Naruto d20 - Conjurer's Codex Volume I

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Transcript of Naruto d20 - Conjurer's Codex Volume I

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Credits .................................................................................. 3OGL .................................................................................. 4

Section 1: New Feats ........................................................... 6Section 2: Artifacts ............................................................. 8

Section 3: Summoner Secrets ........................................... 10Summoner Secrets Techniques Index .............................. 11Section 4: New Blood Pacts .............................................. 12 New Summon e!ts ......................................................... 12 New Summon "u#tic#!ss e!ts ........................................ 16 New $#ood %!cts .............................................................. 1&

Section 5: Special Creatures ............................................. 24'(es ................................................................................. 24$!ts .................................................................................. 24

$e!rs ................................................................................ 2)$o!rs ................................................................................ 2)*!ts .................................................................................. 26+o,s ................................................................................. 2&-#e(h!nts ......................................................................... 2&

!res ................................................................................ 28!w/s .............................................................................. 28i emind *re!tures ......................................................... 2orses .............................................................................. 2

"on/e s .......................................................................... 30O,res ................................................................................ 31Octo(uses ......................................................................... 31Oxen ................................................................................. 32

!ccoons .......................................................................... 32! ens ............................................................................. 33

S!#!m!nders ..................................................................... 34S#u,s ................................................................................ 34Sn!/es .............................................................................. 3)

S(iders ............................................................................. 36Ti,ers ............................................................................... 36To!ds ............................................................................... 3&Turt#es .............................................................................. 38

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C R E D I T S

Design and Managing EditorFrankto Vinneti

Design and EditingFranz Thomas

Design AdvisorAlex Rovinski, Franz Thomas

PlaytestersFrankto Vinneti

Thank

TranslationsFrankto Vinneti

ProofreadersFrankto Vinneti, Christopher Kawasaki,

Alex Rovinski, Franz Thomas

Special ThanksFrederick Cross, Wizards of the Coast,

Kishimoto Masashi, and o!"

you!

This #$%& s!pplement is desi'ned for !se with the #$%& and d%& Modern Rolepla in' (ame p!)lished )Wizards of the Coast*+ To )e a)le to comprehend and !se the 'ame to its f!ll extent, o! sho!ld p!rchasethe d%& Modern Core R!le)ook as well as download, entirel free of char'e, the #$%& -crolls of Knowled'e, Vol!me . r!le)ook, if o! have not alread + An alternative sol!tion wo!ld )e to read the- stem Reference $oc!ment /-R$0 which contains ever 1(C portion of the r!le)ook, min!s an artwork and flavor text shown in the ori'inal prod!ct+

The Con2!rer3s Codex contains a plethora of new s!mmons, feats and special creat!res for s!mmoners+

Con2!rer3s Codex is Cop ri'ht 4%&&56%&77, Frankto Vinneti+ 8na!thorized distri)!tion of this entirel prod!ct is strictl for)idden witho!t a!thorization from the a!thor+

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OPTIONA ONTENT"#O $ME I#% S$MMONIN&-!mmonin' is not a profession for the faint of heart+ .t is a taxin', time6cons!min' fieldof st!d that re?!ires not onl a 'reat deal of maintenance, )!t either )ein' l!ck or dedicated eno!'h to find the ri'ht )lood pact as well+

This s!pplement is meant to complete the s!mmoner, to close the circle smoothl andefficientl , and to 'ive the (M a plethora of new wa s to challen'e his or her pla ers+.ncl!ded within are 5 new feats, H new sealed items, % new techni?!es, D new )lood

pacts, new s!mmon feats and 5G new s!mmon creat!res+

SE TION I% NE' (EATSThe feats presented )elow serve to enhance a s!mmoner3s a)ilit + -elected wisel , thecan make the s!mmoner a force to )e reckoned with+

)lood PactPrere*uisite% -ee ta)le )elow+)enefits% As the )lood pact feat, )!t incl!din' the new )lood pacts )elow+

reature Type +e*uire,ents )lood Pact )onusApe -tr 7 , Clim) D ranks I5 competence )on!s to Clim) checksBat ;isten and -pot 5 ranks I% morale )on!s to ;isten and -pot checksCat J I% morale )on!s to Eide and !mp checks:lephant -tr 7 or Con 7 @o! can sho!t and wake an sleepin' creat!re within 7&&

feet+1ctop!s -wim D ranks I5 competence )on!s to -wim checksRaccoon .nt 7 or Wis 7 I% competence )on!s to :scape Artist and Move -ilentl

checks

I,-ued Defense .Meta/ hakra0Prere*uisite% Retrieval :xpert+)enefit% This meta6chakra feat ena)les o! to im)!e a s!mmoned creat!re with an innate

protection when !sin' a #in2!ts! techni?!e to s!mmon a creat!re from an )lood pact+The s!mmon creat!re 'ains a I7 deflection )on!s to $efense ever % s!mmon levels for 7 ho!r after the s!mmonin' /maxim!m I 0+ .f the techni?!e s!mmons m!ltiple creat!res,onl one creat!re 'ains this )on!s+The techni?!e3s perform re?!irements increase ) %+ The chakra cost increases ) +Special% .f o! appl this feat to a techni?!e, it cannot )e enhanced ) another meta6chakra feat+

I,proved (a,iliarPrere*uisite% Blood 9act /an 0, -!mmon Familiar, -!mmoner level 5th+)enefit% @o!r s!mmon familiar can accept Chakra Control, (en2!ts! and #in2!ts!techni?!es with a ran'e of To!ch and deliver them for o! as tho!'h with the -hareChakra feat+ .f o!r s!mmon familiar has an .ntelli'ence score of G or lower, its.ntelli'ence score is a!tomaticall increased to G+ The s!mmon familiar is !naffected )an effect that prevents o! from s!mmonin' creat!res from its )lood pact+

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Additionall , o! 'ain an empathic connection with o!r s!mmon familiar within 7 mile,and it with o!, that ena)les each to sense when the other is in tro!)le and to 'ain anint!itive sense of the direction the other is in+

Su,,on (a,iliarPrere*uisite% Blood 9act /an 0, -!mmoner level 7st, Kuchiyose no Jutsu nin2!ts!techni?!e+)enefit% @o! can !se !se the Kuchiyose no Jutsu #in2!ts! techni?!e to s!mmon afamiliar instead of a random creat!re or an elite or para'on creat!re+ @o! determine thes!mmon pro'ression rather than the (M, and advance the s!mmon o!rself each time it'ains a s!mmon level+ An creat!re capa)le of speech a!tomaticall 'ains the a)ilit ,even if it lacks the proper rank+

Mini,u, evel Su,,on evel hakra ost-!mmoner 7 7 7-!mmoner % % %

-!mmoner 5-!mmoner 5, character level Gth 5-!mmoner 5, character level 7&th D-!mmoner , character level 7%th D G-!mmoner , character level 75th 7&-!mmoner D, character level 7Dth G 7%-!mmoner , character level 7Gth H 7

The minim!m level col!mn indicates the minim!m s!mmoner class levels and the totalcharacter level re?!ired to advance the familiar to the next level, and the chakra costcol!mn indicates the chakra cost it takes to s!mmon the familiar+ The familiar will not'ain a s!mmon level !ntil )oth re?!irements are met+

The familiar can not )e down'raded or s!mmoned at a lower level> when it advances alevel, the advancement is final+

Su,,onerevel

Su,,on+ank

Special+ank

7st -oldier J %nd 9rotector :lite

rd 9rotector :lite5th (!ardian :lite

th (!ardian 9ara'onDth #o)le 9ara'on

th Champion 9ara'on

The death of a familiar has serio!s conse?!ences for a s!mmoner+ @o! will not )e a)le to )ond with a new familiar for at least two weeks if o!r s!mmon familiar dies in com)at+Ac?!irin' a new familiar re?!ires a )ondin' and trainin' process that takes 7 da per s!mmon level of the familiar and m!st )e redone entirel if interr!pted+

Talented Su,,onerPrere*uisite% Blood 9act, Retrieval :xpert+

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)enefit% @o! co!nt as tho!'h o! were one level hi'her for the p!rpose of meetin's!mmon rank re?!irements and determinin' the hi'hest level of s!mmon creat!re o!can s!mmon+ This feat stacks with s!mmonin' scrolls and other s!ch o)2ects+

SE TION II% A+TI(A TSThis section contains arcane items of all desi'nation to empower or even co!nter as!mmoner+ These o)2ects incl!de, )!t are not limited to, totems+

Totems: Totems are a t pe of sealed item !sed ) the character to empower or modif thes!mmonin' process in some wa + The totem desi'nation is not necessaril representativeof the o)2ect3s appearance, and it co!ld )e an thin' from a scroll to an !rn to an act!altotem+ @o! can onl !se the power of one totem per s!mmonin'+

egendary 'eapon .Sealed Ite,1 'eapon0

Sometimes, a summon creature with the Signature Item feat keyed to any weapon has acorresponding artifact that can be gifted to a summoner or found.Sealed Ite, 2any 3eapon4Superior (L !"# I7 $C % ( reater (L !$# I% $C ( reater (L !%# I $C ( reater (L !&# I $C HEnhance,ent% Attack and dama'e rollsProperty% This item is ke ed to a specific :lite or 9ara'on s!mmon with the -i'nat!re.tem /an weapon of the same t pe0 feat+The weapon is incorporated in the s!mmon creat!re3s )od and will )e left in the s?!are

previo!sl occ!pied ) the creat!re when it !ns!mmons+.n the hand of the s!mmon creat!re, this weapon co!nts as a I% weapon+

Le e' !$: As a)ove, )!t it co!nts as a I weapon+ Le e' !%: As a)ove, )!t it co!nts as I weapon with one of the followin' minor weaponseals ashen, cold )!rst, earth shock, flame )!rst, h!rricane force, shockin' )!rst or tidalforce+

Le e' !&: As a)ove, )!t it co!nts as I weapon with one of the followin' s!perior weapon seals ashen, chillin', cold )!rst, earth shock, flame )!rst, h!rricane force,

p!lsin', ?!akin', shockin' )!rst, s?!allin', s!r'in', tidal force or widenin'+Property% @o! can !se this weapon in place of the normal material component tos!mmon the creat!re this o)2ect is ke ed to, even if o! do not know how, )!t o! do nota!tomaticall learn how to s!mmon the creat!re as o! wo!ld if o! had s!mmoned itrandoml or learned the techni?!e variant+

Master Scroll .Sealed Ite,0This 'arge scro'' is he'd by the 'eader of its respecti e summon tribe, and e ery b'ood

pact has one. It is sometimes gi en to summoners in the 'eader s confidence.Sealed Ite, 2uncrafta-le4)reater (L !*# $C 5%Property% The master scroll can )e !sed to si'n into a Blood 9act+Po3er 256day1 full/round action4% As Kuchiyose no Jutsu. -!mmon a creat!re with the

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master scroll at half its normal cost+ The s!mmonin' techni?!e alwa s s!cceeds when!sin' the master scroll+@o! 'ain the )enefits of !sin' a 'reater s!mmonin' scroll when !sin' the master scroll+Special% This o)2ect cannot )e crafted or sealed into another o)2ect+

+ing of on7uration .Sealed Ite,0This go'd ring is engra ed with a sma'' archaic symbo'.Sealed Ite,Superior (L +# $C %Property% When a creat!re s!mmoned has a chance to )e an elite or a para'on, a roll of

or hi'her on a dL will res!lt in a para'on+Po3er 286day4% 8se when s!mmonin' a creat!re other than an elite or para'on+ Thechance to s!mmon a special creat!re is do!)led+

Scroll of Nature Manipulation .Sealed Ite,0This 'arge, bu'ky scro'' can grant a summoner the power to imbue his summoned creature with e'ementa' chakra.Sealed Ite, 2tote,4Superior (L *# $C %D ( reater (L ! # $C GPo3er 256day1 free action4% @o! !se the power of the scroll d!rin' a s!mmonin' andim)!e the s!mmoned creat!re with one of the followin' s!)t pe earth, fire, ice,li'htnin', water or wind+The s!)t pe conferred is selected at the item3s creation and lasts for the d!ration of thes!mmonin'+ When applied to a s!mmon creat!re who alread has one of the s!)t pes, ithas no effect+

Le e' ! : As a)ove, )!t the creat!re also 'ains an elemental a!ra that deals 7 point of dama'e per s!mmon level to an creat!re that )e'ins its t!rn in a s?!are ad2acent to thes!mmon creat!re, Reflex save halves /$C 7& I s!mmon level0+ The a!ra3s dama'e t pe isthe same as the dama'e t pe its s!)t pe 'ives it imm!nit to+The a!ra lasts for 7 min!te after the s!mmonin' and cannot )e s!ppressed+

Su,,oning Anchor .Sealed Ite,0This 'arge urn acts as an anchor for summoning techni-ues.Sealed Ite,Superior (L +# $C %&Po3er 25 charge1 attack action4% 7% chakra+ -et down the !rn and activate its power+The !rn will affect the next techni?!e or a)ilit !sed to s!mmon a creat!re or all , andca!se the s!mmoned creat!re to appear next to the anchor+ The s!mmoned creat!re will

)e st!nned for 7 ro!nd+

Su,,oner9s Tote, .Sealed Ite,0This totem is a sma'' ob ect that represents the spirit of a specific b'ood pact.Sealed Ite, 2tote,4

/inor (L &# $C 7Property% This item f!nctions like a 'reater s!mmonin' scroll, )!t !sin' this o)2ect doesnot increase the time to perform a techni?!e or )ecome inert after !se+Special% This sealed item m!st )e crafted for a specific )lood pact, and is not

