Márta Turcsányi-Szabó Eötvös Loránd University Informatics Methodology Group TeaM Lab...

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Márta Turcsányi-Szabó Eötvös Loránd University Informatics Methodology Group TeaM Lab 27.08.2003 matchsz.inf.elte.hu/Colabs/

Transcript of Márta Turcsányi-Szabó Eötvös Loránd University Informatics Methodology Group TeaM Lab...

Márta Turcsányi-Szabó

Eötvös Loránd UniversityInformatics Methodology Group TeaM Lab

27.08.2003 matchsz.inf.elte.hu/Colabs/

Partners

HU: Eötvös Loránd University (Co-ordinator)

SK: Comenius University

UK: Logotron Ltd.

PT: Cnotinfor- Center of New Technologies of Information, Ltd.

PL: Center for Informatics and Technology in Education

BR: Cnotinfor Brazil Education and Technology

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Background

Equipment Internet Guidelines Training ODL

HU: Y soon Y Y need

SK: Y soon Y Y need

UK: Y Y Y Y need

PT: Y Y Y need need

PL: Y Y Y Y need

BR: Y Y Y need need

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History

Logo community

Comenius Logo

Localisation

MATCh EU project

Imagine

Playground EU project

NETLogo EU project

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Imagine

• Constructivism

• Communication

• Collaboration

• Creativity

• Simplified animation

• Object-oriented metaphor

• Multiple dynamic inheritance

• Extended turtles’ behaviour

• Programmable shapes

• Parallel independent processes

• Imagine interface built into Logo

• Pages, embedded panes

• Tools for direct manipulationsand direct painting

• Internet: access, uploading,co-operation plug-in

• Strong multimedia support.

• Voice input & output

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Produce infrastructureconsidering objectives

• With whom?

• How?

• What kinds of learning?

• Support

• Transferability

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Process

Imagine

Localised versions

Microworlds

Know-how

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Time-line

TASK 2002 2003 2004

Defining learning strategies for CoLabs

Developing e-learning platform

Developing ‘active web’ material

Local experiments and evaluation

International experiments and evaluation

Guidelines for users

Guidelines for teachers

Localisation

Dissemination

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Themes

4-10 age: Mathematics, music, visual arts, writing

9-10 age: Fractions

10-14 age: Creative communications

12-18 age: Mathematics, scientific modelling

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Aims

• Overcome language difficulties

• Needs of different age groups

• Themes for different interest

• Equal opportunities

• Promote language learning

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Colabs portal (HU)

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Story editor (PT)

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Interactive objects for visual mathematics (SK)

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Maths and Art (PL)

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Games solving puzzles (HU)

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Stamp

Integrating subject knowledge

+ ICT skills + problem solving

+ creative communication

Mind mapping (HU)

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Communication (SK)

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I want to tell you (HU)

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Share projects (SK)multilingual issues

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• Plug-in can run any version on web

• Localised versions of Imagine – switch to English

• They can open any language version

• Program translator

• Synchronous – send Imagine objects to another

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How we fulfil objectives?

We have no answers, just questions!

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WITH WHOM?

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EACH OTHER

• Asynchronous – Forums, encyclopaedia

• Synchronous – networking

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WHAT?

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SIMPLE GAMES + SKELTON + THEMATIC

• Simple games – links to Imagine course material

• Program skeletons are offered to be modified

• Thematic microworlds using Turtle metaphors – can be easily modified exploring new domains

• Communication and self expression

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HOW?

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ACTIVITIES + FORUM + COMMUNICATION

• Interactive games (motivation)

• On-line games (contact)

• Explorative games (investigation)

• Brainstorming (communication)

• Creative tools (self-expression)

• Exchange games + Forum + „add-on„ + components (collaboration)

• Networking (use tools as white-board)27.08.2003

HOW TO SUPPORT?

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• Advisory trails

• Diverse links at every node

• Good examples (Demo, Gallery)

• Exchange Forums

• Tutorials

• Mentors on-line

• Monitoring (assignments, log, cognitive maps)

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Cognitive maps (HU)

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Evaluation

Imagine

Localised versions

Microworlds

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Dissemination

Imagine

Localised versions

Microworlds

Know-how

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Why are we so confident?

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Colabs project

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• Andor Abonyi-Tóth: Building microworlds with complex, pre-defined Imagine Logo components

• Secundino Correia: Creative writing collaboratory

• Ivan Kalas: From simple turtles to interactive objects for visual mathematics

• Peter Kaszas: Adaptive knowledge maps

• Zsuzsa Pluhár: Modular mind mapping

• Brigitta Réthely-Prikkel: Team Challenge

• Peter Tomcsányi: Implementing Object dependencies in Imagine Logo

• Marta Turcsányi-Szabó: Collaboratories – How can Children Learn over the Internet

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