Microelements of a storyboard of a Horror Film

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Shot number #1 Action- The girl is walking along a dirt path on her way home, having been at her friends house all day. Mise en scene - Walking boots that are covered in mud as she will have been to lots of places to have got that amount of mud on her shoes. The shoes fit the context of the background as she is in a muddy place where someone would normally wear walking shoes. The positioning of the footsteps reveal the girl is walking slowly and calmly, signifying how she is relaxed. The lighting is bright to show what time of day it is - only mid- day. This creates a feeling of understanding within the audience as they know the context of what the girl is doing. Camera (shot/movement/angle ) - Close-up as it is taken above the feet, creating the feeling that the person is important. This suggests to the audience what the film will be about. Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound coming from rustling leaves, as well as some non-diegetic sound coming in. This is because it adds to what the audience already see, so they feel like they are a part of it. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for. Shot duration - 2 seconds Shot number #2 Action - She is still walking down the path that leads to her house. She has been at a friends all day, which is why she is walking on her own. Mise en scene - Walking boots that are covered in mud as she will have been to lots of places to have got that amount of mud on her shoes. The shoes fit the context of the background as she is in a muddy place where someone would normally wear walking shoes. The positioning of the footsteps reveal the girl is walking slowly and calmly, signifying how she is relaxed. The jeans are casual, as they aren't fitted or look expensive. The lighting is bright to show what time of day it is - only mid-day. This creates a feeling of understanding within the audience as they know the context of what the girl is doing. Camera (shot/movement/angle)- High angle / Medium Shot as it shows a lot of the characters costume as well as some of the setting so that the audience feel like they know what is going on. The slight high angle shot makes the girl seem vulnerable, but as it is a medium shot aswell the audience do not pay too much attention to it, so it doesn't give too much away about the film. Soundtrack (effects/dialogue/atmos/music) - Diegetic sound of leaves rustling again, as well as mud squelching underneath her feet. This is because it adds to what the audience already see, so they feel like they are a part of it. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for. Shot duration - 2 seconds

Transcript of Microelements of a storyboard of a Horror Film

Page 1: Microelements of a storyboard of a Horror Film

Shot number #1Action- The girl is walking along a dirt path on her way home, having been at her friends house all day.Mise en scene - Walking boots that are covered in mud as she will have been to lots of places to have got that amount of mud on her shoes. The shoes fit the context of the background as she is in a muddy place where someone would normally wear walking shoes. The positioning of the footsteps reveal the girl is walking slowly and calmly, signifying how she is relaxed. The lighting is bright to show what time of day it is - only mid-day. This creates a feeling of understanding within the audience as they know the context of what the girl is doing.Camera (shot/movement/angle) - Close-up as it is taken above the feet, creating the feeling that the person is important. This suggests to the audience what the film will be about.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound coming from rustling leaves, as well as some non-diegetic sound coming in. This is because it adds to what the audience already see, so they feel like they are a part of it. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for.Shot duration - 2 seconds

Shot number #2Action - She is still walking down the path that leads to her house. She has been at a friends all day, which is why she is walking on her own.Mise en scene - Walking boots that are covered in mud as she will have been to lots of places to have got that amount of mud on her shoes. The shoes fit the context of the background as she is in a muddy place where someone would normally wear walking shoes. The positioning of the footsteps reveal the girl is walking slowly and calmly, signifying how she is relaxed. The jeans are casual, as they aren't fitted or look expensive. The lighting is bright to show what time of day it is - only mid-day. This creates a feeling of understanding within the audience as they know the context of what the girl is doing.Camera (shot/movement/angle)- High angle / Medium Shot as it shows a lot of the characters costume as well as some of the setting so that the audience feel like they know what is going on. The slight high angle shot makes the girl seem vulnerable, but as it is a medium shot aswell the audience do not pay too much attention to it, so it doesn't give too much away about the film.Soundtrack (effects/dialogue/atmos/music) - Diegetic sound of leaves rustling again, as well as mud squelching underneath her feet. This is because it adds to what the audience already see, so they feel like they are a part of it. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for.Shot duration - 2 seconds

