• Simulations are a perfect fit for this gap

• Simulations include all three learning styles

• Retention increases with simulation usage

• Competency increases with simulation usage

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REFERENCES

• Theory Into Practice, Anderson, Krathwohl, et al., 41 no4, 2002

• Anderson, L.W., Krathwohl, D.R., Airasian, P.W., Cruikshank, K.A., Mayer, R.E., Pintrich, P.R., Raths, J., Wittrock, M.C. (2001). A Taxonomy for Learning, Teaching, and Assessing: A revision of Bloom's Taxonomy of Educational Objectives. New York: Pearson, Allyn & Bacon.

• Bloom, B.S. (Ed.). Engelhart, M.D., Furst, E.J., Hill, W.H., Krathwohl, D.R. (1956). Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain. New York: David McKay Co Inc.

• Ironside, P.M., McNelis, A.M. (2010). Clinical education in prelicensure nursing programs: Results from an NLN National Survey 2009. National League for Nursing, New York

• The Future of Nursing: Leading Change, Advancing Health (Institute of Medicine, 2011)

• James, W.; Gardner, D. (1995). "Learning styles: Implications for distance learning". New Directions for Adult and Continuing Education 67.

• Citation: Huitt, W., & Hummel, J. (2003). Piaget's theory of cognitive development. Educational Psychology Interactive. Valdosta, GA: Valdosta State University