Network Detox: Connected Futures In Play
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Transcript of Network Detox: Connected Futures In Play
Network Detox: Connected Futures In Play
X|Media|Lab: Global Media Ideas Conference
Sydney, 8 June 2012 Dr Steffen P Walz
Director, GEElab & GEElab Europe
Inaugural Vice-Chancellor’s Senior Research Fellow
www.geelab.rmit.edu.au
REMEMBER TO TAKE YOUR NETWORK DETOX TABLETS!
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Let the healing begin: We start with our Qigong “Off”cercise
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“Eventually, everything connects.” (Charles Eames, Architect)
+ “It’s all about connecting the dots.”
(Ralph H. Baer, Videogame Inventor)
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A Dot Connector
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RMIT University © 2012 School of Media and Communication 8
From: http://www.vibrant.com/cable-messes.php
The Future of Data Centers?
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Do you remember how you spent time before there was the Network?
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Past
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Present (Meet My Family & Best Friend)
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We believe we are connected …
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… but are we truly? These good looking people could connect in other ways.
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What We Really Do Online
RMIT University © 2012 School of Media and Communication 15 Argghhh
OUR PRACTICE
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At RMIT University’s GEElab, we are researching how game design thinking
and experimental entertainment can positively affect and alter
architecture & urbanism, mobility, popular media, storytelling, engagement, other sciences
as well as society itself.
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Conceptual Design for Germany’s Biggest Online Loyalty Program Client: Payback AG, Creative Director for AGI Think Tank. Task Force. Agency GmbH, Stuttgart, Germany (1999)
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Mission: Make the Pop Music Business Participatory & a Trading Game “Pay What You Want” via own record label playbe records (2004)
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Mission: Turn Browsing Into a Gameful Experience playbe’s playce: http://spw.playbe.com (2006)
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Mission: Make the Tourist Experience a Game REXplorer, a location-based, gestural interaction rental service for the city of Regensburg ETH Zurich with partners RWTH Aachen etc. (2006–2008)
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Mission: Visualize City Data For Gameful Civic Participation Via own start up sreee, client: U-Eco City, South Korea (2009-2010)
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Mission: Turn trending topics on Social Networks into ultracasual games via own start-up sreee, Prototype (2010)
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Mission: Apply Gameful Design Methods and Technologies to Increase Enjoyability of the Connected Car
PhD researcher Christopher M Berry (2011–2014)
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Games for Change AUS-NZ, 15-17 November 2012 hosted by RMIT’s GEElab & School of MediaComm
NETWORK DETOX STRATEGIES
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Destroy?
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Hack?
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ping
netstat
telnet
tracert
Portscanning
OS Fingerprinting
Portsurfing
Shut down the Network?
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Reprogram?
Confuse?
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From: http://www.howtogeek.com/57552/the-10-most-ridiculously-awesome-geeky-computer-pranks/
Deflect?
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Disconnect?
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Live Spartan and solitary?
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Voluntary blocking?
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Limiting access?
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Rule-based?
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Consult others?
Gardening?
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But then, there is an app for that!
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Read?
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But then there is a Network for that! (cf the City of Stuttgart’s library)
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Officially launching today: www.network-detox.com
Our Solution: Start up!
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Our Practice is very different from most other practices
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RMIT University © 2012 School of Media and Communication 47