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Shot number #3Action The girl is still walking along the dirt path, towards the camera. This adds effect and draws in the audiences attention.Mise en scene She wears blue jeans that aren't fitted and are an informal shade, which signifies (with a t-shirt and a hoodie) how middle class she is. The hoodie also goes with the setting as she is dressed prepared to go walking. The lighting is bright to reveal what time of day it is, which creates a feeling of understanding within the audience as they know the context of what the girl is doing.The overall posture and body language of the girl is laid back, signifying that the girl is relaxed.Camera (shot/movement/angle)- Medium shot, revealing a lot about the scene so that the audience feel like they know what is going on.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing, a small childish tune. The tune is designed to create a feeling of unese within the audience, but not too much. However, the sound of the background fades as the noise of the footsteps becomes louder. This is because it adds to what the audience already see, so they feel like they are a part of it. Shot duration - 2 seconds

Shot number #4Action - The girl is still walking along the dirt path, towards the camera. This adds effect and draws in the audiences attention.Mise en scene - The bottom of her face reveals that she is wearing light foundation and no lipstick which shows she hasn’t made an effort to walk home. Her hair is natural and wavy which combines with the casual clothing, signifying that she hasn't got dressed up to go walking. As the girl has her hands in her pockets it shows that the overall body language of the girl is calm and relaxed when strolling home.Camera (shot/movement/angle) - Medium shot, revealing the character, her clothing and the background. This is because it reveals a lot about the scene so that the audience feel like they know what is going on.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing , a small childish tune. The tune is designed to create a feeling of unese within the audience, but not too much. However, the sound of the background fades as the noise of the footsteps becomes louder. This is because it adds to what the audience already see, so they feel like they are a part of it. Shot duration - 2 seconds

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Shot number #5Action - The girl is still walking along the dirt path, towards the camera. This adds effect and draws in the audiences attention.Mise en scene - She wears casual clothing which consists of jeans, t-shirt, jacket and hoodie. These are the type of clothes you would wear when you are going somewhere that isn't important, which signifies how she isn't prepared to go out. The setting is a dark wooded path that is lonely, signifying and exaggerating how she is alone. The lighting is bright to reveal what time of day it is, which creates a feeling of understanding within the audience as they know the context of what the girl is doing. The overall posture and body language of the girl is laid back, signifying that the girl is relaxed.Camera (shot/movement/angle) - There is a long shot, presenting all of her costume and the setting that she is surrounded in.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing, a small childish tune. The tune is designed to create a feeling of unese within the audience, but not too much. However, the sound of the background fades as the noise of the footsteps becomes louder. This is because it adds to what the audience already see, so they feel like they are a part of it. Shot duration - 4 seconds.

Shot number #6Action - The girl is still walking along the dirt path, towards the camera. This adds effect and draws in the audiences attention.Mise en scene - She wears casual clothing which consists of jeans, t-shirt, jacket and hoodie. These are the type of clothes you would wear when you are going somewhere that isn't important, which signifies how she isn't prepared to go out. The setting is a dark wooded path that is lonely, signifying and exaggerating how alone she is. The lighting is bright to reveal what time of day it is, which creates a feeling of understanding within the audience as they know the context of what the girl is doing. The overall posture and body language of the girl is laid back, signifying that the girl is relaxed. Camera (shot/movement/angle) - Over the shoulder shot so that the audience can see things from the girls point of view of what she is seeing as she walks down the path.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing, a small childish tune. The tune is designed to create a feeling of unese within the audience, but not too much. However, the sound of the background fades as the noise of the footsteps becomes louder. This is because it adds to what the audience already see, so they feel like they are a part of it. Shot duration - 3 seconds.

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Shot number #7Action – The girl is still walking down the path back to her house, listening to music and being unaware of her surroundings.Mise en scene – She wears informal clothing as they are the type of clothes you would wear when you are going somewhere that isn't important, which signifies how she isn't prepared to go out. Her hair is naturally wavy, and down against her back, showing how she has made no effort with it. Her makeup is very minimalistic in this shot, as you cant see any of the eye makeup, which all backs up this idea of informality. The setting around her is an isolated path near a forest exaggerating how she is alone. Camera (shot/movement/angle) – Side Angle, showing all of the setting and the costume so the audience feel like they are involved with the shot.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing. This all adds to what the audience already see, so they feel like they are a part of it. The non-diegetic sound begins to quieten down which confuses the audience and puts them on edge. There is hardly any non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for. However, the sound of the backgroud fades as the noise of the footsteps becomes louder. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for.Shot duration – 2 seconds.

