Magic The Gathering, Vol. 2: The Spell Thief

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MAGIC: THE GATHERING : THE SPELL THIEF Forbeck • Cóccolo • Rojo

description

Matt Forbeck (w) • Martín Cóccolo & Christian Duce (a) • Dan Scott (c)Planeswalker Dack Fayden has followed Sifa Grent into a mysterious plane, where a Titan’s castle looms invitingly in the distance. Entering the castle in search of Sifa, Dack is soon imprisoned by the Titan and added to his vast collection. Dack must find a way out before the trail to Sifa runs cold and he remains the Titan’s prisoner forever!TPB • FC • $17.99 • 104 pages • ISBN 978-1-61377-414-4

Transcript of Magic The Gathering, Vol. 2: The Spell Thief

Page 1: Magic The Gathering, Vol. 2: The Spell Thief

Planeswalker Dack Fayden hasfollowed Sifa Grent into a mysteriousplane, where a Titan’s castle loomsinvitingly in the distance. Entering the castle insearch of Sifa, Dack is soon imprisoned by the Titan andadded to his vast collection, so he must !nd a way outbefore the trail to Sifa runs cold and he remains theTitan’s prisoner forever!

MAGIC: TH

E GATHERING

®: THE SPELL TH

IEF

2

Forbeck • Cóccolo • Rojo

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WRITTEN BY:

MATT FORBECKART BY:

MARTÍN CÓCCOLOAND ATILIO ROJO

ART ASSIST BY:CHRISTIAN DUCE

COLORS BY:J. EDWIN STEVENS

COLOR ASSIST BY:BAILEIGH BOLTEN

LETTERS BY:SHAWN LEE

SERIES EDITS BY:CARLOS GUZMAN

COVER BY:DAN SCOTT

COLLECTION EDITS BY:JUSTIN EISINGER AND ALONZO SIMON

COLLECTION DESIGN BY:NEIL UYETAKE

MAGIC: THE GATHERING, VOLUME 2: THE SPELL THIEF. NOVEMBER 2012. FIRST PRINTING. MAGIC: THE GATHERING, WIZARDS OF THE COAST, and their respective logos are trademarks of Wizards of the Coast LLC inthe USA and other countries. Other trademarks are the property of their respective owners. © 2012 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used withpermission. © 2012 Idea and Design Works, LLC. IDW Publishing, a division of Idea and Design Works, LLC. Editorial offices: 5080 Santa Fe St., San Diego, CA 92109. The IDW logo is registered in the U.S. Patent and TrademarkOffice. Any similarities to persons living or dead are purely coincidental. With the exception of artwork used for review purposes, none of the contents of this publication may be reprinted without the permission of Idea andDesign Works, LLC. Printed in Korea. IDW Publishing does not read or accept unsolicited submissions of ideas, stories, or artwork.

Originally published as MAGIC: THE GATHERING: THE SPELL THIEF Issues #1–4.

Ted Adams, CEO & PublisherGreg Goldstein, President & COORobbie Robbins, EVP/Sr. Graphic ArtistChris Ryall, Chief Creative Officer/Editor-in-ChiefMatthew Ruzicka, CPA, Chief Financial OfficerAlan Payne, VP of SalesDirk Wood, VP of MarketingLorelei Bunjes, VP of Digital Services

IDW founded by Ted Adams, Alex Garner, Kris Oprisko, and Robbie Robbins

ISBN: 9781623021665 DIGITAL

Special thanks to Hasbro's Michael Kelly and Val Roca, and Wizards of the Coast's Matt Cavotta, Brady Dommermuth, Jeremy Jarvis, Elaine Chase, Adam Dixon, Paul Levy, Mark Purvis, Adam Colby, Greg Collins, Michael Gills, Trick Jarrett, Jennifer Meyen, and Brian Trunk.

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ack Fayden, Planeswalker thief, has stolen avaluable artifact from Ravnica, the Ancient Fang.

Using his abilities to learn the artifact's secrets, hewitnesses the destruction of his hometown through theeyes of the villain who committed the act: Sifa Grent.Dack sets out to track her down at her next destination:Innistrad.

Once in Innistrad, he meets a cathar by the name ofIngrid Reichert. Ingrid aids him in tracking down Sifa,who has allied herself with a local vampire Baron. Intracking down the Baron, they learn that Sifa has travelledto Ingrid's hometown and plans to steal the souls of theinhabitants, just like she did to Dack's hometown. Dackand Ingrid manage to stop her, but she escapes andplaneswalks away. Dack follows and finds himself in frontof an enormous castle…

D

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Chapter 1Chapter 1

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