Mobile shopping - trends and opportunities

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Mobile shopping Trends and Opportuni4es Anshu Goel Oct 2013 1

Transcript of Mobile shopping - trends and opportunities

Mobile  shopping  Trends  and  Opportuni4es  

Anshu  Goel  

Oct  2013  

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Outline  

1.  Customers  –  expecta4on,  trends    

2.  Current  gaps  in  catering  to  customers’  needs  3.  Focus  areas  for  a  great  mobile  experience  

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Mobile  accounts  for  all  online  commerce  growth.    A  good  mobile  experience  is  table  stakes  for  customers.  

Source:  eConsultancy,  2013  and  eMarketer  

Mobile  devices  account  for  all  growth   Good  mobile  experience  is  table  stakes  

Consumer  tries  an  ac4on  on  mobile…  

It  doesn’t  work  so  resorts  to  other  means  (tex4ng  in  this  case).      

Desktop  not  even  considered  

Source:  Flurry,  2013  and  Our  Mobile  Planet  by  Google  4  

Shopping  is  one  of  the  main  uses  of  mobile  esp  for  young  female  adults.    Highest  growth  in  mobile  purchases  comes  from  45-­‐54  yr  old  females.  

App  usage  of  Young  Adults  (US)   Smartphone  purchases  across  age  groups  (UK)  

0.00%  

10.00%  

20.00%  

30.00%  

40.00%  

50.00%  

60.00%  

18-­‐24   25-­‐34   35-­‐44   45-­‐54   55+  

2012  female   2012  male   2013  female   2013  male  

82%  

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Mobile  is  used  to  shop  at  start  of  purchase  journey  and  as  a  way  to  ‘pass  4me’.    Hence  inspira4onal  shopping  experiences  are  key.  

Source:  Our  Mobile  Planet  by  Google;  UK  data  

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At  beginning  of  shopping,  looking  for  inspira4on,  ideas  

In  the  middle  of  my  shopping,  evalua4ng  the  products  

At  end  of  my  shopping  /  purchase  

A`er  shopping  process,  wri4ng  reviews  

Throughout  whole  shopping  

Do  not  use  my  smartphone  in  these  situa4ons  

Usage  of  smartphone  in  purchase  journey   Triggers  of  mobile  web  usage  via  smartphone  

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Use  smartphone  when  not  in  front  of  other  device  

Smartphone  provides  me  with  quick  answers  

Use  smartphone  because  of  lower  costs  than  on  other  devices  

Want  to  use  smartphone  without  being  seen  easily  

Smartphone  is  good  to  pass  away  wai4ng  4me  

Don't  want  to  miss  out  on  anything  when  on  the  go  

No  other  Internet  access  at  home  

Should  have  internet  on  my  mobile  

Start  of  shopping  

Pass  away  4me  

%  %  

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However,  the  top  shopping  apps  don’t  provide  inspira4on  

Source:  Nielson,  2012  

eBay/Amzn  apps  homepage  

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This  gap  can  be  filled  by  smaller  players  as  mobile  shopping  moves  towards  disaggrega4on  

Source:  Flurry  

-­‐20%  

Fashionistas  and  food  lovers  have  low  ad  inventory/supply  

(represented  by  size  of  bubble)  but  are  of  great  

interest  to  mobile  adver4sers  

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Specifically,  there  are  opportuni4es  for  apps  for  Fashionistas  and  Food  lovers  

Source:  Results  from  Flurry  RTB  (real  4me  bidding)  marketplace  

Supply  

Mobile  phone  is  used:    1.  in  conjunc4on  with  mul)ple  devices  

2.  for  short  sessions  3.  as  a  personal  device  

4.   Everywhere  

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4  characteris4cs  of  mobile  can  be  leveraged  to  ensure  great  shopping  experiences  

       Consumers  use  mobile  with  other  devices  –  sequen4ally  or  simultaneously.    Shopping  experiences  on  mobile  need  to  a)  allow  transi4on  across  devices  

seamlessly  and  b)  provide  rich  experience  through  mul4ple  devices  

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Source:  The  New  Mul4-­‐screen  World  by  Google,  Aug  2012  

Sequen4al  use  across  devices   Simultaneous  use  of  devices  

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2          Consumers  use  mobile  for  ‘snacking’  =  short  session  4mes.    Shopping  experiences  on  mobile  need  to  either  cater  to  bite  sized  sessions  or  allow  consumers  to  re-­‐start  

from  previous  sessions  without  losing  4me  &  informa4on  

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Source:  The  New  Mul4-­‐screen  World  by  Google,  Aug  2012  

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       Mobile  phones  are  a  personal  device.    Shopping  experiences  on  mobile  can  leverage  this  characteris4c  for  ease  of  use  and  personaliza4on.  

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Source:  The  New  Mul4-­‐screen  World  by  Google,  Aug  2012  

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4b  

       Apps  across  different  areas  (fitness,  travel,  games)  are  taking  advantage  of  ubiquitous  nature  of  mobile  through  constant  connec4vity  or  offline  usage.    Both  characteris4cs  can  be  leveraged  for  mobile  shopping  experiences.  

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Source:  The  Mobile  Playbook  by  Google  and  Gadling,  2012  

Apps  for  constant  connec4vity   Highest  offline  usage  of  mobile  

Summary  

1.  Customers  needs    1.  Mobile  accounts  for  online  commerce  growth  and  is  tablestakes  for  

customers  2.  Mobile  shopping  is  primarily  female.    Fastest  growing  segment  in  mobile  

commerce  is  female  (45+)  3.  Mobile  usage  is  most  prominent  at  start  of  purchase  journey  and  it’s  used  to  

pass  4me;  hence  experiences  need  to  be  inspira4onal  2.  However  apps  catering  to  this  need  are  lacking  

1.  Ebay  and  Amzn  have  benefiped  from  mobile  (despite  neither  providing  inspira4on)  as  aggregators  but  trend  is  towards  disaggrega4on  

2.  There  is  lack  of  ad  inventory  in  certain  so`  segments  like  Fashion    3.  To  create  a  great  mobile  experience  the  following  need  to  be  kept  in  

mind    1.  Mobile  is  a  part  of  a  mul4-­‐device  experience.    Mobile  is  personal,  used  for  

short  sessions,  ubiquitous  and  local  2.  These  characteris4cs  can  be  leveraged  to  provide  great  shopping  

experiences  on  mobile  

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APPENDIX  

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Apps  vs  browser  

Source:  Flurry  

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iPhone  vs  iPad  

Source:  Flurry