Shot number #8Action – The girl is combing through her hair and listening to music on the way to home. She is unaware of her surroundings.Mise en scene - She is wearing informal clothing as she is only walking home. Her makeup is very minimalistic in this shot, apart from the eye makeup which is quite dark. The eyeliner is smudged to show how she has worn it all day as well as the overall makeup reflecting the informality of her costume. Her hair is naturally wavy, and down against her back, showing how she has made no effort with it. The setting around her is an isolated path near a forest, exaggerating how she is alone. Camera (shot/movement/angle) – Close-Up focusing the audience’s attention on her. This also shows her facial expressions of how calm she is, so the audience know how she is feeling.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing. However, the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for. However, the sound of the background fades as the noise of the footsteps becomes louder. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for.Shot duration - 2 seconds.

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Shot number #9Action - A man appears, shadowed by trees and standing menacingly. The girl is still walking home with her earphones in, so is unaware.Mise en scene – The girls makeup is natural which reflects the context of her dressing informally as she is only walking home. She has light foundation, eyebrow pencil, mascara and eyeliner which is slightly smudged to wearing it all day. Her hair is naturally wavy, and down against her back, showing how she has made no effort with it. The mans clothing is all black which makes him seem like more of a menacing character. The setting is a forest type path, which adds to the eerie atmosphere as it exaggerating how she is alone. Camera (shot/movement/angle) – Over the shoulder shot to signify the two people and the scale of how far apart they are from each other.Soundtrack (effects/dialogue/atmos/music) –Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing. However, the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for. However, the sound of the background fades as the noise of the footsteps becomes louder.Shot duration – 4 seconds

Shot number #10Action – The man is walking closer to the girl at an alarming speed. He has his hands in his pockets, making the audience uneasy as to what he is hiding. The girl is taking out her earphones as she thought she heard a twig snap.Mise en scene - The girls makeup is natural which reflects the context of her dressing informally as she is only walking home. Her hair is naturally wavy, and down against her back, showing how she has made no effort with it. Her costume is informal as well, which reflects her only walking home , which all backs up this idea of informality. The mans clothing is all black which makes him seem like more of a menacing character. The setting is a forest type path, which adds to the eerie atmosphere. Camera (shot/movement/angle) – Over the shoulder shot to signify the two people and the scale of how far apart they are from each other.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing. However, the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. However, the sound of the background fades as the noise of the footsteps becomes louder. Shot duration – 3 seconds

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Shot number #11Action - The man is walking closer to the girl at an alarming speed, and is only a foot or so away from her. He has his hands in his pockets, making the audience uneasy as to what he is hiding. The girl is taking out her earphones as she thought she heard a twig snap.Mise en scene - The girls makeup is natural which reflects the context of her dressing informally as she is only walking home. She has light foundation, eyebrow pencil, mascara and eyeliner which is slightly smudged to wearing it all day. Her hair is naturally wavy, and down against her back, conveying how she has made no effort with it. The mans clothing is all black which makes him seem like more of a menacing character. The setting is a forest type path, which adds to the eerie atmosphere as it exaggerating how she is alone. Camera (shot/movement/angle) – Medium close up shot to show the contrast in body language of the two characters, as well as to give away some of the setting and costume. This makes the audience feel like they are involved with the shot.Soundtrack (effects/dialogue/atmos/music) -Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing. However, the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for. However, the sound of the background fades as the noise of the

Shot number #12Action – The man is behind the girl, while she still hasn’t noticed that he is there. She is still listening to her music unaware that the man is stood there. The man has his hand in his inside pocket with a cruel smile on his face, making the audience feel tense and curious about what the man has in his pocket.Mise en scene - The girls makeup is natural which reflects the context of her dressing informally as she is only walking home. She has light foundation, eyebrow pencil, mascara and eyeliner which is slightly smudged to wearing it all day. Her hair is naturally wavy, and down against her back, conveying how she has made no effort with it. The mans clothing is all black which makes him seem like more of a menacing character. The setting is a forest type path, which adds to the eerie atmosphere as it exaggerating how she is alone. Camera (shot/movement/angle) – Over the shoulder shot to signify the two people and the scale of how far apart they are from each other.Soundtrack (effects/dialogue/atmos/music) - Some diegetic sound comes from rustling leaves, as well as some non-diegetic sound playing. However, the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. There is no non-diegetic sound in this shot because there is nothing important that the non-diegetic music needs to enhance the effect for. However, the sound of the background fades as the noise of the footsteps becomes louder. There is no non-diegetic sound in this shot

