MOVIO: Interactive digital storytelling for mediation and valorisation of cultural heritage (Berlin,...

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MOVIO: Interac-ve digital storytelling for media-on and valorisa-on of cultural heritage Sam Habibi Minelli META S.r.L AthenaPlus workshop Berlin 9 October 2013

description

One of the main goals of the GLAMs (Galleries, Libraries, Archives, and Museums) is the promotion and dissemination of knowledge and culture. They accomplish their mission thanks to knowledge dissemination activities that include, among others, temporary and permanent exhibitions and performances that follow codified models, whose goal is to expose citizens to the national and international cultural and artistic heritage. For more information about AthenaPlus project, visit: http://www.athenaplus.eu/index.php

Transcript of MOVIO: Interactive digital storytelling for mediation and valorisation of cultural heritage (Berlin,...

Page 1: MOVIO: Interactive digital storytelling for mediation and valorisation of cultural heritage (Berlin, 8 Oct. 2013)

MOVIO:  Interac-ve  digital  storytelling  for  media-on  and  valorisa-on  of  cultural  heritage  

Sam Habibi Minelli META S.r.L

AthenaPlus workshop

Berlin 9 October 2013

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Promoting CH •  One of the main goals of the GLAMs (Galleries,

Libraries, Archives, and Museums) is the promotion and dissemination of knowledge and culture.

•  They accomplish their mission thanks to knowledge dissemination activities that include, among others, temporary and permanent exhibitions and performances that follow codified models, whose goal is to expose citizens to the national and international cultural and artistic heritage.

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How To The meeting between the languages and methods of

traditional cultural promotion (non-virtual exhibitions)

and the promotion and dissemination of knowledge through web-based methods (online virtual exhibitions) have made it necessary in Italy

to propose shared guidelines and recommendations that encourage the use of the web and maximize its potential for non-virtual exhibitions.

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http://www.otebac.it/index.php?it/320/mostre-virtuali-online-linee-guida-per-la-realizzazione

First guidelines

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Goals These guidelines, edited by MiBAC, aim at: •  illustrating the state of the art on online virtual

exhibitions, both on the basis of the actual experience accrued by various Italian institutes and the observation and analysis of international products

•  clarifying some concepts that in literature are not yet fully codified, and give some recommendations and a tool kit to institutions who want to realize projects.

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Definition of DE An online virtual/digital exhibition (DE) is a hypermedia collection accessible via the web, and made up of

digital items which are: Ø  linked together by a common threat, an inter-disciplinary topic, a

concept, an idea, an anniversary, a special event, or a physical person

Ø  displayed in 2D or 3D Ø  occasionally memorised in distributed networks Ø  made accessible through the potential provided by modern

technology, thanks to a system architecture designed to provide user-centred, absorbing experiences

Ø  dynamic products that can offer services and be updated periodically.

It can be generated by a real event or born digital.

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From raw content to DE •  A collection of digital items as is, does not constitute a

material or virtual exhibition.

•  It is only when the items are carefully selected to illustrate a topic, and are tied together forming a narrative or a logical itinerary, that they constitute an exhibition.

•  Online virtual/digital exhibitions, independently of degree of sophistication of the technology used, can and must be put together in such a way that they can provide alternative experiences to the real event, which can involve the user in a process of discovery, knowledge acquisition, and learning.

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English edition

In the framework of the INDICATE project

http://www.indicate-project.eu/

Other references: INDICATE workshop (2012) on digital exhbitions

The scope of the workshop was to present best practice examples of virtual exhibitions, to discuss how e-Infrastructures can be used to enhance virtual exhibitions applications, to analyse the resources which e-Infrastructures offer, and how they can be deployed to deal with virtual exhibitions implementations.

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Exhibitions and the digital Evolution

q Mobile q Social q AR (+3D)

Horizon Report > 2012 Museum Edition ISBN 978-0-9883762-4-3

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Today and Tomorrow

Horizon 2013

Horizon 2014-2017

Horizon 2018-2020

Mobile applications Social Web

Open Content i.e. LOD… Augmented Reality

Internet of Things Natural interfaces

Today

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Key trends (1/2) q  Evolution of the Web: abundance of correlated resources ->

change of the role of the educators and cultural guides by answering to new needs of students and visitors, helping them to navigate safely and generate satisfaction from the fruition of CH.

q  Evolution of the devices: the new generation of smart-phones and tablets offer new paradigms of fruition of CH goods. These devices are ‘useful’ and provide a wide range of applications and functionalities, they enable ‘communication’ not only in the strict circle of our direct contact, they are ‘simple’.

q  Evolution of different user habits: social skills are emerging, users create new forms of content through communication and narration, they share knowledge, they follow emerging experts, they express what they like/dislike more. Personalization.

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Key trends (2/2) q Evolution of institutions’ processes: The

museums, archives and libraries include new digital and multimedia strategies to document, preserve and communicate.

q Growing collaboration and internationalization: the cultural institutions need collaborative models also including the sharing of (digital) creative content.

