Mixed Reality Research: The European...
Transcript of Mixed Reality Research: The European...
Mixed Reality Research: Mixed Reality Research:
The European Dimension The European Dimension
ISMAR 05 6/10/05ISMAR 05 6/10/05
Eric Eric BadiquBadiquééEuropean CommissionEuropean Commission
European Institutions: a reminderEuropean Institutions: a reminder
European Council
-> represents the individual member states
European Parliament-> represents the EU’s citizens
European Commission-> upholds the interests of the Union as a whole
-> funding agency for EU-wide research through
‘Framework Programmes’ (FP)
-> Currently implementing FP6
Outline of presentationOutline of presentation
��European Programmes: European Programmes: Where are we Where are we today ?today ?
��Support to Mixed and Augmented Reality Support to Mixed and Augmented Reality researchresearch
��The future: Main trends and driversThe future: Main trends and drivers
��The proposal for the next Framework The proposal for the next Framework ProgrammeProgramme
��Options for supporting MR researchOptions for supporting MR research
��ConclusionConclusion
core technologies & core technologies & ““pullpull--throughthrough”” applicationsapplications
components & components & µµ systemssystemsKnowledge & interface Knowledge & interface
technologiestechnologies
Communication, computing Communication, computing
& software technologies& software technologies
CommunicationCommunication
& networking& networkingSoftwareSoftware
µµ , , nanonano & & optoopto
electronicselectronics
µµ and and nanonano
systemssystems
Knowledge Knowledge
technologiestechnologiesInterfacesInterfaces
Applied IST for societal and economic challengesApplied IST for societal and economic challenges
Trust &Trust &
Security Security
IST for societal IST for societal
challenges challenges
IST for work & businessIST for work & business
challenges challenges
IST for content IST for content
and cultural heritageand cultural heritage
Information Society Technologies (2003Information Society Technologies (2003--2006)2006)
Future & Emerging Technologies
3.8 B€
/ 4 years
�� Integrated ProjectsIntegrated Projects (IPs) (IPs) �� Integrate a critical mass of activities and resources Integrate a critical mass of activities and resources �� Ambitious objectives of a clear European dimensionAmbitious objectives of a clear European dimension
�� Specific Targeted Research ProjectsSpecific Targeted Research Projects (STREPs) (STREPs) �� Improves existing or develops new products, processes or serviceImproves existing or develops new products, processes or services s �� Proves the viability of new technologiesProves the viability of new technologies
�� Networks of ExcellenceNetworks of Excellence (NoEs) (NoEs) �� Overcome the fragmentation of the European research landscape inOvercome the fragmentation of the European research landscape in a given a given
areaarea�� Establish a Establish a durabledurable restructuring/shaping and integration of effortsrestructuring/shaping and integration of efforts
�� Coordination ActionsCoordination Actions ((CAsCAs) ) andand Specific Support ActionsSpecific Support Actions ((SSAsSSAs))�� Support, networking, coSupport, networking, co--ordination of research and innovation activitiesordination of research and innovation activities
Types of projects: Forgive the jargon..Types of projects: Forgive the jargon..