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Shot number #13Action – The girl is walking down the isolated path, but is not alone. She is unaware of her company as she is listening to music, so doesn’t realise there is a man behind her. The man has been following her for some time and is starting to plan how he will kidnap her. He is starting to draw out his knife, and has a sly smile on his face.Mise en scene – The girls makeup is natural which reflects the context of her dressing informally as she is only walking home. She has light foundation, eyebrow pencil, mascara and eyeliner which is slightly smudged to wearing it all day. Her hair is naturally wavy, and down against her back, conveying how she has made no effort with it. The mans clothing is all black which makes him seem like more of a menacing character. The setting is a forest type path, which adds to the eerie atmosphere as it exaggerating how she is alone. Camera (shot/movement/angle) – Medium shot to show some of the costume and some of the sound, so that you know what is going on.Soundtrack (effects/dialogue/atmos/music) – Non diegetic music reaches a crucial element in the music where it is more up beat, which shocks the audience and makes them feel even more on edge. Some diegetic sound comes from rustling leaves, however the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. Shot duration – 1.5 seconds

Shot number #14Action – The girl stops walking down the path, as she has seen the blade of a knife out of the corner of her eyes. Mise en scene - The girl has casual clothing and makeup, to reflect how she is only dressed casually. Her hair is naturally wavy, and down against her back, signifying how she has made no effort with it. Her clothing is informal, connoting to the audience the idea that she has made no effort. The man is wearing all black which makes him look more menacing and sinister, getting a worried reaction off the audience. The setting is a wooded forest that is isolated and alone, which adds to the eerie atmosphere as it exaggerates how she is alone. Camera (shot/movement/angle) – Medium shot which shows some of the costume and some of the setting, so you know what is happening in the shot.Soundtrack (effects/dialogue/atmos/music) - Non diegetic music reaches a crucial element in the music where it is more up beat, which shocks the audience and makes them feel even more on edge. Some diegetic sound comes from rustling leaves, however the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. Shot duration – 2 seconds.

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Shot number #15Action- The girl is struggling against the man, having a knife pressed against her neck. She is trying to resist but is failing.Mise en scene - The girl has casual clothing and makeup, to reflect how she is only dressed casually. Her hair is naturally wavy, and down against her back, signifying how she has made no effort with it. Her clothing is informal, backing up this idea of informality. The man is wearing all black, making him look more menacing., which triggers a worried reaction off the audience. The setting is a wooded forest that is isolated, adding to the eerie atmosphere as it exaggerating how she is alone. Camera (shot/movement/angle) – Medium shot showing the costume and setting. This shot was chosen to keep the context of the story and to show to the audience that the time, setting etc hasn’t changed.Soundtrack (effects/dialogue/atmos/music) -Non diegetic music is still at a crucial element in the music where it is more up beat, which shocks the audience and makes them feel even more on edge. Some diegetic sound comes from rustling leaves, however the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. Shot duration - 2 seconds.

Shot number #16Action – The girl has given up, half unconscious. The man is about to put her over his shoulder and carry her somewhere out of sight.Mise en scene - The girl has casual clothing and makeup, to reflect how she is only dressed casually. Her hair is emphasised as it is dangling over her face, making the audience realise that she isn't in a natural position. The hair itself is natural and wavy, showing how she didn’t make much effort. The man is wearing all black which makes him look more menacing, which triggers a worried reaction within the audience. The setting is a wooded forest that is isolated, which adds to the eerie atmosphere as it exaggerating how she is alone. Camera (shot/movement/angle) – Long shot of the two struggling, so it shows all of their costume and all of the surrounding.Soundtrack (effects/dialogue/atmos/music) - Non diegetic music begins to slow down, but stays as dramatic. This makes the audience realise that the main part of the scene has happened, but that they should still be on edge.Some diegetic sound comes from rustling leaves, however the sound of the background fades as the noise of the footsteps becomes louder. This all adds to what the audience already see, so they feel like they are a part of it. Shot duration - 2 seconds

