MUMTAZ Practical Genral CAD
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Transcript of MUMTAZ Practical Genral CAD
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DEPARTMENT OF INDUSTRIAL AND MANAGEMENTDEPARTMENT OF INDUSTRIAL AND MANAGEMENT
NAME: MUMTAZ ALI
ROLL NO: D-10-IN-1331
SUBMITTED TO : ENG. AURANGZEB JUNEJO
INTRODUCTION TO CAD UNIGRAPHICS NX 6
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NX, also known as NX Unigraphics or usually just U-G, is an advanced CAD/CAM/CAE software
package developed by Siemens PLM Software.
It is used, among other tasks, for:
Design (parametric and direct solid/surface modelling)
Engineering analysis (static, dynamic, electro-magnetic, thermal, using the Finite Element Method, and
fluid using the finite volume method).
Manufacturing finished design by using included machining modules.
Start UGS NX6
http://en.wikipedia.org/wiki/Computer-aided_designhttp://en.wikipedia.org/wiki/Computer-aided_manufacturinghttp://en.wikipedia.org/wiki/Computer-aided_engineeringhttp://en.wikipedia.org/wiki/Siemens_PLM_Softwarehttp://en.wikipedia.org/wiki/Designhttp://en.wikipedia.org/wiki/Engineering_analysishttp://en.wikipedia.org/wiki/Finite_Element_Methodhttp://en.wikipedia.org/wiki/Finite_Element_Methodhttp://en.wikipedia.org/wiki/Finite_volume_methodhttp://en.wikipedia.org/wiki/Manufacturinghttp://en.wikipedia.org/wiki/Computer-aided_designhttp://en.wikipedia.org/wiki/Computer-aided_manufacturinghttp://en.wikipedia.org/wiki/Computer-aided_engineeringhttp://en.wikipedia.org/wiki/Siemens_PLM_Softwarehttp://en.wikipedia.org/wiki/Designhttp://en.wikipedia.org/wiki/Engineering_analysishttp://en.wikipedia.org/wiki/Finite_Element_Methodhttp://en.wikipedia.org/wiki/Finite_volume_methodhttp://en.wikipedia.org/wiki/Manufacturing -
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Practical No.1
OBJECT : Primitive Models by using NX of curve ,blocks,
Cylinder and cone .
Primitives
Primitives are used as a starting point for simple parts.
Block
To create a block, select the icon for block or select Insert > Design Features > Block.
A dialog box will appear where you can provide the length, width and height for the block. A block willbe created with the origin on the WCS.
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Cylinder
To create a cylinder, select the icon for cylinder or select Insert > Design Features > Cylinder.
A dialog box will appear where you can select the inputs for the cylinder. Select "Diameter, Height".
Another dialog box will prompt for the direction where the cylinder will be oriented.
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A third dialog box will prompt you for the diameter and height.
A fourth dialog box will prompt for the location of the center of the origin of the cylinder.A cylinder will becreated.
Cone
To create a cone, select the icon for cylinder or select Insert > Design Features > Cone.
A dialog box will appear where you can select the inputs for the cone. Select "Diameters, Height".
A cone will be created.
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2-1-4. Sphere
To create a sphere, select the icon for cylinder or select Insert > Design Features > Sphere.
A dialog box will appear where you can select the inputs for the sphere. Select "Diameter, Center".
A second dialog box will prompt for the diameter of the sphere.
A sphere will be created.
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2-1-5. Boolean Operations on Primitives
Boolean operations like Unite, Subtract and Intersect can be applied on Primitives.If you are adding anotherprimitive to an existing primitive, a dialog box will prompt you whether the newly created primitive will be
Created, United to, Subtracted from or Intersected with the existing primitive.
Click on Create, Unite, Subtract or Intersect for your choice. Below are the results when a sphere is combinedto a block.
You can also combine bodies using Unite by selecting the icon or: Insert > Combine Bodies > Unite...You
can also combine bodies using Subtract by selecting the icon or: Insert > Combine Bodies >
Subtract...You can also combine bodies using Intersect by selecting the icon or: Insert > Combine Bodies> Intersect...
You will then be prompted for the target body. Click on the primitive or feature which will be the target body.
PRACTICAL 2
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PROJECT 1
OBJECTIVE : To design the project given inNx.6 software
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Procedure: The design procedure consist the following steps
Step 1: The 2D and 3D sketch show as
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Step 3: After rectangular extrude cut the final design as
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Practical No.2
PROJECT 3
OBJECTIVE: To design the project given inNX 6 software.
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Procedure: The design procedure consist the following steps
Step 1: The 2D and 3D sketch show as
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Step 2: The 3D sketch then extrudeas
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Step 3: To Extrude and other feature final design as
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Practical No.3
PROJECT4
OBJECTIVE: To design the project given inNx.6 software
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Procedure: The design procedure consist the following steps
Step 1: The 2D and 3D sketch show as
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Step 2: The 3D sketch then extrudeas
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Step 3: By using the Mirror command the final design as
Practical No.4
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PROJECT5
OBJECTIVE: To design the project given inNx.6 software
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Procedure: The design procedure consist the following steps
Step 1: The 2D and 3D sketch show as
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Step 2: The 3D sketch then extrudeas
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Step 3: By using the Mirror command the final design as
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Practical No5
PROJECT6
OBJECTIVE: To design the project given in
Nx.6 software
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Procedure: The design procedure consist the following steps
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Step 1: The 2D and 3D sketch show as
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Step 3: By using the Detum Plane and Edge blend the final design as
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Practical No6
PROJECT7
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OBJECTIVE: To design the project withdrafting given in Nx.6 software
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Procedure: The design procedure consist the following steps
Step 1: The 2D and 3D sketch show as
Step 2: The 3D sketch then extrudeas
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Step 3: After rectangular extrude cut the final design as
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After the completion of final shape go in to the start=>drafting
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Select the new sheet, scale and the types of the views & the size of the paper.
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The final shape of the drafted sheet looks like as shown in the fig above.
PROJECT 09
OBJECTIVE: Drafting of the project given
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Select the new sheet, scale and the types of the views & the size of the paper.
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place the top and the front views of the model on the sheet
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The final shape of the drafted sheet looks like as shown in the fig below
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PROJECT 10
OBJECTIVE: CAM procedure of the project given
Step 1: Create sketch and give dimensions
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Step 2: Finish Sketch.
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Step 3: Select extrude and provide extrusion limits
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Step5: Select the studio spline and make points on the surface
Step6: Extrude the spline made by giving it specified dimensions
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Step7: select the trim body feature in the insert=>trim=>trim body and remove the material
from the body by selecting body and the face or plane selected
Step8: Your body would look like that
that
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Step 9: Sketch the next drawing feature
Step 10: Select extrude and provide extrusion limits
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Step 11: Extrude
Step12: select the edit object display function; select the color and transparency to make the old
body become visible
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Step13: go to start & select the manufacturing
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Step14: In cavity mill specify different functions such as specify part, specify blank, specify
check etc
Step15: Choose cut level feature to specify the level of cut
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Step16: Choose cutting pattern feature to specify the pattern of the cut
Step17: specify the non cutting moves
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Step18: Select the spindle speed & feed per tooth
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Step19: Select the spindle speed & feed per tooth
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Step20: Select the cavity mill & select the tool path visualization to check the path of the toll
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Step26: Go to the 2D dynamic, specify the animation speed & run the program
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The final shape