Need for Speed Underground 2 Server Cfg Lan

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Server config file for playing the game on LAN or virtual LAN based gaming networks

Transcript of Need for Speed Underground 2 Server Cfg Lan

  • # Delete this line and change file name to server.cfg# The server sends a ping message to the client every PINGTIME seconds# and the client is expected to respond within PINGWAIT seconds or# the server considers the connection to be dead and the client is# logged out.#PINGTIME=600PINGWAIT=600

    ## A client can only be idle for TIMEIDLE minutes before it is# automatically logged out. Even if a client is not idle it can# only be connected for a maximum of TIMEMAXM minutes.# Either/Both values can be set to 0 to mean that the server will# not timeout the client.#TIMEIDLE=0TIMEMAXM=0

    ## Limits how many times per second the LAN server will service requests.# Lowering this number will increase game performance for slower computers# at the expense of sluggish response time from the server. Valid range is# 1-1000.#LAN_THROTTLE=30

    ##------------------------------------------------------------------------## DO NOT CHANGE ANYTHING BELOW HERE##------------------------------------------------------------------------

    ACCOUNT=1MASTER=1SLAVE=1REDIR=1

    ## This line allows the server to determine on what interface to listen for# connections. It can be any publicly routable IP address (this is the case# even if the host is on a LAN that is isolated from the Internet). There is# no communication attempted with the IP address listed here.##ADDR=%%bind("159.153.253.82")