NON-BLOCKING DATA STRUCTURES AND TRANSACTIONAL …

91
NON-BLOCKING DATA STRUCTURES AND TRANSACTIONAL MEMORY Tim Harris, 24 November 2017

Transcript of NON-BLOCKING DATA STRUCTURES AND TRANSACTIONAL …

Page 1: NON-BLOCKING DATA STRUCTURES AND TRANSACTIONAL …

NON-BLOCKING DATA STRUCTURES

AND TRANSACTIONAL MEMORY

Tim Harris, 24 November 2017

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Lecture 8

Problems with locks

Atomic blocks and composition

Hardware transactional memory

Software transactional memory

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Transactional Memory

Companion slides for

The Art of Multiprocessor Programming

by Maurice Herlihy & Nir Shavit

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4

Our Vision for the Future

In this course, we covered ….

Best practices …

New and clever ideas …

And common-sense observations.

Art of Multiprocessor

Programming

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5

Our Vision for the Future

In this course, we covered ….

Best practices …

New and clever ideas …

And common-sense observations.

Nevertheless …

Concurrent programming is still too hard …

Here we explore why this is ….

And what we can do about it.

Art of Multiprocessor

Programming

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6

Locking

Art of Multiprocessor

Programming

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7

Coarse-Grained Locking

Easily made correct …

But not scalable.

Art of Multiprocessor

Programming

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8

Fine-Grained Locking

Can be tricky …

Art of Multiprocessor

Programming

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9

Locks are not Robust

If a thread holding

a lock is delayed …

No one else can

make progressArt of Multiprocessor

Programming

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Locking Relies on Conventions

• Relation between

– Locks and objects

– Exists only in programmer’s mind

/*

* When a locked buffer is visible to the I/O layer

* BH_Launder is set. This means before unlocking

* we must clear BH_Launder, mb() on alpha and then

* clear BH_Lock, so no reader can see BH_Launder set

* on an unlocked buffer and then risk to deadlock.

*/

Actual comment

from Linux Kernel(hat tip: Bradley Kuszmaul)

Art of Multiprocessor

Programming

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11

Simple Problems are hard

enq(x) enq(y)double-ended queue

No interference if

ends “far apart”Interference OK if

queue is smallClean solution is

publishable result:[Michael & Scott PODC 97]

Art of Multiprocessor

Programming

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Art of Multiprocessor

Programming

12

Locks Not Composable

Transfer item from one

queue to anotherMust be atomic :

No duplicate or missing items

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Art of Multiprocessor

Programming

13

Locks Not Composable

Lock source

Lock target

Unlock source

& target

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Art of Multiprocessor

Programming

14

Locks Not Composable

Lock source

Lock target

Unlock source &

target

Methods cannot provide

internal synchronizationObjects must expose

locking protocols to clients

Clients must devise and

follow protocolsAbstraction broken!

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15

Monitor Wait and Signal

zzz

Empty

bufferYes!

Art of Multiprocessor

Programming

If buffer is empty,

wait for item to show up

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16

Wait and Signal do not Compose

empty

emptyzzz…

Art of Multiprocessor

Programming

Wait for either?

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Art of Multiprocessor

Programming

1717

The Transactional Manifesto

• Current practice inadequate

– to meet the multicore challenge

• Research Agenda

– Replace locking with a transactional API

– Design languages or libraries

– Implement efficient run-time systems

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Art of Multiprocessor

Programming

1818

Transactions

Block of code ….

Atomic: appears to happen

instantaneously

Serializable: all appear to

happen in one-at-a-time

orderCommit: takes effect

(atomically)

Abort: has no effect

(typically restarted)

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Art of Multiprocessor

Programming

1919

atomic {

x.remove(3);

y.add(3);

}

atomic {

y = null;

}

Atomic Blocks

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Art of Multiprocessor

Programming

2020

atomic {

x.remove(3);

y.add(3);

}

atomic {

y = null;

}

Atomic Blocks

No data race

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Art of Multiprocessor

Programming

2121

public void LeftEnq(item x) {

Qnode q = new Qnode(x);

q.left = left;

left.right = q;

left = q;

}

A Double-Ended Queue

Write sequential Code

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Art of Multiprocessor

Programming

2222

public void LeftEnq(item x)

atomic {

Qnode q = new Qnode(x);

q.left = left;

left.right = q;

left = q;

}

}

A Double-Ended Queue

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Art of Multiprocessor

Programming

2323

public void LeftEnq(item x) {

atomic {

Qnode q = new Qnode(x);

q.left = left;

left.right = q;

left = q;

}

}

A Double-Ended Queue

Enclose in atomic block

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Programming

2424

Warning

• Not always this simple

– Conditional waits

– Enhanced concurrency

– Complex patterns

• But often it is…

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Art of Multiprocessor

Programming

25

Composition?