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Shot number #17Action - The man has picked up the unconscious girl, and is carrying her away from plain view.Mise en scene – The girls hair is very obvious within this photo as it is dangling over her face. The hair itself is wavy and natural, emphasising the point that she is dressed informally. The man is wearing all black, and his costume stands out as it is a long shot. His body language is strong and confident, signifying how he could have possibly done this type of thing before. The setting is very green, with it being a forest path. As there are no other people on the path it shows how isolated it is, adding to the eerie atmosphere of how no one will be able to help her.Camera (shot/movement/angle) – Long shot, to show all of the characters clothing but to give context, which is done by showing a large amount of the setting.Soundtrack (effects/dialogue/atmos/music) - Non diegetic music begins to slow down, but stays as dramatic. This makes the audience realise that the main part of the scene has happened, but that they should still be on edge. The diegetic music begins again, as the faint sound of footsteps can be heard. This all adds to what the audience already see, so they feel like they are a part of it. Shot duration – 3 seconds

Shot number #18Action – The girl is being taken to a deeper part of the forest excluded from view.Mise en scene - The girls hair is very obvious within this photo as it is dangling over her face. The hair itself is wavy and natural, emphasising the point that she is dressed informally. The man is wearing all black, and his costume stands out as it is a long shot. His body language is strong and confident, signifying how he could have possibly done this type of thing before. The setting is very green, with it being a forest path. As there are no other people on the path it shows how isolated it is, adding to the eerie atmosphere of how no one will be able to help her.Camera (shot/movement/angle) – Long shot as well as a side angle shot, as it gives away a lot about the costume and the setting.Soundtrack (effects/dialogue/atmos/music) - Non diegetic music begins to slow down, but stays as dramatic. This makes the audience realise that the main part of the scene has happened, but that they should still be on edge. The diegetic music is louder in this shot, as you can hear the struggle through the bush as the branches snap. This all adds to what the audience already see, so they feel like they are a part of it. Shot duration – 2 seconds

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Shot number #19Action – The man is struggling past the thick shrubs to hide the girl so that she cant be seen.Mise en scene – The only part of the girl that is visible is her legs and feet. Walking boots that are covered in mud as she will have been to lots of places to have got that amount of mud on her shoes. The jeans are casual, as they aren't fitted or look expensive. The shoes fit the context of the background as she is in a muddy place where someone would normally wear walking shoes. The positioning of the footsteps displays how the girl is limp and lifeless, revealing tot the audience that she is unconscious. The man is wearing all black, and his costume stands out as it is a long shot. There is a large section of the mans face and how I is tilted forward to show how focused he is in hiding the girl away from public sight The lighting is bright to show what time of day it is - only mid-day. This creates a feeling of understanding within the audience as they know the context of what the girl is doing.Camera (shot/movement/angle) – Side angle to display to the audience

where they are moving to, as well as showing the costume and setting.Soundtrack (effects/dialogue/atmos/music) - Non diegetic music begins to quieten now, but still is in the background, making it still have an effect on the audience. The diegetic sound is at its loudest now, as the branches are snapping more and more and also louder. Shot duration – 2 seconds

Shot number #20Action – The man is putting the girl down, standing halfway through the thick bushes bent over her.Mise en scene - The man is wearing all black, and his costume stands out as it is a long shot. There is a large section of the mans face and how I is tilted forward to show how focused he is in hiding the girl away from public sight. The setting is very green, with it being a forest path, which is iconic of the horror genre, making the audience feel immediately uneasy.Camera (shot/movement/angle) – Medium shot to show the characters clothing as well as the setting so that the audience know what is happening.Soundtrack (effects/dialogue/atmos/music) - Non diegetic music begins to quieten now, but still is in the background, making it still have an effect on the audience. The diegetic sound is at its loudest now, as the branches are snapping more and more and also louder.Shot duration – 3 seconds