1.0
43,1
7
496,5
3
26,7
8 1.0
68,2
0
110,0
2
2.7
44,7
0
0500
10001500200025003000
Millions
Total Funding per Call
Call 1 Call 2 Call 3 Call 4 Other calls Grand Total
740* projects launched
so far…
..for a total of
2.74 BEuros
* Call 4 under negotiation
219146
44
276
55
740
0
100
200
300
400
500
600
700
800
Total Number of retained projects per Call
Call 1 Call 2 Call 3 Call 4 Other calls Grand Total
3.625
1.688
426
3.401
489
9.629
0
2000
4000
6000
8000
10000
Ca
ll 1
Ca
ll 2
Ca
ll 3
Ca
ll 4
Oth
er
calls
Gra
nd
To
tal
Total Number of Participants per Call
More than 9600
participating organisations
Average Project Funding per Instrument (Call 1-4)
4,85
2,290,84
8,94
0,91
0
2
4
6
8
10
CA IP NOE SSA STREP
Mil
lio
ns
Concentration of efforts
on more strategic
projects…
Number of Projects per Instrument
(Call 1-4 / Total =740)
42
167
51
102
378
CA
IP
NOE
SSA
STREP
Total Funding per instrument (call 1-4)
1.507,53
859,52
2.744,70
72,43268,86
36,350
500
1000
1500
2000
2500
3000
CA IP NOE SSA STREP Grand Total
Mil
lio
ns
Total Funding per instrument (call 1-4)
1%
55%
10%
31%
3%
CA
IP
NOE
SSA
STREP
inteliGRID – 2 M€Semantic Grid based virtual organisations
Provenance – 2M €Trust and provenance
for Grids
DataminingGrid - 1.8 M€
Dataminingtools & services
UniGridS – 1.9M€
Extended OGSAImplementation based
on UNICORE
K-WF Grid – 1.7M€Knowledge based
workflow & collaboration
GRIDCOORDBuilding the ERA in Grid research
960 K€
A A coherentcoherent set set ofof projectsprojectsExampleExample: : GridGrid ResearchResearch
OntoGrid – 2.6 M€
Knowledge Services for the semantic Grid
HPC4U – 1.7 M€Fault tolerance,dependability
for Grid
Grid-based generic enabling
application technologies to facilitatesolution of industrial problems
SIMDAT – 11 M€
EU-driven Grid services architecture for businesS
and industry
NextGRID - 11 M€
Mobile Grid architecture and services for dynamic
virtual organisations
Akogrimo - 7 M€
European-wide virtual laboratory for longer term Grid
research-creating the foundation for next generation Grids
CoreGRID – 8.2 M€
Specific support action Integrated project Network of excellence Specific targeted research project
Austrian participation in the ProgrammeAustrian participation in the Programme
Call 1 Call 1 –– 3 3
– 196 participations – 18 coordinations
– Financial contribution: 47 MEuros (2.9%)
–– Top 5 ParticipantsTop 5 Participants•JOANNEUM RESEARCH
•ARC SEIBERSDORF RESEARCH GMBH
•UNIVERSITAET INNSBRUCK
•KARL-FRANZENS-UNIVERSITAET GRAZ
•TECHNISCHE UNIVERSITAET WIEN
– Main domains of activity•Dependability and security
•Embedded Systems
•Semantic-based Knowledge Systems
•e-Health
•e-Culture
•Applications for mobile workers
•Micro and Nano systems
Call 4Call 4
– 95 participations – 10 coordinations
– Financial contribution: 38 MEuros (3.5%)
-> Under negotiation
Outline of presentationOutline of presentation
��European Programmes: European Programmes: Where are we Where are we today ?today ?
