OGDC 2014: 5 years of painful lessons

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Đỗ Văn Thành - Game Design Leader Game Studio North Game Design - 5 years of Painful Lessons Do Van Thanh - Game Design Leader Game Studio North - VNG
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    20-Jun-2015
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Transcript of OGDC 2014: 5 years of painful lessons

  • 1. Vn Thnh - Game Design Leader Game Studio North Game Design - 5 years of Painful Lessons Do Van Thanh - Game Design Leader Game Studio North - VNG

2. I am Game Designer Game Design Leader Game Design Leader Product Manager 3. I am here for I hope MY PAINs might be YOUR GAINs FUN SIMPLICITY Emotional Designing Name Issue Supporting Users Non-Stop Playing Game 4. 1- FUN Boss: I want you to design something FUN EXPECTATION RESULT 5. Why ? Why ?? Why ??? GD wants Users want PM/Team want 1- FUN 6. Progress improve Progress 1- FUN 7. But most of time I have to let it go 1- FUN 8. Boss: I want you to design something FUN 1- FUN 9. 2 - Simplicity Let's make it simple GUI 30% Game Play 40% Optimization 30% #$%#$ 10% Remove Things 90% EXPECTATION RESULT 10. WHY ??? Only Big/Hardcore Game needs simplicity Why do our games still work simply ? 2 - Simplicity 11. 2 - Simplicity Only Big / Hardcore Game needs simplicity 12. Why do our games still work simply ? GUI Game Flow Game Size User Frustration Remade/ confirmation Observation 2 - Simplicity 13. I never stop adding stuff" 2 - Simplicity 14. 2 - Simplicity 15. Tip 1- Emotional Designing 16. Tip 2 - Name Matter 17. Tip 2 - Name Matter 18. Tip 3 - Supporting Users 19. Tip 4 - Non stop playing games 20. FUN SIMPLICITY Emotional Design Name Matter Supporting Users Not Stop Playing Games Thats all! 21. Do Van Thanh - Game Design Leader Game Studio North - VNG