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Art of Multiprocessor

Programming

26

Composition?

public void Transfer(Queue<T> q1, q2)

{

atomic {

T x = q1.deq();

q2.enq(x);

}

}

Trivial or what?

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Art of Multiprocessor

Programming

2727

public T LeftDeq() {

atomic {

if (left == null)

retry;

}

}

Conditional Waiting

Roll back transaction

and restart when

something changes

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Art of Multiprocessor

Programming

2828

Composable Conditional Waiting

atomic {

x = q1.deq();

} orElse {

x = q2.deq();

}

Run 1st method. If it retries …Run 2nd method. If it retries …

Entire statement retries

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Art of Multiprocessor

Programming

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Hardware Transactional

Memory• Exploit Cache coherence

• Already almost does it

– Invalidation

– Consistency checking

• Speculative execution

– Branch prediction =

optimistic synch!

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Programming

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HW Transactional Memory

Interconnect

caches

memory

read active

T

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Art of Multiprocessor

Programming

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Transactional Memory

read

activeTT

active

caches

memory

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Art of Multiprocessor

Programming

3232

Transactional Memory

activeTT

activecommitted

caches

memory

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Art of Multiprocessor

Programming

3333

Transactional Memorywrite

active

committed

TD caches

memory

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Art of Multiprocessor

Programming

3434

Rewind

activeTT

activewriteaborted

D caches

memory

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Art of Multiprocessor

Programming

3535

Transaction Commit

• At commit point

– If no cache conflicts, we win.

• Mark transactional entries

– Read-only: valid

– Modified: dirty (eventually written back)

• That’s all, folks!

– Except for a few details …

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Art of Multiprocessor

Programming

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Not all Skittles and Beer

• Limits to

– Transactional cache size

– Scheduling quantum

• Transaction cannot commit if it is

– Too big

– Too slow

– Actual limits platform-dependent

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HTM Strengths &

Weaknesses

• Ideal for lock-free data structures

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HTM Strengths &

Weaknesses

• Ideal for lock-free data structures

• Practical proposals have limits on

– Transaction size and length

– Bounded HW resources

– Guarantees vs best-effort

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HTM Strengths &

Weaknesses• Ideal for lock-free data structures

• Practical proposals have limits on

– Transaction size and length

– Bounded HW resources

– Guarantees vs best-effort

• On fail

– Diagnostics essential

– Try again in software?

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Composition

Locks don’t compose, transactions do.

Composition necessary for Software Engineering.

But practical HTM doesn’t really support

composition!Why we need STM

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Transactional Consistency

• Memory Transactions are collections of

reads and writes executed atomically

• They should maintain consistency

– External: with respect to the interleavings

of other transactions (linearizability).

– Internal: the transaction itself should

operate on a consistent state.

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External Consistency

Application

Memory

X

Y

4

2

8

4

Invariant x = 2y

Transaction A:

Write x

Write y

Transaction B:

Read x

Read y

Compute z = 1/(x-y) = 1/2

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Art of Multiprocessor

Programming

43

A Simple Lock-Based STM

• STMs come in different forms

– Lock-based

– Lock-free

• Here : a simple lock-based STM

• Lets start by Guaranteeing External

Consistency

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Art of Multiprocessor

Programming

44

Synchronization

• Transaction keeps

– Read set: locations & values read

– Write set: locations & values to be written

• Deferred update

– Changes installed at commit

• Lazy conflict detection

– Conflicts detected at commit

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Art of Multiprocessor

Programming

4545

STM: Transactional Locking

Map

Application

Memory

V#

V#

V#

Array of

version #s &

locks

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Programming

4646

Reading an ObjectMem

Locks

V#

V#

V#

V#

V#

Add version numbers

& values to read set

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4747

To Write an ObjectMem

Locks

V#

V#

V#

V#

V#

Add version numbers &

new values to write set

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4848

To CommitMem

Locks

V#

V#

V#

V#

V#

X

Y

V#+1

V#+1

Acquire write locks

Check version numbers

unchangedInstall new values

Increment version numbers

Unlock.