��Support to Mixed and Augmented RealitySupport to Mixed and Augmented Realityresearchresearch
��The future: Main trends and driversThe future: Main trends and drivers
��The proposal for the next Framework The proposal for the next Framework ProgrammeProgramme
��Options for supporting MR researchOptions for supporting MR research
��ConclusionConclusion
Between 1999 and 2004: more than 40 projects related to MRBetween 1999 and 2004: more than 40 projects related to MR
1 Action Line on ‘Mixed Realities and New Imaging Systems’
25 projects
� key technologies
– high realism visualisation– computer vision – active 3D-acquisition– mixing of real and synthetic live action in
virtual studios – animation’ & virtual humans– Augmented Reality – 3D displays (single and multi-user)
� Applications
– MR authoring and digital story telling– Large screen MR experiences for
entertainment – MR for design and education – MR for industrial maintenance and training– VR for team working– shared AR-based working spaces for
architecture design– AR-based interior design and e-Commerce– Enhanced interactive TV experience– Cultural and industrial applications of AR– 3D TV
Other activities within the Programme
–– AR guide for museums AR guide for museums –– MR for artistic expressionMR for artistic expression–– MR for presence researchMR for presence research–– AR and VR for mental health applicationsAR and VR for mental health applications–– AR for minimal invasive surgeryAR for minimal invasive surgery–– MR for tourism applicationsMR for tourism applications–– VR for emergency simulationsVR for emergency simulations
FP5 (1999FP5 (1999--20042004))–– Overall 40+ projects Overall 40+ projects –– Estimated funding: 70MEstimated funding: 70M€€ ++
Current frameworkCurrent framework
FP6 (2003FP6 (2003--2006)2006)
No dedicated action lineNo dedicated action line
–– 8 projects8 projects–– < 20 M< 20 M€€ EC contributionEC contribution–– Areas of activityAreas of activity
•• Virtual environments in the work placeVirtual environments in the work place•• Scalable VR platformsScalable VR platforms•• CrossCross--media content productionmedia content production•• VR for VR for medecinemedecine•• HapticHaptic interfaces for virtual environmentsinterfaces for virtual environments•• Increased realism for computer gamesIncreased realism for computer games•• AR for industrial maintenanceAR for industrial maintenance•• ……
Example: INTUITION Network of ExcellenceExample: INTUITION Network of Excellence
““Virtual reality and virtual environments for futureVirtual reality and virtual environments for future
work spaceswork spaces””
48 Months 48 Months –– 6 M6 M€€ funding funding –– 58 partners58 partners
Working groupsWorking groups
–– AerospaceAerospace–– Automotive and TransportAutomotive and Transport–– ConstructionsConstructions–– EnergyEnergy–– Engineering/DesignEngineering/Design–– Entertainment and CultureEntertainment and Culture–– Evaluation and TestingEvaluation and Testing–– Education and TrainingEducation and Training–– HapticHaptic InteractionInteraction–– Medicine/NeuroscienceMedicine/Neuroscience–– VR / VE TechnologiesVR / VE Technologies
Reduced supportReduced support
� Only one large related initiative supported
� MR-related activities scattered around Programme
� No coordinated activity covering MR
� Very little visible activity on MR-enabling technology
� Has support been reduced at National level (in other
regions) as well ?
� Has the hype faded away or have we missed an
opportunity?
�Should this domain be
reinforced in next
framework ?
Where is MR on the hype cycle?Where is MR on the hype cycle?
Technology Trigger
Peak of Inflated Expectations
Trough of Disillusionment
Slope of Enlightenment
Plateau of Productivity
Maturity
Visibility
As of June 2003
WirelessFidelity and
802.11b
Text-to-Speech and Speech Synthesis
Speech Recognition for Telephony and Call Centers
VoIP
PKI
Mobile Payments
Location "Aware" Services and Technology
Peer-to-Peer Technologies
Internal Web Services
External Web Services
Deployments
Open Source Web Infrastructure Servers
Open Source Desktop Applications
Public Sector Vertical Applications
Biometrics
Natural Language Search
Smart Cards
Semantic Web
E-Tags
16
Outline of presentationOutline of presentation
��European Programmes: European Programmes: Where are we Where are we today ?today ?
��Support to Mixed and Augmented Reality Support to Mixed and Augmented Reality researchresearch
��The future: Main trends and driversThe future: Main trends and drivers
��The proposal for the next Framework The proposal for the next Framework ProgrammeProgramme
��ConclusionConclusion
EuropeEurope’’s Challengess Challenges
�� GlobalGlobal
–– Increasing global competition Increasing global competition –– DeDe--localisation localisation ((including of R&D !including of R&D !))
