November - December 2020 Engineer Academic work Technical ...

3
Academic work Research topics: haptics, virtual reality, perceptual illusions and human-machine interfaces 6 publications for international conferences, 2 international patents December 2019 - June 2021 (18 months) Prototyping innovative actuators for virtual reality Inria Rennes Startup Studio (Rennes, France) Startup project groundwork - studying balance and motion perception in virtual reality ref: [email protected] (scientific advisor and PhD director) November - December 2020 (32 hours) Delivery of Virtual Reality course for Création Numérique Master degree Rennes 2 University (Rennes, France) Introduction to virtual reality and to Unity3D - part-time lecturer ref: [email protected] (Master Programme co-director) November 2015 - November 2018 (3 years) CIFRE (industrial) PhD on haptics for touchscreens Inria Rennes (HYBRID team) and Technicolor R&I Immersive Lab (Rennes, France) Haptic and pseudo-haptic rendering solutions for tactile images - 4 international publications ref: [email protected] (PhD supervisor) March - August 2015 (22 weeks) Research master internship Technicolor R&I Immersive Lab and UPMC Paris 6 Master Degree (Rennes, France) Study of human perception of spatial orientation and vection - confidential content ref: [email protected] (internship and PhD supervisor) Education 2015-2018 CIFRE (industrial) PhD in haptics (dir. Anatole Lécuyer) Technicolor, Inria Rennes 2014/2015 Research Master 2 in smart systems - Ingénierie des systèmes intelligents UPMC (Paris 6) 2009-2012 Mechanical engineering degree - Génie Mécanique Développement INSA Lyon 2007-2009 Preparatory class PCSI-PSI E.N.C.P.B. Paris 2007 Scientific bachelor’s degree Lycée Maurice Ravel Antoine COSTES born 26th September 1989, 31 years old 1 place Henri Matisse 75020 Paris [email protected] +33 (0)6 16 09 01 26 Software and animatronics prototyper Researcher in haptics and virtual reality Engineer in mechanics and smart systems Technical director for performing and visual arts fluent in French and English french driving license www.antoinecostes.net www.behance.net/antoinecostes

Transcript of November - December 2020 Engineer Academic work Technical ...

Page 1: November - December 2020 Engineer Academic work Technical ...

Academic work

Research topics: haptics, virtual reality, perceptual illusions and human-machine interfaces6 publications for international conferences, 2 international patents

December 2019 - June 2021 (18 months)

Prototyping innovative actuators for virtual realityInria Rennes Startup Studio (Rennes, France)

Startup project groundwork - studying balance and motion perception in virtual reality ref: [email protected] (scientific advisor and PhD director)

November - December 2020 (32 hours)

Delivery of Virtual Reality course for Création Numérique Master degreeRennes 2 University (Rennes, France)

Introduction to virtual reality and to Unity3D - part-time lecturer ref: [email protected] (Master Programme co-director)

November 2015 - November 2018 (3 years)

CIFRE (industrial) PhD on haptics for touchscreensInria Rennes (HYBRID team) and Technicolor R&I Immersive Lab (Rennes, France)

Haptic and pseudo-haptic rendering solutions for tactile images - 4 international publications ref: [email protected] (PhD supervisor)

March - August 2015 (22 weeks)

Research master internshipTechnicolor R&I Immersive Lab and UPMC Paris 6 Master Degree (Rennes, France)

Study of human perception of spatial orientation and vection - confidential content ref: [email protected] (internship and PhD supervisor)

Education

2015-2018 CIFRE (industrial) PhD in haptics (dir. Anatole Lécuyer) Technicolor, Inria Rennes

2014/2015 Research Master 2 in smart systems - Ingénierie des systèmes intelligents UPMC (Paris 6)

2009-2012 Mechanical engineering degree - Génie Mécanique Développement INSA Lyon

2007-2009 Preparatory class PCSI-PSI E.N.C.P.B. Paris

2007 Scientific bachelor’s degree Lycée Maurice Ravel

Antoine COSTES

born 26th September 1989, 31 years old

1 place Henri Matisse 75020 Paris

[email protected]

+33 (0)6 16 09 01 26

Software and animatronics prototyper

Researcher in haptics and virtual reality

Engineer in mechanics and smart systems

Technical director for performing and visual arts

fluent in French and English

french driving license

www.antoinecostes.net

www.behance.net/antoinecostes

Page 2: November - December 2020 Engineer Academic work Technical ...

