OMNET++ AND MIXIM FRAMEWORK - FBK CREATE-NET · What is OMNeT++? OMNeT++ is a component-based,...

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OMNET++ AND MIXIM FRAMEWORK SLIDES FROM PROFESSOR KYOUNG-DON (KD) KANG SOURCES: WWW.CS.BINGHAMTON.EDU/~KANG/TEACHING/CS526/ Introduction 1

Transcript of OMNET++ AND MIXIM FRAMEWORK - FBK CREATE-NET · What is OMNeT++? OMNeT++ is a component-based,...

OMNET++

AND

MIXIM FRAMEWORK

SLIDES FROM PROFESSOR KYOUNG-DON (KD) KANG

SOURCES: WWW.CS.BINGHAMTON.EDU/~KANG/TEACHING/CS526/

Introduction

1

Which network simulator use?

What is it and which version? (Wireless, Wire, Specific

technologies LTE, simulator version, technology standard)

Who develop it? (University, research center, project UE,

companies)

Who can use? (students, researchers, companies)

How do I get it? (open source? $$ ? )

How do I use it? (Linux, Mac OS, Windows, command line, graphic

interface)

How do I add to it? (C, C++, Java)

Documentation (Manual, examples, videos)

Bug-Fixing and publications (Mailing list, conferences, papers)

What is OMNeT++?

OMNeT++ is a component-based, modular and open-architecture discrete event network simulator.

OMNeT++ represents a framework approach

Instead of containing explicit and hardwired support for computer networks or other areas, it provides an infrastructure for writing such simulations

Specific application areas are catered by various simulation models and frameworks, most of them open source.

These models are developed completely independently of OMNeT++, and follow their own release cycles.

OMNET++ Frameworks

Partial list of OMNeT++-based network simulators and simulation frameworks:

Mobility Framework -- for mobile and wireless simulations

INET Framework -- for wired and wireless TCP/IP based simulations

Castalia -- for wireless sensor networks

MiXiM -- for mobile and wireless simulations

More specialized, OMNeT++-based simulators:

OverSim -- for overlay and peer-to-peer networks (INET-based)

NesCT -- for TinyOS simulations

Consensus Positif and MAC Simulator -- for sensor networks

SimSANs -- for storage area networks

CDNSim -- for content distribution networks

ACID SimTools -- for simulation of concurrency control, atomic commit processing and recovery protocols

X-Simulator -- for testing synchronization protocols

FIELDBUS -- for simulation of control networks (fieldbuses)

PAWiS -- Power Aware Wireless Sensor Networks Simulation Framework

What is MiXiM?

MiXiM project

MiXiM (mixed simulator) is a simulation framework for wireless and mobile networks using the OMNeT++ simulation engine

MiXiM is a merger of several OMNeT++ frameworks written to support mobile and wireless simulations

The predecessors of MiXiM are:

ChSim by Universitaet Paderborn

Mac Simulator by Technische Universiteit Delft

Mobility Framework by Technische Universitaet Berlin, Telecommunication Networks Group

Positif Framework by Technische Universiteit Delft

Important issues in a discrete event

simulation environment 6

Pseudorandom generators

Flexibility

Programming model

Model management

Support for hierarchical models

Debugging, tracing, and experiment specifications

Documentation

Large scale simulation

Parallel simulation

Flexibility 7

Core framework for discrete event simulation.

Different add-ons for specific purposes.

Fully implemented in C++.

Functionality added by deriving classes following

specified rules.