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interchan'ea)le+

Tri-al Tote,% Manifest Avatar .Sealed Ite,0This sma'' totem is attuned to a b'ood pact.Sealed Ite, 2tote,4

Superior (L *# $C %DProperty% This item f!nctions like a 'reater s!mmonin' scroll for a sin'le )lood pact,and does not )ecome !seless after !se+Po3er 256day1 free action4% 8se when s!mmonin' a creat!re from the )lood pact with atleast s!mmon levels+ The creat!re is im)!ed with its ancestral avatar spirit+ Thes!mmon creat!re and all allies within 5& feet of the s!mmonin' 'ain a I7 morale )on!sto attack and weapon dama'e rolls, saves and skill checks, while all enemies take a 67

penalt on those rolls+ ;asts ro!nds+Special% This sealed item m!st )e crafted for a specific )lood pact, and is notinterchan'ea)le+

Tri-e Artifact .Sealed Ite,0This ancient artifact has some significance towards a certain summon tribe or c'an.Sealed Ite, 2uncrafta-le4

/inor (L %# I% $C 7 Superior (L +# I5 $C %( reater (L !$# ID $C 0pic (L $"# IG $C 5Enhance,ent% $iplomac with the associated s!mmon tri)e or clan /circ!mstance0Special% This sealed item 'ives a )on!s towards a specific s!mmon tri)e or clan+.t can sometimes )e traded to the tri)e or clan to si'n a contract with them despiteotherwise !nfavora)le conditions+

$rn of Negation .Sealed Ite,0This 'arge, empty urn has the strange power to pre ent summoning techni-ues.Sealed Ite,Superior (L !!# $C %G ( reater (L !&# $C HPo3er 256day1 full/round action4% -et down the !rn and activate its power+ The !rn

prevents an Spacetime #in2!ts! techni?!e with the -!mmonin' descriptor from )ein'completed within & feet+ The chakra cost of failed techni?!es is not spent+The power lasts for min!tes+ The !rn has $efense , hardness G and D& hit points+

Le e' !&: As a)ove, within 7&& feet and the !rn has 7%& hit points+

SE TION III% S$MMONE+ SE +ETSThis section contains a pair of techni?!es that foc!s less on s!mmonin' creat!res from a )lood pact and instead ena)le those who !se them to s!mmon their allies over a distance+

(uin7utsu% :eiyaku ;ou7in 2Sealing Techni*ue% Ally ontract4 1uin utsu (2e-uires 2etrie a' 03pert (f# and 4in utsu !$ ranks#+ank% 7& /B6Class0> earn D % %5, s!ccess> Perfor, re*uire,ents% 7& ranks /$C% 0>Ti,e% 7 f!ll6ro!nd action> o,ponents% C, F> +ange% 9ersonal> Target% @o!>

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Duration% da s or !ntil dischar'ed> Saving Thro3s% #one> hakra ost% Varies+

This techni?!e creates a seal on the tar'et that allows it to )e s!mmoned ) spacetimenin2!ts!, s!ch as Kuchiyose no Jutsu , as lon' as it is !sed within a ran'e of 7 mile+ Thistechni?!e3s chakra cost is 7 per level or hit dice of the tar'et, minim!m G+

Allies s!mmoned in this manner do not lose chakra and are not treated as s!mmonedcreat!res and cannot )e )anished, )!t it otherwise f!nctions like an other s!mmonin'+ Acreat!re cannot )e s!mmoned more than once per da +

/asteryThe second and fo!rth steps of master in this techni?!e increase the ran'e ) % milesand the d!ration ) 7 da +The fifth step of master re?!ires :C; 7G and allows the creation of a personals!mmonin' scroll+ This scroll f!nctions as the Shunkoku /eihou in techni?!e andre?!ires a F!in2!ts! check /$C % 0 to craft, re?!irin' & min!tes and an additional 5

points of chakra+ The scroll has 7 char'e and lasts for the d!ration of the techni?!e or !ntil it is !sed+

/ateria' 1ocus: A )it of the tar'et3s )lood to scri)e the seal+ -cri)in' the seal re?!iress aF!in2!ts! check /$C % 0, does not have to )e done ) the !ser and takes one seal slot+ Anattempt to craft the seal takes min!tes, and a failed check will res!lt in the sealin'

process failin' witho!t the !ser noticin' !ntil the end+A F!in2!ts! check with the same diffic!lt class can )e attempted to confirm the seal wascrafted s!ccessf!ll /cannot )e retried0+

Nin7utsu ;iken% ;itoriguntai 2Nin7utsu Secrets% One/,an Ar,y4 4in utsu (Spacetime5 re-uires 2etrie a' 03pert# 6Summoning7+ank% 7& /B6Class0> earn D % %5, s!ccess> Perfor, re*uire,ents% 7& ranks /$C% 0>Ti,e% 7 f!ll6ro!nd action> o,ponents% C, , E> +ange% Varies> Effect% -!mmonsone or more allies> Duration% .nstantaneo!s> Saving Thro3s% #one> hakra ost% 7&

per all s!mmoned+

This techni?!e ena)les the !ser to s!mmon !p to 7 all marked with the 1uin utsu: Keiyaku 8ou in techni?!e ever levels /maxim!m 0+ The techni?!e otherwisef!nctions like Kuchiyose no Jutsu or an other s!mmonin', )!t the s!mmoned allies donot lose chakra from the s!mmonin' and is not treated as a s!mmon creat!re, thereforecannot )e )anished+ An all can onl )e s!mmoned once per da with this techni?!e+

03pendab'e 9omponents: A )it of the !ser3s )lood to complete the s!mmonin'+

Su,,oner Secrets Techni*ues istThis techni?!es list is or'anized ) rank and s!)t pe+

+ank 5< Techni*ues%(uin7utsu%F!in2!ts! Kei ak! Eo!2in /-ealin' Techni?!e All Contract0Nin7utsu%

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Spacetime: #in2!ts! Eiken Eitori'!ntai /#in2!ts! -ecrets 1ne6man Arm 0

SE TION I#% NE' ) OOD PA TSThis section contains new )lood pacts, s!mmon feats and s!mmon m!lticlass feats tochan'e the adept s!mmoner3s 'ame+

Ne3 Su,,on (eatsThe feats )elow can )e selected ) an elite or para'on s!mmon+

Arctic Adaptation .Su,,on0Prere*uisite% Bear or wolf onl +)enefit% The s!mmon has a heav coat of white f!r that protects it a'ainst the cold+ Thes!mmon can act comforta)l in cold environments and does not s!ffer dama'e or inc!r

penalties, )!t takes a 65 penalt to saves a'ainst hot weather+ The s!mmon 'ains a I5 )on!s to Eide checks in arctic settin's+The champion s!mmon 'ains cold resistance 7& I % per s!mmon level instead of dama'ered!ction or a 'reater stren'th of the pack )on!s+

)linding Ink .Su,,on0Prere*uisite% -!mmon level 5, '!ardian or hi'her, octop!s onl +)enefit% Creat!res who enter the octop!s3 ink clo!d m!st make a Fortit!de save /$C 7& Is!mmon rank I s!mmon3s Con modifier0 or )e dazzled for ro!nds after the exit it+

)uffet .Su,,on0Prere*uisite% -!mmon level 5, '!ardian or hi'her, elephant onl +)enefit% The elephant s!mmon loses the Tr!mpet Call a)ilit and 'ains B!ffet instead+B!ffet allows the elephant s!mmon to tar'et a sin'le creat!re at least one size cate'orsmaller and )!ffet it awa with a )last of air from its tr!nk, !nless it can s!cceed aFortit!de save $C 7& I s!mmon level I elephant3s Con modifier+ The tar'et s!fferscollision dama'e if it collides with an o)2ect its size cate'or or lar'er+ The elephant can!se this a)ilit once ever 7dD ro!nds+ Refer to the ta)le )elow for the distance andcollision dama'e+

Su,,on +ank :nock-ack

Distanceollision

Da,age(!ardian 7dDx %dD

#o)le %dDx dDChampion or hi'her dDx 5dDThe elephant champion3s 'ains I%dD collision dama'e instead of sonic dama'e on atr!mpet call+

)urro3 .Su,,on0Prere*uisite% Eivemind /centipede, 'iant )eetle or scorpion0 onl +)enefit% The hivemind s!mmon3s land speed is red!ced ) 7& feet, )!t it 'ains a

)!rrowin' speed %& feet+

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apsi=e .Su,,on0Prere*uisite% -!mmon level 5, E!'e or lar'er, shark or t!rtle onl +)enefit% The s!mmon creat!re 'ains the Capsize extraordinar a)ilit + .t creat!re can !sea f!ll6ro!nd action to s!rface !nder a )oat or ship with a less than %& feet lon' to capsize

the vessel L of the time+ .t has a &L chance to capsize a vessel from %& to D& feetlon' and a % L chance to capsize one over D& feet lon'+

Disease arrier .Su,,on0Prere*uisite% Bite attack+)enefit% The s!mmon delivers a disease with its )ite attack+ The disease has a Fortit!desave /$C 7& I one6half s!mmon level, ro!nd down0, an inc!)ation period of 7 da ,dama'e 7d% -tr and 7d% $ex+.nfected creat!res ma also spread the conta'ion thro!'h a )ite attack+ The Fortit!de savefrom a secondar carrier is $C 7%+

Environ,ental Adaptation .Su,,on0Prere*uisite% ;izard or octop!s onl , '!ardian or hi'her+)enefit% The s!mmon 'ains the camo!fla'e extraordinar a)ilit , )!t loses the scenta)ilit or 2et a)ilit /if an 0+The camo!fla'e a)ilit ena)les the s!mmon to chan'e its color to match the environmentand 'ain a I% circ!mstance )on!s to Eide checks+ This takes 7 min!te, )!t lasts !ntil thes!mmon takes an extended rest or chan'es color a'ain+The s!mmon 'ains a I5 cover )on!s to Eide checks if it sta s still when !sin' thecamo!fla'e a)ilit +

(eather (all .Su,,on0

Prere*uisite% (!ardian or hi'her, cat onl +)enefit% The cat s!mmon takes no fallin' dama'e whenever it is a)le to land on its feet+Bein' paral zed, 'rappled, immo)ilized, !nconscio!s or somehow !na)le to land on itsfeet ne'ates the )enefits of this feat+

(ey Eater .Su,,on0Prere*uisite% 1're onl +)enefit% The o're s!mmon loses its kana)o a)ilit )!t 'ains % primar claw attacks and 7secondar )ite attack instead+

(ierce ;unter .Su,,on0

Prere*uisite% -pider onl +)enefit% The spider s!mmon loses the We) extraordinar a)ilit , )!t its land speedincreases ) 7& feet, and ) 7& feet a'ain for no)le spider s!mmons or hi'her+The s!mmon 'ains a IG racial )on!s to !mp checks+

&oo .Su,,on0Prere*uisite% -l!' onl +)enefit% The sl!' s!mmon3s acid spit deals water dama'e and no splash dama'e+ .nstead,

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the tar'et m!st make a second Reflex save or )e entan'led for ro!nds or !ntil it makesan :scape Artist check as an attack action /diffic!lt e?!al to the save $C0+

;ellion .Su,,on0Prere*uisite% 1're onl , no)le or hi'her+

)enefit% The o're s!mmon loses an acid, cold or fire resistance and 'ains the fire and!nhol s!)t pe instead+The fire s!)t pe 'rants the o're s!mmon imm!nit to fire and ne'ative ener' dama'e+Eowever, the o're s!mmon takes one6half a'ain /I &L0 dama'e from so!rces that dealcold, hol or water dama'e+

Inti,idating Su,,on .Su,,on0Prere*uisite% -!mmon level D, '!ardian or hi'her, )ear, dra'on, hivemind, o're, shark,ti'er, rhinoceros, t rant or wolf onl +)enefit% The s!mmon 'ains the fri'htf!l presence a)ilit + The a)ilit has different modesof activation dependin' on the creat!re+ The )ear, rhinoceros, shark and ti'er !se this

a)ilit when it char'es, while the dra'on, t rant and wolf !se this a)ilit when it howls or roars+ The hivemind3s mere presence is eno!'h to tri''er this a)ilit +Affected creat!res m!st s!cceed a Will save /$C 7& I s!mmon level I s!mmon3s Chamodifier0 or )e shaken for 7dD ro!nds+ A creat!re that makes a s!ccessf!l save a'ainstthis a)ilit is imm!ne to the s!mmon3s fri'htf!l presence for %5 ho!rs+

I,proved apsi=e .Su,,on0Prere*uisite% -!mmon level G, capsize a)ilit +)enefit% The s!mmon creat!re3s chance to capsize a vessel over D& feet lon' increases to

&L+

I,proved Echolocation .Su,,on0Prere*uisite% 9rotector or hi'her, s!mmon level 5, )at onl +)enefit% The s!mmon 'ains a I5 )on!s to -pot checks a'ainst creat!re in ran'e of its

)lindsense a)ilit +

ucky Strike .Su,,on0Prere*uisite% Eare onl +)enefit% 1nce per da , the hare s!mmon can reroll an attack roll, savin' throw, a)ilitcheck or skill check and keep the hi'hest of the two rolls+

Mettle .Su,,on0

)enefit% -!mmon level 5, Con 7G+Special% The s!mmon 'ains the Mettle a)ilit + Whenever the s!mmon makes a Fortit!desave to take half dama'e a'ainst an a)ilit , he takes no dama'e on a s!ccessf!l save+Special% The s!mmon cannot 'ain this feat and the :vasion s!mmon feat+

