o n : counta has 22 tracks o each one covers… SKILLS SKILLS ISSUES … that matter to 10-14s. e.g....

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Transcript of o n : counta has 22 tracks o each one covers… SKILLS SKILLS ISSUES … that matter to 10-14s. e.g....

Page 1: o n : counta has 22 tracks o each one covers… SKILLS SKILLS ISSUES … that matter to 10-14s. e.g. Looking Good, Using Technology What is n : counta?
Page 2: o n : counta has 22 tracks o each one covers… SKILLS SKILLS ISSUES … that matter to 10-14s. e.g. Looking Good, Using Technology What is n : counta?

o nn::counta hascounta has 22 22 trackstrackso each one covers…each one covers…

SKILLSSKILLS

ISSUESISSUES

… … that matter to 10-14s.that matter to 10-14s.e.g. Looking Good, Using e.g. Looking Good, Using TechnologyTechnology

What isn:counta

?

Page 3: o n : counta has 22 tracks o each one covers… SKILLS SKILLS ISSUES … that matter to 10-14s. e.g. Looking Good, Using Technology What is n : counta?

What isn:counta

?

o Each track has 5 weeks of planned programme

o a mix of activities divided into:

PAUSEPAUSE PLAYPLAY

REWINDREWIND FAST FAST FORWARDFORWARD

Page 4: o n : counta has 22 tracks o each one covers… SKILLS SKILLS ISSUES … that matter to 10-14s. e.g. Looking Good, Using Technology What is n : counta?

PLAYPLAY - fun, interactive - fun, interactive activitiesactivities and and gamesgames to to introduce or develop the theme of the track.introduce or develop the theme of the track.

REWINDREWIND - prepare to develop a - prepare to develop a new skillnew skill or or way of way of thinkingthinking

PAUSE PAUSE - look at how - look at how God’s word, Jesus’ exampleGod’s word, Jesus’ example and an and an active spiritual lifeactive spiritual life can help them develop can help them develop their skills and understanding of the track.their skills and understanding of the track.

Fast Forward - Fast Forward - relaterelate what they have learnt to what they have learnt to their their day to day lifeday to day life

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Remember:Remember:o Be flexibleBe flexible

- Adapt the content/ activities to - Adapt the content/ activities to suit your group suit your group

- Plan ahead & decide who leads - Plan ahead & decide who leads whatwhat

- Add your own ‘signature’- Add your own ‘signature’- Adapt timings- Adapt timings

o And if there is time to spare:And if there is time to spare:- Add in chat time, worship - Add in chat time, worship time, games, extra activities.time, games, extra activities.

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We hope your young people continue to enjoy

the holistic programme GB offers!

Visit the Go leader zone of the GB website - www.girlsb.org or

contact [email protected] for

further help and ideas

Sept 2011