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Encounter Order Locking (Undo Log)

1. To Read: load lock + location

2. Check unlocked add to Read-Set

3. To Write: lock location, store value

4. Add old value to undo-set

5. Validate read-set v#’s unchanged

6. Release each lock with v#+1

V# 0 V# 0

V# 0

V# 0

V# 0

V# 0

V# 0

X V# 1

V# 0 Y V# 1

V# 0 V# 0

Mem Locks

V#+1 0

V#+1 0

V# 0

V# 0

V# 0

V#+1 0

V# 0

V# 0

V# 0

V# 0

V#+1 0

V# 0

X

Y

Quick read of values freshly

written by the reading transaction

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Commit Time Locking (Write Buff)

1. To Read: load lock + location

2. Location in write-set? (Bloom Filter)

3. Check unlocked add to Read-Set

4. To Write: add value to write set

5. Acquire Locks

6. Validate read/write v#’s unchanged

7. Release each lock with v#+1

V# 0 V# 0

V# 0

V# 0

V# 0

V# 0

V# 0

V# 0

V# 0 V# 0

V# 0 V# 0

Mem Locks

V#+1 0

V# 0

V# 0

Hold locks for very short duration

V# 1

V# 1

V# 1X

Y

V#+1 0

V# 1V#+1 0

V# 0

V#+1 0

V# 0

V# 0

V# 0

V# 0

V#+1 0

V# 0

X

Y

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COM vs. ENC High Load

ENC

Hand

MCS

COM

Red-Black Tree 20% Delete 20% Update 60% Lookup

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COM vs. ENC Low Load

COMENC

Hand

MCS

Red-Black Tree 5% Delete 5% Update 90% Lookup

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Problem: Internal

Inconsistency

• A Zombie is an active transaction destined to

abort.

• If Zombies see inconsistent states bad things

can happen

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Art of Multiprocessor

Programming

54

Internal Consistency

x

y

4

2

8

4

Invariant: x = 2y

Transaction A: reads x = 4

Transaction B: writes

8 to x, 16 to y, aborts A )

Transaction A: (zombie)

reads y = 4

computes 1/(x-y)

Divide by zero FAIL!

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Art of Multiprocessor

Programming

55

Solution: The Global Clock

(The TL2 Algorithm)

• Have one shared global clock

• Incremented by (small subset of) writing

transactions

• Read by all transactions

• Used to validate that state worked on is

always consistent

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100

Art of Multiprocessor

Programming

5656

Read-Only TransactionsMem

Locks

12

32

56

19

17

100

Shared Version

Clock

Private Read

Version (RV)

Copy version clock to local

read version clock

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100

Art of Multiprocessor

Programming

5757

Read-Only TransactionsMem

Locks

12

32

56

19

17

100

Shared Version

Clock

Private Read

Version (RV)

Copy version clock to local

read version clockRead lock, version #, and

memory

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Art of Multiprocessor

Programming

5858

Read-Only TransactionsMem

Locks

12

32

56

19

17

100

Shared Version

Clock

Private Read

Version (RV)

Copy version clock to local

read version clockRead lock, version #, and

memory, check version # less

than read clock

100

On Commit:

check unlocked &

version #s less than

local read clock

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Programming

5959

Read-Only TransactionsMem

Locks

12

32

56

19

17

100

Shared Version

Clock

Private Read

Version (RV)

Copy version clock to local

read version clockRead lock, version #, and

memoryOn Commit:

check unlocked &

version #s less than

local read clock100

We have taken a snapshot without

keeping an explicit read set!

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Example Execution: Read Only

Trans

1. RV Shared Version Clock

2. On Read: read lock, read mem,

read lock: check unlocked,

unchanged, and v# <= RV

3. Commit.

87 0 87 0

34 0

88 0

V# 0

44 0

V# 0

34 0

99 0 99 0

50 0 50 0

Mem Locks

Reads form a snapshot of memory.

No read set!

100 Shared Version Clock

87 0

34 0

99 0

50 0

87 0

34 0

88 0

V# 0

44 0

V# 0

99 0

50 0

100 RV

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100

Art of Multiprocessor

Programming

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Ordinary (Writing) TransactionsMem

Locks

12

32

56

19

17

100

Shared Version

Clock

Private Read

Version (RV)

Copy version clock to local

read version clock

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100

Art of Multiprocessor

Programming

6262

Ordinary TransactionsMem

Locks

12

32

56

19

17

100

Shared Version

Clock

Private Read

Version (RV)

Copy version clock to local

read version clockOn read/write, check:

Unlocked & version # < RV

Add to R/W set

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6363

On CommitMem

Locks

100

Shared Version

Clock

100

12

32

56

19

17 Private Read

Version (RV)

Acquire write locks

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6464

On CommitMem

Locks

100

Shared Version

Clock

100101

12

32

56

19

17 Private Read

Version (RV)

Acquire write locks

Increment Version Clock

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6565

On CommitMem

Locks

100

Shared Version

Clock

100101

12

32

56

19

17 Private Read

Version (RV)