OMNET++ Programming model

Simulated objects are represented by modules

Modules can be simple or composed (depth of module nesting is not limited)

Modules communicate by messages (sent directly or via gates)

One module description consists of:

Interface description (.NED file)

Behavior description (C++ class)

Modules, gates and links can be created:

Statically - at the beginning of the simulation (NED file)

Dynamically – during the simulation

Hierarchical models

Node

Application Network Nic

MAC Phy

Decider

Analog Model

Network interface

card, a compound

module consisting of a

simple module MAC

and a compound

module Phy

Debugging and tracking

Support is offered for: Recording data vectors and scalars in output files

Random numbers (also from several distributions) with different starting seeds

Tracing and debugging aids (displaying info about the module’s activity, snapshots, breakpoints)

Simulations are easy to configure using .ini file

Batch execution of the same simulation for different parameters is also included

Simulations may be run in two modes:

Command line: Minimum I/O, high performance.

Interactive GUI: Tcl/Tk windowing, allows view what’s happening and modify parameters at run-time.

Simulation Model building 12

for (int i=0;i<10;i++) {

}

...

[General]

network=test_disk

[Parameters]

...

Model

structure

Add behavior

Set up parameters

Compile

Run

Analyze

Build process

Network

description

Generated C++

code

Module behavior

C++ code

Simulation

kernel

libraries

User

interface

libraries

Simulation

program

NED Overview

The topology of a model is specified using the NED

language.

Edit it with GNED or other text editor.

Components of a NED description

Import directives

Channel definitions

Simple and compound module definitions

Network definitions

Import directives

import "ethernet"; // imports ethernet.ned

import

"Router",

"StandardHost",

"FlatNetworkConfigurator";

Channel definitions

channel LeasedLine

delay 0.0018 // sec

error 1e-8

datarate 128000 // bit/sec

endchannel

Simple module definitions

simple TrafficGen

parameters:

interarrivalTime,

numOfMessages : const, address : string;

gates:

in: fromPort, fromHigherLayer;

out: toPort, toHigherLayer;

endsimple

Application Layer

TrafficGen

MAC Layer

Compound module definitions

module CompoundModule

parameters: //...

gates: //...

submodules: //...

connections: //...

endmodule

Compound module definitions -

submodules

module CompoundModule

//...

submodules:

submodule1: ModuleType1

parameters: //...

gatesizes: //...

submodule2: ModuleType2

parameters: //...

gatesizes: //...

endmodule

Assigning values to submodule parameters

module CompoundModule

parameters:

param1: numeric,

param2: numeric,

useParam1: bool;

submodules:

submodule1: Node

parameters:

p1 = 10,

p2 = param1+param2,

p3 = useParam1==true ? param1 : param2;

//...

endmodule

Connections

module CompoundModule

parameters: //...

gates: //...

submodules: //...

connections:

node1.output --> node2.input; node1.input <-- node2.output;

//...

endmodule

Network definitions

network wirelessLAN: WirelessLAN parameters:

numUsers=10, httpTraffic=true,

ftpTraffic=true,

distanceFromHub=truncnormal(100,60);

endnetwork

Simulation Model

//

// Ethernet CSMA/CD MAC

//

simple EtherMAC {

parameters: string address; // others omitted for brevity

gates:

input phyIn; // to physical layer or the network

output phyOut; // to physical layer or the network

input llcIn; // to EtherLLC or higher layer

output llcOut; // to EtherLLC or higher layer

}

Modules can be connected with each other via gates and combined to

form compound modules. Connections are created within a single level of module

hierarchy: a submodule can be connected with another, or with the containing

compound module. Every simulation model is an instance of a compound module

type. This level (components and topology) is dealt with in NED files

Simulation Model

// // Host with an Ethernet interface // module EtherStation { parameters: ... gates: ... input in; // connect to switch/hub, etc output out; submodules: app: EtherTrafficGen; llc: EtherLLC; mac: EtherMAC; connections: app.out --> llc.hlIn; app.in <-- llc.hlOut; llc.macIn <-- mac.llcOut; llc.macOout --> mac.llcIn; mac.phyIn <-- in; mac.phyOut --> out; }

Simple modules which,

like EtherMAC, don't have further

submodules and are backed up with

C++ code that provides their active

behavior, are declared with the

simple keyword; compound modules

are declared with

the module keyword. To simulate an

Ethernet LAN, you'd create a

compound module EtherLAN and

announce that it can run by itself with

the network keyword:

network EtherLAN {

submodules: EtherStation;

}

Running a model

#> opp_makemake --deep

creates a makefile with the appropriate settings

#> make

To run the executable, you need

an omnetpp.ini file.