Pale ;orse .Su,,on0Prere*uisite% -!mmon level D, champion onl , horse onl +)enefit% The horse s!mmon is treated as an !ndead creat!re rather than a ma'ical )east,

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)!t it retains its hit dice, savin' throws, )ase attack )on!s and Constit!tion score+ .t isimm!ne to the extra dama'e from critical hits and sneak attack, death effects, paral sis,

poison, disease, necromantic effects and ener' drain+The horse s!mmon has 7 )ite attack instead of % hoof attacks, and has a diet that consistsonl of meat and carrion+ The no)le horse s!mmon 'ains .mproved #at!ral Attack /)ite0

as a )on!s feat instead+

Poisonous )ite .Su,,on0Prere*uisite% (!ardian or hi'her, octop!s onl +)enefit% The octop!s s!mmon3s )ite attack delivers a powerf!l venom+ The Fortit!desave $C is 7& I s!mmon level I s!mmon3s Con modifier+ The primar dama'e is 7dCon, and the secondar dama'e is 7 Con+

Po3erhouse .Su,,on0Prere*uisite% -!mmon level 5, ;ar'e or smaller+)enefit% The s!mmon3s 'ains a I5 size )on!s to -tren'th, a I% size )on!s to Constit!tion

and a 6% size penalt to $exterit , )!t does not 'ain a size cate'or + .n addition, thes!mmon 'ains a I% size )on!s to 'rapple, disarm, trip, )!ll6r!sh and overr!n checks+The s!mmon loses an )on!s or penalt 'ained from this feat if its size cate'orincreases to E!'e or lar'er+

Pri,ate A,-ide>terity .Su,,on0Prere*uisite% -!mmon level 5, Two6Weapon Fi'htin', ape and monke onl +)enefit% The ape s!mmon s!ffers no penalt when wieldin' a li'ht melee off6handweapon in com)at, and onl a 6% penalt when !sin' a one6handed weapon+

Pri=ed Mind .Su,,on0

Prere*uisite% 9rotector or hi'her, elephant onl +)enefit% The elephant s!mmon3s -tren'th and Constit!tion scores decrease ) %, )!t its.ntelli'ence, Wisdom and Charisma score increase ) %+

Shove .Su,,on0Prere*uisite% -!mmon level 5, trample special attack, ;ar'e or lar'er, ape, )oar,elephant, ox or rhinoceros onl +)enefit% The s!mmon desi'nates one opponent in the path of its trample a)ilit + .f theopponent fails its save a'ainst the trample attack, it is fl!n' in an direction 7dDx feet+

Shrill .Su,,on0

Prere*uisite% #o)le or hi'her, )at onl +)enefit% The )at s!mmon can emit a shrill cr once ever 7dD ro!nds+ The attack is a &6ft+ lon' cone, and dazes creat!res ca!'ht inside it for 7d ro!nds !nless the s!cceed aFortit!de save /$C 7& I s!mmon level0+ $eaf creat!res are imm!ne+The )at s!mmon )ecomes !na)le to !se its )lindsense a)ilit !ntil the start of its nextt!rn after !sin' the shrill a)ilit +

Spitfire .Su,,on0

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Prere*uisite% (!ardian or hi'her, toad or salamander onl +)enefit% The s!mmon creat!re loses the a?!atic s!)t pe and salt water v!lnera)ilit /if an 0, )!t remains amphi)io!s+ .nstead of havin' a steam )reath and 'ainin' water and fireresistance, or )ein' a)le to spit oil and 'ainin' a )on!s to 2!mp checks, the s!mmoncreat!re 'ains a fire )reath, and the champion s!mmon 'ains fire resistance %& I % per

s!mmon level+ The s!mmon alwa s selects fire as one of its elemental affinities+A )reath weapon s!pernat!ral attack deals %d5 points of fire dama'e per s!mmon level ina 5&6ft+ lon' cone+The dama'e can )e halved with a Reflex save $C 7& I s!mmon level I s!mmon3s Conmodifier+ The s!mmon is imm!ne to his own )reath weapon+The s!mmon can onl !se this a)ilit once per 7dD ro!nds+

Spitting Serpent .Su,,on0Prere*uisite% (!ardian or hi'her, snake onl +)enefit% The snake s!mmon can no lon'er constrict opponents, )!t can spit its venom !pto & feet as an attack action+ This is a ran'ed to!ch attack, and opponents hit ) the

attack m!st make a s!ccessf!l save as tho!'h poisoned ) a )ite attack+ The snake can!se this a)ilit once ever 7d5 ro!nds+The snake champion 'ains a I5 )on!s to attack rolls with this attack and the ran'eincreases to & feet+

Survival Instincts .Su,,on0Prere*uisite% -!mmon level G, para'on onl +)enefit% 1nce per da , the s!mmon creat!re can end an s!mmonin' as an instant action+Nor,al% A s!mmonin' creat!re m!st take a f!ll6ro!nd action to end an s!mmonin'+

Toad harge .Su,,on0

Prere*uisite% (!ardian or hi'her, toad onl +)enefit% The toad s!mmon can make a !mp check a'ainst the opponent3s $efense whenit makes a char'e attack+ .f the check s!cceeds, the attack deals do!)le dama'e on as!ccessf!l hit+The toad can !se this a)ilit onl once per enco!nter+

'ild at .Su,,on0Prere*uisite% Cat onl +)enefit% The s!mmon3s -tren'th score increases ) 5, )!t its $exterit and .ntelli'encescores decrease ) %+

Ne3 Su,,on Multiclass (eatsThese feats can )e selected ) elite and para'ons who wish to em!late the a)ilities of some classes+ An elite can select 7 s!mmon m!lticlass feat while a para'on can select %+

haris,atic Su,,on . haris,atic ;ero Su,,on Multiclass0Prere*uisite% Cha 7 +)enefit% The s!mmon 'ains a I )on!s to Bl!ff and $iplomac checks made to lie,

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deceive or otherwise )end the tr!th+

unning Su,,on .S,art ;ero Su,,on Multiclass0Prere*uisite% .nt 7 +)enefit% The s!mmon 'ains % skill points per s!mmon level+

Enduring Su,,on .Tough ;ero Su,,on Multiclass0Prere*uisite% Con 7H+)enefit% The s!mmon 'ains dama'e red!ction 7=N+

Intuitive Su,,on .Dedicated ;ero Su,,on Multiclass0Prere*uisite% Wis 7 +)enefit% The s!mmon can make a Will save /$C 7 0 once per da to 'et a h!nch thatever thin' is alri'ht or to 'et a )ad feelin' a)o!t a sit!ation, )ased on the (M3s )est'!ess relatin' to the circ!mstances+

Mighty Su,,on .Strong ;ero Su,,on Multiclass0Prere*uisite% -tr 7H+)enefit% The s!mmon 'ains a I7 )on!s to melee attack dama'e+ This amo!nt increases toI% at s!mmon level D+

?uick Su,,on .(ast ;ero Su,,on Multiclass0Prere*uisite% $ex 7 +)enefit% The s!mmon 'ains a I% )on!s to $efense+ This )on!s applies to to!ch and flat6footed defense as well+

Ne3 )lood PactsFrom common domestic animal to dan'ero!s prehistoric predator, the new )lood pactserve to enhance the ran'e of options availa)le to pla ers, as well as enemies, who wishto da))le in the s!mmonin' arts+

Ape 2O=aru4The ape, !nlike the monke and its lar'er co!sins, is an a''ressive, powerf!l primate wellknown for prod!cin' enormo!sl lar'e specimens+ The apes will often accept as!mmoner who stands !p for himself+

reature Type% Animal;D% 7dG

+ank +e*uire,ents% -oldier, 9rotector, (!ardian /5Is!mmon level0, #o)le/ Is!mmon level0, Champion /77Is!mmon level0+

hakra ost% -oldierJ7+ =level> 9rotectorJ%+ =level pl!s > (!ardianJ =level pl!s7&> #o)leJ + =level pl!s 7&> ChampionJ =level pl!s 7 +

I,proved &ra- 2E>4% An ape can !se this a)ilit when it hits an opponent of an sizesmaller than itself with a slam attack+ .t can then attempt to start a 'rapple as a free actionwitho!t provokin' an attack of opport!nit + .f it wins the 'rapple check, it esta)lishes a

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hold+Po3erful harge 2E>4% An ape of s!fficient rank deals an additional I%dD points of dama'e on a char'e attack+Tra,ple 2E>4% The ape ma trample an creat!re in its path, dealin' dama'e e?!al to itsslam dama'e pl!s 7+ times its -tren'th modifier+ The reflex save $C is 7& I s!mmon

level I the ape3s -tr modifier+Natural 'eapons% The ape has % slam attacks+ The ape has opposa)le th!m)s thatena)le it to wield weapons and other o)2ects+Scent 2E>4% The ape can detect approachin' enemies, sniff o!t hidden foes and track )sense of smell+Skill )onuses% The ape 'ains a IG )on!s to Clim) checks and can alwa s take 7& on aClim) check, even when distracted or threatened+

TA) E% APE S$MMONS )@ +AN: +ank Si=e ;it Dice 2hp4 Str De> on Int 'is ha )onus (eat Speed9rotector ; %dGI5 /7 hp0 %5 7% 7 G 7% D J & ft+, clim) & ft+(!ardian ; %dGID /7 hp0 %D 7% 7D H 75 D 9ower Attack & ft+, clim) & ft+

#o)le E %dGI7& /7H hp0 5 7& %& 7& 7 D J 5& ft+, clim) 5& ft+Champion ( %dGI75 /% hp0 5% 7& %5 7& 7D D .mproved #at!ralAttack /slam0

5& ft+, clim) 5& ft+

TA) E% APE S$MMON A)I ITIES )@ +AN: +ank Initiative Defense Special A-ilities9rotector I7 7 , to!ch 7&, flat6footed 7D /67 size, I7 $ex, I nat!ral0 J (!ardian I7 7H, to!ch 7&, flat6footed 7G /67 size, I7 $ex, IH nat!ral0 9owerf!l Char'e

#o)le I& %7, to!ch G, flat6footed %7 /6% size, I7 nat!ral0 J Champion I& %5, to!ch D, flat6footed %5 /65 size, I7G nat!ral0 Trample deals do!)le slam

dama'e pl!s twice -tr modifier

evel 5 Ape Soldier% CR 7> Medi!m animal> E$ %dGI > hp 7%> .nit I%> -pd & ft+, clim)& ft+> $efense 7D, to!ch 7%, flat6footed 75 /I% $ex, I5 nat!ral0> BAB I7> (rap I5> Atk I5 melee /7d5I , slam0> F!ll Atk I5 melee /7d5I , % slams0> F- ft+ ) ft+> Reach ft+> -O improved 'ra), low6li'ht vision, scent, trample> A; s!mmoner> -V Fort I , Ref I , Will I7> C9 D> Rep I&> -tr 7D, $ex 75, Con 77, .nt , Wis 7%, Cha D+Skills% Clim) I7%, ;isten I%, -pot I%+(eats% To!'hness+

)at 2:ou,ori4The )at is a noct!rnal animal who, while not ver dan'ero!s, has ver ac!te senses+

Tho!'h the are 'enerall not ver stron' or partic!larl end!rin', )ats are ver ?!ick and capa)le of avoidin' most dan'ero!s sit!ations witho!t a scratch+ The )at will prefer as!mmoner who takes the time to consider his s!rro!ndin's and who will not enter a fi'ht!nprepared+

reature Type% Animal /(ood Reflex and Will0;D% 7dD+ank +e*uire,ents% -oldier, 9rotector, (!ardian, #o)le / Is!mmon level0, Champion/HIs!mmon level0+

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hakra ost% -oldierJ7+ =level> 9rotectorJ%=level pl!s > (!ardianJ =level pl!s > #o)leJ =level pl!s 7%> ChampionJ + =level pl!s 7 +

)lindsense 2Su4% The )at detects thin's !sin' echolocation within a certain ran'e+1pponents the )at cannot act!all see still 'ain total concealment, and it m!st still make

-pot checks to detect opponents+Natural 'eapons% The )at has 7 )ite attack+Skill )onuses% The )at 'ains a I5 racial )on!s to ;isten and -pot check+ These )on!sesare lost if )lindsi'ht is ne'ated+

TA) E% )AT S$MMONS )@ +AN: +ank Si=e ;it Dice 2hp4 Str De> on Int 'is ha )onus (eat Speed9rotector M %dDI% /H hp0 7& 7H 7% G 75 5 J %& ft+, fl 5& ft+ /'ood0(!ardian M %dDI% /H hp0 77 %& 7 H 7 -tealth %& ft+, fl 5& ft+ /'ood0

#o)le ; %dDIG /7 hp0 7H %& 7G 7& 7 D Alertness %& ft+, fl & ft+ /'ood0Champion ; %dDIG /7 hp0 %& %% 7G 7& 7D D J %& ft+, fl D& ft+ /'ood0

TA) E% )AT S$MMON A)I ITIES )@ +AN:

+ank Initiative Defense Special A-ilities9rotector I5 7G, to!ch 75, flat6footed 75 /I5 $ex, I5 nat!ral0 Blindsense D& ft+(!ardian I %&, to!ch 7 , flat6footed 7 /I $ex, I nat!ral0 :vasion