–– R&D investment gapR&D investment gap
�� SocietalSocietal
–– Ageing populationAgeing population–– SecuritySecurity–– TransportationTransportation–– EnvironmentEnvironment–– EnergyEnergy–– Content and cultureContent and culture
Source: IDATE (for EU-15); OECD
35%34%18%ICT R&D as % Total R&D
400€.350€80 €Investments / inhabitant
127 m296 m383 mInhabitants
11 B€20 B€8 B€Public sector investments
40 B€83 B€23 B€Private sector investments
JapanUSEU-15ICT R&D
Information and Communication Technologies Information and Communication Technologies
Key to Future Wealth & WelfareKey to Future Wealth & Welfare
�� ICT ICT –– a key enabler for productivity growth & competitivenessa key enabler for productivity growth & competitiveness–– ICT investments contribute half of EuropeICT investments contribute half of Europe’’s productivity gainss productivity gains
�� ICT ICT –– an important sector in its own rightan important sector in its own right–– From 4% of EU GDP in early 90s to more than 6% todayFrom 4% of EU GDP in early 90s to more than 6% today
�� ICT ICT –– a facilitator for more efficient public servicesa facilitator for more efficient public services–– ICT also allows more participation in democracy and public lifeICT also allows more participation in democracy and public life
�� ICT ICT –– providing tools for addressing societal challenges providing tools for addressing societal challenges –– Ageing population, health and social care, security etc.Ageing population, health and social care, security etc.
�� ICT ICT –– underpinningunderpinning progressprogress in in allall science & science & technologytechnology fieldsfields–– GGÉÉANT, the worldANT, the world--leading research network, Grid infrastructures etc.leading research network, Grid infrastructures etc.
The way to increase Europe competitiveness ?The way to increase Europe competitiveness ?
““Creating value from new Creating value from new knowledge resulting from knowledge resulting from research and innovationresearch and innovation””
�� More R&D investmentMore R&D investment
�� More researchers and a more More researchers and a more attractive environmentattractive environment
�� More mobilityMore mobility
�� More competition to stimulate More competition to stimulate excellenceexcellence
�� Better coordination of National Better coordination of National research effortsresearch efforts
�� Better innovation systemsBetter innovation systems R&D
Spending
Lemonde/OECD
Triadic
patents
DG RTD
/OECD
Joining forces to
Reach critical mass
R&D expenditure of
EU 25 compared
with top 10 multinationals
R&D: What for ?R&D: What for ?
The 7 years horizonThe 7 years horizon
““everything that can be invented has been inventedeverything that can be invented has been invented””
Charles H. Charles H. DuellDuell, Commissioner of the U.S. Office of Patents, , Commissioner of the U.S. Office of Patents, 18991899
""there is a world market for maybe five computersthere is a world market for maybe five computers""
Thomas Watson, chairman of IBM, 1943Thomas Watson, chairman of IBM, 1943
""there is no reason anyone would want a computer in there is no reason anyone would want a computer in
their hometheir home""
Ken Olson, founder of Digital Equipment Corp., 1977 Ken Olson, founder of Digital Equipment Corp., 1977
A few of the opportunities ?A few of the opportunities ?
�� TechnologyTechnology–– Mixed Reality and 3DMixed Reality and 3D–– Search technologySearch technology–– AudioAudio--Visual NetworksVisual Networks–– Sensor networksSensor networks–– Cognitive systemsCognitive systems–– ....
�� Applications Applications –– Visual interfacesVisual interfaces–– LocationLocation--based servicesbased services–– Gaming and entertainmentGaming and entertainment–– Ambient assisted livingAmbient assisted living–– New forms of content and HDNew forms of content and HD–– Multimodal communicationMultimodal communication–– ……
�� Understanding user requirementsUnderstanding user requirements
�� Understanding business and marketsUnderstanding business and markets
�� Regulatory frameworkRegulatory framework
�� StandardsStandards
�� Take up and innovationTake up and innovation
Changing the mindset..Changing the mindset..
-- How can we better exploit research results ? How can we better exploit research results ?
-- How can we create more successful startHow can we create more successful start--ups ?ups ?
-- How can we further promote an entrepreneur culture ? How can we further promote an entrepreneur culture ?
-- How can How can youyou help ?help ?
More than just technology and research..More than just technology and research..