Without it you get the following error:

#> ./etherlan OMNeT++/OMNEST Discrete Event Simulation (C) 1992-2005 Andras Varga [....]

<!> Error during startup: Cannot open ini file `omnetpp.ini'

Running a model (omnetpp.ini)

[General]

network = etherLAN

*.numStations = 20

**.frameLength = normal(200,1400)

**.station[0].numFramesToSend = 5000

**.station[1-5].numFramesToSend = 1000

**.station[*].numFramesToSend = 0

One function of the ini file is to tell which network to simulate. You can also specify

in there which NED files to load dynamically, assign module parameters, specify

how long the simulation should run, what seeds to use for random number

generation, how much results to collect, set up several experiments with different

parameter settings, etc.

Why use separate NED and ini files?

NED files define the topology of network/modules

It is a part of the model description

Ini files define

Simulation parameters

Results to collect

Random seeds

This separation allows to change parameters without modifying the model

E.g. no need to recompile, experiments can be executed as a batch

Output of a simulation

The simulation may write output vector and output scalar files

omnetpp.vec and omnetpp.sca

The capability to record simulation results has to be explicitly programmed into the simple modules

An output vector file contains several output vectors

series of pairs timestamp, value

They can store things like:

queue length over time, end-to-end delay of received packets, packet drops or channel throughput

You can configure output vectors from omnetpp.ini

you can enable or disable recording individual output vectors, or limit recording to a certain simulation time interval

Output vectors capture behaviour over time

Output scalar files contain summary statistics

number of packets sent, number of packet drops, average end-to-end delay of received packets, peak throughput

MiXiM

MiXiM

World utility module provides global parameters of the environment (size, 2D or 3D)

Objects are used to model the environment

ObjectHouse, ObjectWall

Objects influence radio signals and the mobility of other objects

ObjectManager decides which objects are interfering

ConnectionManager dynamically manages connections between objects

Signal quality based on interference

Signal quality based on mobility

Node Modules

Application, network, MAC, and

physical layers

MAC and physical layers are grouped

into a single Nic module

A node with multiple Nic modules can

be defined

A laptop with bluetooth, GSM, and

802.11 radios can be modeled

Node Modules

Mobility module is responsible for the movements of

an object

Battery module used for modeling the energy

reserve of nodes

Communication, processing, mobility related energy

consumption can be modeled

Utility module is used for easy statistical data

collection and inter-modular data passing (location,

energy level etc.)

Connection Modeling

In wireless simulations the channel connecting two nodes is the air

A broadcast medium that can not be represented with a single connection

Theoretically a signal sent out by a node affects all other nodes in the simulation

Since the signal is attenuated by the channel, as the distance to the source is increased the interference becomes negligible

MiXiM sends all simultaneous signals to the connected nodes to let them decide on the final signal quality

Maximal interference distance decides on the connectivity

Definition of connection:

All nodes that are not connected, definitely do not interfere with each other

Utility module

Modules can publish observed parameters to the

blackboard, a globally accessible service

Other modules can subscribe to these published

parameters to implement different data analysis

methods for gathering results

Dynamic parameters like location of a node or the

energy levels can also be published so that other

modules can change their behaviors accordingly

Example

BaseNetwork.ned

contains the simulation network

BaseHost.ned

contains the compound module defining the hosts for the network

BaseNic.ned

contains the compound module defining the network interface card of the hosts

config.xml

contains configuration for the physical layers decider and analogue models

omnetpp.ini

contains configuration for the simulation

BaseNic.ned

MiXiMs provides two MAC

layer implementations

CSMAMacLayer and

Mac80211.