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Success factors

q  Create Experience

q  Transform intangible to interactive and thus ‘tangible’

q  Create new culture and knowledge

q  Personalization

q  Territorial engagement

q  Use new media, technologies processes

q  Social networks: crows creations, involvement, narrations

q  Promotion and dissemination of knowledge

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From Theory to Practice

THEORY

PRACTICE

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Instruments to build DE

 

IS  A  kit  to  BUILD  online  and  mobile  virtual/digital    EXHIBITIONS  

   

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MOVIO project                                                                                            is:  

Ø project  by  ICCU    Ø cofunded  by  Fondazione  Telecom  Italia  Ø developed  by  GruppoMeta    MOVIO  was  designed  to  build  digital  exhibi-ons.    It  aims  at  enabling  GAMs  to  highlight  masterpieces  of  their  collecLons,  as  well  as  less  known  or  “not  visible”  works  of  art.    An  good  caseof  public-­‐private  partnership  

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MOVIO KIT The  kit                                                  consists  of:    •   an  open  source  CMS  for  the  creaLon  of  online                  virtual  exhibiLons  •   the  equivalent  version  for  mobiles          (iPhone,  Android  for  smartphones  and  tablets)  •   the  version  of  App  for  popular  mobile  plaYorms          (iMovio)  •   online  tutorials  and  training  

The  kit  will  put  in  pracLce  and  validate    what  declared  in  the                                    guidelines.  

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Participating institutions Ø Soprintendenza per i beni archeologici del Lazio Ø Archivio storico e museo aziendale Birra Peroni Ø ICAR Ø Regione Lazio Ø Biblioteca nazionale centrale di Roma Ø Regione Lazio Ø ICCU Ø Direzione Generale Archivi Ø Biblioteca nazionale centrale di Roma Ø SSPSAE e Polo Museale della Città di Roma Ø Museo nazionale di Castel Sant’Angelo Ø Soprintendenza per i beni archeologici del Lazio Ø Accademia Nazionale dei Lincei Ø SSPSAE e Polo Museale della Città di Roma Ø Biblioteca Alessandrina Ø Soprintendenza per i beni archeologici dell’Etruria meridionale Ø Museo del Risorgimento Ø Archivio Fondazione Telecom

+10 from AthenaPus

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MOVIO

Front-End Back-End

(WWW and Mobile)

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Overview Back-End

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MOVIO

Tools

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Timeline, MAP, Slideshows

In the timeline references to the relevant cards may be viewed, as well as icons.

Images can flow automatically or manually. The image link is connected to indepth content.

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Ontology builder: overview

Ontology/module builder

Entities (concepts)

Relations

Attributes (of contents)

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Conceptual map

Page contents may be defined as an entity of an ontology that is built within the CMS

In practice, the curator of the website created with MOVIO has the opportunity to define the context of knowledge in a simple and intuitive way, indicating the elements that characterize it and the relationships between them

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Storyteller

Narrator (curator)

Stories (narrated through texts, images, audio, video)

Public (interaction via comments and social networks)

Tools: Storyteller

Entity Contents

ST is a product of the ontology builder

The function of storytelling allows the integration and aggregation of multimedia and textual content of the site in a more narrative way. The contents can also be enriched with data posted by authorized persons or commented by registered users.

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Main features Ø Multilingual back-end and front-end Ø Page content management Ø Ontology Builder Ø  Template management Ø Users management (internal and external) Ø Media archive (localized). Ø Management of meta-tag/microschema for SEO Ø Support Feed/RSS Ø  Integration of features connected to social networks (Facebook,

Twitter e Four Square, and User Generated Content) Ø Management of tools (slider, slideshow, pageflip, timeline) Ø Modifiable Pagetypes Ø  Integration with external thesauri

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Flexible and Easy Mobile Responsive Opensource MIT Licence Tools: Existing Customised Natives Thought to satisfy different cathegories of users One exhibition One installation

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Contact

Sam H. Minelli

Meta SRL Via Gozzini, 15/17 56121 – Pisa (PI)

Italy

m| +39 349 7202147 e| [email protected]

Skype| samminelli

w|www.gruppometa.it

www.athenaplus.eu

Twitter | https://twitter.com/AthenaPlusEU LinkedIn | http://linkd.in/19XwWOz

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Features of the Semantic Content Management

(TOOL)

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Semantic content management system (ontology builder)

•  The content management integrates features unique in its kind, in fact, page contents may be defined as an entity of an ontology that is built within the CMS.

•  MOVIO tries to integrate the techniques of content management with the paradigms of the Semantic Web. In fact, the ontology builder allows to generate native triples of entities during the design of the website.

•  In practice, the curator of the website created with MOVIO has the opportunity to define the context of knowledge in a simple and intuitive way, indicating the elements that characterize it and the relationships between them.

•  MOVIO therefore allows the web designer and web editor to create pages that contain information dynamically generated through the resolution of links describing them and they also offer opportunities for browsing information through links semantically consistent.

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