#o)le I %7, to!ch 75, flat6footed 7D /N7 size, I $ex, I nat!ral0 Blindsense 7%& ft+Champion ID % , to!ch 7 , flat6footed 7G /N7 size, ID $ex, IH nat!ral0 .mproved :vasion

evel 5 )at Soldier% CR 7> -mall animal> E$ %dD> hp > .nit I5> -pd %& ft+, fl 5& ft+/'ood0> $efense 7D, to!ch 7 , flat6footed 7% /I7 size, I5 $ex, I7 nat!ral0> BAB I7> (rap

ND> Atk ID melee /7d56%, )ite0> F!ll Atk ID melee /7d56%, )ite0> F- ft+ ) ft+> Reach ft+> -O )lindsense & ft+> A; s!mmoner> -V Fort I&, Ref I , Will I5> C9 D> Rep I&> -tr D, $ex 7G, Con 7&, .nt , Wis 7%, Cha 5+Skills% Eide IH, ;isten IG, Move -ilentl I , -pot ID+(eats% Weapon Finesse+

at 2Neko4The cat is a pro!d, capricio!s animal that re?!ires a 'ood deal of attention+ $espite this, itis ver clever and int!itive+ The cat prefers a pro!d s!mmoner who will lavish it withattention, and who will not p!t its life in dan'er needlessl or a)!se their pact+

reature Type% Ma'ical Beast /(ood Reflex> BAB =5 of total Eit $ice0;D% 7dD+ank +e*uire,ents% -oldier, 9rotector, (!ardian, #o)le / Is!mmon level0, Champion/HIs!mmon level0+

hakra ost% -oldierJ7+ =level> 9rotectorJ%=level pl!s > (!ardianJ =level pl!s > #o)leJ =level pl!s 7%> ChampionJ5=level pl!s 7G+

atfall 2E>4% The cat s!mmon can make a !mp or T!m)le check to treat a fall as tho!'hit were 5& feet shorter+Natural 'eapons% The cat has % claw attacks and 7 )ite attack+Scent 2E>4% The cat can detect approachin' enemies, sniff o!t hidden foes and track )sense of smell+

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Skill )onuses% The cat 'ains a I5 racial )on!s to Clim), Eide and Move -ilentl checks,and a IG racial )on!s to !mp and Balance checks+ The !se their $exterit modifier instead of their -tren'th modifier for Clim) and !mp checks+ .n areas of tall 'rass or heav !nder'rowth, the Eide )on!s rises to IG+

TA) E% AT S$MMONS )@ +AN: +ank Si=e ;it Dice 2hp4 Str De> on Int 'is ha )onus (eat Speed9rotector T %dD / hp0 7G 7& H 7 G -tealth & ft+(!ardian - %dDI% /H hp0 G 7D 7% 7& 75 7& .mproved .nitiative & ft+

#o)le M %dDI5 /77 hp0 7% 7D 75 77 7 77 Alertness 5& ft+Champion ; %dDIG /7 hp0 %& 7D 7G 7% 7D 7% J & ft+

TA) E% AT S$MMON A)I ITIES )@ +AN: +ank Initiative Defense Special A-ilities9rotector I5 7G, to!ch 7D, flat6footed 75 /I% size, I5 $ex, I% nat!ral0 J (!ardian I %&, to!ch 75, flat6footed 7 /I7 size, I $ex, ID nat!ral0 :vasion

#o)le I %7, to!ch 7 , flat6footed 7G /I $ex, IG nat!ral0 J Champion I % , to!ch 7%, flat6footed %& /67 size, I $ex, I77 nat!ral0 IG )on!s to Balance, !mp

and Move -ilentl

evel 5 at Soldier% CR 7> Tin ma'ical )east> E$ %dD> hp > .nit I > -pd & ft+>$efense 7D, to!ch 7 , flat6footed 7 /I% size, I $ex, I7 nat!ral0> BAB I7> (rap N77>Atk ID melee /7d%6 , claw0> F!ll Atk ID melee /7d%6 , % claws0 and I7 melee /7d 6 ,

)ite0> F- % 7=% ft+ ) % 7=% ft+> Reach & ft+> -O darkvision D& ft+, low6li'ht vision, scent>A; s!mmoner> -V Fort I&, Ref ID, Will I7> C9 D> Rep I&> -tr 5, $ex 7D, Con 7&, .nt G,Wis 7%, Cha D+Skills% Balance I7%, Clim) IG, !mp I75, Eide I75 /I7G in tall 'rass0, Move -ilentlIG+(eats% Weapon Finesse+

Elephant 2 ou4The elephant is a lar'e, passive animal known for its exceptional a)ilit to fend off

predators, mostl thanks to its overwhelmin' )!lk and ph sical stren'th+ As s!ch, it prefers a s!mmoner who will not let himself )e )!llied or pra ed on, or even tolerate )!llies, m!ch less )!ll others+

reature Type% Animal /(ood Fortit!de and Will0;D% 7d7&+ank +e*uire,ents% -oldier, 9rotector, (!ardian /5Is!mmon level0, #o)le/ Is!mmon level0, Champion /77Is!mmon level0+

hakra ost% -oldierJ =level> 9rotectorJ + =level pl!s > (!ardianJ5=level pl!s 7&>

#o)leJ5+ =level pl!s 7 > ChampionJD=level pl!s %&+

Tru,pet all 2E>4% The elephant of '!ardian rank or hi'her can emit a lo!d tr!mpetin'so!nd that can deafen or even st!n creat!res within a certain ran'e+ The tr!mpet call can

)e avoided with a Fortit!de save $C 7& I s!mmon level I elephant3s Con modifier,which either ne'ates or lessens the effects+ An sleepin' creat!re within a ran'e e?!al tofive times the tr!mpet call ran'e is instantl woken !p+ The elephant can !se this a)ilitonce per enco!nter+ -ee the ta)le )elow for the tr!mpet3s ran'e and effect, )ased on

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s!mmon rank+Su,,on +ank +ange Effect(!ardian & feet $eafened 7d5 ro!nds

#o)le & feet $eafened 7dD ro!ndsChampion or hi'her G& feet -t!nned 7 ro!nd or deafened 7 ro!nd /Fort partial0Tra,ple 2E>4% The elephant can trample, dealin' dama'e e?!al to its 'ore attack+ The

reflex save $C is 7& I s!mmon level I the elephant3s -tr modifier+Natural 'eapons% The elephant can !se either 7 'ore attack or 7 slam attack and %stamp attacks+

TA) E% E EP;ANT S$MMONS )@ +AN: +ank Si=e ;it Dice 2hp4 Str De> on Int 'is ha )onus (eat Speed9rotector ; %d7&IG /7H hp0 %% 7& 7G 5 7% G J & ft+(!ardian E %d7&I7% /% hp0 & G %% D 7 H :nd!rance 5& ft+

#o)le E %d7&I75 /% hp0 % H %5 G 75 7& J 5& ft+Champion ( %d7&I7G /%H hp0 5& 7& %G 7& 7D 7% M!ltiattack 5& ft+

TA) E% E EP;ANT S$MMON A)I ITIES )@ +AN: +ank Initiative Defense Special A-ilities9rotector I& 7H, to!ch H, flat6footed 7H /N7 size, IH nat!ral0 J (!ardian N7 %7, to!ch H, flat6footed %7 /N% size, N7 $ex, I75 nat!ral0 Tr!mpet Call

#o)le N7 % , to!ch G, flat6footed % /N% size, N7 $ex, I7D nat!ral0 J Champion I& % , to!ch D, flat6footed % /N5 size, I7H nat!ral0 Tr!mpet Call deals dD

sonic dama'e /ne'ated on aFort save0

evel 5 Elephant Soldier% CR 7> ;ar'e animal> E$ %d7&ID> hp 7 > .nit I&> -pd & ft+>$efense 7D, to!ch H, flat6footed 7D /N7 size, I nat!ral0> BAB I7> (rap I7&> Atk Imelee /7dDI , 'ore0> F!ll Atk I melee /7dDI , 'ore0 or I melee /7d5I , slam0 and I7melee /7d5I%, % stamps0> F- 7& ft+ ) 7& ft+> Reach 7& ft+> -O low6li'ht vision, trample7dDI , scent> A; s!mmoner> -V Fort ID, Ref I&, Will I > C9 7%> Rep I&> -tr %&, $ex7&, Con 7D, .nt %, Wis 77, Cha +Skills% ;isten I , -pot I5+(eats% Alertness+

Octopus 2Tako4The octop!s is a )ottom6dwellin' creat!re that appears somewhat helpless, )!t is in fact aver a''ressive and dan'ero!s h!nter+ As s!ch, octop!ses will often take on s!mmonersthat like to keep an ace in the hole, or are more powerf!l than the let on+

reature Type% Animal /A?!atic0;D% 7dG+ank +e*uire,ents% -oldier, 9rotector, (!ardian /5Is!mmon level0, #o)le/ Is!mmon level0, Champion /77Is!mmon level0+

hakra ost% -oldierJ7+ =level> 9rotectorJ%=level pl!s > (!ardianJ =level pl!s 7&> #o)leJ =level pl!s 7 > ChampionJ =level pl!s %&+

onstrict 2E>4% An octop!s of s!fficient rank can constrict with a s!ccessf!l 'rapplecheck+ The constrict dama'e is %dD pl!s 7+ times the octop!s3 -tren'th modifier+I,proved &ra- 2E>4% An octop!s of s!fficient rank can !se this a)ilit , after hittin' an

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opponent of an size smaller than itself with a tentacle attack+ .t can then attempt to starta 'rapple as a free action witho!t provokin' an attack of opport!nit + .f it wins the'rapple check, it esta)lishes a hold+Ink loud 2E>4% The octop!s can prod!ce a clo!d of 2et6)lack ink once per min!te as afree action+ The clo!d provides total concealment, which the octop!s normall !ses to

escape a losin' fi'ht+ All vision within the clo!d is o)sc!red+ -ee )elow for thedimension of the clo!d+Su,,on

+ank loud Di,ensions-oldier 7& ft+ wide, 7&6ft+ hi'h, 7&6ft+ lon'

9rotector 7& ft+ wide, 7&6ft+ hi'h, %&6ft+ lon'(!ardian %& ft+ wide, %&6ft+ hi'h, %&6ft+ lon' #o)le %& ft+ wide, %&6ft+ hi'h, &6ft+ lon'

Champion & ft+ wide, &6ft+ hi'h, &6ft+ lon'Bet 2E>4% The octop!s can 2et )ackwards as a f!ll6ro!nd action at a speed of %&& feet+ .tm!st move in a strai'ht line, )!t does not provoke attacks of opport!nit while 2ettin'+Natural 'eapons% The octop!s has 7 )ite attack and G tentacle attacks+Skill )onuses% The octop!s 'ains a I5 racial )on!s to Eide checks, a I7& racial )on!s to:scape Artist checks, and a IG racial )on!s on -wim checks+ The octop!s can alwa stake 7& on a -wim check, even when distracted or threatened+ .t can !se the r!n actionwhile swimmin', provided it swims in a strai'ht line+Tentacles% The octop!s3 tentacles can )e attacked with a s!nder attempt as if the wereweapons+ The octop!s3 tentacles have % hit points per s!mmon level+ .f an octop!s isc!rrentl 'rapplin' a tar'et with the tentacle that is )ein' attacked, it !s!all !ses another lim) to make its attack of opport!nit a'ainst the opponent makin' the s!nder attempt+

-everin' one of an octop!sP tentacles deals 7 point of dama'e to the creat!re per s!mmonlevel+ The creat!re re'rows severed lim)s in 7d7&I7& da s when not s!mmoned+ Anoctop!s will 'enerall withdraw or !ns!mmon as a free action if it loses 5 or moretentacles+

TA) E% O TOP$S S$MMONS )@ +AN: +ank Si=e ;it Dice 2hp4 Str De> on Int 'is ha )onus (eat Speed9rotector M %dGI% /77 hp0 7& 75 7% 7% 5 J 7& ft+, swim & ft+(!ardian M %dGI5 /7 hp0 7% 7 75 G 7 J 7& ft+, swim & ft+

#o)le ; %dGID /7 hp0 %& 75 7D H 75 D J 7& ft+, swim 5& ft+Champion ; %dGIG /7 hp0 %% 75 7G 7& 75 D J 7& ft+, swim 5& ft+

TA) E% O TOP$S S$MMON A)I ITIES )@ +AN: +ank Initiative Defense Special A-ilities9rotector I% 7D, to!ch 7%, flat6footed 75 /I% $ex, I5 nat!ral0 .mproved (ra)(!ardian I% 7G, to!ch 7%, flat6footed 7D /I% $ex, ID nat!ral0 J

#o)le I% %&, to!ch 77, flat6footed 7G /67 size, I% $ex, IH nat!ral0 ConstrictChampion I% % , to!ch 77, flat6footed %7 /67 size, I% $ex, I7% nat!ral0 J

evel 5 Octopus Soldier% CR 7> -mall ma'ical )east /a?!atic0> E$ %dG> hp H> .nit I5>-pd 7& ft+, swim & ft+> $efense 7D, to!ch 75, flat6footed 7 /I7 size, I $ex, I%nat!ral0> BAB I7> (rap N > Atk I melee /7d N7, )ite0> F!ll Atk I melee /7d 67, )ite0and I& melee /7d%67, G tentacles0> F- ft+ ) ft+> Reach ft+> -O a?!atic traits, ink clo!d, 2et> A; s!mmoner> -V Fort I , Ref ID, Will I7> C9 D> Rep I&> -tr G, $ex 7D, Con

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SE TION #% SPE IA +EAT$+ESThis section contains a plethora of new special s!mmons from all )lood pacts, all withvar in' ranks, level and specialities+