If you use only MiXiMs

Decider and AnalogueModel

implementations you can use

the PhyLayer module.

BaseNode.ned

BaseUtility is a mandatory module

BaseArp is used for address

resolution

IBaseMobility is a mandatory module

which defines current position and the

movement pattern of the node.

IBaseApplLayer, IBaseNetwLayer

and BaseNic define the network stack

of this host.

IBaseApplLayer is the module for the

application layer to use. You can

implement you own by sub classing

MiXiMs "BaseApplLayer".

INetwLayer is the module for the

network layer to use. Sub-class your

own network layer from MiXiMs

BaseNetwLayer.

BaseNetwork.ned

Path inside MiXiM directory

Module parameters

ConnectionManager

checks if any two hosts can hear each other

updates their connections accordingly.

If two hosts are connected, they can receive

something from each other

BaseWorldUtility

contains global utility methods and parameters

node[numNodes]: BaseNode

defines the hosts/nodes of our simulation.

The baseNetwork example

defines a network and an

application layer on top of a

NIC

config.xml

The Decider section defines the Decider to use as

well as its parameters. You can find all of the already

implemented Deciders under "modules/phy/".

You can set the XML file which defines the Decider

and AnalogueModels of a physical layer by setting the

"analogueModels" and "decider" parameter of it in

omnetpp.ini

The AnalogueModels section

defines the analogue models to

use.. You can find all of the

already implemented

AnalogueModels under

"modules/analogueModel/".

omnet.ini

Example II

The MAC layer we want to implement will only

implement the basic sending and receiving process

Since implementing a Mac layers requires a lot

message handling and state changing, it needs a lot

of rather boring glue code, so we will only explain

the interesting parts of the code

Tasks of the MAC layer

Define start, duration, TX power mapping and bit-rate

mapping of the Signal:

BaseMacLayer provides the convenience method

“createSignal()” for simple signals

Takes start, duration, TX power and bit-rate as parameters

Returns a new Signal with a mapping representing the

passed (constant) TX power and the passed (constant) bit-

rate

To define non constant TX power and / or bit-rate over time

one will have to set the Mappings of the Signal manually.

Tasks of the MAC layer

Channel sensing:

“getChannelState()” - phy module method for instantaneous channel sensing.

Control message of kind “MacToPhyInterface::CHANNEL_SENSE_REQUEST” sent to phy module

Requests the phy to sense the channel over a period of time

Takes a timeout and a sense mode value

UNTIL_TIMEOUT: is used to sense for the specified amount of time.

UNTIL_IDLE: is used to sense until the channel is idle or until the timeout.

UNTIL_BUSY: is used to sense until the channel is busy or until the timeout.

both methods return a “ChannelState” object with an idle flag and the current RSSI value

Tasks of the MAC layer

Switch radio:

“setRadioState()” - phy module method used to switch the

radio.

Takes the state to switch to as argument

“Radio::TX”

“Radio::RX”

“Radio::SLEEP”

Returns the duration the switching will need.

Control message of kind “RADIO_SWITCHING_OVER” from

the physical layer indicates that the switching is over.

Write your own MAC layer

class MyMacLayer : public BaseMacLayer

{

protected: cPacket* packetToSend;

enum MacState{ RX, CS, TX };

int macState;

ChannelSenseRequest* chSense;

}

"packetToSend" stores the packet from the upper layer we currently want to send down to the channel.

"macState" will store the current state our MAC layer is in

"chSense" hold a "UNTIL_IDLE"-channel sense request which we will use to wait for the channel to turn idle.

Writing your own MAC layer

• During initialization we set the initial state of our MAC layer to receiving and

we initialize or "UNTIL_IDLE"-request.

• The first parameter to the constructor is the name for our message and the

second is the kind, which has to be

"MacToPhyInterface::CHANNEL_SENSE_REQUEST" for every

ChannelSenseRequest.

• We further set the mode and the timeout (in seconds) of our request.

