Mobile Game Development in the West (English)
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Transcript of Mobile Game Development in the West (English)
Mobile Game Development in the West vs. East
Luke Stapley – Cross Platform
Please view my notes for more information
Page 2
Mobile Game Development Introduction
How Big is Mobile Gaming in the West?
The Differences Between Mobile Gaming and Other Gaming Platforms
How do Developers Work in the Western Game Industry
How do Publishers Work in the Western Game Industry
What Are The Profit Schemes In Western Mobile Markets
FAQ
Page 3
How Big is Mobile Gaming in the West
The Western Market
– USA (English, Spanish)
– Canada (English, French)
– Australia (English)
– UK (English)
– Western Europe (English, French, German, Spanish)
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How Big is Mobile Gaming in the West?
58% of Americans and 61% of Europeans are playing games.
Mobile Game industry will make an estimated US $22.8 billion in 2013 for North America
People spend more than 126 minutes a day using smart phone apps.
In 2012, Worldwide Smartphone users have on average 37 apps on their phone.
People using smart phones play video games on average of 14 minutes per day. (~11%)
Sources: GSMA, The Mobile economy 2013; newzoo.com; ABI Research; ESA, Essential facts about the computer and video game industry
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Difference Between Mobile Gaming and Other Gaming Platforms
Console/Handheld Gaming
PC Gaming
– Popular Gaming in West vs. China
– MMORPG
Mobile Gaming
Amusement/Arcade Gaming
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Console/Handheld Gaming
Sony, Microsoft, Nintendo
Banned in China since 2000, Consoles in China are a grey market area.
Many game developers overseas use China for game assets and more recently full games.
Rumors of opening up console gaming in China are growing.
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PC Gaming
Gaming in the West vs. East
– 68% of gamers play on a PC
– Windows gaming is still King!
– Most gamers buy online using Steam, Origin, Amazon.com, GOG.com, or other means.
– Gamers are playing both Indie and High-end games in all different game styles
– MMORPG numbers are falling
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Amusement/Arcade Games
Very popular in the early 1980’s to late 1990’s has now become a niche market due to PC and Console gaming.
Very difficult market to work with in the West due to it’s low sales.
High sales now are only in Casino games for places in Las Vegas and Atlantic City.
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Mobile Games
Mobile gaming has been increasing by 35% in the past year with over 100 million gamers.
Estimated to make $12.7 billion in the USA market in 2015
32% of mobile gamers pay money for games
36% of all game players have a Smartphone.
Most players now have multiple options for playing and paying for a game (purchase, in-game ads, micro-transactions, demos)
Most OS creators are now catering to game makers to help promote their devices
Page 13
Mobile Market Share
Source: Comscore, May 2013 U.S. Smartphone Subscriber Market Share
Page 14Source: Kantar Worldpanel
Page 15
Average Western Mobile Gamer
83% of gamers age 11 – 35.
Nearly split among genders.
Best tracking system? Stickiness (DAU/MAU)
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Case Study: Puzzle and Dragons
Created by the company GungHo
Downloaded > 19 million times
Estimated $4.5 USD million/day
2013 (est.) over $1 billion USD
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Is it time for Chinese companies?
The market for social and MMORPG are filling up with Chinese games
Many game companies announce interest at 2013 ChinaJoy
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How do Developers Work in the Western Game Industry
Getting money for your game idea
Make the game
Integration with social sites
Selling your game to the user
Monetization
Marketing
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Getting money for your game idea
Venture Capital
Prior Successful Game Profits
Start from Scratch
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Integration with social sites
– Creating cross platform play
– Creating better social experiences
– Adding more monetization to game makers
Etc.
Page 23
Selling Your Game to the Player
Marketplaces
What is expected for a marketplace?
And more…
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Monetization
F2P (Free to Play)
Purchasing
– Direct Purchase
– Demos
In-Game purchase
Cross promotion
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Marketing
Allow a Developer/Marketing company to market your game.
Marketing your game on your own:
– Creating great name players remember and great icons for the game that helps the player want to try.
– Advertise in Ad networks
– Using social networks (Twitter, Facebook, BBS)
– Continue retention rates (push notifications, new updates, optimize, etc.)
– Watch how gamers play your game
– Analytics
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How do Publishers Work in the Western Game Industry
What is a Publisher
What can they do for you?
– Payment of game (profit sharing?)
– Advertising the game
– In-Game Advertisements
– Etc.
What do they want?
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What is a Publisher?
They work with strong creators releasing games that are usually seen as better games than most self-published games
Usually will have resources that a developer may not have (User acquisition, monetization best practices, in-game sales, analytics, etc.)
Help collaborate with the developer to make the game better for the player.
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Publishing models in the West
Two different types:
– Investment of the company
• Paying the company for the game with low percentage of added revenue.
– Direct advisement of a project
• Paying a company for creating the game through milestones.
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Publishers Advertising
Publishers can create their own advertising or use other sources
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Paid User Acquisition
Source: Jameel Khalfan, Casual Connect: When Publishing Works for Free to Play Games
Page 33
FAQ on Western Game Development
How do advertisements work in mobile games?
Does my game have to have high tech graphics, sounds, and big teams to be successful?
Can I do licenses with my game?
What types of games do westerners play? Good game elements?
What should I look for in my game that I might not know about?
Page 34
My Contact Information
Luke Stapley
CEO, Cross Platform
QQ: 860873360
Skype: gameaddicthotline
Email: [email protected]
Website: www.xpfgames.com