ApesThe two ape s!mmons feat!red in this )ook are an elite named -h!!mar! who, despitehis impressive size, is an excellent tracker+ The second, a para'on named -ar!so!2i, is anadept warrior who wields two axes in com)at+

Sarusou7i 2 evel C Ape Protector Paragon4% ;ar'e animal> E$ 75dGI5 > hp 77H> .nitI7> -pd %& ft+, clim) %& ft+> $efense % , to!ch 77, flat6footed %7 /67 size, I armor, I%$ex, I nat!ral0> BAB I7&> (rap I%7> Atk I7D melee /7dGI , slam0 or I7D melee/7dGI , )attleaxe0> F!ll Atk I75=I7H melee /7dGI , )attleaxe0 and I75=IH melee /7dGI ,

)attleaxe0 or I7D melee /7dGI , % slams0> F- 7& ft+ ) 7& ft+> Reach 7& ft+> -O improved

'ra), low6li'ht vision, scent, trample 7dGI7%> A; s!mmoner> -V Fort I7%, Ref I7&, WillI > C9 D> Rep I&> -tr %5, $ex 75, Con 7D, .nt G, Wis 7%, Cha D+Skills% Clim) I%&, !mp I77, ;isten ID, -pot ID+(eats% .mproved Two6Weapon Fi'htin', 9rimate Am)idexterit , -i'nat!re .tem /)attlearmor, two )attleaxes0, To!'hness, Two6Weapon Fi'htin'+E*uip,ent% Battle armor, )attleaxe /x%0

Shuu,aru 2 evel Ape &uardian Elite4% ;ar'e animal> E$ 7&dGI5 > hp H > .nit I7>-pd & ft+, clim) & ft+> $efense 7H, to!ch 7&, flat6footed 7G /67 size, I7 $ex, IH nat!ral0>BAB I > (rap I7H> Atk I75 melee /7dDIG, slam0> F!ll Atk I75 melee /7dDIG, % slams0>F- 7& ft+ ) 7& ft+> Reach 7& ft+> -O improved 'ra), low6li'ht vision, powerf!l char'e

I%dD, scent, trample 7dDI7%> A; s!mmoner> -V Fort I7&, Ref IG, Will I > C9 %> RepI&> -tr %D, $ex 7%, Con 7D, .nt 7&, Wis 75, Cha +Skills% Clim) I7 , ;isten ID, -pot ID, -!rvival I7 /I7 when trackin' ) scent0+(eats% :r!dite, Keen -cent, 9ower Attack, -!mmon To!'hness, To!'hness+

)atsThe two )at s!mmons from this )ooks are )oth elites+ Eenshin, a terror in the sk , is anextremel dan'ero!s noct!rnal predator who likes to fl hi'h in the sk and dive down!pon his pre in a devastatin' s!rprise attack, while Kawa'o, a smaller )!t stillformida)le creat!re, has sharp senses that ena)le it to spot pre others wo!ld have

missed+

;enshin 2 evel )at No-le Elite4% E!'e animal> E$ 7DdDID5> hp > .nit I > -pd %&ft+, fl & ft+ /'ood0> $efense % , to!ch 7 , flat6footed 7G /N% size, I $ex, I7& nat!ral0>BAB I7%> (rap I%H> Atk I7H melee /%dGI7 , )ite0> F!ll Atk I7H melee /%dGI7 , )ite0>F- 7 ft+ ) 7 ft+> Reach 7& ft+> -O )lindsense 7%& ft+, evasion> A; s!mmoner> -V FortI77, Ref I7 , Will I7 > C9 D> Rep I&> -tr %G, $ex %&, Con %%, .nt 7&, Wis 7D, Cha D+Skills% Eide IG, ;isten I75, Move -ilentl I7D, -pot I7%+

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(eats% Alertness, :r!dite, Fl ) Attack, (iant -ize, .mproved #at!ral Attack /)ite0,-hrill, -tealth , Weapon Finesse+

:a3ago 2 evel F )at Soldier Elite4% Medi!m animal> E$ GdDIG> hp > .nit I5> -pd %&ft+, fl 5& ft+ /'ood0> $efense 7D, to!ch 7 , flat6footed 7% /I7 size, I5 $ex, I7 nat!ral0>

BAB ID> (rap ID> Atk IH melee /7dD, )ite0> F!ll Atk IH melee /7dD, )ite0> F- ft+ ) ft+> Reach ft+> -O )lindsense & ft+> A; s!mmoner> -V Fort I , Ref IH, Will IG> C9 D>Rep I&> -tr 7&, $ex 7D, Con 7%, .nt , Wis 75, Cha 5+Skills% Eide I , ;isten IG, Move -ilentl I , -pot I7% /I7D a'ainst creat!res in

)lindsense0+(eats% (iant -ize, .mproved :cholocation, -!mmon To!'hness, Weapon Finesse+

)earsK!mazo and K!mashiro, the two special )ear s!mmons, are )oth deadl predators+K!mazo is a o!n' )!t enormo!sl powerf!l )lack )ear+ Eis antithesis, K!mashiro, is a

scarred old polar )ear, a seasoned h!nter well versed in the art of patience, powerf!l andresilient despite his deceptive size+

:u,ashiro 2 evel 5< )ear Protector Paragon4% Medi!m ma'ical )east> E$ %&d7&ID >hp 7GG> .nit I&> -pd & ft+> $efense 7H, to!ch 7&, flat6footed 7H /IH nat!ral0> BAB I%&>(rap I &> Atk I%H melee /7dDIG, claw0> F!ll Atk I%H melee /7dDIG, % claws0 and I%Dmelee /7dDI5, )ite0> F- ft+ ) ft+> Reach ft+> -O dama'e red!ction =chakra,improved 'ra), darkvision D& ft+, scent> A; s!mmoner> -V Fort I7 , Ref ID, Will IG> C97&%> Rep I&> -tr %D, $ex 7&, Con 7D, .nt 7&, Wis 75, Cha D+Skills% Clim) I7 , Eide I7& /I75 in arctic settin's0, ;isten I , Move -ilentl I7&, -potI +

(eats% Arctic Adaptation, Chakra Armor, .mproved #at!ral Attack /claw0, Keen -cent,M!ltiattack, 9ower Attack, 9owerho!se, Weapon Foc!s /claw0+

:u,a=o 2 evel )ear Soldier Elite4% ;ar'e ma'ical )east> E$ 7&d7&I%&> hp > .nitI7> -pd 5& ft+> $efense 75, to!ch H, flat6footed 75 /N7 size, I nat!ral0> BAB I7&> (rapI%7> Atk I7D melee /7dDI , claw0> F!ll Atk I7D melee /7dDI , % claws0 and I77 melee/7dGI , )ite0> F- ft+ ) ft+> Reach ft+> -O harm3s wa , improved 'ra), darkvision D&ft+, scent> A; s!mmoner> -V Fort IH, Ref I5, Will I5> C9 5%> Rep I&> -tr %5, $ex 7&,Con 75, .nt G, Wis 7%, Cha D+Skills% Clim) I75, ;isten I , -pot I +(eats% (iant -ize, 9ower Attack, -talwart $efender, -wiftness, Weapon Foc!s /claw0+

)oars8ma)!ta and @ama)!ta are )oth sides of the same coin+ Where 8ma)!ta is small and

powerf!l, @ama)!ta is massive and powerf!l+ Both share the same keen insi'ht of strate' if it moves, char'e it+ Repeat+

$,a-uta 2 evel G )oar Protector Elite4% -mall ma'ical )east> E$ 5d7%I% > hp D > .nit

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N7> -pd 5& ft+> $efense 7H, to!ch 77, flat6footed 7G /I7 size, IG nat!ral0> BAB I > (rapI > Atk IG melee /7dDID, 'ore0> F!ll Atk IG melee /7dDID, 'ore0> F- ft+ ) ft+> Reach

ft+> -O darkvision D& ft+, trample 7dDID> A; s!mmoner> -V Fort IH, Ref I&, Will I7>C9 &> Rep I&> -tr 7G, $ex 7&, Con %7, .nt , Wis 7%, Cha +Skills% ;isten I , -pot I +

(eats% -!mmon To!'hness, R!n, To!'hness+

@a,a-uta 2 evel H )oar No-le Paragon4% ;ar'e ma'ical )east> E$ 7%d7%I7&%> hp7 &> .nit 67> -pd & ft+> $efense %G, to!ch H, flat6footed % /N7 size, I7H nat!ral0> BABIH> (rap I%5> Atk I7H melee /%dDI7D, 'ore0> F!ll Atk I7H melee /%dDI7D, 'ore0> F- ft+ ) ft+> Reach ft+> -O darkvision D& ft+, trample %dDI7D> A; s!mmoner> -V FortI7G, Ref I , Will ID> C9 7%%> Rep I&> -tr %, $ex 7&, Con &, .nt 7&, Wis 75, Cha +Skills% ;isten I7%, -pot I7%+(eats% (iant -ize, .mproved #at!ral Armor /50, .mproved #at!ral Attack /'ore0,To!'hness /%0+

atsThe two cat s!mmons are #eko2iro, a champion para'on, and the Temple (!ardian, anon6!ni?!e '!ardian elite+ The Temple (!ardian is a ?!ick and deadl predator,

partic!larl adept at pla in' '!ardian for places and individ!al+ #eko2iro is a pro!d,clever cat that rarel )acks down from a fi'ht+

Neko7iro 2 evel 8 at ha,pion Paragon4% ;ar'e ma'ical )east> E$ DdDI &> hp H>.nit I > -pd & ft+> $efense % , to!ch 7%, flat6footed %& /67 size, I $ex, I77 nat!ral0>BAB I5> (rap I7 > Atk IG melee /7dDI , claw0> F!ll Atk IG melee /7dDI , % claws0and ID melee /7dGI%, )ite0> F- 7& ft+ ) 7& ft+> Reach ft+> -O darkvision D& ft+, evasion,

low6li'ht vision, scent> A; s!mmoner> -V Fort I , Ref I , Will I > C9 55> Rep I&> -tr %&, $ex 7 , Con 7G, .nt 7%, Wis 7D, Cha 7%+Skills% Balance I7H, Clim) I7%, !mp I%D, Eide I /IH in tall 'rass0, ;isten I , Move-ilentl I%%, -pot I +(eats% Alertness, :vasion, Feather Fall, .mproved .nitiative, M!ltiattack, -tealth ,Weapon Finesse+

Te,ple &uardian 2 evel at &uardian Elite4% Medi!m ma'ical )east> E$ 7GdDI 5>hp 77H> .nit I > -pd 5& ft+> $efense 7 , to!ch 77, flat6footed 7D /I7 $ex, ID nat!ral0>BAB I7 > (rap IG> Atk I7 melee /7d5ID, claw0> F!ll Atk I7 melee /7d5ID, % claws0and I7% melee /7dDI5, )ite0> F- ft+ ) ft+> Reach ft+> -O darkvision D& ft+, evasion,low6li'ht vision, scent> A; s!mmoner> -V Fort IH, Ref I7%, Will IG> C9 H%> Rep I&> -tr 7H, $ex 7%, Con 7D, .nt G, Wis 75, Cha 7&+Skills% Balance I7 , Clim) I7%, !mp I7 , Eide IG /I7% in tall 'rass0, Move -ilentlI7 +(eats% (iant -ize, .mproved .nitiative, Mi'ht -!mmon, 9ower Attack, -tealth ,-wiftness, Weapon Finesse, Wild Cat+

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DogsThe do' )lood pact3s .n!2iro and .n!tats! are a dan'ero!s d!o+ .n!2iro is an apt tracker,and tho!'h he isn3t the stron'est of fi'hters, he is more than capa)le of holdin' his own+.n!tats!, on the other hand, is a h!lkin' )east with keen senses and sharper instincts+

Inu7iro 2 evel 8 Dog &uardian Paragon4% Medi!m ma'ical )east> E$ DdGI7%> hp >.nit I > -pd & ft+> $efense 7H, to!ch 7 , flat6footed 7D /I $ex, ID nat!ral0> BAB I5>(rap I > Atk I melee /7dDI5, )ite0> F!ll Atk I melee /7dDI5, )ite0> F- ft+ ) ft+>Reach ft+> -O darkvision D& ft+, scent> A; s!mmoner> -V Fort I5, Ref IG, Will ID> C9%D> Rep I&> -tr 7 , $ex 7D, Con 7 , .nt 7%, Wis 7G, Cha 7 +Skills% !mp I , ;isten I7&, -pot I7&, -!rvival I7 /I%7 when trackin' ) scent0, -wimI +(eats% Alertness, (!ide, :r!dite, Keen -cent, -wiftness, Track+

Inutatsu 2 evel Dog No-le Paragon4% E!'e ma'ical )east> E$ 7DdGIG&> hp 75H> .nitI%> -pd & ft+> $efense % , to!ch 7&, flat6footed % /N% size, I% $ex, I7 nat!ral0> BAB

I7%> (rap I > Atk I% melee /%dDI7%, )ite0> F!ll Atk I% melee /7dGI7&, )ite0> F- 7&ft+ ) 7& ft+> Reach ft+> -O dama'e red!ction =chakra, darkvision D& ft+, scent> A;s!mmoner> -V Fort I7%, Ref I7%, Will IH> C9 75D> Rep I&> -tr D, $ex 75, Con %5, .nt75, Wis 7H, Cha 7 +Skills% !mp I7D, ;isten I7 , -pot I7 , -!rvival IG /I75 when trackin' ) scent0, -wimI7 +(eats% Alertness, Chakra Armor, (iant -ize, (!ide, .mproved #at!ral Armor / 0,.mproved #at!ral Attack /)ite0, -wiftness, Track+