Outline of presentationOutline of presentation
��European Programmes: European Programmes: Where are we Where are we today ?today ?
��Support to Mixed and Augmented Reality Support to Mixed and Augmented Reality researchresearch
��The future: Main trends and driversThe future: Main trends and drivers
��The proposal for the next Framework The proposal for the next Framework ProgrammeProgramme
��Options for supporting MR researchOptions for supporting MR research
��ConclusionConclusion
FP7 Specific Programmes: 2007 FP7 Specific Programmes: 2007 -- 20132013
Collaborative R&D: 44 B€ (61%)Basic research: 12 B€ (16%)
People: 7 B€ (10%)
Research infrastructure: 7 B€ (10%)JRC: 1.8 B€ (3%)
Commission proposal (April 6)Commission proposal (April 6)
Collaborative Research ThemesCollaborative Research Themes
Health: 8 B€ (18%)
Food, agri, biotech: 2.4 B€ (6%)
Information & Communication
Technologies: 12 B€ (28%)
Nano, materials, production: 4.8 B€ (11%)
Energy: 2.9 B€ (7%)
Environment: 2.5 B€ (6%)
Transport: 5.9 B€ (13%)
Socio-econ research: 800 m€ (2%)
Space and security: 3.9 B€ (9%)
Commission proposal (April 6)Commission proposal (April 6)
FP7 FP7 –– Continuity & New ImpetusContinuity & New Impetus
�� ContinuityContinuity–– European Research AreaEuropean Research Area–– Thematic prioritiesThematic priorities–– ResearcherResearcher’’s mobilitys mobility–– SME measuresSME measures
--> Seven years duration> Seven years duration
�� New ImpetusNew Impetus–– Joint Technology InitiativesJoint Technology Initiatives–– European Research CouncilEuropean Research Council–– New research infrastructuresNew research infrastructures–– Flexible instrumentsFlexible instruments
--> Doubling of budget ??> Doubling of budget ??
Commission proposal (April 6)Commission proposal (April 6)
TimetableTimetable
FP6
FP7
New Financial Perspectives
2003 2004 2005
2007 - 2013
2006
Call 4 Call 5
Adoption
FP7, SPs, RfP
proposals
Communication on
FP7 orientationsFP7 Work Programmes + Calls
Communication on
new financial perspectives
2007 - 2013
Legislative proposals
Agreement
Call 1 Call 2 Call 3
?
Outline of presentationOutline of presentation
��European Programmes: European Programmes: Where are we Where are we today ?today ?
��Support to Mixed and Augmented Reality Support to Mixed and Augmented Reality researchresearch
��The future: Main trends and driversThe future: Main trends and drivers
��The proposal for the next Framework The proposal for the next Framework ProgrammeProgramme
��Options for supporting MR researchOptions for supporting MR research
��ConclusionConclusion
Integration Environments
Personal environments
Intelligent infrastructures
Robotic systems
Home environments
Nano-electronics, photonics and micro/nano-systems
CommunicationNetworks
Embedded systems,Computing andcontrol
Software, Grids,Security anddependability
Knowledge, cognitiveand learning systems
Simulation, visualisationInteraction and mixedRealities
New perspectives in ICTDrawing on other science and technology disciplines
FET
Technology pillars
Societal challenges
Business and industry
Content, creativity and personal development
Applications research
Trust and confidence
Proposed structureProposed structure
RationaleRationale
�� Growing demand for increasingly interactive and visual contentGrowing demand for increasingly interactive and visual content
�� Emergence of rich multimodal interpersonal communication Emergence of rich multimodal interpersonal communication systems systems
�� Need for industry and creators to efficiently prototype new desiNeed for industry and creators to efficiently prototype new designsgns
key importance of simulation, visualisation, interaction and key importance of simulation, visualisation, interaction and MR technologiesMR technologies
help European industry concentrate on highhelp European industry concentrate on high--value segments value segments of the market where design and content play a key roleof the market where design and content play a key role
new enabling technology domain to provide basis for new, new enabling technology domain to provide basis for new, valuevalue--added products, systems and servicesadded products, systems and services
�� Existing research efforts are fragmented Existing research efforts are fragmented