Writing your own MAC layer

This is only a part of the actual "handleUpperMsg()" method it is called on reception of a packet which should be sent down to the channel.

We store the packet for further processing and then we ask the phy module to do an instantaneous channel sense to see if the channel is currently idle.

"getChannelState()" returns a ChannelState instance which provides an "isIdle()" and "getRSSI()" method.

Both of the values are defined by the Decider of the phy module and especially the meaning of "isIdle()" depends on the used Decider but in most cases it should indicate that we can send something to the channel without interfering with another transmission.

If the channel is idle we can start the transmission process, if not we will need to start an "UNTIL_IDLE“ request to wait for it to turn back idle.

Writing your own MAC layer

We set the MAC layers state to carrier sensing and send our "UNTIL_IDLE“ request over the control channel down to the phy module.

The phy module will hand it to its Decider and when the Decider says that the channel is idle again or the timeout is reached it will set the "ChannelState“ member of the request and send it back up to our MAC layer.

Writing your own MAC layer

The ChannelSenseRequest we get back from the phy module will be the same which we sent down but with the result of the sensing stored in its "ChannelState" member. If the result says that the channel is back idle we can start the transmission process, which is done in "transmitpacket()":

Writing your own MAC layer

As soon as the switching process is over the phy module will send us a message of kind "RADIO_SWITCHING_OVER" over the control channel. As soon as the radio is in TX mode we can start sending the packet to the channel which we do in "handleRadioSwitchedToTX()“

Here the packet we got from the upper layer is encapsulated into a MacPkt and then sent down to the physical layer which will send it to the channel. During encapsulation the Signal for the packet is created and attached to it

We see that we do not yet start transmitting the packet because we have to switch the radio to TX mode first. We do this by calling the phy modules "setRadioState()" method

The method will return the time the switching process is over. The time it takes to switch from one radio state to another can be set as parameters of the phy module.

Writing your own MAC layer

The actual encapsulation is handled by BaseMacLayers "encapsMsg()" method. Our MAC layer is only responsible for creating and attaching the Signal. Since we will use a constant bit-rate and sending power for the whole transmission we can use the "createSignal()" method provided by BaseMacLayer. It takes the start and the length of the signal to create as well as its sending power and bit-rate. The method then creates a constant mapping for the power and bit-rate, stores them in a new Signal and returns it to us. If you want to use a more complex power or bitrate mapping you'll have to create the signal and the Mappings by yourself. You can take a look at the implementation of the "createSignal()" method to see how this basically works.

The Signal then is added to the MacPkts control info.

Note: Since the MAC layer has to create the Signal it has to know the whole length of the packet, including the phy header (if there is one). The phy module itself does not change the length of the packet sent to it.

Writing your own MAC layer

After the transmission of the packet is over the phy module will send us a message of kind "TX_OVER" over the control channel. When this happens our MAC layer has to switch the radio back to RX state

phy->setRadioState(Radio::RX);

Again the phy module will send us a "RADIO_SWITCHING_OVER" message as soon the switching process is over which we handle in "handleRadioSwitchedToRX()":

Now the whole transmission process is over and our MAC layer goes back to receiving state

Links and readings

http://mixim.sourceforge.net

http://www.omnetpp.org/

“The OMNeT++ discrete event simulation system”, Varga A. Proceedings

of the European Simulation Multiconference (ESM 2001), Prague, Czech

Republic, 6–9 June 2001

“Comparison of OMNET++ and other simulator for WSN simulation”,

Xiaodong Xian; Weiren Shi; He Huang Industrial Electronics and

Applications, 2008. ICIEA 2008. 3rd IEEE Conference on

“Simulating wireless and mobile networks in OMNeT++ the MiXiM

vision”, Proceedings of the 1st international conference on Simulation

tools and techniques for communications, networks and systems

Marseille, France, 2008

Questions?

OMNET++

AND

MIXIM FRAMEWORK

Installation

56