Elephants

The two elephant s!mmons, Arak! and $aar!, protector elite and no)le para'onrespectivel , are two sides of the same coin+ $espite his o!n' a'e, Arak! is a clever animal, while $aar! is an ancient, enormo!s animal capa)le of )!ffetin' enemies awawith a )last of air from his tr!nk or simpl cr!shin' them !nder his mi'ht stamps+

Araku 2 evel F Elephant Protector Elite4% ;ar'e animal> E$ Gd7&I5&> hp H&> .nit N7>-pd & ft+> $efense 7G, to!ch G, flat6footed 7G /N7 size, N7 $ex, IH nat!ral0> BAB ID>(rap I7H> Atk I7% melee /7dDI7&, 'ore0> F!ll Atk I7% melee /7dDI7&, 'ore0 or I7%melee /7d5I , slam0 and I melee /7d5I , % stamps0> F- 7& ft+ ) 7& ft+> Reach 7& ft+>-O low6li'ht vision, trample 7dDI7&, scent> A; s!mmoner> -V Fort I7& Ref I7, WillIG> C9 G> Rep I&> -tr %5, $ex G, Con 7G, .nt G, Wis 75, Cha 7&+

Skills% Balance I , Knowled'e /tactics0 I%, ;isten I7&, -pot I7&+(eats% Alertness, :r!dite, 9owerho!se, 9rized Mind+

Daaru 2 evel Elephant No-le Paragon4% E!'e animal> E$ 7Dd7&I77%> hp %7G> .nitI&> -pd 5& ft+> $efense %D, to!ch G, flat6footed %D /N% size, I7G nat!ral0> BAB I7%> (rapI 7> Atk I%7 melee /7dGI7D, 'ore0> F!ll Atk I%7 melee /7dDI , 'ore0 or I%7 melee/7dDI77, slam0 and I7D melee /7dDI , % stamps0> F- 7 ft+ ) 7 ft+> Reach 7& ft+> -Olow6li'ht vision, mettle, trample 7dGI7D, scent> A; s!mmoner> -V Fort I7 , Ref I ,

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Will I7%> C9 7 &> Rep I&> -tr %, $ex 7&, Con %5, .nt 7&, Wis 75, Cha 7&+Skills% ;isten I% , -pot I%%+(eats% Alertness, B!ffet, :nd!rance, .mproved #at!ral Armor /%0, .mproved #at!ralAttack /'ore0, Mettle, -hove+

;aresThe two hare s!mmons are :mi, a small )!t fierce soldier elite, and F!shi'i, a championelite+ :mi, tho!'h small, is stron'er and more capa)le than she appears with her slimsword, while F!shi'i is a more tempered, patient hare+

E,i 2 evel C ;are Soldier Elite4% -mall ma'ical )east> E$ 75dD> hp 5G> .nit I5> -pd &ft+> $efense 7 , to!ch 75, flat6footed 7% /I7 size, I $ex, I7 nat!ral0> BAB I7&> (rap N

> Atk I7G melee /7dDI7, nin2a6to0> F!ll Atk I7G melee /7d5I7 )ite0 and I7G=I7 melee/7dDI7, nin2a6to0> F- ft+ ) ft+> Reach ft+> -O darkvision D& ft+, scent, sneak attack I7dD> A; s!mmoner> -V Fort I5, Ref I7%, Will I7&> C9 &> Rep I&> -tr 7%, $ex 7 ,

Con 7&, .nt G, Wis 7%, Cha G+Skills% Balance I , Eide I7D, !mp ID, ;isten I7&, Move -ilentl I75, -pot I7&+(eats% (iant -ize, ;!ck -trike, 9owerho!se, -i'nat!re .tem /nin2a6to0, Weapon Finesse+E*uip,ent% #in2a6to+

(ushigi 2 evel G ;are ha,pion Elite4% Medi!m ma'ical )east> E$ 5dDIG> hp % > .nitI > -pd D& ft+> $efense %5, to!ch 7 , flat6footed 7H /I $ex, I% feat, I nat!ral0> BABI > (rap ID> Atk IG melee /7dGI )ite0> F!ll Atk IG melee /7dGI )ite0 and I melee/7d5I7, claw0> F- ft+ ) ft+> Reach ft+> -O darkvision D& ft+, evasion, hide in plainsi'ht, improved evasion, scent> A; s!mmoner> -V Fort I , Ref IH, Will IG> C9 7G> RepI&> -tr 7D, $ex %7, Con 75, .nt 7 , Wis 7H, Cha 7 +

Skills% Balance IG, Eide I%&, !mp I7 , ;isten I7D, Move -ilentl I7D, -pot I7D+(eats% Alertness, :r!dite, .mproved #at!ral Attack /)ite0, O!ick, -tealth , WeaponFinesse+

;a3ksThe two hawk s!mmons presented in this )ook are -caven'er, a non6!ni?!e soldier elite,and Takashiro, a no)le para'on+ While -caven'er are fre?!entl !sed as trackers and notm!ch else, Takashiro is a massive, ma2estic animal of 'reat power, feared h!nter anddeadl com)atant+

Scavenger 2 evel 8 ;a3k Soldier Elite4% Tin ma'ical )east> E$ DdD> hp 7D> .nit I5>-pd 7& ft+, fl & ft+ /avera'e0> $efense 7 , to!ch 7D, flat6footed 7 /I% size, I5 $ex, I7nat!ral0> BAB I5> (rap 6 > Atk I77 melee /7d%67, talon0> F!ll Atk I77 melee /7d%67,talon0> F- % 7=% ft+ ) % 7=% ft+> Reach & ft+> -O darkvision 7G& ft+, flin'> A; s!mmoner>-V Fort I%, Ref I7&, Will I5> C9 75> Rep I&> -tr D, $ex 7G, Con 7&, .nt G, Wis 7 , ChaG+Skills% ;isten I5, -pot IG /I7D in da li'ht0, -!rvival I% /I7& in da li'ht0+(eats% Alertness, Weapon Foc!s /talons0, Weapon Finesse+

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Takashiro 2 evel ;a3k No-le Paragon4% E!'e ma'ical )east> E$ 7GdDI7%D> hp7GG> .nit I > -pd %& ft+, fl & ft+ /'ood0> $efense %%, to!ch 7 , flat6footed 7 /N% size, I$ex, IH nat!ral0> BAB I7 > (rap I > Atk I%% melee /%dDI%&, talon0> F!ll Atk I%%melee /%dDI%&, talon0> F- 7 ft+ ) 7 ft+> Reach 7& ft+> -O darkvision % & ft+, evasion,

flin'> A; s!mmoner> -V Fort I7 , Ref I75, Will I7&> C9 7D5> Rep I&> -tr 5, $ex %&,Con %5, .nt 7%, Wis 7G, Cha 7%+Skills% ;isten I% , -earch IG, -pot I% /I in da li'ht0, -!rvival I%7 /I%H in da li'ht0+(eats% Alertness, :r!dite, Fl ) Attack, (iant -ize, .mproved #at!ral Attack /talons0,-wiftness, Titanic -ize, Weapon Finesse, Weapon Foc!s /talons0+

;ive,ind reaturesThe hivemind creat!res do not have names, and are instead known as Bishop and Rook+Bishop is a massive centipede who will encircle his pre and cr!sh them, while Rook wills!rprise his mark ) )!rrowin' !nder it and dra''in' it )elow+

)ishop 2 evel 5 ;ive,ind No-le Elite" entipede4% ;ar'e vermin> E$ %dGIG> hp 7G>.nit I7> -pd & ft+, clim) & ft+> $efense %&, to!ch 7&, flat6footed 7H /67 size, I7 $ex,I7& nat!ral0> BAB I7> (rap I > Atk I melee /%dDI7&, )ite0> F!ll Atk I melee/%dDI7&, )ite0> F- ft+ ) ft+> Reach ft+> -O armored chitin, improved 'ra), constrict%dDI7&, darkvision D& ft+, vermin traits, telepath /s!mmoner0> A; s!mmoner> -V FortID, Ref I7, Will I7> C9 7&> Rep I&> -tr %5, $ex 7%, Con 7G, .nt J, Wis 7%, Cha +Skills% Clim) IG, Eide ID, -pot ID+(eats% .mproved #at!ral Attack /)ite0+

+ook 2 evel 8 ;ive,ind No-le Paragon"&iant )eetle4% E!'e vermin> E$ DdGI%5>

hp 5> .nit I&> -pd %& ft+, )!rrow %& ft+> $efense %%, to!ch G, flat6footed %% /6% size, I75nat!ral0> BAB I5> (rap I%&> Atk I7% melee /%dGI7%, 'ore0> F!ll Atk I7% melee/%dGI7%, 'ore0> F- 7 ft+ ) 7 ft+> Reach 7& ft+> -O trample dGI7%, improved armoredchitin, vermin traits, darkvision D& ft+, telepath /s!mmoner0> A; s!mmoner> -V Fort IH,Ref I%, Will I > C9 G> Rep I&> -tr %G, $ex 7&, Con 7H, .nt J, Wis 7 , Cha 5+Skills% !mp I7 +(eats% B!rrow, .mproved #at!ral Attack /'ore0, 9ower Attack, -tampede+

;orses8maf!shi is a )lack horse, skeletal and with hollow, )lood6red e es+ Ee is clearl dead

and has a sinister air to him+ 8mahiko, on the other hand, is a stallion in his prime, fast,stron' and end!rin', perfect to carr a rider into com)at or across a small co!ntr in ashort time+

$,afushi 2 evel ;orse ha,pion Paragon4% ;ar'e !ndead> E$ 7GdGIH&> hp 7 7>.nit I > -pd & ft+> $efense % , to!ch 7%, flat6footed %& /67 size, I $ex, IH nat!ral0>BAB I7G> (rap I %> Atk I% melee /%dDI7 pl!s disease, )ite0> F!ll Atk I% melee/%dDI7 pl!s disease, )ite0> F- 7& ft+ ) 7& ft+> Reach ft+> -O darkvision D& ft, imm!ne

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to critical hits, sneak attacks, death effects, paral sis, poison, disease, necromanticeffects, ener' drain, increased carr in' capacit , scent> A; s!mmoner> -V Fort I7 , Ref IH, Will I7%> C9 75D> Rep I&> -tr &, $ex 7D, Con %%, .nt 7&, Wis 7%, Cha G+Skills% ;isten I7 , -pot I7 +(eats% $eceptive -ize, $isease Carrier, :nd!rance, .mproved #at!ral Armor /%0,

.mproved #at!ral Attack /)ite0, 9ale Eorse, 9owerho!se, R!n, Tin -ize+

$,ahiko 2 evel 8 ;orse &uardian Paragon4% ;ar'e ma'ical )east> E$ DdGI%5> hp >.nit I > -pd D& ft+> $efense 7H, to!ch 7%, flat6footed 7D /67 size, I $ex, I nat!ral0>BAB ID> (rap I7D> Atk I77 melee /7dDID, hoof0> F!ll Atk I77 melee /7dDID, %hooves0> F- 7& ft+ ) 7& ft+> Reach ft+> -O darkvision D& ft, increased carr in' capacit ,scent> A; s!mmoner> -V Fort IH, Ref I , Will I > C9 G> Rep I&> -tr %%, $ex 7D, Con7G, .nt G, Wis 77, Cha +Skills% ;isten IG, -pot IG+(eats% :nd!rance, Resilient -!mmonin', R!n, -wiftness+

MonkeysThe two monke s!mmons feat!red in this )ook are -ar!to)i, a '!ardian para'on, and-as!ke, a no)le elite+ -ar!to)i specializes in versatile nin2!ts!, )!t is capa)le of deadl

)lasts of wind6nat!red nin2!ts!, while -as!ke is a master of )o2!ts!+

Saruto-i 2 evel Monkey &uardian Paragon4% -mall ma'ical )east> E$ 7&dDI%&> hpD > .nit I > -pd & ft+, clim) & ft+> $efense 7G, to!ch 75, flat6footed 7 /I7 size, I $ex,I5 nat!ral0> BAB I7&> (rap IH> Atk I75 melee /7d I , claw0> F!ll Atk I75 melee/7d I , % claws0 and IH melee /7d5I7, )ite0> F- ft+ ) ft+> Reach ft+> -O darkvisionD& ft+, evasion, wind affinit > A; s!mmoner> -V Fort I , Ref I7&, Will IG> C9 %> Rep

I&> -tr 7D, $ex 7D, Con 75, .nt 75, Wis 7 , Cha 77+Skills% Balance I7%, Clim) I , Eide I7%, ;isten I7&, #in2!ts! I7 , -pot I7&+(eats% Force of #at!re, .mproved #in2a Trainin', #in2a Trainin', -imple Weapons9roficienc , 9owerho!se, Weapon Finesse+

Techni*ues :no3n% -ar!to)i onl knows the followin' techni?!es 4in utsu )!nshin, '!f!!dan, '!f!!ken, hen'e, kawarimi /% masteries0, sar!to)i

/% masteries0, torihane

Sasuke 2 evel C Monkey No-le Elite4% Medi!m ma'ical )east> E$ 75dDI D> hp 77D>.nit I > -pd 5& ft+, clim) 5& ft+> $efense 7H, to!ch 7 , flat6footed 7D /I $ex, IDnat!ral0> BAB I75> (rap I%7> Atk I%7 melee /7d5I , claw0> F!ll Atk I%7 melee /7d5I ,% claws0 and I7D melee /7dDI , )ite0 or I%7=I7D=I77 melee /7dDI , ?!arterstaff0 andI7D melee /7dDI , )ite0> F- ft+ ) ft+> Reach ft+> -O darkvision D& ft+, evasion> A;s!mmoner> -V Fort I , Ref I7%, Will I77> C9 %> Rep I&> -tr %5, $ex 7D, Con 7D, .nt75, Wis 75, Cha 7%+Skills% Balance I7G, Clim) I%%, Eide IG, Knowled'e /histor 0 I7%, ;isten I7&, -potI7&+(eats% :r!dite, 9owerho!se, -imple Weapons 9roficienc , -i'nat!re .tem /ironi!m

