Network Detox: Connected Futures In Play

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Network Detox: Connected Futures In Play X|Media|Lab: Global Media Ideas Conference Sydney, 8 June 2012 Dr Steffen P Walz Director, GEElab & GEElab Europe Inaugural Vice-Chancellor’s Senior Research Fellow www.geelab.rmit.edu.au

description

Network Detox (ND) comments on our connected lives, in play. On www.network-detox.com (launched 10 June 2012 at XMediaLab Sydney), visitors can learn about products from the future that our team currently develops, for example our flagship product, Net Offf®. Net Off is our powerful, quick-fix solution to the often painful symptoms of network withdrawal that may last for several days and can stand as a barrier to the treatment of abuse. Net Off eliminates the toxins accumulated in the body as a result of excessive Internet usage and comes in tablet form or a nasal spray-eye drops combo. A test batch of Net Off tablets was made available for participants of XMediaLab, for the very first time.In addition, during this session, Network check-ups were conducted, as well as ND Qigong-like exercises mimicking the turning off of, well, everything.

Transcript of Network Detox: Connected Futures In Play

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Network Detox: Connected Futures In Play

X|Media|Lab: Global Media Ideas Conference

Sydney, 8 June 2012 Dr Steffen P Walz

Director, GEElab & GEElab Europe

Inaugural Vice-Chancellor’s Senior Research Fellow

www.geelab.rmit.edu.au

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REMEMBER TO TAKE YOUR NETWORK DETOX TABLETS!

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Let the healing begin: We start with our Qigong “Off”cercise

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“Eventually, everything connects.” (Charles Eames, Architect)

+ “It’s all about connecting the dots.”

(Ralph H. Baer, Videogame Inventor)

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A Dot Connector

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From: http://www.vibrant.com/cable-messes.php

The Future of Data Centers?

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Do you remember how you spent time before there was the Network?

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Past

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Present (Meet My Family & Best Friend)

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We believe we are connected …

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… but are we truly? These good looking people could connect in other ways.

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What We Really Do Online

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RMIT University © 2012 School of Media and Communication 15 Argghhh

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OUR PRACTICE

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At RMIT University’s GEElab, we are researching how game design thinking

and experimental entertainment can positively affect and alter

architecture & urbanism, mobility, popular media, storytelling, engagement, other sciences

as well as society itself.

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Conceptual Design for Germany’s Biggest Online Loyalty Program Client: Payback AG, Creative Director for AGI Think Tank. Task Force. Agency GmbH, Stuttgart, Germany (1999)

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Mission: Make the Pop Music Business Participatory & a Trading Game “Pay What You Want” via own record label playbe records (2004)

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Mission: Turn Browsing Into a Gameful Experience playbe’s playce: http://spw.playbe.com (2006)

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Mission: Make the Tourist Experience a Game REXplorer, a location-based, gestural interaction rental service for the city of Regensburg ETH Zurich with partners RWTH Aachen etc. (2006–2008)

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Mission: Visualize City Data For Gameful Civic Participation Via own start up sreee, client: U-Eco City, South Korea (2009-2010)

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Mission: Turn trending topics on Social Networks into ultracasual games via own start-up sreee, Prototype (2010)

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Mission: Apply Gameful Design Methods and Technologies to Increase Enjoyability of the Connected Car

PhD researcher Christopher M Berry (2011–2014)

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Games for Change AUS-NZ, 15-17 November 2012 hosted by RMIT’s GEElab & School of MediaComm

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NETWORK DETOX STRATEGIES

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Destroy?

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Hack?

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ping

netstat

telnet

tracert

Portscanning

OS Fingerprinting

Portsurfing

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Shut down the Network?

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Reprogram?

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Confuse?

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From: http://www.howtogeek.com/57552/the-10-most-ridiculously-awesome-geeky-computer-pranks/

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Deflect?

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Disconnect?

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Live Spartan and solitary?

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Voluntary blocking?

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Limiting access?

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Rule-based?

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Consult others?

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Gardening?

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But then, there is an app for that!

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Read?

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But then there is a Network for that! (cf the City of Stuttgart’s library)

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Officially launching today: www.network-detox.com

Our Solution: Start up!

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Our Practice is very different from most other practices

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