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Shot number #21Action – The girl is sat down on the floor in the middle of some bushes.Mise en scene - The only part of the girl that is visible is her legs and feet. Walking boots that are covered in mud as she will have been to lots of places to have got that amount of mud on her shoes. The jeans are casual, as they aren't fitted or look expensive. The shoes fit the context of the background as she is in a muddy place where someone would normally wear walking shoes. The positioning of the footsteps displays how the girl is limp and lifeless, revealing to the audience that she is unconscious. The lighting is bright to show what time of day it is.Camera (shot/movement/angle) – High angle shot to make the girl seem weak and vulnerable, which backs the idea up when the girl is already tied up and unconscious.Soundtrack (effects/dialogue/atmos/music) – There is little sound in this shot, as it is the calm before the storm. However, this silence makes the audience uneasy and even more on edge, as they aren't used to no noise. The girl is still unconscious, so isn't making any sounds. Shot duration – 2 seconds

Shot number #22Action –The girl is sat down on the floor with her head rested against a tree. She is in a dark bush hidden from view and is unconscious.Mise en scene – What is left of her face shows that she is wearing little foundation, showing that she is made up informally as she was only walking home. The setting shows that she is in a wooded, muddy and forest type area, which shows why she would be wearing walking boots. The lighting is bright to show what time of day it is. However, it is significantly darker in this shot to show how time has passed and to also show that it is going dark.Camera (shot/movement/angle) – Close-Up to show the emotion/state of the face. This shows the audience that the girl is unconscious due to her blank face and closed eyes.Soundtrack (effects/dialogue/atmos/music) - There is little sound in this shot, as it is the calm before the storm. However, this silence makes the audience uneasy and even more on edge, as they aren't used to no noise. The girl is still unconscious, so isn't making any sounds. Shot duration – 2 seconds

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Shot number #23Action – The girl is sat down on the floor in the middle of a bush type area, leaning against a tree. She is unconscious and tied up so that she doesn’t escape.Mise en scene -Her face shows that she is wearing little foundation, showing that she is made up informally as she was only walking home. The setting shows that she is in a wooded, muddy and forest type area, which shows why she would be wearing walking boots. The lighting is bright to show what time of day it is, so that the audience know the context of the story.Camera (shot/movement/angle) – Medium Shot showing the girls unconscious body posture, her ruffled up clothes and the dark, mysterious setting she is in.Soundtrack (effects/dialogue/atmos/music) - There is little sound in this shot, as it is the calm before the storm. This silence makes the audience uneasy and even more on edge, as they aren't used to no noise. However, there begins to be more noise as the girl starts to stir as she is coming round from unconsciousness, rustling leaves with her feet.Shot duration – 3 seconds

Shot number #24Action – The girl wakes up and begins to get up. She is starting to look around the area that she is in, trying to figure out where she is. She begins to feel scared and confused.Mise en scene - Her face shows that she is wearing little foundation, showing that she is made up informally as she was only walking home. The setting shows that she is in a wooded, muddy and forest type area, which shows why she would be wearing walking boots. The lighting is bright to show what time of day it is.Camera (shot/movement/angle) – High Angle Shot, making the girl seem defenceless, which makes the audience empathise with her.Soundtrack (effects/dialogue/atmos/music) - There is little sound in this shot, as it is the calm before the storm. This silence makes the audience uneasy and even more on edge, as they aren't used to no noise. However, the girl is awake no, so is making noise from the rustling leaves as she moves her feet and pushes herself off leaning on the tree trunk.Shot duration 2 seconds

Page 13: Microelements of a storyboard of a Horror Film

Shot number #25Action – The man gets up from where he was watching her, threatening to Mise en scene - The girls makeup is natural which reflects the context of her dressing informally as she is only walking home. She has light foundation, eyebrow pencil, mascara and eyeliner which is slightly smudged to wearing it all day. Her hair is naturally wavy, and down against her back, conveying how she has made no effort with it. The mans clothing is all black which makes him seem like more of a menacing character. The setting is a forest type path, which adds to the eerie atmosphere as it exaggerating how she is alone. The setting is a wooded forest that is isolated and alone as there are no other people walking by, making the audience realise that they are isolated and there is no chance of the girl being saved by a passer by.Camera (shot/movement/angle) – Low angle/ Medium Shot to show how isolated the setting is, as well as the body posture of the two people and some of the setting. This gives the audience some context of the story so that they know what is going on.Soundtrack (effects/dialogue/atmos/music) - There is more sound in this shot, yet there is still no dialogue, due to the girl being threatened into silence, as well as having tape over her mouth. However, there begins to be more noise as the girl is scared and wants to attract someone's help. The non-diagetic sound however, reaches a climax as this is the most threatening scene.Shot duration – 4 seconds