�� MultiMulti--disciplinary and collaborative approaches to research are disciplinary and collaborative approaches to research are essentialessential
A new A new ““Technology pillarTechnology pillar””: Simulation, visualisation, : Simulation, visualisation,
interaction and mixed realityinteraction and mixed reality
�� Tools for innovative design, creativity in products, services anTools for innovative design, creativity in products, services and d digital audiodigital audio--visual mediavisual media
�� Tools for augmented personal capacities and new ways to Tools for augmented personal capacities and new ways to interact with technology, machines, devices and other artefactsinteract with technology, machines, devices and other artefacts
“Integration Environments”Examples:
• closed loop system for surgery training and operation support• integration of design, interaction (AR) and knowledge management for augmented engineering
Interaction and MRInteraction and MR
�� VisionsVisions–– Interaction within distributed environmentsInteraction within distributed environments
•• Create presence Create presence –– provide applications supportprovide applications support–– Richer interactionsRicher interactions
•• Natural behaviour Natural behaviour –– affective, motivating and engaging interactionsaffective, motivating and engaging interactions–– Richer mixedRicher mixed--reality environmentsreality environments
•• Populated worlds Populated worlds –– content and creativitycontent and creativity–– Ease of useEase of use
•• Ubiquitous cross platform usage conceptsUbiquitous cross platform usage concepts
�� ChallengesChallenges–– MultiMulti--disciplinaritydisciplinarity (CV/CG/interfaces/different modalities..)(CV/CG/interfaces/different modalities..)–– Interactive entities (intelligence Interactive entities (intelligence -- realistic interactions)realistic interactions)–– Human perceptions (how do we perceive MR environments?)Human perceptions (how do we perceive MR environments?)–– Better interfaces (interaction concepts Better interfaces (interaction concepts –– integration in standard apps)integration in standard apps)–– Usability (Usability (ergonomyergonomy, cost, reliability..), cost, reliability..)
Key enablers for future research ?Key enablers for future research ?
–– reusable components, modules and frameworksreusable components, modules and frameworks–– open standards, specifications, architectures and open sourceopen standards, specifications, architectures and open source–– new algorithms, models and toolsnew algorithms, models and tools–– better interfaces, displays and devicesbetter interfaces, displays and devices–– specialised processors and advanced rendering techniquesspecialised processors and advanced rendering techniques–– secure and commoditised high performance computing and Gridssecure and commoditised high performance computing and Grids–– usability issues usability issues –– cognitive sciencescognitive sciences–– Involvement of creative sectorInvolvement of creative sector
And also..And also..
–– endend--users involvementusers involvement–– societal and economic impacts of new technologysocietal and economic impacts of new technology–– bridges between the academic community and industry (emphasis onbridges between the academic community and industry (emphasis on
proofproof--ofof--concept, demonstrators and testconcept, demonstrators and test--beds) beds)
Consultation process Consultation process –– contributions welcomecontributions welcome
For ICT in general and MR ++ in particular:For ICT in general and MR ++ in particular:
�� What are the main trends and challenges?What are the main trends and challenges?
�� What are the enablers?What are the enablers?
�� What are the main research issues?What are the main research issues?
�� Who should be involved?Who should be involved?
�� What is the rationale for EUWhat is the rationale for EU--level intervention?level intervention?
Time frame: end 05 Time frame: end 05 –– early 06early 06
Could a common position
on MR/AR be contributed ?
MRMR--specific issuesspecific issues
�� Is the field mature ?Is the field mature ?
�� What can MR contribute to the solving of societyWhat can MR contribute to the solving of society’’s problem and to s problem and to industrial innovation ?industrial innovation ?