Prototypes for performing arts

2018 - 2020 (10 weeks)

Animatronic skull choir for multidisciplinary showPremiere on Oct. 1, 2020 at La Rencontre des Jonglages (Paris, France)for: Un Pied sur la Planche company

Real-time control and recording Automated synchronisation with audio content Sound, lighting and robotics management from a single laptop

Hardware: servomotors, Raspberry Pi, Arduino cardsSoftware: Ableton Live, Max/MSP, Chataigne

2014 (7 weeks)

Automated light scenography for concertPremiere on Oct. 9, 2014 at the Expérimenta fair (Grenoble, France)for: Loudmila Projets music band - with the BenTo collective

Motorized volumetric lighting system Hardware: 40m of WS2812 LED strips, stepper motors, Teensy 3.1

Software: OpenFrameworks, Resolume Arena, Spout

Motorized and autonomous projection screens Hardware: stepper motors, Arduino Uno

Software: custom MIDI-based control software

2013 - 2014 (15 weeks)

Open-source electronic juggling prop prototypefor: BenTo collective

Research on programmable, interactive, wireless light juggling clubs Hardware: custom PCB with 10DOF IMU, 1Ah LiPo, WiFi module and

100 to 200 RGB adressables LED Software: BenTo (custom), TouchDesigner

Partnerships with Play and FlowToys

2012 (16 weeks)

Engineering degree final year projectfor: Adrien M & Claire B company

Study of the numeric stability of eMotion software Development of a real-time 3D collision detection engine Implementation of a real-time stable fluid simulation Comparative study of numeric integration schemes

Distance detection algorithm used for the Hakanai showReal-time fluid algorithm used for the Un Point c'est Tout show

2011 (20 weeks)

Engineering internshipfor: Adrien M & Claire B company

Improvement of the eMotion software physics core Participation in XYZT : Abstract Landscapes exhibition Implementation of real-time mechanical motion models Cloth manipulation, liquid surface and blades of grass simulation

based on spring-dampers systems

mettre Djemdi au lieu de AMCB ?

Page 3: November - December 2020 Engineer Academic work Technical ...

Digital art and installations

2021 (1 week)

Funeral installation - revival concertPresented at Le Shakirail on May 29, 2021 (Paris, France)personal project

Tribute to deceased singer and artist Antoine Alliot Installation based on a live concert recording Songs are played on demand

Hardware: servomotors, Arduino Feather, coffinSoftware: Ableton Live, Max/MSP, Chataigne

2019 (2 weeks)

Chantdrier (cigarette box choir)Presented at Artscenic CP #1 on June 1, 2019 (Jeju, South Korea)for: Artscenic Jeju - personal project

Cigarette boxes singing songs about death With the kind support of Fablab Jeju

Hardware: servomotors, Arduino ESP32, bluetooth speakerSoftware: Ableton Live, Max/MSP

2014 (3 weeks)

Interactive scenography of a plastic workPart of #StreetArt exhibition winter 2014-2015 (Paris, France)for: Espace Fondation EDF - with the BenTo collective

Collaboration with street artists: Isaac Cordal, Vhils, Goin Autonomous day/night cycle with video-based control

Hardware: WS2812 LED strips, halogen lights, Arduino Teensy 3.1Software: OpenFrameworks, Resolume Arena, Spout

Interactive 3D projection mappingHardware: KinectSoftware: Processing (custom), Resolume Arena

2014 (2 weeks)

Fairground attractionPresented at the MindFuck Party #2 Feb. 2014 (Grenoble, France)for: MFCK prod - with the BenTo collective

Reflex game in accordance with party theme Scores are automatically stored and displayed at the bar

Hardware: luminous buttons, Arduino, touch tabletSoftware: AS3 AIR (custom)

2014 (2 weeks)

Interactive paintings exhibitionPart of Black and White Zulus exhibition winter 2014 (Grenoble, France)for: SpaceJunk Grenoble - with the BenTo collective

Projection mapping on paintings triggered by tangible interactions Hardware: capacitive painting, stepper motor, photoresistance, Arduino

Software: Artisanum, Resolume Arena, Unity3D

find out more on www.behance.net/antoinecostes