Acquire write locks

Increment Version Clock

Check version numbers ≤ RV

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Art of Multiprocessor

Programming

6666

On CommitMem

Locks

100

Shared Version

Clock

100101

12

32

56

19

17 Private Read

Version (RV)

Acquire write locks

Increment Version Clock

Check version numbers ≤ RVUpdate memoryx

y

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6767

On CommitMem

Locks

100

Shared Version

Clock

100101

12

32

56

19

17 Private Read

Version (RV)

Acquire write locks

Increment Version Clock

Check version numbers ≤ RVUpdate memory

Update write version #s

x

y

101

101

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Example: Writing Trans

1. RV Shared Version Clock

2. On Read/Write: check

unlocked and v# <= RV then

add to Read/Write-Set

3. Acquire Locks

4. WV = F&I(VClock)

5. Validate each v# <= RV

6. Release locks with v# WV

Reads+Inc+Writes

=serializable

100 Shared Version Clock

87 0 87 0

34 0

88 0

44 0

V# 0

34 0

99 0 99 0

50 0 50 0

Mem Locks

87 0

34 0

99 0

50 0

34 1

99 1

87 0

X

Y

Commit

121 0

121 0

50 0

87 0

121 0

88 0

V# 0

44 0

V# 0

121 0

50 0

100 RV

100120121

X

Y

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TM Design Issues

• Implementation

choices

• Language design

issues

• Semantic issues

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70

Granularity

• Object

– managed languages, Java, C#, …

– Easy to control interactions between

transactional & non-trans threads

• Word

– C, C++, …

– Hard to control interactions between

transactional & non-trans threads

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71

Direct/Deferred Update

• Deferred

– modify private copies & install on commit

– Commit requires work

– Consistency easier

• Direct

– Modify in place, roll back on abort

– Makes commit efficient

– Consistency harder

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Conflict Detection

• Eager

– Detect before conflict arises

– “Contention manager” module resolves

• Lazy

– Detect on commit/abort

• Mixed

– Eager write/write, lazy read/write …

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Conflict Detection

• Eager detection may abort transactions

that could have committed.

• Lazy detection discards more

computation.

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74

Contention Management &

Scheduling

• How to resolve

conflicts?

• Who moves forward

and who rolls back?

• Lots of empirical

work but formal

work in infancy

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Contention Manager Strategies

• Exponential backoff

• Priority to

– Oldest?

– Most work?

– Non-waiting?

• None Dominates

• But needed anywayJudgment of Solomon

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I/O & System Calls?

• Some I/O revocable

– Provide transaction-

safe libraries

– Undoable file

system/DB calls

• Some not

– Opening cash

drawer

– Firing missile

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77

I/O & System Calls

• One solution: make transaction irrevocable

– If transaction tries I/O, switch to irrevocable mode.

• There can be only one …

– Requires serial execution

• No explicit aborts

– In irrevocable transactions

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Exceptions

int i = 0;

try {

atomic {

i++;

node = new Node();

}

} catch (Exception e) {

print(i);

}

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Exceptions

int i = 0;

try {

atomic {

i++;

node = new Node();

}

} catch (Exception e) {

print(i);

}

Throws OutOfMemoryException!

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80

Exceptions

int i = 0;

try {

atomic {

i++;

node = new Node();

}

} catch (Exception e) {

print(i);

}

Throws OutOfMemoryException!

What is

printed?

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Unhandled Exceptions

• Aborts transaction

– Preserves invariants

– Safer

• Commits transaction

– Like locking semantics

– What if exception object refers to values

modified in transaction?

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Nested Transactions

atomic void foo() {

bar();

}

atomic void bar() {

}

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Nested Transactions

• Needed for modularity

– Who knew that cosine() contained a transaction?

• Flat nesting

– If child aborts, so does parent

• First-class nesting

– If child aborts, partial rollback of child only

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Hatin’ on TM

STM is too inefficient

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Hatin’ on TM

Requires radical change in programming style

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Hatin’ on TM

Erlang-style shared nothing only true path to salvation

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Hatin’ on TM

There is nothing wrong with what we do today.

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Gartner Hype Cycle

Hat tip: Jeremy Kemp

You are here

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Thanks ! תודה

Art of Multiprocessor

Programming

89

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Overview

Building shared memory data structures

Lists, queues, hashtables, …

Why?

Used directly by applications (e.g., in C/C++, Java, C#, …)

Used in the language runtime system (e.g., management of work, implementations of message passing, …)

Used in traditional operating systems (e.g., synchronization between top/bottom-half code)

Why not?

Don’t think of “threads + shared data structures” as a default/good/complete/desirable programming model

It’s better to have shared memory and not need it…

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Correctness

Ease to write

Different techniques for different problems

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When can it be used?

How well does it scale?

How fast is it?