�� How should the field be covered in future R&D Programmes ? How should the field be covered in future R&D Programmes ? (technology (technology –– integration integration -- applications ?)applications ?)
�� Does the current thinking bringing simulation, visualisation, Does the current thinking bringing simulation, visualisation, interaction and MR together make sense to you ?interaction and MR together make sense to you ?
�� Is it necessary to get organised on a large scale or is it bettIs it necessary to get organised on a large scale or is it better to let er to let things evolve organically ?things evolve organically ?
�� Is it important to develop joint projects with nonIs it important to develop joint projects with non--European teams ?European teams ?
ConclusionsConclusions
��EU programmes play an important role in structuring research EU programmes play an important role in structuring research activities in Europeactivities in Europe
��MR/AR/VR benefits significantly from EU research MR/AR/VR benefits significantly from EU research programmes (with ups and down)programmes (with ups and down)
��Information and Communication Technologies can help Information and Communication Technologies can help Europe respond to serious global and societal challenges Europe respond to serious global and societal challenges
��MR can help provide some of the answers: MR can help provide some of the answers: YouYou need to show need to show howhow
��We need your support to refine future research prioritiesWe need your support to refine future research priorities��Beyond R&D, it is important to further develop a culture of Beyond R&D, it is important to further develop a culture of
entrepreneurship and innovation and entrepreneurship and innovation and youyou can help. can help.
For Further InformationFor Further Information
IST IST infodeskinfodeskEE--Mail : Mail : [email protected]@cec.eu.intFax : +32 2 296 83 88Fax : +32 2 296 83 88
IST:IST:
http://http://www.cordis.lu/ist/contactswww.cordis.lu/ist/contacts
General FP6/FP7:General FP6/FP7:http://europa.eu.int/comm/research/fp6/http://europa.eu.int/comm/research/fp6/
……./research/future/./research/future/index_en.cfmindex_en.cfm
On to youOn to you……
�� How important is European How important is European Research to you ?Research to you ?
�� Do you think the new Do you think the new orientations taken at the orientations taken at the beginning of FP6 will lead to beginning of FP6 will lead to success ? success ?
�� What should be the main What should be the main priorities for FP7 ?priorities for FP7 ?
�� What needs to be changed ?What needs to be changed ?
�� ……
SimulationSimulation
�� VisionsVisions–– MultiMulti--parametric and multiparametric and multi--level simulationslevel simulations
–– Interactive and realInteractive and real--time simulationstime simulations
–– Social simulationsSocial simulations
–– Complex systemsComplex systems
–– Predictive powerPredictive power
–– Personalised interventionsPersonalised interventions
�� ChallengesChallenges–– Coping with uncertaintyCoping with uncertainty
–– Integrating simulation and experimentIntegrating simulation and experiment
–– Scalable hierarchies and simulation couplingScalable hierarchies and simulation coupling
–– Better models, algorithms, parameters and toolsBetter models, algorithms, parameters and tools
–– Expert interactionExpert interaction
VisualisationVisualisation
�� VisionsVisions–– True ImmersionTrue Immersion
–– Interactive visualisationInteractive visualisation
–– ‘‘SmartSmart’’ visualisationvisualisation
–– A A ““universal universal visualiservisualiser””
�� ChallengesChallenges–– Handling large datasetsHandling large datasets
–– MultiMulti--dimensional visualisationdimensional visualisation
–– PurposePurpose--driven realismdriven realism
–– Processing, rendering and display technologiesProcessing, rendering and display technologies
–– Integrated visualisationIntegrated visualisation
IntegrationIntegration
�� VisionsVisions–– Closing the LoopClosing the Loop
–– HumanHuman--inin--thethe--LoopLoop
–– UserUser--centred approachescentred approaches
–– Seamless environmentsSeamless environments
–– Integration across distributed environmentsIntegration across distributed environments
–– Going mainstreamGoing mainstream
�� ChallengesChallenges–– InteroperabilityInteroperability
–– Application integrationApplication integration
–– Building the communityBuilding the community