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?!arterstaff0, -!mmon To!'hness, Weapon Finesse+E*uip,ent% .roni!m ?!arterstaff+

Ogres

The two o're s!mmons Fe :ater and Eellion are )oth para'ons, soldier and no)lerespectivel + The are despica)le, merciless creat!res, !tterl witho!t pit and stron'er for it+

(ey Eater 2 evel 8 Ogre Soldier Paragon4% Medi!m o!tsider> E$ Dd7%I%5> hp D&> .nit6 > -pd & ft+> $efense 7D, to!ch 7&, flat6footed 7D /ID nat!ral0> BAB I5> (rap I > Atk I melee /7d5I , claw0> F!ll Atk I melee /7d5I , % claws0 and I melee /7dDI7, )ite0>F- ft+ ) ft+> Reach ft+> -O acid resistance D, cold resistance D, darkvision H& ft+, fireresistance D, scent> A; s!mmoner, evil> -V Fort IH, Ref I , Will I > C9 G> Rep I&> -tr 7D, $ex 77, Con 7G, .nt 7%, Wis 75, Cha H+Skills% Concentration I7&, ;isten I77, -pot I77

(eats% Fe :ater, M!ltiattack, 9ower Attack+

;ellion 2 evel F Ogre No-le Paragon4% ;ar'e o!tsider> E$ Gd7%I D> hp 7&H> .nit I >-pd 5& ft+> $efense %5, to!ch 7&, flat6footed %5 /67 size, I7 $ex, I75 nat!ral0> BAB ID>(rap I%&> Atk I7G melee / dDI7 , kana)o0> F!ll Atk I7G=I7 melee / dDI7 , kana)o0>F- ft+ ) ft+> Reach ft+> -O cold v!lnera)ilit , darkvision H& ft+, fire imm!nit , holv!lnera)ilit , ne'ative ener' imm!nit , scent, water v!lnera)ilit > A; s!mmoner, evil>-V Fort I7 , Ref I , Will I7&> C9 5> Rep I&> -tr &, $ex 7%, Con %5, .nt 7D, Wis 7G,Cha 7%+Skills% Concentration IH, ;isten I7 , -pot I7 , -!rvival I7&+(eats% C!nnin' -!mmon, Eellion, .mproved .nitiative, 9ower Attack+

OctopusesThe feat!red two octop!s s!mmons are the E!nter Killer, a non6!ni?!e '!ardian elite andthe $epth -talker, a no)le para'on+ The E!nter Killers are dan'ero!s for their poisono!s

)ite, while the $epth -talker can la in wait, perfectl camo!fla'ed, and rend a foe apartwith its mi'ht tentacles+

;unter :iller 2 evel 8 Octopus &uardian Elite4% Medi!m ma'ical )east /a?!atic0> E$DdGID> hp %H> .nit I%> -pd 7& ft+, swim & ft+> $efense 7H, to!ch 7 , flat6footed 7D /I$ex, ID nat!ral0> BAB I5> (rap I5> Atk ID melee /7d5I7, )ite pl!s poison0> F!ll Atk ID

melee /7d5I7, )ite pl!s poison0 and I7 melee /7d , G tentacles0> F- ft+ ) ft+> Reach ft+> -O a?!atic traits, improved 'ra), ink clo!d, 2et, poison /Fortit!de $C 7D, dama'e 7dCon, 7 Con0> A; s!mmoner> -V Fort ID, Ref I , Will I > C9 %&> Rep I&> -tr 7%, $ex7D, Con 7%, .nt G, Wis 7 , Cha +Skills% :scape Artist I7 , Eide I7&, ;isten I , -pot I , -wim I7&+(eats% A)ilit Foc!s /poison0, 9oisono!s Bite, Weapon Finesse+

Depth Stalker 2 evel Octopus No-le Paragon4% ;ar'e ma'ical )east /a?!atic0> E$

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7DdGI5G> hp 7%&> .nit IG> -pd 7& ft+, swim 5& ft+> $efense %%, to!ch 7 , flat6footed 7G /N 7 size, I5 $ex, IH nat!ral0> BAB I7%> (rap I%7> Atk I7D melee /7dDI , )ite0> F!ll Atk I7D melee /7dDI , )ite0 and I77 melee /7d5I%, G tentacles0> F- 7& ft+ ) 7& ft+> Reach 7&ft+> -O a?!atic traits, camo!fla'e, constrict %dDI , improved 'ra), ink clo!d> A;s!mmoner> -V Fort I7 , Ref I75, Will ID> C9 &> Rep I&> -tr %&, $ex 7G, Con 7D, .nt H,

Wis 75, Cha 5+Skills% :scape Artist I% , Eide I7 Q, ;isten I7 , -pot I7 , -wim I%%+(eats% Alertness, Blindin' .nk, :nvironmental Adaption, :r!dite, .mproved .nitiative,Resilient -!mmonin', Weapon Finesse+

O>enThe two ox s!mmons, Cho!6!shi and 1!6!shi are '!ardian elite and champion para'onrespectivel + Cho!6!shi is a pro!d ox warrior who prefers not to differ from the norm,while 1!6!shi is what most consider a para'on amon'st his kind+

hou/ushi 2 evel F O> &uardian Elite4% ;ar'e ma'ical )east> E$ Gd7&ID5> hp HD> .nit N7> -pd & ft+> $efense 7D, to!ch G, flat6footed 7D /N7 size, N7 dex, IG nat!ral0> BAB ID>(rap I%&> Atk I7 melee /%dDI7 'ore0> F!ll Atk I7 melee /%dDI7 'ore0> F- 7& ft+ )7& ft+> Reach ft+> -O dama'e red!ction 7=N, darkvision D& ft+, trample> A; s!mmoner>-V Fort I7 , Ref I&, Will N7> C9 5> Rep I&> -tr &, $ex G, Con %5, .nt 7&, Wis D, Cha5+Skills% Concentration IH, -pot I5, -wim I7 +(eats% :nd!rin' -!mmon, .mproved B!ll R!sh, .mproved #at!ral Attack /'ore0, 9ower Attack, -!mmon To!'hness+

Ou/ushi 2 evel 5< O> ha,pion Paragon4% (ar'ant!an ma'ical )east> E$

%&d7&I%5&> hp > .nit I&> -pd 5& ft+> $efense % , to!ch D, flat6footed % /N5 size, I7Hnat!ral0> BAB I7 > (rap I5D> Atk I 7 melee /5dDI %, 'ore0> F!ll Atk I 7 melee/5dDI %, 'ore0> F- %& ft+ ) %& ft+> Reach 7 ft+> -O darkvision D& ft+, stren'th rank %,trample> A; s!mmoner> -V Fort I% , Ref ID, Will I > C9 %D%> Rep I&> -tr 5G, $ex 7&,Con %, .nt 7%, Wis G, Cha D+Skills% Concentration I7 , ;isten I%7, -pot I%7, -wim I% +(eats% Alertness, :nd!rin' -!mmon, (iant -ize, .mproved B!ll R!sh, .mproved #at!ralAttack /'ore0, Mi'ht -!mmon, -hare Chakra, -hove, -!mmon To!'hness+

+accoons

Arai2o2i, a '!ardian elite, is a c!rio!s creat!re, )!t an adept tracker+ Eito'!ma, a no)le para'on, is a m!ch lar'er, more powerf!l raccoon s!mmon and capa)le wrestler+

Arai7o7i 2 evel G +accoon &uardian Elite4% Medi!m ma'ical )east> E$ 5dGI7%> hp % >.nit I > -pd & ft+> $efense 7H, to!ch 7 , flat6footed 7D /I $ex, ID nat!ral0> BAB I >(rap ID> Atk ID melee /7d5I , claw0> F!ll Atk ID melee /7d5I , % claws0 and I5 melee/7dDI7, )ite0> F- ft+ ) ft+> Reach ft+> -O low6li'ht vision, darkvision D& ft+, scent>A; s!mmoner> -V Fort I , Ref I , Will I%> C9 %%> Rep I&> -tr 7D, $ex 7D, Con 7D, .nt

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7%, Wis 7 , Cha 7 +Skills% Clim) I77, :scape Artist IG, Eide I7&, Move -ilentl I7&, -!rvival I +(eats% :r!dite, M!ltiattack, -entr , -imple Weapons 9roficienc , Track, WeaponFinesse+

;itogu,a 2 evel +accoon No-le Paragon4% ;ar'e ma'ical )east> E$ 7DdGI7%G> hp7G > .nit I7> -pd & ft+> $efense %&, to!ch 7%, flat6footed 7H /N7 size, I7 $ex, I% feat, IGnat!ral0> BAB I7%> (rap I% > Atk I7G melee /7dDIH, claw0> F!ll Atk I7G melee /7dDIH,% claws0 and I7D melee /7dGI , )ite0> F- 7& ft+ ) 7& ft+> Reach ft+> -O dama'ered!ction =chakra, low6li'ht vision, darkvision D& ft+, scent> A; s!mmoner> -V FortI7G, Ref I77, Will I > C9 7D%> Rep I&> -tr %G, $ex 7%, Con %D, .nt 7%, Wis 75, Cha 7&+Skills% Clim) I7 , :scape Artist I7&, Eide I7%, Move -ilentl I7%, -!rvival I7&+(eats% Chakra Armor, Com)at Throw, $efensive Martial Arts, Mi'ht -!mmon,M!ltiattack, 9owerho!se, O!ick -!mmon, -imple Weapons 9roficienc , Track, WeaponFinesse+

+avensThe ravens feat!red in this )ook are Mo!s! and -himo!+ Mo!s! is a skilled assassin andwill !se hit6and6r!n tactics, while -himo! prefers direct confrontation !sin' her talent in

#in2!ts! and (en2!ts!+

Mousu 2 evel F +aven No-le Paragon4% Medi!m ma'ical )east> E$ GdDI5&> hp &>.nit I > -pd 7& ft+, fl & ft+ /avera'e0> $efense 7G, to!ch 7 , flat6footed 7 /I $ex, Inat!ral0> BAB IG> (rap I7 > Atk I7 melee /7dDI , talon0> F!ll Atk I7 melee /7dDI ,talons0> F- ft+ ) ft+> Reach ft+> -O darkvision D& ft+, death attack /$C 7 0, evasion,sneak attack I7dD> A; s!mmoner> -V Fort I77, Ref IH, Will I > C9 G> Rep I&> -tr %&,

$ex 7D, Con %&, .nt 7D, Wis %&, Cha 7%+Skills% Eide I75 /I7G d!rin' ni'httime0, ;isten I77, -pot I77+(eats% .mproved #at!ral Attack /talons0, 9owerho!se, -hadow Assassin, WeaponFinesse+

Shi,ou 2 evel C +aven ha,pion Elite4% ;ar'e ma'ical )east> E$ 75dDI &> hp 77 >.nit I%> -pd 7& ft+, fl D& ft+ /'ood0> $efense %&, to!ch 7%, flat6footed /67 size, I $ex,IG nat!ral0> BAB I75> (rap I% > Atk I%& melee /7dDI7&, talons0> F!ll Atk I%& melee/7dDI7&, talons0> F- 7& ft+ ) 7& ft+> Reach 7& ft+> -O darkvision D& ft+, improvedevasion, wind affinit > A; s!mmoner> -V Fort I75, Ref I7%, Will IH> C9 7%&> Rep I&>-tr % , $ex 7D, Con %&, .nt 7D, Wis %&, Cha 7D+Skills% (en2!ts! I%&, Eide I7% /I7D d!rin' ni'httime0, ;isten I%7, #in2!ts! I7 , -potI%7+(eats% :r!dite, .mproved #in2a Trainin', Master .ll!sionist, #in2a Trainin', WeaponFinesse+

Techni*ues :no3n% -himo! onl knows the followin' techni?!es)en utsu anrak!shi, cho!f!nran, domori, 2!k!s!i

4in utsu enma f!)!ki, '!f!!dan, '!f!!ken, ichi2in

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Sala,andersThe salamander )lood pact3s Kessho, a protector elite, and Katame, a no)le para'on, t!rntheir stran'eness into stren'th+ Kessho en2o s )!rrowin' into the earth and am)!shin'

opponents from !nder'ro!nd, while Katame often takes enemies ) s!rprise with a )reathweapon that spells fier doom, which is more potent than that possessed ) man of hiskin+

:ata,e 2 evel C Sala,ander No-le Paragon4% ;ar'e ma'ical )east> E$ 75dGI D> hp77%> .nit I7> -pd & ft+, swim 5& ft+> $efense %&, to!ch 7&, flat6footed 7H /N7 size, I7$ex, I7& nat!ral0> BAB I75> (rap I%D> Atk I%7 melee /7d5ID, slam0> F!ll Atk I%7melee /7d5ID, % slams0 and I7D melee /7dGI , tail whip0> F- 7& ft+ ) 7& ft+> Reach 7&ft+> -O )reath weapon /75d5, $C %70, amphi)io!s, salamander re'eneration, swallowwhole> A; s!mmoner> -V Fort I7 , Ref I , Will I > C9 D> Rep I&> -tr %D, $ex 7%, Con7H, .nt 7&, Wis 7D, Cha +

Skills% ;isten I7%, Knowled'e /nin2a lore0 I77, #in2!ts! I7 , -pot I7%, -wim IG+(eats% Force of #at!re, .mproved #at!ral Attack /tail whip0, .mproved #in2a Trainin', #in2a Trainin', -pitfire+

:essho 2 evel F Sala,ander Protector Elite4% -mall ma'ical )east /a?!atic0> E$GdGI7D> hp D5> .nit I7> -pd & ft+, )!rrow %& ft+> $efense 7 , to!ch 7%, flat6footed 75 /I7size, I7 $ex, I nat!ral0> BAB IG> (rap I > Atk I7% melee /7d I , slam0> F!ll Atk I7%melee /7d I , % slams0 and I melee /7d5I7, tail whip0> F- ft+ ) ft+> Reach ft+> -Osalamander re'eneration, tremorsense 7&& ft+> A; s!mmoner> -V Fort ID, Ref I , WillI7> C9 %D> Rep I&> -tr 7D, $ex 7%, Con 75, .nt D, Wis 75, Cha D+Skills% ;isten I7 , -pot I7 , -wim I77+

(eats% :arthdweller, 9owerho!se+

SlugsThe two sl!'s Mats!ri and -hio, '!ardian elite and champion para'on respectivel , are!sef!l s!mmons for more than their fi'htin' a)ilit + Mats!ri does not spit acid, )!t rather a 'oo that can trap its foes+ -hio, on the other hand, possesses powerf!l water6nat!rednin2!ts! that sho!ld make its enemies think twice )efore makin' a direct assa!lt+

Matsuri 2 evel F Slug &uardian Elite4% Medi!m ma'ical )east> E$ GdDI%5> hp > .nit N5> -pd 7& ft+> $efense 7D, to!ch D, flat6footed 7D /N5 $ex, I7& nat!ral0> BAB I5> (rap

I5> Atk I5 melee /7d5, slam0> F!ll Atk I5 melee /7d5, slam0> F- ft+ ) ft+> Reach ft+> -O acid spit /5dG water $C 7 , can entan'le0, darkvision D& ft+, escape artist, imm!neto poison and disease, resistance to massive dama'e, slow, vermin imm!nities> A;s!mmoner> -V Fort IH, Ref N%, Will I7&> C9 5%> Rep I&> -tr 7&, $ex %, Con 7D, .nt 7&,Wis 7G, Cha 7%+Skills% $iplomac I , Knowled'e /earth and life science0 I7&, ;isten IH, -pot IH, Treat.n2!r I +(eats% :r!dite, (oo, .mproved #at!ral Attack /slam0, -chism+

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Shio 2 evel Slug ha,pion Paragon4% E!'e ma'ical )east> E$ 7&dDID&> hp 7&5>.nit N > -pd %& ft+> $efense % , to!ch , flat6footed %5 /N% size, N $ex, I%& nat!ral0>BAB I > (rap I%%> Atk I%& melee /7dGI7 , slam0> F!ll Atk I%& melee /7dGI7 , slam0>F- 7 ft+ ) 7 ft+> Reach 7& ft+> -O acid spit / dG $C % 0, darkvision D& ft+, escape artist,

imm!ne to poison and disease, resistance to massive dama'e, slow, vermin imm!nities,water affinit > A; s!mmoner> -V Fort I7 , Ref I&, Will I7%> C9 G%> Rep I&> -tr %H,$ex 5, Con %%, .nt 75, Wis %&, Cha 7D+Skills% $iplomac I7%, Knowled'e /earth and life science0 I77, #in2!ts! I7 , ;istenI7 , -pot I7 , Treat .n2!r I77+(eats% :r!dite, .mproved #at!ral Attack /slam0, .mproved #in2a Trainin', #in2aTrainin', -chism+

Techni*ues :no3n% -hio onl knows the followin' techni?!es 4in utsu 'ekiro!, miz!dan, miz!teppo, miz!rappa, s!i)o!heki, teppo!dama

SnakesThe two snake s!mmons are aho!, a no)le para'on, and the Ra'efan' :nforcer, a non6!ni?!e '!ardian elite+ aho! is a creat!re of finesse despite its size, extremel adept at'en2!ts! and nin2!ts!, capa)le of feats of chakra control like 'lidin' on water+ TheRa'efan' :nforcer, on the other hand, is a non6!ni?!e s!mmon 'enerall )ro!'ht into

pla when cheap m!scle is re?!ired+

Bahou 2 evel C Snake No-le Paragon4% ;ar'e ma'ical )east> E$ 75dGI D> hp 7% > .nitI%> -pd & ft+, clim) & ft+, swim & ft+> $efense 7H, to!ch 77, flat6footed 7 /67 size, I%$ex, IG nat!ral0> BAB I75> (rap I%D> Atk I%7 melee /%dDI7%, )ite0> F!ll Atk I%7

melee /%dDI7%0> F- 7& ft+ ) 7& ft+ /coiled0> Reach 7& ft+> -O constrict %dDI7%,darkvision D& ft+, improved 'ra), scent, low6li'ht vision, poison, swallow whole, water affinit > A; s!mmoner> -V Fort IG, Ref I77, Will I > C9 7&7> Rep I&> -tr %D, $ex 75,Con 7H, .nt 75, Wis 7%, Cha 7%+Skills% Balance I7%, Chakra Control I , Clim) I7D, (en2!ts! I7G, Eide I5, ;isten IG,

#in2!ts! I7G, -pot IG, -wim I75+(eats% Advanced #in2a Trainin', .mproved #at!ral Attack /)ite0, .mproved #in2aTrainin', Master .ll!sionist, #in2a Trainin', #in2!ts! Adept, Track, Weapon Foc!s /)ite0+

Techni*ues :no3n% aho! onl knows the followin' techni?!es9ontro' tada o!)en utsu 2o!'enzo!, kan'enzo!, sho!'enzo!, ma'en 'o!k o! 'enm!, 'o!sen2in

4in utsu iss!i s!)eri, miz!dan, miz!rappa, miz!teppo, s!ir !!'a so!'akari,s!iseidan

+agefang Enforcer 2 evel F Snake &uardian Elite4% ;ar'e ma'ical )east> E$ GdGI %>hp &> .nit I%> -pd 5& ft+, clim) 5& ft+, swim 5& ft+> $efense 7H, to!ch 77, flat6footed 7/N7 size, I% $ex, IG nat!ral0> BAB IG> (rap I%%> Atk I7 melee /7dGI7 , )ite0> F!llAtk I7 melee /7dGI7 , )ite0> F- 7& ft+ ) 7& ft+ /coiled0> Reach 7& ft+> -O darkvision D&

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attack I7dD> A; s!mmoner> -V Fort I7G, Ref I75, Will IG> C9 7 D> Rep I&> -tr G, $ex%&, Con %G, .nt 75, Wis 7G, Cha 7%+Skills% Balance I75, Eide I7 /I%7 in tall 'rass or !nder'rowth0, ;isten I%&, Move-ilentl I%7, -pot I%&, -wim I7(eats% :r!dite, .ntimidatin' -!mmon, M!ltiattack, Resilient -!mmonin', -hare Chakra,

-hadow Assassin, -tealth +

Pit (ighter 2 evel 8 Tiger No-le Elite4% ;ar'e ma'ical )east> E$ DdGI5%> hp 7> .nitI5> -pd & ft+> $efense % , to!ch 7 , flat6footed 7H /N7 size, I5 $ex, I7& nat!ral0> BABID> (rap I%&> Atk I7 melee /7dDI7&, claw0> F!ll Atk I7 melee /7dDI7&, % claws0 andI7 melee /7dGI , )ite0> F- 7& ft+ ) 7& ft+> Reach 7& ft+> -O po!nce, improved 'ra),rake 7dDI7&, darkvision D& ft+> A; s!mmoner> -V Fort I7%, Ref IH, Will ID> C9 7%> RepI&> -tr &, $ex 7G, Con %5, .nt 7&, Wis 7G, Cha 7&+Skills% Balance I7&, Eide I77 /I7 in tall 'rass or !nder'rowth0, ;isten I , Move-ilentl I7 , -pot I , -wim I7(eats% M!ltiattack, R!n, -wiftness+

Toads(amahiko, a no)le elite, is a lar'e, fire6spittin' toad who fi'hts !sin' a pair of swords+Eis co!nterpart, a champion para'on named (amak o, is an immense toad s!mmon witha shockin' a)ilit to hide despite his enormo!s size+

&a,ahiko 2 evel H Toad No-le Elite4% ;ar'e ma'ical )east> E$ 7%dGID&> hp 7&7> .nitI > -pd & ft+, swim & ft+> $efense 7H, to!ch 7%, flat6footed 7D /N7 size, I $ex, Inat!ral0> BAB I7%> (rap I% > Atk I7D melee /%dDI , nin2a6to0> F!ll Atk I7G melee/7d5I7&, slam0 or I7D=I77=ID melee /%dDI , nin2a6to0 and I7D melee /%dDI , nin2a6to0>

F- 7& ft+ ) 7& ft+> Reach ft+> -O amphi)io!s, )reath weapon /7%d5 $C %70, constrict/7d5I7&0, darkvision D& ft+, ton'!e> A; s!mmoner> -V Fort IH, Ref I77, Will I7%> C9GD> Rep I&> -tr %5, $ex 7D, Con %&, .nt 7%, Wis 7G, Cha 7&+Skills% Eide I%7, !mp I%&, ;isten I7&, -pot I7&+(eats% Monke (rip, -i'nat!re .tem /two nin2a6to0, -pitfire, Two6Weapon Fi'htin'+E*uip,ent% #in2a6to /x%0

&a,akyo 2 evel C Toad ha,pion Paragon4% (ar'ant!an ma'ical )east /a?!atic0> E$75dGI7%D> hp 7 H> .nit I > -pd & ft+, swim & ft+> $efense % , to!ch G, flat6footed % /N 5 size, I% $ex, I armor, I75 nat!ral0> BAB I75> (rap I5%> Atk I%D melee /%dDI%50>F!ll Atk I%D melee /%dDI%5, slam0> F- %& ft+ ) %& ft+> Reach 7 ft+> -O a?!atic s!)t pe,amphi)io!s, constrict /%dDI%50, darkvision D& ft+, harm3s wa , salt water v!lnera)ilit ,spit oil, stalwart defender, ton'!e> A; s!mmoner> -V Fort I7 , Ref I7%, Will I7 > C97 D> Rep I&> -tr 5%, $ex 7D, Con %G, .nt 7%, Wis 7H, Cha 7&+Skills% Eide I7 , !mp IG7, ;isten I7&, -pot I7&+(eats% (iant -ize, 9ower Attack, -i'nat!re .tem /)attle armor0, -talwart $efender, ToadChar'e+E*uip,ent% Battle armor+

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TurtlesThe two t!rtle s!mmons feat!red in this )ook are (amera, a '!ardian para'on, and8ri'ome, a no)le elite+ (amera is a small )!t mi'ht t!rtle with stran'e knowled'e of thec!rrent events and the a)ilit to wield a 'reatmace in com)at+ 8ri'ome is an ancient,

massive sea t!rtle amon' the to!'hest, most end!rin' of all s!mmon creat!res+

&a,era 2 evel 8 Turtle &uardian Paragon4% -mall ma'ical )east /a?!atic0> E$DdGI &> hp D5> .nit N > -pd 7& ft+, & ft+ swim> $efense %5, to!ch G, flat6footed % /I7size, N $ex, I7D nat!ral0> BAB I5> (rap I > Atk I7& melee /7d5I , )ite0> F!ll Atk I7&melee /7d5I , )ite0 and I7& melee /7d7&I , spiked 'reatmace0> F- ft+ ) ft+> Reach ft+> -O darkvision D& ft+, shell, slow> A; s!mmoner> -V Fort IH, Ref N7, Will I > C9 G>Rep I&> -tr %&, $ex 5, Con 7G, .nt 7&, Wis 7%, Cha 77+Skills% Concentration I7D, Knowled'e /c!rrent events0 IG, Knowled'e /nin2a lore0 IG,Knowled'e /pop!lar c!lt!re0 IG, ;isten IH, -pot IH, -wim I7D(eats% :r!dite, .mproved #at!ral Attack /)ite0, -i'nat!re .tem /spiked 'reatmace0,

-!mmon To!'hness, To!'hness /%0+E*uip,ent% -piked 'reatmace+

$rigo,e 2 evel 5< Turtle No-le Elite4% ;ar'e ma'ical )east /a?!atic0> E$ %&dGI%GH>hp G%> .nit N%> -pd & ft+, & ft+ swim> $efense %, to!ch , flat6footed % /N7 size, N%$ex, I% nat!ral0> BAB I7 > (rap 7> Atk I%D melee /%dDI7%, )ite0> F!ll Atk I%Dmelee /%dDI7%, )ite0 and I%7 melee /7dDID, % claws0> F- 7& ft+ ) 7& ft+> Reach ft+> -Odarkvision D& ft+, shell, slow> A; s!mmoner> -V Fort I%5, Ref I5, Will IG> C9 %G%> RepI&> -tr 5, $ex D, Con 5, .nt 77, Wis 75, Cha 7 +Skills% Concentration I% , ;isten I7 , -pot I7 , -wim I5(eats% (iant -ize, .mproved #at!ral Attack /)ite0, -hare Chakra, -!mmon To!'hness

/%0, -wiftness, 9owerho!se, To!'hness / 0+